1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/activation_controller.h"
8 #include "ash/shell_window_ids.h"
9 #include "ash/test/ash_test_base.h"
10 #include "ash/test/test_activation_delegate.h"
11 #include "ash/wm/window_util.h"
12 #include "ui/aura/client/aura_constants.h"
13 #include "ui/aura/root_window.h"
14 #include "ui/aura/test/event_generator.h"
15 #include "ui/aura/test/test_window_delegate.h"
16 #include "ui/aura/test/test_windows.h"
17 #include "ui/compositor/layer.h"
18 #include "ui/views/corewm/corewm_switches.h"
21 // Windows headers define macros for these function names which screw with us.
22 #if defined(CreateWindow)
29 // Containers used for the tests.
30 const int kDefaultContainerID
= -1; // Used to identify the default container.
31 const int c2
= ash::internal::kShellWindowId_AlwaysOnTopContainer
;
32 const int c3
= ash::internal::kShellWindowId_LockScreenContainer
;
39 typedef test::AshTestBase ActivationControllerTest
;
41 // Utilities for a set of tests that test
42 // ActivationController::GetTopmostWindowToActivate().
43 class GetTopmostWindowToActivateTest
: public ActivationControllerTest
{
45 GetTopmostWindowToActivateTest() : ad_1_(false), ad_3_(false) {}
46 virtual ~GetTopmostWindowToActivateTest() {}
48 // Overridden from ActivationControllerTest:
49 virtual void SetUp() OVERRIDE
{
50 ActivationControllerTest::SetUp();
53 virtual void TearDown() OVERRIDE
{
55 ActivationControllerTest::TearDown();
59 aura::Window
* w1() { return w1_
.get(); }
60 aura::Window
* w2() { return w2_
.get(); }
61 aura::Window
* w3() { return w3_
.get(); }
62 aura::Window
* w4() { return w4_
.get(); }
63 aura::Window
* w5() { return w5_
.get(); }
64 aura::Window
* w6() { return w6_
.get(); }
65 aura::Window
* w7() { return w7_
.get(); }
67 void DestroyWindow2() {
72 void CreateWindows() {
73 // Create four windows, the first and third are not activatable, the second
75 w1_
.reset(CreateWindowInShell(1, &ad_1_
));
76 w2_
.reset(CreateWindowInShell(2, &ad_2_
));
77 w3_
.reset(CreateWindowInShell(3, &ad_3_
));
78 w4_
.reset(CreateWindowInShell(4, &ad_4_
));
79 w5_
.reset(CreateWindowWithID(5, &ad_5_
, c2
));
80 w6_
.reset(CreateWindowWithID(6, &ad_6_
, c2
));
81 w7_
.reset(CreateWindowWithID(7, &ad_7_
, c3
));
84 aura::Window
* CreateWindowInShell(int id
,
85 TestActivationDelegate
* delegate
) {
86 aura::Window
* window
= CreateTestWindowInShellWithDelegate(
90 delegate
->SetWindow(window
);
94 aura::Window
* CreateWindowWithID(int id
,
95 TestActivationDelegate
* delegate
,
97 aura::Window
* parent
=
98 Shell::GetContainer(Shell::GetPrimaryRootWindow(), container_id
);
99 aura::Window
* window
= aura::test::CreateTestWindowWithDelegate(
104 delegate
->SetWindow(window
);
108 void DestroyWindows() {
118 aura::test::TestWindowDelegate delegate_
;
119 TestActivationDelegate ad_1_
;
120 TestActivationDelegate ad_2_
;
121 TestActivationDelegate ad_3_
;
122 TestActivationDelegate ad_4_
;
123 TestActivationDelegate ad_5_
;
124 TestActivationDelegate ad_6_
;
125 TestActivationDelegate ad_7_
;
126 scoped_ptr
<aura::Window
> w1_
; // Non-activatable.
127 scoped_ptr
<aura::Window
> w2_
; // Activatable.
128 scoped_ptr
<aura::Window
> w3_
; // Non-activatable.
129 scoped_ptr
<aura::Window
> w4_
; // Activatable.
130 scoped_ptr
<aura::Window
> w5_
; // Activatable - Always on top.
131 scoped_ptr
<aura::Window
> w6_
; // Activatable - Always on top.
132 scoped_ptr
<aura::Window
> w7_
; // Activatable - Lock screen window.
134 DISALLOW_COPY_AND_ASSIGN(GetTopmostWindowToActivateTest
);
137 // Hiding the active window should activate the next valid activatable window.
138 TEST_F(GetTopmostWindowToActivateTest
, HideActivatesNext
) {
139 wm::ActivateWindow(w2());
140 EXPECT_TRUE(wm::IsActiveWindow(w2()));
143 EXPECT_TRUE(wm::IsActiveWindow(w4()));
146 // Destroying the active window should activate the next valid activatable
148 TEST_F(GetTopmostWindowToActivateTest
, DestroyActivatesNext
) {
149 wm::ActivateWindow(w2());
150 EXPECT_TRUE(wm::IsActiveWindow(w2()));
153 EXPECT_EQ(NULL
, w2());
154 EXPECT_TRUE(wm::IsActiveWindow(w4()));
157 // Deactivating the active window should activate the next valid activatable
159 TEST_F(GetTopmostWindowToActivateTest
, DeactivateActivatesNext
) {
160 wm::ActivateWindow(w2());
161 EXPECT_TRUE(wm::IsActiveWindow(w2()));
163 wm::DeactivateWindow(w2());
164 EXPECT_TRUE(wm::IsActiveWindow(w4()));
167 // Test that hiding a window in a higher container will activate another window
168 // in that container.
169 TEST_F(GetTopmostWindowToActivateTest
, HideActivatesSameContainer
) {
170 wm::ActivateWindow(w6());
171 EXPECT_TRUE(wm::IsActiveWindow(w6()));
174 EXPECT_TRUE(wm::IsActiveWindow(w5()));
177 // Test that hiding the lock window will activate a window from the next highest
179 TEST_F(GetTopmostWindowToActivateTest
, UnlockActivatesNextHighestContainer
) {
180 wm::ActivateWindow(w7());
181 EXPECT_TRUE(wm::IsActiveWindow(w7()));
184 EXPECT_TRUE(wm::IsActiveWindow(w6()));
187 // Test that hiding a window in a higher container with no other windows will
188 // activate a window in a lower container.
189 TEST_F(GetTopmostWindowToActivateTest
, HideActivatesNextHighestContainer
) {
191 wm::ActivateWindow(w6());
192 EXPECT_TRUE(wm::IsActiveWindow(w6()));
195 EXPECT_TRUE(wm::IsActiveWindow(w4()));
198 // Test if the clicking on a menu picks the transient parent as activatable
200 TEST_F(ActivationControllerTest
, ClickOnMenu
) {
201 aura::test::TestWindowDelegate wd
;
202 TestActivationDelegate ad1
;
203 TestActivationDelegate
ad2(false);
205 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
206 &wd
, 1, gfx::Rect(100, 100)));
207 ad1
.SetWindow(w1
.get());
208 EXPECT_EQ(NULL
, wm::GetActiveWindow());
210 // Clicking on an activatable window activates the window.
211 aura::test::EventGenerator
& generator(GetEventGenerator());
212 generator
.MoveMouseToCenterOf(w1
.get());
213 generator
.ClickLeftButton();
214 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
216 // Creates a menu that covers the transient parent.
217 scoped_ptr
<aura::Window
> menu(CreateTestWindowInShellWithDelegateAndType(
218 &wd
, aura::client::WINDOW_TYPE_MENU
, 2, gfx::Rect(100, 100)));
219 ad2
.SetWindow(menu
.get());
220 w1
->AddTransientChild(menu
.get());
222 // Clicking on a menu whose transient parent is active window shouldn't
223 // change the active window.
224 generator
.ClickLeftButton();
225 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
228 // Various assertions for activating/deactivating.
229 TEST_F(ActivationControllerTest
, Deactivate
) {
230 aura::test::TestWindowDelegate d1
;
231 aura::test::TestWindowDelegate d2
;
232 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
233 &d1
, 1, gfx::Rect()));
234 scoped_ptr
<aura::Window
> w2(CreateTestWindowInShellWithDelegate(
235 &d2
, 2, gfx::Rect()));
236 aura::Window
* parent
= w1
->parent();
239 ASSERT_EQ(2u, parent
->children().size());
240 // Activate w2 and make sure it's active and frontmost.
241 wm::ActivateWindow(w2
.get());
242 EXPECT_TRUE(wm::IsActiveWindow(w2
.get()));
243 EXPECT_FALSE(wm::IsActiveWindow(w1
.get()));
244 EXPECT_EQ(w2
.get(), parent
->children()[1]);
246 // Activate w1 and make sure it's active and frontmost.
247 wm::ActivateWindow(w1
.get());
248 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
249 EXPECT_FALSE(wm::IsActiveWindow(w2
.get()));
250 EXPECT_EQ(w1
.get(), parent
->children()[1]);
252 // Deactivate w1 and make sure w2 becomes active and frontmost.
253 wm::DeactivateWindow(w1
.get());
254 EXPECT_FALSE(wm::IsActiveWindow(w1
.get()));
255 EXPECT_TRUE(wm::IsActiveWindow(w2
.get()));
256 EXPECT_EQ(w2
.get(), parent
->children()[1]);
259 // Verifies that when WindowDelegate::OnLostActive is invoked the window is not
261 TEST_F(ActivationControllerTest
, NotActiveInLostActive
) {
262 // TODO(beng): remove this test once the new focus controller is on.
263 if (views::corewm::UseFocusController())
266 TestActivationDelegate ad1
;
267 aura::test::TestWindowDelegate wd
;
268 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
269 &wd
, 1, gfx::Rect(10, 10, 50, 50)));
270 ad1
.SetWindow(w1
.get());
271 scoped_ptr
<aura::Window
> w2(CreateTestWindowInShellWithDelegate(
272 NULL
, 1, gfx::Rect(10, 10, 50, 50)));
275 wm::ActivateWindow(w1
.get());
276 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
277 EXPECT_EQ(1, ad1
.activated_count());
278 // Should not have gotten a OnLostActive yet.
279 EXPECT_EQ(0, ad1
.lost_active_count());
281 // Deactivate the active window.
282 wm::DeactivateWindow(w1
.get());
283 EXPECT_FALSE(wm::IsActiveWindow(w1
.get()));
284 EXPECT_EQ(1, ad1
.lost_active_count());
285 EXPECT_FALSE(ad1
.window_was_active());
287 // Activate w1 again. w1 should have gotten OnActivated.
288 wm::ActivateWindow(w1
.get());
289 EXPECT_EQ(2, ad1
.activated_count());
290 EXPECT_EQ(1, ad1
.lost_active_count());
292 // Reset the delegate.
295 // Now activate another window.
296 wm::ActivateWindow(w2
.get());
298 // Should have gotten OnLostActive and w1 shoouldn't have been
299 // active window in OnLostActive.
300 EXPECT_EQ(0, ad1
.activated_count());
301 EXPECT_EQ(1, ad1
.lost_active_count());
302 EXPECT_FALSE(ad1
.window_was_active());
305 // Verifies that focusing another window or its children causes it to become
307 TEST_F(ActivationControllerTest
, FocusTriggersActivation
) {
308 aura::test::TestWindowDelegate wd
;
309 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
310 &wd
, -1, gfx::Rect(50, 50)));
311 scoped_ptr
<aura::Window
> w2(CreateTestWindowInShellWithDelegate(
312 &wd
, -2, gfx::Rect(50, 50)));
313 scoped_ptr
<aura::Window
> w21(aura::test::CreateTestWindowWithDelegate(
314 &wd
, -21, gfx::Rect(50, 50), w2
.get()));
316 wm::ActivateWindow(w1
.get());
317 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
318 EXPECT_TRUE(w1
->HasFocus());
321 EXPECT_TRUE(wm::IsActiveWindow(w2
.get()));
322 EXPECT_TRUE(w2
->HasFocus());
324 wm::ActivateWindow(w1
.get());
325 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
326 EXPECT_TRUE(w1
->HasFocus());
329 EXPECT_TRUE(wm::IsActiveWindow(w2
.get()));
330 EXPECT_TRUE(w21
->HasFocus());
333 // Verifies that we prevent all attempts to focus a child of a non-activatable
334 // window from claiming focus to that window.
335 TEST_F(ActivationControllerTest
, PreventFocusToNonActivatableWindow
) {
336 aura::test::TestWindowDelegate wd
;
337 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
338 &wd
, -1, gfx::Rect(50, 50)));
339 // The RootWindow is a non-activatable parent.
340 scoped_ptr
<aura::Window
> w2(aura::test::CreateTestWindowWithDelegate(
341 &wd
, -2, gfx::Rect(50, 50), Shell::GetPrimaryRootWindow()));
342 scoped_ptr
<aura::Window
> w21(aura::test::CreateTestWindowWithDelegate(
343 &wd
, -21, gfx::Rect(50, 50), w2
.get()));
345 wm::ActivateWindow(w1
.get());
346 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
347 EXPECT_TRUE(w1
->HasFocus());
349 // Try activating |w2|. It's not a child of an activatable container, so it
350 // should neither be activated nor get focus.
351 wm::ActivateWindow(w2
.get());
352 EXPECT_FALSE(wm::IsActiveWindow(w2
.get()));
353 EXPECT_FALSE(w2
->HasFocus());
354 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
355 EXPECT_TRUE(w1
->HasFocus());
357 // Try focusing |w2|. Same rules apply.
359 EXPECT_FALSE(wm::IsActiveWindow(w2
.get()));
360 EXPECT_FALSE(w2
->HasFocus());
361 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
362 EXPECT_TRUE(w1
->HasFocus());
364 // Try focusing |w21|. Same rules apply.
365 EXPECT_FALSE(wm::IsActiveWindow(w2
.get()));
366 EXPECT_FALSE(w21
->HasFocus());
367 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
368 EXPECT_TRUE(w1
->HasFocus());
371 TEST_F(ActivationControllerTest
, CanActivateWindowIteselfTest
)
373 aura::test::TestWindowDelegate wd
;
376 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
377 &wd
, -1, gfx::Rect(50, 50)));
378 EXPECT_TRUE(wm::CanActivateWindow(w1
.get()));
380 // The RootWindow is a non-activatable parent.
381 scoped_ptr
<aura::Window
> w2(aura::test::CreateTestWindowWithDelegate(
382 &wd
, -2, gfx::Rect(50, 50), Shell::GetPrimaryRootWindow()));
383 scoped_ptr
<aura::Window
> w21(aura::test::CreateTestWindowWithDelegate(
384 &wd
, -21, gfx::Rect(50, 50), w2
.get()));
385 EXPECT_FALSE(wm::CanActivateWindow(w2
.get()));
386 EXPECT_FALSE(wm::CanActivateWindow(w21
.get()));
388 // The window has a transient child.
389 scoped_ptr
<aura::Window
> w3(CreateTestWindowInShellWithDelegate(
390 &wd
, -3, gfx::Rect(50, 50)));
391 scoped_ptr
<aura::Window
> w31(CreateTestWindowInShellWithDelegate(
392 &wd
, -31, gfx::Rect(50, 50)));
393 w3
->AddTransientChild(w31
.get());
394 EXPECT_TRUE(wm::CanActivateWindow(w3
.get()));
395 EXPECT_TRUE(wm::CanActivateWindow(w31
.get()));
397 // The window has a transient window-modal child.
398 scoped_ptr
<aura::Window
> w4(CreateTestWindowInShellWithDelegate(
399 &wd
, -4, gfx::Rect(50, 50)));
400 scoped_ptr
<aura::Window
> w41(CreateTestWindowInShellWithDelegate(
401 &wd
, -41, gfx::Rect(50, 50)));
402 w4
->AddTransientChild(w41
.get());
403 w41
->SetProperty(aura::client::kModalKey
, ui::MODAL_TYPE_WINDOW
);
404 EXPECT_FALSE(wm::CanActivateWindow(w4
.get()));
405 EXPECT_TRUE(wm::CanActivateWindow(w41
.get()));
407 // The window has a transient system-modal child.
408 scoped_ptr
<aura::Window
> w5(CreateTestWindowInShellWithDelegate(
409 &wd
, -5, gfx::Rect(50, 50)));
410 scoped_ptr
<aura::Window
> w51(CreateTestWindowInShellWithDelegate(
411 &wd
, -51, gfx::Rect(50, 50)));
412 w5
->AddTransientChild(w51
.get());
413 w51
->SetProperty(aura::client::kModalKey
, ui::MODAL_TYPE_SYSTEM
);
414 EXPECT_FALSE(wm::CanActivateWindow(w5
.get()));
415 EXPECT_TRUE(wm::CanActivateWindow(w51
.get()));
418 // Verifies code in ActivationController::OnWindowVisibilityChanged() that keeps
419 // hiding windows layers stacked above the newly active window while they
421 // TODO(beng): This test now duplicates a test in:
422 // ui/views/corewm/focus_controller_unittest.cc
423 // ...and can be removed once the new focus controller is enabled.
424 TEST_F(ActivationControllerTest
, AnimateHideMaintainsStacking
) {
425 aura::test::TestWindowDelegate wd
;
426 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
427 &wd
, -1, gfx::Rect(50, 50, 50, 50)));
428 scoped_ptr
<aura::Window
> w2(CreateTestWindowInShellWithDelegate(
429 &wd
, -2, gfx::Rect(75, 75, 50, 50)));
430 wm::ActivateWindow(w2
.get());
431 EXPECT_TRUE(wm::IsActiveWindow(w2
.get()));
433 typedef std::vector
<ui::Layer
*> Layers
;
434 const Layers
& children
= w1
->parent()->layer()->children();
435 Layers::const_iterator w1_iter
=
436 std::find(children
.begin(), children
.end(), w1
->layer());
437 Layers::const_iterator w2_iter
=
438 std::find(children
.begin(), children
.end(), w2
->layer());
439 EXPECT_TRUE(w2_iter
> w1_iter
);
442 // Verifies that activating a minimized window would restore it.
443 TEST_F(ActivationControllerTest
, ActivateMinimizedWindow
) {
444 aura::test::TestWindowDelegate wd
;
445 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
446 &wd
, -1, gfx::Rect(50, 50)));
448 wm::MinimizeWindow(w1
.get());
449 EXPECT_TRUE(wm::IsWindowMinimized(w1
.get()));
451 wm::ActivateWindow(w1
.get());
452 EXPECT_TRUE(wm::IsActiveWindow(w1
.get()));
453 EXPECT_FALSE(wm::IsWindowMinimized(w1
.get()));
456 // Verifies that a minimized window would not be automatically activated as
457 // a replacement active window.
458 TEST_F(ActivationControllerTest
, NoAutoActivateMinimizedWindow
) {
459 aura::test::TestWindowDelegate wd
;
460 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
461 &wd
, -1, gfx::Rect(50, 50, 50, 50)));
462 scoped_ptr
<aura::Window
> w2(CreateTestWindowInShellWithDelegate(
463 &wd
, -2, gfx::Rect(75, 75, 50, 50)));
465 wm::MinimizeWindow(w1
.get());
466 EXPECT_TRUE(wm::IsWindowMinimized(w1
.get()));
468 wm::ActivateWindow(w2
.get());
469 EXPECT_TRUE(wm::IsActiveWindow(w2
.get()));
473 EXPECT_FALSE(wm::IsActiveWindow(w1
.get()));
474 EXPECT_TRUE(wm::IsWindowMinimized(w1
.get()));
477 // Verifies that a window with a hidden layer can be activated.
478 TEST_F(ActivationControllerTest
, ActivateWithHiddenLayer
) {
479 aura::test::TestWindowDelegate wd
;
480 scoped_ptr
<aura::Window
> w1(CreateTestWindowInShellWithDelegate(
481 &wd
, -1, gfx::Rect(50, 50, 50, 50)));
483 EXPECT_TRUE(wm::CanActivateWindow(w1
.get()));
484 w1
->layer()->SetVisible(false);
485 EXPECT_TRUE(wm::CanActivateWindow(w1
.get()));
488 // Verifies that a unrelated window cannot be activated when in a system modal
490 TEST_F(ActivationControllerTest
, DontActivateWindowWhenInSystemModalDialog
) {
491 scoped_ptr
<aura::Window
> normal_window(CreateTestWindowInShellWithId(-1));
492 EXPECT_FALSE(wm::IsActiveWindow(normal_window
.get()));
493 wm::ActivateWindow(normal_window
.get());
494 EXPECT_TRUE(wm::IsActiveWindow(normal_window
.get()));
496 // Create and activate a system modal window.
497 aura::Window
* modal_container
=
498 ash::Shell::GetContainer(
499 Shell::GetPrimaryRootWindow(),
500 ash::internal::kShellWindowId_SystemModalContainer
);
501 scoped_ptr
<aura::Window
> modal_window(
502 aura::test::CreateTestWindowWithId(-2, modal_container
));
503 modal_window
->SetProperty(aura::client::kModalKey
, ui::MODAL_TYPE_SYSTEM
);
504 wm::ActivateWindow(modal_window
.get());
505 EXPECT_TRUE(ash::Shell::GetInstance()->IsSystemModalWindowOpen());
506 EXPECT_FALSE(wm::IsActiveWindow(normal_window
.get()));
507 EXPECT_TRUE(wm::IsActiveWindow(modal_window
.get()));
509 // We try to but cannot activate the normal window while we
510 // have the system modal window.
511 wm::ActivateWindow(normal_window
.get());
512 EXPECT_TRUE(ash::Shell::GetInstance()->IsSystemModalWindowOpen());
513 EXPECT_FALSE(wm::IsActiveWindow(normal_window
.get()));
514 EXPECT_TRUE(wm::IsActiveWindow(modal_window
.get()));
516 modal_window
->Hide();
517 modal_window
.reset();
518 EXPECT_FALSE(ash::Shell::GetInstance()->IsSystemModalWindowOpen());
519 EXPECT_TRUE(wm::IsActiveWindow(normal_window
.get()));
522 // Verifies that a lock window can get focus even if lock
523 // container is not visible (e.g. before animating it).
524 TEST_F(ActivationControllerTest
, ActivateLockScreen
) {
525 aura::Window
* lock_container
=
526 Shell::GetContainer(Shell::GetPrimaryRootWindow(), c3
);
527 aura::test::TestWindowDelegate wd
;
528 scoped_ptr
<aura::Window
> w1(aura::test::CreateTestWindowWithDelegate(
529 &wd
, -1, gfx::Rect(50, 50, 50, 50), lock_container
));
531 lock_container
->layer()->SetVisible(false);
533 EXPECT_TRUE(w1
->HasFocus());
537 // Multiple displays are not supported on Windows Ash. http://crbug.com/165962
538 #define MAYBE_NextActiveWindowOnMultipleDisplays \
539 DISABLED_NextActiveWindowOnMultipleDisplays
541 #define MAYBE_NextActiveWindowOnMultipleDisplays \
542 NextActiveWindowOnMultipleDisplays
545 // Verifies that a next active window is chosen from current
547 TEST_F(ActivationControllerTest
, MAYBE_NextActiveWindowOnMultipleDisplays
) {
548 UpdateDisplay("300x300,300x300");
549 Shell::RootWindowList root_windows
= Shell::GetAllRootWindows();
551 scoped_ptr
<aura::Window
> w1_d1(CreateTestWindowInShellWithBounds(
552 gfx::Rect(10, 10, 100, 100)));
553 scoped_ptr
<aura::Window
> w2_d1(CreateTestWindowInShellWithBounds(
554 gfx::Rect(20, 20, 100, 100)));
556 EXPECT_EQ(root_windows
[0], w1_d1
->GetRootWindow());
557 EXPECT_EQ(root_windows
[0], w2_d1
->GetRootWindow());
559 scoped_ptr
<aura::Window
> w3_d2(CreateTestWindowInShellWithBounds(
560 gfx::Rect(310, 10, 100, 100)));
561 scoped_ptr
<aura::Window
> w4_d2(CreateTestWindowInShellWithBounds(
562 gfx::Rect(320, 20, 100, 100)));
563 EXPECT_EQ(root_windows
[1], w3_d2
->GetRootWindow());
564 EXPECT_EQ(root_windows
[1], w4_d2
->GetRootWindow());
566 aura::client::ActivationClient
* client
=
567 aura::client::GetActivationClient(root_windows
[0]);
568 client
->ActivateWindow(w1_d1
.get());
569 EXPECT_EQ(w1_d1
.get(), client
->GetActiveWindow());
572 EXPECT_EQ(w2_d1
.get(), client
->GetActiveWindow());
574 client
->ActivateWindow(w3_d2
.get());
575 EXPECT_EQ(w3_d2
.get(), client
->GetActiveWindow());
577 EXPECT_EQ(w4_d2
.get(), client
->GetActiveWindow());