2 Cantaveria - action adventure platform game
3 Copyright (C) 2009 2010 Evan Rinehart
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to
18 The Free Software Foundation, Inc.
19 51 Franklin Street, Fifth Floor
20 Boston, MA 02110-1301, USA
22 evanrinehart@gmail.com
34 typedef struct event event
;
46 /* use these from audio thread */
47 int seq_lookahead(int samples
);
48 event
* seq_get_event();
49 void seq_advance(int samples
);
52 /* use these from main thread */
56 int music_load(char* filename
, mus_id id
);
57 void music_change(mus_id id
);
61 void seq_play_sound(int id
);
62 void seq_instant(int type
, int chan
, int val1
, int val2
);
63 event
* seq_get_immediate();