2 @Copyright Looking Glass Studios, Inc.
3 1996,1997,1998,1999,2000 Unpublished Work.
6 // $Header: r:/t2repos/thief2/src/render/starhack.h,v 1.5 2000/01/31 09:53:30 adurant Exp $
7 // starfield setup/initializers/so on
10 // NOTE: this is all a hack
11 // it really should track polys and all be inside the portal library, id bet
17 EXTERN BOOL any_stars
;
19 // tell starfield you are about to start rendering (ie. about to call portal)
20 EXTERN
void starfield_startframe(Position
*campos
, float zoom
);
21 // tell starfield you are done with portal, it should go fill in
22 EXTERN
void starfield_endframe(Position
*campos
, float zoom
);
24 // set current star count, call on level load/editor command
25 EXTERN
void starfield_set_cnt(int new_cnt
);
27 // call on mode change
28 EXTERN
void starfield_enter_mode(void);
30 // call on startup/shutdown of app
31 EXTERN
void starfield_init(void);
32 EXTERN
void starfield_term(void);
34 EXTERN
void starfield_set_z(double z
);