3 * Heretic/Hexen support (see: raven-branch)
4 * Strife support (see: strife-branch)
8 * Demo hashes for regression testing of this and other ports.
9 * File selector for chocolate-setup, so that WADs can be selected from
10 a browser, instead of simply typing the filenames.
12 - Master server for locating servers automatically - makes setting up
13 public servers easier.
14 - Use UPnP to automatically configure port forwarding for NATted
16 - Incorporate local LAN search into setup interface.
17 - Multiplayer options and configuration file (server name, etc)
18 * Improve multiplayer startup:
19 - Select an IWAD automatically from the server's game type rather than
20 all players having to specify -iwad.
21 - Send list of WADs to load instead of all clients having to specify -file.
22 - Same applies to dehacked patches and wad merging parameters.
23 * Portability improvements:
24 - Test on and fix for architectures where ((-2) >> 1) != -1
25 - Use size-specific types (eg. int32_t instead of int)
26 - Don't make structure packing assumptions when loading levels.
27 - Port to every OS and architecture under the sun
29 Crazy pie in the sky ideas:
31 * Automatic WAD installer - download and run TCs from a list automatically
32 (automating the current "instructions on wiki" system).
33 * Textscreen interface to the Compet-N database: menu driven system to
34 automatically download and play speedruns.
35 * DWANGO-like interface for finding players and setting up games.
42 * Strategy when no more voices are available is still wrong
43 * Scale levels don't exactly match Vanilla (off-by-one?)
50 * Alien Vendetta (title screen, MAP01, etc)
54 * Get a better software OPL emulator
55 * DMXOPTIONS opl3/phase option support.