+ Organ: implement quadratic amplitude envelope, GUI cleanup
[calf.git] / src / calf / organ.h
blob6ee2ca55264ea6eec2fee997aa2604ca1d6c4663
1 /* Calf DSP Library
2 * Drawbar organ emulator.
4 * Copyright (C) 2007 Krzysztof Foltman
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General
17 * Public License along with this program; if not, write to the
18 * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
19 * Boston, MA 02111-1307, USA.
22 #ifndef __CALF_ORGAN_H
23 #define __CALF_ORGAN_H
25 #include "synth.h"
26 #include "envelope.h"
27 #include "metadata.h"
29 #define ORGAN_KEYTRACK_POINTS 4
31 namespace dsp
34 struct organ_parameters {
35 enum { FilterCount = 2, EnvCount = 3 };
36 struct organ_filter_parameters
38 float cutoff;
39 float resonance;
40 float envmod[organ_parameters::EnvCount];
41 float keyf;
44 struct organ_env_parameters
46 float attack, decay, sustain, release, velscale, ampctl;
49 //////////////////////////////////////////////////////////////////////////
50 // these parameters are binary-copied from control ports (order is important!)
52 float drawbars[9];
53 float harmonics[9];
54 float waveforms[9];
55 float detune[9];
56 float phase[9];
57 float pan[9];
58 float routing[9];
59 float foldover;
60 float percussion_time;
61 float percussion_level;
62 float percussion_wave;
63 float percussion_harmonic;
64 float percussion_vel2amp;
65 float percussion_fm_time;
66 float percussion_fm_depth;
67 float percussion_fm_wave;
68 float percussion_fm_harmonic;
69 float percussion_vel2fm;
70 float percussion_trigger;
71 float percussion_stereo;
72 float filter_chain;
73 float master;
75 organ_filter_parameters filters[organ_parameters::FilterCount];
76 organ_env_parameters envs[organ_parameters::EnvCount];
77 float lfo_rate;
78 float lfo_amt;
79 float lfo_wet;
80 float lfo_phase;
81 float lfo_mode;
83 float global_transpose;
84 float global_detune;
86 float polyphony;
88 float quad_env;
90 float dummy_mapcurve;
92 //////////////////////////////////////////////////////////////////////////
93 // these parameters are calculated
95 double perc_decay_const, perc_fm_decay_const;
96 float multiplier[9];
97 int phaseshift[9];
98 float cutoff;
99 unsigned int foldvalue;
100 float pitch_bend;
102 float percussion_keytrack[ORGAN_KEYTRACK_POINTS][2];
104 organ_parameters() : pitch_bend(1.0f) {}
106 inline int get_percussion_wave() { return dsp::fastf2i_drm(percussion_wave); }
107 inline int get_percussion_fm_wave() { return dsp::fastf2i_drm(percussion_fm_wave); }
110 #define ORGAN_WAVE_BITS 12
111 #define ORGAN_WAVE_SIZE 4096
112 #define ORGAN_BIG_WAVE_BITS 17
113 #define ORGAN_BIG_WAVE_SIZE 131072
114 /// 2^ORGAN_BIG_WAVE_SHIFT = how many (quasi)periods per sample
115 #define ORGAN_BIG_WAVE_SHIFT 5
117 class organ_voice_base: public calf_plugins::organ_enums
119 public:
120 typedef waveform_family<ORGAN_WAVE_BITS> small_wave_family;
121 typedef waveform_family<ORGAN_BIG_WAVE_BITS> big_wave_family;
122 public:
123 organ_parameters *parameters;
124 protected:
125 static small_wave_family (*waves)[wave_count_small];
126 static big_wave_family (*big_waves)[wave_count_big];
128 // dsp::sine_table<float, ORGAN_WAVE_SIZE, 1> sine_wave;
129 int note;
130 dsp::decay amp;
131 /// percussion FM carrier amplitude envelope
132 dsp::decay pamp;
133 /// percussion FM modulator amplitude envelope
134 dsp::decay fm_amp;
135 dsp::fixed_point<int64_t, 20> pphase, dpphase;
136 dsp::fixed_point<int64_t, 20> modphase, moddphase;
137 float fm_keytrack;
138 int &sample_rate_ref;
139 bool &released_ref;
140 /// pamp per-sample (linear) step during release stage (calculated on release so that it will take 30ms for it to go from "current value at release point" to 0)
141 float rel_age_const;
143 organ_voice_base(organ_parameters *_parameters, int &_sample_rate_ref, bool &_released_ref);
145 inline float wave(float *data, dsp::fixed_point<int, 20> ph) {
146 return ph.lerp_table_lookup_float(data);
148 inline float big_wave(float *data, dsp::fixed_point<int64_t, 20> &ph) {
149 // wrap to fit within the wave
150 return ph.lerp_table_lookup_float_mask(data, ORGAN_BIG_WAVE_SIZE - 1);
152 public:
153 static inline small_wave_family &get_wave(int wave) {
154 return (*waves)[wave];
156 static inline big_wave_family &get_big_wave(int wave) {
157 return (*big_waves)[wave];
159 static void precalculate_waves(calf_plugins::progress_report_iface *reporter);
160 void update_pitch()
162 float phase = dsp::midi_note_to_phase(note, 100 * parameters->global_transpose + parameters->global_detune, sample_rate_ref);
163 dpphase.set((long int) (phase * parameters->percussion_harmonic * parameters->pitch_bend));
164 moddphase.set((long int) (phase * parameters->percussion_fm_harmonic * parameters->pitch_bend));
166 // this doesn't really have a voice interface
167 void render_percussion_to(float (*buf)[2], int nsamples);
168 void perc_note_on(int note, int vel);
169 void perc_note_off(int note, int vel);
170 void perc_reset()
172 pphase = 0;
173 modphase = 0;
174 dpphase = 0;
175 moddphase = 0;
176 note = -1;
180 class organ_vibrato
182 protected:
183 enum { VibratoSize = 6 };
184 float vibrato_x1[VibratoSize][2], vibrato_y1[VibratoSize][2];
185 float lfo_phase;
186 dsp::onepole<float> vibrato[2];
187 public:
188 void reset();
189 void process(organ_parameters *parameters, float (*data)[2], unsigned int len, float sample_rate);
192 class organ_voice: public dsp::voice, public organ_voice_base {
193 protected:
194 enum { Channels = 2, BlockSize = 64, EnvCount = organ_parameters::EnvCount, FilterCount = organ_parameters::FilterCount };
195 union {
196 float output_buffer[BlockSize][Channels];
197 float aux_buffers[3][BlockSize][Channels];
199 dsp::fixed_point<int64_t, 52> phase, dphase;
200 dsp::biquad_d1<float> filterL[2], filterR[2];
201 adsr envs[EnvCount];
202 dsp::inertia<dsp::linear_ramp> expression;
203 organ_vibrato vibrato;
204 float velocity;
205 bool perc_released;
206 /// The envelopes have ended and the voice is in final fadeout stage
207 bool finishing;
209 public:
210 organ_voice()
211 : organ_voice_base(NULL, sample_rate, perc_released),
212 expression(dsp::linear_ramp(16)) {
215 void reset() {
216 vibrato.reset();
217 phase = 0;
218 for (int i = 0; i < FilterCount; i++)
220 filterL[i].reset();
221 filterR[i].reset();
225 void note_on(int note, int vel) {
226 stolen = false;
227 finishing = false;
228 perc_released = false;
229 released = false;
230 reset();
231 this->note = note;
232 const float sf = 0.001f;
233 for (int i = 0; i < EnvCount; i++)
235 organ_parameters::organ_env_parameters &p = parameters->envs[i];
236 envs[i].set(sf * p.attack, sf * p.decay, p.sustain, sf * p.release, sample_rate / BlockSize);
237 envs[i].note_on();
239 update_pitch();
240 velocity = vel * 1.0 / 127.0;
241 amp.set(1.0f);
242 perc_note_on(note, vel);
245 void note_off(int /* vel */) {
246 // reset age to 0 (because decay will turn from exponential to linear, necessary because of error cumulation prevention)
247 perc_released = true;
248 if (pamp.get_active())
250 pamp.reinit();
252 rel_age_const = pamp.get() * ((1.0/44100.0)/0.03);
253 for (int i = 0; i < EnvCount; i++)
254 envs[i].note_off();
257 virtual void steal() {
258 perc_released = true;
259 finishing = true;
260 stolen = true;
263 void render_block();
265 virtual int get_current_note() {
266 return note;
268 virtual bool get_active() {
269 return (note != -1) && (amp.get_active() || (use_percussion() && pamp.get_active()));
271 void update_pitch();
272 inline bool use_percussion()
274 return dsp::fastf2i_drm(parameters->percussion_trigger) == perctrig_polyphonic;
278 /// Not a true voice, just something with similar-ish interface.
279 class percussion_voice: public organ_voice_base {
280 public:
281 int sample_rate;
282 bool released;
284 percussion_voice(organ_parameters *_parameters)
285 : organ_voice_base(_parameters, sample_rate, released)
286 , released(false)
290 bool get_active() {
291 return (note != -1) && pamp.get_active();
293 bool get_noticable() {
294 return (note != -1) && (pamp.get() > 0.2 * parameters->percussion_level);
296 void setup(int sr) {
297 sample_rate = sr;
301 struct drawbar_organ: public dsp::basic_synth, public calf_plugins::organ_enums {
302 organ_parameters *parameters;
303 percussion_voice percussion;
304 organ_vibrato global_vibrato;
306 drawbar_organ(organ_parameters *_parameters)
307 : parameters(_parameters)
308 , percussion(_parameters) {
310 void render_separate(float *output[], int nsamples)
312 float buf[4096][2];
313 dsp::zero(&buf[0][0], 2 * nsamples);
314 basic_synth::render_to(buf, nsamples);
315 if (dsp::fastf2i_drm(parameters->lfo_mode) == organ_voice_base::lfomode_global)
317 for (int i = 0; i < nsamples; i += 64)
318 global_vibrato.process(parameters, buf + i, std::min(64, nsamples - i), sample_rate);
320 if (percussion.get_active())
321 percussion.render_percussion_to(buf, nsamples);
322 float gain = parameters->master * (1.0 / 8);
323 for (int i=0; i<nsamples; i++) {
324 output[0][i] = gain*buf[i][0];
325 output[1][i] = gain*buf[i][1];
328 dsp::voice *alloc_voice() {
329 block_voice<organ_voice> *v = new block_voice<organ_voice>();
330 v->parameters = parameters;
331 return v;
333 virtual void percussion_note_on(int note, int vel) {
334 percussion.perc_note_on(note, vel);
336 virtual void params_changed() = 0;
337 virtual void setup(int sr) {
338 basic_synth::setup(sr);
339 percussion.setup(sr);
340 parameters->cutoff = 0;
341 params_changed();
342 global_vibrato.reset();
344 void update_params();
345 void control_change(int controller, int value)
347 #if 0
348 if (controller == 11)
350 parameters->cutoff = value / 64.0 - 1;
352 #endif
353 dsp::basic_synth::control_change(controller, value);
355 void pitch_bend(int amt);
356 virtual bool check_percussion() {
357 switch(dsp::fastf2i_drm(parameters->percussion_trigger))
359 case organ_voice_base::perctrig_first:
360 return active_voices.empty();
361 case organ_voice_base::perctrig_each:
362 default:
363 return true;
364 case organ_voice_base::perctrig_eachplus:
365 return !percussion.get_noticable();
366 case organ_voice_base::perctrig_polyphonic:
367 return false;
374 #endif