Separate Simple Backend creation from initialization.
[chromium-blink-merge.git] / ash / launcher / launcher.cc
blob226432ce0c5c695abb04a5a8a99a3efe98f67c99
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/launcher/launcher.h"
7 #include <algorithm>
8 #include <cmath>
10 #include "ash/focus_cycler.h"
11 #include "ash/launcher/launcher_delegate.h"
12 #include "ash/launcher/launcher_model.h"
13 #include "ash/launcher/launcher_navigator.h"
14 #include "ash/launcher/launcher_view.h"
15 #include "ash/root_window_controller.h"
16 #include "ash/screen_ash.h"
17 #include "ash/shelf/shelf_layout_manager.h"
18 #include "ash/shelf/shelf_widget.h"
19 #include "ash/shell.h"
20 #include "ash/shell_delegate.h"
21 #include "ash/shell_window_ids.h"
22 #include "ash/wm/property_util.h"
23 #include "ash/wm/window_properties.h"
24 #include "grit/ash_resources.h"
25 #include "ui/aura/client/activation_client.h"
26 #include "ui/aura/root_window.h"
27 #include "ui/aura/window.h"
28 #include "ui/aura/window_observer.h"
29 #include "ui/base/resource/resource_bundle.h"
30 #include "ui/compositor/layer.h"
31 #include "ui/gfx/canvas.h"
32 #include "ui/gfx/image/image.h"
33 #include "ui/gfx/image/image_skia_operations.h"
34 #include "ui/gfx/skbitmap_operations.h"
35 #include "ui/views/accessible_pane_view.h"
36 #include "ui/views/widget/widget.h"
37 #include "ui/views/widget/widget_delegate.h"
39 namespace ash {
41 Launcher::Launcher(LauncherModel* launcher_model,
42 LauncherDelegate* launcher_delegate,
43 ShelfWidget* shelf_widget)
44 : launcher_view_(NULL),
45 alignment_(shelf_widget->GetAlignment()),
46 delegate_(launcher_delegate),
47 shelf_widget_(shelf_widget) {
48 launcher_view_ = new internal::LauncherView(
49 launcher_model, delegate_, shelf_widget_->shelf_layout_manager());
50 launcher_view_->Init();
51 shelf_widget_->GetContentsView()->AddChildView(launcher_view_);
52 shelf_widget_->GetNativeView()->SetName("LauncherView");
53 shelf_widget_->GetNativeView()->SetProperty(
54 internal::kStayInSameRootWindowKey, true);
55 delegate_->OnLauncherCreated(this);
58 Launcher::~Launcher() {
59 delegate_->OnLauncherDestroyed(this);
62 // static
63 Launcher* Launcher::ForPrimaryDisplay() {
64 return internal::RootWindowController::ForLauncher(
65 Shell::GetPrimaryRootWindow())->shelf()->launcher();
68 // static
69 Launcher* Launcher::ForWindow(aura::Window* window) {
70 return internal::RootWindowController::ForLauncher(window)->
71 shelf()->launcher();
74 void Launcher::SetAlignment(ShelfAlignment alignment) {
75 alignment_ = alignment;
76 launcher_view_->OnShelfAlignmentChanged();
77 // ShelfLayoutManager will resize the launcher.
80 gfx::Rect Launcher::GetScreenBoundsOfItemIconForWindow(aura::Window* window) {
81 LauncherID id = delegate_->GetIDByWindow(window);
82 gfx::Rect bounds(launcher_view_->GetIdealBoundsOfItemIcon(id));
83 if (bounds.IsEmpty())
84 return bounds;
86 gfx::Point screen_origin;
87 views::View::ConvertPointToScreen(launcher_view_, &screen_origin);
88 return gfx::Rect(screen_origin.x() + bounds.x(),
89 screen_origin.y() + bounds.y(),
90 bounds.width(),
91 bounds.height());
94 void Launcher::UpdateIconPositionForWindow(aura::Window* window) {
95 launcher_view_->UpdatePanelIconPosition(
96 delegate_->GetIDByWindow(window),
97 ash::ScreenAsh::ConvertRectFromScreen(
98 shelf_widget()->GetNativeView(),
99 window->GetBoundsInScreen()).CenterPoint());
102 void Launcher::ActivateLauncherItem(int index) {
103 const ash::LauncherItems& items =
104 launcher_view_->model()->items();
105 ui::MouseEvent event(ui::ET_MOUSE_PRESSED,
106 gfx::Point(),
107 gfx::Point(),
108 ui::EF_NONE);
109 delegate_->ItemClicked(items[index], event);
112 void Launcher::CycleWindowLinear(CycleDirection direction) {
113 int item_index = GetNextActivatedItemIndex(
114 *(launcher_view_->model()), direction);
115 if (item_index >= 0)
116 ActivateLauncherItem(item_index);
119 void Launcher::AddIconObserver(LauncherIconObserver* observer) {
120 launcher_view_->AddIconObserver(observer);
123 void Launcher::RemoveIconObserver(LauncherIconObserver* observer) {
124 launcher_view_->RemoveIconObserver(observer);
127 bool Launcher::IsShowingMenu() const {
128 return launcher_view_->IsShowingMenu();
131 void Launcher::ShowContextMenu(const gfx::Point& location) {
132 launcher_view_->ShowContextMenu(location, false);
135 bool Launcher::IsShowingOverflowBubble() const {
136 return launcher_view_->IsShowingOverflowBubble();
139 void Launcher::SetVisible(bool visible) const {
140 launcher_view_->SetVisible(visible);
143 bool Launcher::IsVisible() const {
144 return launcher_view_->visible();
147 views::View* Launcher::GetAppListButtonView() const {
148 return launcher_view_->GetAppListButtonView();
151 void Launcher::SwitchToWindow(int window_index) {
152 LauncherModel* launcher_model = launcher_view_->model();
153 const LauncherItems& items = launcher_model->items();
154 int item_count = launcher_model->item_count();
155 int indexes_left = window_index >= 0 ? window_index : item_count;
156 int found_index = -1;
158 // Iterating until we have hit the index we are interested in which
159 // is true once indexes_left becomes negative.
160 for (int i = 0; i < item_count && indexes_left >= 0; i++) {
161 if (items[i].type != TYPE_APP_LIST &&
162 items[i].type != TYPE_BROWSER_SHORTCUT) {
163 found_index = i;
164 indexes_left--;
168 // There are two ways how found_index can be valid: a.) the nth item was
169 // found (which is true when indexes_left is -1) or b.) the last item was
170 // requested (which is true when index was passed in as a negative number).
171 if (found_index >= 0 && (indexes_left == -1 || window_index < 0) &&
172 (items[found_index].status == ash::STATUS_RUNNING ||
173 items[found_index].status == ash::STATUS_CLOSED)) {
174 // Then set this one as active.
175 ActivateLauncherItem(found_index);
179 internal::LauncherView* Launcher::GetLauncherViewForTest() {
180 return launcher_view_;
183 void Launcher::SetLauncherViewBounds(gfx::Rect bounds) {
184 launcher_view_->SetBoundsRect(bounds);
187 gfx::Rect Launcher::GetLauncherViewBounds() const {
188 return launcher_view_->bounds();
191 } // namespace ash