Add initial bits for Qt6 support
[carla.git] / source / modules / dgl / Color.hpp
blobfbce9cc2c541998de269b7a664584297039be3dc
1 /*
2 * DISTRHO Plugin Framework (DPF)
3 * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com>
5 * Permission to use, copy, modify, and/or distribute this software for any purpose with
6 * or without fee is hereby granted, provided that the above copyright notice and this
7 * permission notice appear in all copies.
9 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
10 * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
11 * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
17 #ifndef DGL_COLOR_HPP_INCLUDED
18 #define DGL_COLOR_HPP_INCLUDED
20 #include "Base.hpp"
22 struct NVGcolor;
24 START_NAMESPACE_DGL
26 // --------------------------------------------------------------------------------------------------------------------
28 /**
29 A color made from red, green, blue and alpha floating-point values in [0..1] range.
31 struct Color {
32 /**
33 Direct access to the color values.
35 union {
36 float rgba[4];
37 struct { float red, green, blue, alpha; };
40 /**
41 Create solid black color.
43 Color() noexcept;
45 /**
46 Create a color from red, green, blue and alpha numeric values.
47 All values except alpha must be in [0..255] range, with alpha in [0..1] range.
49 Color(int red, int green, int blue, float alpha = 1.0f) noexcept;
51 /**
52 Create a color from red, green, blue and alpha floating-point values.
53 All values must in [0..1] range.
55 Color(float red, float green, float blue, float alpha = 1.0f) noexcept;
57 /**
58 Create a color by copying another color.
60 Color(const Color& color) noexcept;
61 Color& operator=(const Color& color) noexcept;
63 /**
64 Create a color by linearly interpolating two other colors.
66 Color(const Color& color1, const Color& color2, float u) noexcept;
68 /**
69 Create a new color based on this one but with a different alpha value.
71 Color withAlpha(float alpha) noexcept;
73 /**
74 Create a color specified by hue, saturation and lightness.
75 Values must in [0..1] range.
77 static Color fromHSL(float hue, float saturation, float lightness, float alpha = 1.0f);
79 /**
80 Create a color from a HTML string like "#333" or "#112233".
82 static Color fromHTML(const char* rgb, float alpha = 1.0f) noexcept;
84 /**
85 Linearly interpolate this color against another.
87 void interpolate(const Color& other, float u) noexcept;
89 /**
90 Check if this color matches another.
91 @note Comparison is done within 8-bit color space.
93 bool isEqual(const Color& color, bool withAlpha = true) noexcept;
94 bool isNotEqual(const Color& color, bool withAlpha = true) noexcept;
95 bool operator==(const Color& color) noexcept;
96 bool operator!=(const Color& color) noexcept;
98 /**
99 Fix color bounds if needed.
101 void fixBounds() noexcept;
104 Set this color for use in the next drawing operation for the provided context.
106 void setFor(const GraphicsContext& context, bool includeAlpha = false);
109 @internal
110 Needed for NanoVG compatibility.
112 Color(const NVGcolor&) noexcept;
113 operator NVGcolor() const noexcept;
116 // --------------------------------------------------------------------------------------------------------------------
118 END_NAMESPACE_DGL
120 #endif // DGL_COLOR_HPP_INCLUDED