Revert of Sandbox html_viewer on Linux. (patchset #6 id:100001 of https://codereview...
[chromium-blink-merge.git] / media / audio / audio_output_stream_sink.cc
blobcd08fdd3eb224d1840187513e3568b04b4bc64f3
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_output_stream_sink.h"
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/location.h"
10 #include "media/audio/audio_manager.h"
12 namespace media {
14 AudioOutputStreamSink::AudioOutputStreamSink()
15 : render_callback_(NULL),
16 audio_task_runner_(AudioManager::Get()->GetTaskRunner()),
17 stream_(NULL),
18 active_render_callback_(NULL) {
21 AudioOutputStreamSink::~AudioOutputStreamSink() {
24 void AudioOutputStreamSink::Initialize(const AudioParameters& params,
25 RenderCallback* callback) {
26 DCHECK(callback);
27 DCHECK(!render_callback_);
28 params_ = params;
29 render_callback_ = callback;
32 void AudioOutputStreamSink::Start() {
33 audio_task_runner_->PostTask(
34 FROM_HERE, base::Bind(&AudioOutputStreamSink::DoStart, this));
37 void AudioOutputStreamSink::Stop() {
38 ClearCallback();
39 audio_task_runner_->PostTask(
40 FROM_HERE, base::Bind(&AudioOutputStreamSink::DoStop, this));
43 void AudioOutputStreamSink::Pause() {
44 ClearCallback();
45 audio_task_runner_->PostTask(
46 FROM_HERE, base::Bind(&AudioOutputStreamSink::DoPause, this));
49 void AudioOutputStreamSink::Play() {
50 base::AutoLock al(callback_lock_);
51 active_render_callback_ = render_callback_;
52 audio_task_runner_->PostTask(
53 FROM_HERE, base::Bind(&AudioOutputStreamSink::DoPlay, this));
56 bool AudioOutputStreamSink::SetVolume(double volume) {
57 audio_task_runner_->PostTask(
58 FROM_HERE, base::Bind(&AudioOutputStreamSink::DoSetVolume, this, volume));
59 return true;
62 OutputDevice* AudioOutputStreamSink::GetOutputDevice() {
63 return nullptr;
66 int AudioOutputStreamSink::OnMoreData(AudioBus* dest,
67 uint32 total_bytes_delay) {
68 // Note: Runs on the audio thread created by the OS.
69 base::AutoLock al(callback_lock_);
70 if (!active_render_callback_)
71 return 0;
73 return active_render_callback_->Render(
74 dest, total_bytes_delay * 1000.0 / params_.GetBytesPerSecond());
77 void AudioOutputStreamSink::OnError(AudioOutputStream* stream) {
78 // Note: Runs on the audio thread created by the OS.
79 base::AutoLock al(callback_lock_);
80 if (active_render_callback_)
81 active_render_callback_->OnRenderError();
84 void AudioOutputStreamSink::DoStart() {
85 DCHECK(audio_task_runner_->BelongsToCurrentThread());
87 // Create an AudioOutputStreamProxy which will handle any and all resampling
88 // necessary to generate a low latency output stream.
89 stream_ =
90 AudioManager::Get()->MakeAudioOutputStreamProxy(params_, std::string());
91 if (!stream_ || !stream_->Open()) {
92 render_callback_->OnRenderError();
93 if (stream_)
94 stream_->Close();
95 stream_ = NULL;
99 void AudioOutputStreamSink::DoStop() {
100 DCHECK(audio_task_runner_->BelongsToCurrentThread());
102 if (!stream_)
103 return;
105 DoPause();
106 stream_->Close();
107 stream_ = NULL;
110 void AudioOutputStreamSink::DoPause() {
111 DCHECK(audio_task_runner_->BelongsToCurrentThread());
112 stream_->Stop();
115 void AudioOutputStreamSink::DoPlay() {
116 DCHECK(audio_task_runner_->BelongsToCurrentThread());
117 stream_->Start(this);
120 void AudioOutputStreamSink::DoSetVolume(double volume) {
121 DCHECK(audio_task_runner_->BelongsToCurrentThread());
122 stream_->SetVolume(volume);
125 void AudioOutputStreamSink::ClearCallback() {
126 base::AutoLock al(callback_lock_);
127 active_render_callback_ = NULL;
130 } // namepace media