2 @Copyright Looking Glass Studios, Inc.
3 1996,1997,1998,1999,2000 Unpublished Work.
6 // $Header: r:/t2repos/thief2/src/dark/drkgame.h,v 1.6 2000/01/31 09:39:54 adurant Exp $
12 ////////////////////////////////////////////////////////////
16 EXTERN
void dark_sim_update_frame(void);
17 EXTERN
void dark_rend_update_frame(void);
18 EXTERN
void dark_start_gamemode(BOOL resuming
);
19 EXTERN
void dark_end_gamemode(BOOL suspending
);
20 EXTERN
void dark_init_game(void);
21 EXTERN
void dark_term_game(void);
23 // this has to be set so that the update_frame can decide what to do with
24 // the currently viewed object and highlighting
25 EXTERN BOOL world_use_in_progress
;