2 Cantaveria - action adventure platform game
3 Copyright (C) 2009 2010 Evan Rinehart
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to
18 The Free Software Foundation, Inc.
19 51 Franklin Street, Fifth Floor
20 Boston, MA 02110-1301, USA
25 video module is the low level interface to video output.
26 it has several low level functions.
27 * initialize the video system for a certain video mode
28 * load graphics data into the abstract graphics pool
29 * draw a portion of some graphics somewhere on screen
30 * millisecond time delta generator
42 #include <SDL/SDL_opengl.h>
56 static int time_last
; /* initialized by backend_init */
58 int time_now
= SDL_GetTicks();
59 int diff
= time_now
- time_last
;
86 int screen_offset_x
= 0;
87 int screen_offset_y
= 0;
92 /********************/
93 /* drawing routines */
94 /********************/
96 void draw_gfx_raw(int gfxid
, int x
, int y
, int X
, int Y
, int W
, int H
){
97 if(x
> screen_w
|| y
> screen_h
|| x
+W
< 0 || y
+H
< 0) return;
99 SDL_Surface
* surf
= gfx
[gfxid
].surf
;
100 SDL_Rect r1
= {X
,Y
,W
,H
};
101 SDL_Rect r2
= {x
,y
,W
,H
};
102 SDL_BlitSurface(surf
,&r1
,video
,&r2
);
105 double w
= gfx
[gfxid
].w
;
106 double h
= gfx
[gfxid
].h
;
107 double X0
= ((double)X
)/w
;
108 double X1
= X0
+ ((double)W
)/w
;
109 double Y0
= ((double)Y
)/h
;
110 double Y1
= Y0
+ ((double)H
)/h
;
112 glBindTexture( GL_TEXTURE_2D
, gfx
[gfxid
].texture
);
121 glVertex3f(x
+W
,y
+H
,0);
129 void draw_gfx(int gfxid
, int x
, int y
, int X
, int Y
, int W
, int H
){
130 draw_gfx_raw(gfxid
, x
+screen_offset_x
, y
+screen_offset_y
, X
, Y
, W
, H
);
135 SDL_FillRect(video
, 0, 0);
138 glClearColor(0.0,0.0,0.0,0.0);
139 glClear( GL_COLOR_BUFFER_BIT
);
145 SDL_UpdateRect(video
,0,0,0,0);
148 SDL_GL_SwapBuffers();
155 /********************/
156 /* graphics loading */
157 /********************/
159 SDL_Surface
* SDL_NewSurface(int w
, int h
){
160 char prefix
[32] = "SDL_NewSurface";
161 SDL_Surface
* tmp
= SDL_CreateRGBSurface(SDL_SRCCOLORKEY
,w
,h
,32,0,0,0,0);
163 out_of_memory(prefix
);
166 SDL_Surface
* surf
= SDL_DisplayFormat(tmp
);
168 out_of_memory(prefix
);
171 SDL_FreeSurface(tmp
);
173 SDL_FillRect(surf
,0,0x00ffffff);
178 SDL_Surface
* load_pixmap(char* filename
){
179 char path
[256] = "gfx/";
180 strmcat(path
, filename
, 256);
182 reader
* rd
= loader_open(path
);
184 error_msg("load_pixmap: error opening file\n");
188 unsigned char header
[18];
189 if(loader_read(rd
, header
, 18) < 0){
190 error_msg("load_pixmap: error reading pixmap header\n");
195 int w
= header
[12] + (header
[13]<<8);
196 int h
= header
[14] + (header
[15]<<8);
197 int bpp
= header
[16];
198 //printf("load_pixmap: %s has bpp=%d\n",filename, bpp);
199 SDL_Surface
* surf
= SDL_CreateRGBSurface(0,w
,h
,bpp
,
200 0x00ff0000,0x0000ff00,0x000000ff,0xff000000);
202 out_of_memory("load_pixmap");
204 if(loader_read(rd
, surf
->pixels
, w
*(bpp
/8)*h
) < 0){
205 error_msg("load_pixmap: error reading pixmap data\n");
207 SDL_FreeSurface(surf
);
215 int load_gfx(char* filename
){
218 if(gfx_count
== MAX_GFX
){
220 "load_gfx: cannot load any more than %d graphics\n",
226 //printf("loading %s\n",filename);
229 for(i
=0; i
<gfx_count
; i
++){/*check for already loaded gfx*/
230 if(strcmp(gfx
[i
].filename
, filename
)==0){
235 SDL_Surface
* src
= load_pixmap(filename
);
237 fatal_error("load_gfx: failed to load %s\n",filename
);
241 SDL_Surface
* surf
= SDL_DisplayFormatAlpha(src
);
242 SDL_SetAlpha(surf
, 0, 0);
244 Uint32 key
= SDL_MapRGB(
246 (COLOR_KEY
&0xff0000)>>16,
247 (COLOR_KEY
&0x00ff00)>>8,
248 (COLOR_KEY
&0x0000ff)>>0
250 SDL_SetColorKey(surf
, SDL_SRCCOLORKEY
, key
);
252 SDL_FreeSurface(src
);
255 gfx
[gfx_count
].filename
= strxcpy(filename
);
256 gfx
[gfx_count
].surf
= surf
;
257 gfx
[gfx_count
].w
= surf
->w
;
258 gfx
[gfx_count
].h
= surf
->h
;
263 //SDL_Surface* conv = SDL_CreateRGBSurface(0, pot(src->w), pot(src->h), 32,
264 //0xff<<16,0xff<<8,0xff<<0,0);
266 //SDL_Surface* tmp = SDL_
267 SDL_Surface
* conv
= SDL_DisplayFormatAlpha(src
);
268 //SDL_SetAlpha(conv, 0, 0);
269 //SDL_BlitSurface(src, NULL, conv, NULL);
271 //printf("bpp = %d\n",conv->format->BitsPerPixel);
274 Uint8
* conv_bytes
= conv
->pixels
;
275 Uint32 key
= SDL_MapRGB(
277 (COLOR_KEY
&0xff0000)>>16,
278 (COLOR_KEY
&0x00ff00)>>8,
279 (COLOR_KEY
&0x0000ff)>>0
281 for(i
=0; i
<src
->w
; i
++){
282 for(j
=0; j
<src
->h
; j
++){
284 //if(1){printf("M==%d totalbytes=%d\n",M,src->w*src->h*4);}
286 Uint32 pixel
= *((Uint32
*)(src
->pixels
+N
));
289 SDL_ALPHA_TRANSPARENT
:
291 N
+= src
->format
->BytesPerPixel
;
296 glGenTextures( 1, &texture
);
297 glBindTexture( GL_TEXTURE_2D
, texture
);
301 GL_TEXTURE_MIN_FILTER
,
307 GL_TEXTURE_MAG_FILTER
,
328 GL_BGRA
, GL_UNSIGNED_BYTE
,
332 gfx
[gfx_count
].filename
= strxcpy(filename
);
333 gfx
[gfx_count
].texture
= texture
;
334 gfx
[gfx_count
].w
= src
->w
;
335 gfx
[gfx_count
].h
= src
->h
;
337 SDL_FreeSurface(conv
);
338 SDL_FreeSurface(src
);
344 int gfx_width(int gfxid
){
348 int gfx_height(int gfxid
){
362 if(SDL_Init(SDL_INIT_VIDEO
| SDL_INIT_AUDIO
| SDL_INIT_JOYSTICK
)==-1){
363 error_msg("sdl: %s\n",SDL_GetError());
371 void print_version(){
373 "This program is distributed under the terms of the GNU General\n"
374 "Public License (v2) and comes with ABSOLUTELY NO WARRANTY.\n\n"
376 "Send questions, comments, and bugs to evanrinehart@gmail.com\n\n"
379 "1850 Claiborne St\n"
380 "Mandeville, LA 70448\n"
381 "United States of America\n\n"
386 printf("Cantaveria (v%d.%d)\n", VERSION_MAJOR
, VERSION_MINOR
);
387 printf("Copyright 2009 Evan Rinehart\n\n");
392 printf("options:\n");
393 printf(" -gl use opengl video mode\n");
394 printf(" -f use fullscreen video mode\n");
395 printf(" -h print this help\n");
396 printf(" -v print version info\n");
399 void parse_options(int argc
, char* argv
[], int* fullscreen
, int* gl_flag
){
401 for(i
=0; i
<argc
; i
++){
402 if(!strcmp(argv
[i
], "-gl")){
406 if(!strcmp(argv
[i
], "-f")){
409 if(!strcmp(argv
[i
], "-h") || !strcmp(argv
[i
], "--help")){
413 if(!strcmp(argv
[i
], "-v")){
421 void setup_joysticks(){
422 int N
= SDL_NumJoysticks();
424 boot_msg("sdl: detected %d joysticks\n", N
);
426 if(SDL_JoystickOpen(i
)){
427 boot_msg(" joy%d: %s\n", i
, SDL_JoystickName(i
));
430 boot_msg(" joy%d: %s (failed to open)\n", i
, SDL_JoystickName(i
));
440 SDL_WM_SetCaption("cantaveria","cantaveria");
441 SDL_ShowCursor(SDL_DISABLE
);
442 const SDL_VideoInfo
* vinfo
= SDL_GetVideoInfo();
445 if(fullscreen
&& gl_flag
){
446 W
= vinfo
->current_w
;
447 H
= vinfo
->current_h
;
467 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
468 //SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
469 SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL
, 1);
474 flags
|= SDL_FULLSCREEN
;
479 video
= SDL_SetVideoMode(W
,H
,32,flags
);
481 fatal_error("sdl: %s\n",SDL_GetError());
486 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
488 glEnable( GL_TEXTURE_2D
);
489 glClearColor( 0.0f
, 0.0f
, 0.0f
, 0.0f
);
491 glViewport( 0, 0, W
, H
);
493 glClear( GL_COLOR_BUFFER_BIT
);
495 glMatrixMode( GL_PROJECTION
);
498 //glOrtho(0.0f, 240*aspect, 240, 0.0f, -1.0f, 1.0f);
499 //glOrtho(0.0f, 1280.0/3, 800.0/3, 0.0f, -1.0f, 1.0f);
503 if(abs(H
/i
- 240) < min
){ min
= H
/i
- 240; n
= i
; }
505 double new_w
= ((double)W
)/n
;
506 double new_h
= ((double)H
)/n
;
507 screen_offset_x
= (new_w
-320)/2;
508 screen_offset_y
= (new_h
-240)/2;
509 glOrtho(0.0f
, new_w
, new_h
, 0.0f
, -1.0f
, 1.0f
);
514 glOrtho(0.0f
, 320, 240, 0.0f
, -1.0f
, 1.0f
);
519 glMatrixMode( GL_MODELVIEW
);
527 boot_msg("video:\n");
528 boot_msg(" resolution: %d x %d %s\n",W
,H
,fullscreen
?"fullscreen":"windowed");
529 boot_msg(" pixel dimensions: %d x %d\n",screen_w
,screen_h
);
530 boot_msg(" aspect ratio: %g\n",((double)W
)/H
);
531 boot_msg(" opengl: %s\n",gl_flag
?"yes":"no");
532 boot_msg(" x-offset: %d\n",screen_offset_x
);
533 boot_msg(" y-offset: %d\n",screen_offset_y
);
534 boot_msg(" video on\n");
544 void video_init(int argc
, char* argv
[]){
546 parse_options(argc
, argv
, &fullscreen
, &gl_flag
);
549 time_last
= SDL_GetTicks();
554 boot_msg("sdl: quit\n");
562 int update_count
= 0;
567 if(update_count
== 100){
568 fps
= draw_count
* 100 / update_count
;