1 #ifndef display_h_included
2 #define display_h_included
15 GLfloat near_plane
, far_plane
;
19 void viewport(Display
*display
, GLsizei w
, GLsizei h
, GLsizei bpp
);
20 void cave_model(Display
*display
, Cave
*cave
);
21 void ship_model(Ship
*ship
);
22 void render_hud(Display
*, Ship
*player
);
23 void display_init(Display
* display
);
24 void display_start_frame(Display
*display
, Ship
*player
);
25 void display_end_frame(Display
*display
);
26 void display_minimap(Display
*display
, Cave
*cave
, Ship
*player
);
27 void display_hud(Display
*display
, Ship
*player
);
28 void display_message(Display
*display
, Cave
*cave
, Ship
*player
, const char *buf
);
29 void display_frame(Display
*display
, Cave
*cave
, Ship
*player
);