2 Cantaveria - action adventure platform game
3 Copyright (C) 2009 Evan Rinehart
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to
18 The Free Software Foundation, Inc.
19 51 Franklin Street, Fifth Floor
20 Boston, MA 02110-1301, USA
39 void intro_keydown(int key
){
40 if(key
== ESCAPE_KEY
){
48 void intro_keyup(int key
){
52 void intro_joymovex(int joy
, int x
){
56 void intro_joymovey(int joy
, int y
){
60 void intro_joypress(int joy
, int button
){
64 void intro_joyrelease(int joy
, int button
){
68 struct handler intro_handler
= {
69 intro_keydown
,intro_keyup
,intro_joymovex
,
70 intro_joymovey
,intro_joypress
,intro_joyrelease
78 console_printf("this is the intro");
79 console_printf("press any key");
87 set_handler(intro_handler
);
88 game
.update
= intro_update
;
89 game
.draw
= intro_draw
;