1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_LAUNCHER_LAUNCHER_BUTTON_H_
6 #define ASH_LAUNCHER_LAUNCHER_BUTTON_H_
8 #include "ash/ash_export.h"
9 #include "ui/gfx/shadow_value.h"
10 #include "ui/views/controls/button/custom_button.h"
11 #include "ui/views/controls/image_view.h"
16 class LauncherButtonHost
;
17 class ShelfLayoutManager
;
19 // Button used for items on the launcher, except for the AppList.
20 class ASH_EXPORT LauncherButton
: public views::CustomButton
{
22 // Used to indicate the current state of the button.
24 // Nothing special. Usually represents an app shortcut item with no running
27 // Button has mouse hovering on it.
28 STATE_HOVERED
= 1 << 0,
29 // Underlying LauncherItem has a running instance.
30 // e.g. A TYPE_TABBED item that has a window.
31 STATE_RUNNING
= 1 << 1,
32 // Underlying LauncherItem is active (i.e. has focus).
33 STATE_ACTIVE
= 1 << 2,
34 // Underlying LauncherItem needs user's attention.
35 STATE_ATTENTION
= 1 << 3,
36 STATE_FOCUSED
= 1 << 4,
39 virtual ~LauncherButton();
41 // Called to create an instance of a LauncherButton.
42 static LauncherButton
* Create(views::ButtonListener
* listener
,
43 LauncherButtonHost
* host
,
44 ShelfLayoutManager
* shelf_layout_manager
);
46 // Sets the image to display for this entry.
47 void SetImage(const gfx::ImageSkia
& image
);
49 // |state| is or'd into the current state.
50 void AddState(State state
);
51 void ClearState(State state
);
52 int state() const { return state_
; }
53 const ShelfLayoutManager
* shelf_layout_manager() const {
54 return shelf_layout_manager_
;
57 // Returns the bounds of the icon.
58 gfx::Rect
GetIconBounds() const;
60 // Overrides to views::CustomButton:
61 virtual void ShowContextMenu(const gfx::Point
& p
,
62 bool is_mouse_gesture
) OVERRIDE
;
65 LauncherButton(views::ButtonListener
* listener
,
66 LauncherButtonHost
* host
,
67 ShelfLayoutManager
* shelf_layout_manager
);
69 // Class that draws the icon part of a button, so it can be animated
70 // independently of the rest. This can be subclassed to provide a custom
71 // implementation, by overriding CreateIconView().
72 class IconView
: public views::ImageView
{
77 void set_icon_size(int icon_size
) { icon_size_
= icon_size
; }
78 int icon_size() const { return icon_size_
; }
80 // views::View overrides.
81 virtual bool HitTestRect(const gfx::Rect
& rect
) const OVERRIDE
;
84 // Set to non-zero to force icons to be resized to fit within a square,
85 // while maintaining original proportions.
88 DISALLOW_COPY_AND_ASSIGN(IconView
);
92 virtual bool OnMousePressed(const ui::MouseEvent
& event
) OVERRIDE
;
93 virtual void OnMouseReleased(const ui::MouseEvent
& event
) OVERRIDE
;
94 virtual void OnMouseCaptureLost() OVERRIDE
;
95 virtual bool OnMouseDragged(const ui::MouseEvent
& event
) OVERRIDE
;
96 virtual void OnMouseMoved(const ui::MouseEvent
& event
) OVERRIDE
;
97 virtual void OnMouseEntered(const ui::MouseEvent
& event
) OVERRIDE
;
98 virtual void OnMouseExited(const ui::MouseEvent
& event
) OVERRIDE
;
99 virtual void GetAccessibleState(ui::AccessibleViewState
* state
) OVERRIDE
;
100 virtual void Layout() OVERRIDE
;
101 virtual void ChildPreferredSizeChanged(views::View
* child
) OVERRIDE
;
102 virtual void OnFocus() OVERRIDE
;
103 virtual void OnBlur() OVERRIDE
;
105 // ui::EventHandler overrides:
106 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
;
108 // Sets the icon image with a shadow.
109 void SetShadowedImage(const gfx::ImageSkia
& bitmap
);
110 // Override for custom initialization.
112 // Override to subclass IconView.
113 virtual IconView
* CreateIconView();
114 IconView
* icon_view() const { return icon_view_
; }
115 LauncherButtonHost
* host() const { return host_
; }
120 // Returns true if the shelf is horizontal. If this returns false the shelf is
122 bool IsShelfHorizontal() const;
124 // Updates the parts of the button to reflect the current |state_| and
125 // alignment. This may add or remove views, layout and paint.
128 LauncherButtonHost
* host_
;
129 IconView
* icon_view_
;
130 // Draws a bar underneath the image to represent the state of the application.
132 // The current state of the application, multiple values of AppState are or'd
136 ShelfLayoutManager
* shelf_layout_manager_
;
138 gfx::ShadowValues icon_shadows_
;
140 // If non-null the destuctor sets this to true. This is set while the menu is
141 // showing and used to detect if the menu was deleted while running.
142 bool* destroyed_flag_
;
144 DISALLOW_COPY_AND_ASSIGN(LauncherButton
);
147 } // namespace internal
150 #endif // ASH_LAUNCHER_LAUNCHER_BUTTON_H_