loader.c binary reading routines made sane.
[cantaveria.git] / dsp.c
blobd15d03d7c096f42b7a1d12d4be0aa997574601cc
1 /* dsp routines */
3 #include <math.h>
4 #include <stdlib.h>
6 #include <dsp.h>
9 #define PI2 2*3.14159265358
11 int sample_rate = 0;
16 void setup_lowpass(lowpass* lp, float f0, float srate){
17 float T = 1/srate;
18 float RC = 1/(PI2*f0);
20 lp->alpha = T / (RC + T);
21 lp->y = 0;
24 void apply_lowpass(lowpass* lp, float buf[], int count){
25 int i;
26 for(i=0; i<count; i++){
27 buf[i] = lp->y + lp->alpha*(buf[i] - lp->y);
28 lp->y = buf[i];
33 void setup_highpass(highpass* hp, float f0, float srate){
34 float T = 1/srate;
35 float RC = 1/(PI2*f0);
37 hp->alpha = RC / (RC + T);
38 hp->y = 0;
39 hp->x = 0;
42 void apply_highpass(highpass* hp, float buf[], int count){
43 int i;
44 for(i=0; i<count; i++){
45 float x = buf[i];
46 buf[i] = hp->alpha * (buf[i] + hp->y - hp->x);
47 hp->x = x;
48 hp->y = buf[i];
53 void setup_lp2(biquad* bq, float f0, float Q, float srate){
54 float w0 = PI2*f0 / srate;
55 float s = sin(w0);
56 float c = cos(w0);
57 float alpha = s / (2*Q);
59 bq->a0 = 1+alpha;
60 bq->a1 = -2*c;
61 bq->a2 = 1-alpha;
62 bq->b0 = (1-c)/2;
63 bq->b1 = 1-c;
64 bq->b2 = (1-c)/2;
65 bq->a0r = 1/bq->a0;
68 void setup_hp2(biquad* bq, float f0, float Q, float srate){
69 float w0 = PI2*f0 / srate;
70 float s = sin(w0);
71 float c = cos(w0);
72 float alpha = s / (2*Q);
74 bq->a0 = 1+alpha;
75 bq->a1 = -2*c;
76 bq->a2 = 1-alpha;
77 bq->b0 = (1+c)/2;
78 bq->b1 = -1-c;
79 bq->b2 = (1+c)/2;
80 bq->a0r = 1/bq->a0;
83 void setup_bp2(biquad* bq, float f0, float BW, float srate){
84 float w0 = PI2*f0 / srate;
85 float s = sin(w0);
86 float c = cos(w0);
87 float alpha = s*sinh( log(2)/2 * BW * w0/s );
89 bq->a0 = 1+alpha;
90 bq->a1 = -2*c;
91 bq->a2 = 1-alpha;
92 bq->b0 = alpha;
93 bq->b1 = 0;
94 bq->b2 = -alpha;
95 bq->a0r = 1/bq->a0;
98 void apply_biquad(biquad* bq, float buf[], int count){
99 int i;
100 for(i=0; i<count; i++){
101 float x = buf[i];
103 buf[i] = bq->a0r*(bq->b0*buf[i] + bq->b1*bq->x[0] + bq->b2*bq->x[1]
104 - bq->a1*bq->y[0] - bq->a2*bq->y[1]);
106 bq->x[1] = bq->x[0];
107 bq->x[0] = x;
108 bq->y[1] = bq->y[0];
109 bq->y[0] = buf[i];
115 int reverse(int x){
116 x = (((x & 0xaaaaaaaa) >> 1) | ((x & 0x55555555) << 1));
117 x = (((x & 0xcccccccc) >> 2) | ((x & 0x33333333) << 2));
118 x = (((x & 0xf0f0f0f0) >> 4) | ((x & 0x0f0f0f0f) << 4));
119 x = (((x & 0xff00ff00) >> 8) | ((x & 0x00ff00ff) << 8));
120 return((x >> 16) | (x << 16));
123 void ifft(float in[][2], float out[], const int N){
125 int D = log2(N)-1;
126 float T[D][N][2];
128 int n, L;
129 int m = 0;
130 for(n=0; n<N; n++){/* computes top level by reordering input */
131 int n1 = reverse(m++);
132 int n2 = reverse(m++);
133 if(n < 32){
134 T[D-1][n][0] = in[n1][0] + in[n2][0];
135 T[D-1][n][1] = in[n1][1] + in[n2][1];
137 else{
138 T[D-1][n][0] = in[n1][0] - in[n2][0];
139 T[D-1][n][1] = in[n1][1] - in[n2][1];
143 for(L=D-2; L>=0; L--){/* compute lower levels in terms of one above */
144 int j = 0;
145 for(n=0; n<64; n++){
146 int A = D+1;
147 int J = 1<<A;
148 float* T0 = T[A][j];
149 float* T1 = T[A][j+1];
150 float angle = PI2*((n>>A)<<A)/N;
151 float C[2] = {cos(angle), sin(angle)};
153 //T[L][n] = T0 + T1*C; /* mini fourier transform */
154 T[L][n][0] = T1[0]*C[0] - T1[1]*C[1];
155 T[L][n][1] = T1[0]*C[1] + T1[1]*C[0];
156 T[L][n][0] += T0[0];
157 T[L][n][1] += T0[1];
159 j+=2;
160 if(j == J) j=0;
164 for(n=0; n<N; n++){/* compute output from bottom level */
165 float* T0 = T[0][0];
166 float* T1 = T[0][1];
167 float angle = PI2*n/N;
168 float C[2] = {cos(angle), sin(angle)};
170 //out[n] = T0 + T1*circle[n];
171 out[n] = T1[0]*C[0] - T1[1]*C[1];
172 out[n] += T0[0];
181 /* delay line routines for use with string synth, reverb chorus echo effects*/
182 typedef struct {
183 float* buf;
184 int ptr_in;
185 int ptr_out;
186 int len;
187 int size;
188 } delayline;
191 /* write count samples to the beginning of the delay line */
192 void delay_write(delayline* d, float in[], int count){
193 int i;
194 if(d->ptr_in + count < d->size){
195 for(i=0; i<count; i++){
196 d->buf[d->ptr_in++] = in[i];
199 else{
200 int N = d->size - d->ptr_in;
201 for(i=0; i<N; i++){
202 d->buf[d->ptr_in++] = in[i];
204 d->ptr_in = 0;
205 for(i=N; i < count; i++){
206 d->buf[d->ptr_in++] = in[i];
211 /* read count samples from the end of the delay line */
212 void delay_read(delayline* d, float out[], int count){
213 int i;
214 if(d->ptr_out + count < d->size){
215 for(i=0; i<count; i++){
216 out[i] = d->buf[d->ptr_out++];
219 else{
220 int N = d->size - d->ptr_out;
221 for(i=0; i<N; i++){
222 out[i] = d->buf[d->ptr_out++];
224 d->ptr_out = 0;
225 for(i=N; i < count; i++){
226 out[i] = d->buf[d->ptr_out++];
231 /* same as delay_read but does not actually read anything */
233 void delay_drop(delayline* d, int count){
234 if(d->ptr_out + count < d->size){
235 d->ptr_count += count;
237 else{
238 d->ptr_count = count - (d->size - d->ptr_out);
242 /* read count interpolated samples from t samples in the past */
244 void delay_extract(delayline* d, float t, float out[], int count){
245 float x = d->ptr_in - t;
246 if(x < 0) x += d->size;
248 if(x + count < d->size){
249 float x0 = floor(x);
250 float x1 = x0+1.0;
251 float y0 = d->buf[x0];
252 float y1 = d->buf[x1];
253 for(int i=0; i<count; i++){
254 float m = (y1-y0)/(x1-x0);
255 out[i] = m*(x-x0) + y0;
256 x += 1.0;
257 x0 += x1;
258 x1 += 1.0;
259 y0 = y1;
260 y1 = d->buf[x1];
263 else{
264 int N = d->size - d->ptr_out;
265 float x0 = floor(x);
266 float x1 = x0+1.0;
267 float y0 = d->buf[x0];
268 float y1 = d->buf[x1];
269 for(int i=0; i<N; i++){
270 float m = (y1-y0)/(x1-x0);
271 out[i] = m*(x-x0) + y0;
272 x += 1.0;
273 x0 += x1;
274 x1 += 1.0;
275 y0 = y1;
276 y1 = d->buf[x1];
279 x0 = d->size - 1;
280 x1 = d->size;
281 y0 = d->buf[x0];
282 y1 = d->buf[0];
283 float m = (y1-y0)/(x1-x0);
284 out[N] = m*(x-x0) + y0;
286 x += 1.0;
287 x -= d->size;
288 x0 = 0;
289 x1 = 1;
290 y0 = d->buf[0];
291 y1 = d->buf[1];
292 for(int i=N+1; i < count; i++){
293 float m = (y1-y0)/(x1-x0);
294 out[i] = m*(x-x0) + y0;
295 x += 1.0;
296 x0 += x1;
297 x1 += 1.0;
298 y0 = y1;
299 y1 = d->buf[x1];
304 /* read samples using a variable delay signal */
305 void delay_variable(delayline* d, float t[], float out[], int count){
306 int i;
307 for(i=0; i<count; i++){
308 //delay_extract(d, t[i]+i, out+i, count);
315 /* synthesizes a band limited square/saw wave using 16x oversampling */
316 typedef struct {
317 float dy; /* frequency */
318 float y; /* phase counter */
319 float x; /* low pass state */
320 } pulse;
322 void set_pulse_freq(pulse* s, float f){
323 s->dy = 2*f/(sample_rate*16);
326 void generate_pulse(pulse* s, float step[], float out[], int count, int type){
327 int N = count*16;
328 float buf[N];
329 int i;
331 const float T = (1.0f/(sample_rate*16));
332 const float A = T/(1.0f/(PI2*10000) + T);
334 /* generate */
335 if(type==0){
336 for(i=0; i<N; i++){
337 //s->y += s->dy;
338 s->y += step[i];
339 while(s->y > 1){s->y -= 2;}
340 buf[i] = s->y < 0 ? 1 : -1;
343 else{
344 for(i=0; i<N; i++){
345 buf[i] = s->y;
346 //s->y += s->dy;
347 s->y += step[i];
348 while(s->y > 1){s->y -= 2;}
352 /* low pass */
353 for(i=0; i<N; i++){
354 buf[i] = s->x + A*(buf[i] - s->x);
355 s->x = buf[i];
358 /* downsample */
359 int j = 0;
360 for(i=0; i<count; i++){
361 out[i] = buf[j];
362 j+=16;
369 /* PAD synth algorithm */
370 void pad_synth(float amp[], float out[], int size){
371 int i;
372 float (*in)[][2] = malloc(size*sizeof(float[2]));
373 for(i=0; i<size; i++){
374 float A = amp[i];
375 float p = (rand()*PI2)/RAND_MAX;
376 (*in)[i][0] = A*cos(p);
377 (*in)[i][1] = A*sin(p);
379 ifft(*in, out, size);
380 free(in);