1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_APP_LIST_CONTROLLER_H_
6 #define ASH_WM_APP_LIST_CONTROLLER_H_
8 #include "ash/launcher/launcher_icon_observer.h"
9 #include "ash/shell_observer.h"
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/timer.h"
13 #include "ui/app_list/pagination_model_observer.h"
14 #include "ui/aura/client/focus_change_observer.h"
15 #include "ui/aura/root_window_observer.h"
16 #include "ui/base/events/event_handler.h"
17 #include "ui/compositor/layer_animation_observer.h"
18 #include "ui/gfx/rect.h"
19 #include "ui/views/widget/widget_observer.h"
23 class PaginationModel
;
33 // AppListController is a controller that manages app list UI for shell.
34 // It creates AppListView and schedules showing/hiding animation.
35 // While the UI is visible, it monitors things such as app list widget's
36 // activation state and desktop mouse click to auto dismiss the UI.
37 class AppListController
: public ui::EventHandler
,
38 public aura::client::FocusChangeObserver
,
39 public aura::RootWindowObserver
,
40 public ui::ImplicitAnimationObserver
,
41 public views::WidgetObserver
,
43 public LauncherIconObserver
,
44 public app_list::PaginationModelObserver
{
47 virtual ~AppListController();
49 // Show/hide app list window. The |window| is used to deterime in
50 // which display (in which the |window| exists) the app list should
52 void SetVisible(bool visible
, aura::Window
* window
);
54 // Whether app list window is visible (shown or being shown).
55 bool IsVisible() const;
57 // Returns target visibility. This differs from IsVisible() if an animation
59 bool GetTargetVisibility() const { return is_visible_
; }
61 // Returns app list window or NULL if it is not visible.
62 aura::Window
* GetWindow();
65 // Sets the app list view and attempts to show it.
66 void SetView(app_list::AppListView
* view
);
71 // Starts show/hide animation.
72 void ScheduleAnimation();
74 void ProcessLocatedEvent(ui::LocatedEvent
* event
);
76 // Makes app list bubble update its bounds.
79 // ui::EventHandler overrides:
80 virtual void OnMouseEvent(ui::MouseEvent
* event
) OVERRIDE
;
81 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
;
83 // aura::client::FocusChangeObserver overrides:
84 virtual void OnWindowFocused(aura::Window
* gained_focus
,
85 aura::Window
* lost_focus
) OVERRIDE
;
87 // aura::RootWindowObserver overrides:
88 virtual void OnRootWindowResized(const aura::RootWindow
* root
,
89 const gfx::Size
& old_size
) OVERRIDE
;
91 // ui::ImplicitAnimationObserver overrides:
92 virtual void OnImplicitAnimationsCompleted() OVERRIDE
;
94 // views::WidgetObserver overrides:
95 virtual void OnWidgetDestroying(views::Widget
* widget
) OVERRIDE
;
97 // ShellObserver overrides:
98 virtual void OnShelfAlignmentChanged(aura::RootWindow
* root_window
) OVERRIDE
;
100 // LauncherIconObserver overrides:
101 virtual void OnLauncherIconPositionsChanged() OVERRIDE
;
103 // app_list::PaginationModelObserver overrides:
104 virtual void TotalPagesChanged() OVERRIDE
;
105 virtual void SelectedPageChanged(int old_selected
, int new_selected
) OVERRIDE
;
106 virtual void TransitionChanged() OVERRIDE
;
108 scoped_ptr
<app_list::PaginationModel
> pagination_model_
;
110 // Whether we should show or hide app list widget.
113 // The AppListView this class manages, owned by its widget.
114 app_list::AppListView
* view_
;
116 // Cached bounds of |view_| for snapping back animation after over-scroll.
117 gfx::Rect view_bounds_
;
119 // Whether should schedule snap back animation.
120 bool should_snap_back_
;
122 DISALLOW_COPY_AND_ASSIGN(AppListController
);
125 } // namespace internal
128 #endif // ASH_WM_APP_LIST_CONTROLLER_H_