2 @Copyright Looking Glass Studios, Inc.
3 1996,1997,1998,1999,2000 Unpublished Work.
11 // Deep Cover "Master Control" Loopmode.
13 // Currently just starts the intro cutscene and switches to main
14 // menu, but may do more in the future.
17 EXTERN
void DPCMasterModeInit();
18 EXTERN
void DPCMasterModeTerm();
19 EXTERN
void UnwindToMissionLoop();
22 EXTERN
struct sLoopInstantiator
* DescribeDPCMasterMode(void);
24 enum eDPCMasterModeState
30 // Set which of the above states the master mode will be in
31 EXTERN
void DPCSetMasterMode(int state
);