Separate Simple Backend creation from initialization.
[chromium-blink-merge.git] / ash / wm / workspace / snap_sizer.cc
blob11b59470fcd87d5be27e934cc992feac57b7c90a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/snap_sizer.h"
7 #include <cmath>
9 #include "ash/screen_ash.h"
10 #include "ash/wm/property_util.h"
11 #include "ash/wm/window_resizer.h"
12 #include "ash/wm/window_util.h"
13 #include "ui/aura/window.h"
14 #include "ui/gfx/screen.h"
16 namespace ash {
17 namespace internal {
19 namespace {
21 // A list of ideal window width in pixel which will be used to populate the
22 // |usable_width_| list.
23 const int kIdealWidth[] = { 1280, 1024, 768, 640 };
25 // Windows are initially snapped to the size in |usable_width_| at index 0.
26 // The index into |usable_width_| is changed if any of the following happen:
27 // . The user stops moving the mouse for |kDelayBeforeIncreaseMS| and then
28 // moves the mouse again.
29 // . The mouse moves |kPixelsBeforeAdjust| horizontal pixels.
30 // . The mouse is against the edge of the screen and the mouse is moved
31 // |kMovesBeforeAdjust| times.
32 const int kDelayBeforeIncreaseMS = 500;
33 const int kMovesBeforeAdjust = 25;
34 const int kPixelsBeforeAdjust = 100;
36 // When the smallest resolution does not fit on the screen, we take this
37 // fraction of the available space.
38 const int kMinimumScreenPercent = 90;
40 // Create the list of possible width for the current screen configuration:
41 // Fill the |usable_width_| list with items from |kIdealWidth| which fit on
42 // the screen and supplement it with the 'half of screen' size. Furthermore,
43 // add an entry for 90% of the screen size if it is smaller then the biggest
44 // value in the |kIdealWidth| list (to get a step between the values).
45 std::vector<int> BuildIdealWidthList(aura::Window* window) {
46 std::vector<int> ideal_width_list;
47 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window));
48 int half_size = work_area.width() / 2;
49 int maximum_width = (kMinimumScreenPercent * work_area.width()) / 100;
50 for (size_t i = 0; i < arraysize(kIdealWidth); i++) {
51 if (maximum_width >= kIdealWidth[i]) {
52 if (i && !ideal_width_list.size() && maximum_width != kIdealWidth[i])
53 ideal_width_list.push_back(maximum_width);
54 if (half_size > kIdealWidth[i])
55 ideal_width_list.push_back(half_size);
56 if (half_size >= kIdealWidth[i])
57 half_size = 0;
58 ideal_width_list.push_back(kIdealWidth[i]);
61 if (half_size)
62 ideal_width_list.push_back(half_size);
64 return ideal_width_list;
67 } // namespace
69 SnapSizer::SnapSizer(aura::Window* window,
70 const gfx::Point& start,
71 Edge edge,
72 InputType input_type)
73 : window_(window),
74 edge_(edge),
75 time_last_update_(base::TimeTicks::Now()),
76 size_index_(0),
77 resize_disabled_(false),
78 num_moves_since_adjust_(0),
79 last_adjust_x_(start.x()),
80 last_update_x_(start.x()),
81 start_x_(start.x()),
82 input_type_(input_type),
83 usable_width_(BuildIdealWidthList(window)) {
84 DCHECK(!usable_width_.empty());
85 target_bounds_ = GetTargetBounds();
88 SnapSizer::~SnapSizer() {
91 void SnapSizer::SnapWindow(aura::Window* window, SnapSizer::Edge edge) {
92 if (!wm::CanSnapWindow(window))
93 return;
94 internal::SnapSizer sizer(window, gfx::Point(), edge,
95 internal::SnapSizer::OTHER_INPUT);
96 if (wm::IsWindowFullscreen(window) || wm::IsWindowMaximized(window)) {
97 // Before we can set the bounds we need to restore the window.
98 // Restoring the window will set the window to its restored bounds.
99 // To avoid an unnecessary bounds changes (which may have side effects)
100 // we set the restore bounds to the bounds we want, restore the window,
101 // then reset the restore bounds. This way no unnecessary bounds
102 // changes occurs and the original restore bounds is remembered.
103 gfx::Rect restore = *GetRestoreBoundsInScreen(window);
104 SetRestoreBoundsInParent(window, sizer.GetSnapBounds(window->bounds()));
105 wm::RestoreWindow(window);
106 SetRestoreBoundsInScreen(window, restore);
107 } else {
108 window->SetBounds(sizer.GetSnapBounds(window->bounds()));
112 void SnapSizer::Update(const gfx::Point& location) {
113 // See description above for details on this behavior.
114 num_moves_since_adjust_++;
115 if ((base::TimeTicks::Now() - time_last_update_).InMilliseconds() >
116 kDelayBeforeIncreaseMS) {
117 ChangeBounds(location.x(),
118 CalculateIncrement(location.x(), last_update_x_));
119 } else {
120 bool along_edge = AlongEdge(location.x());
121 int pixels_before_adjust = kPixelsBeforeAdjust;
122 if (input_type_ == TOUCH_MAXIMIZE_BUTTON_INPUT) {
123 const gfx::Rect& workspace_bounds = window_->parent()->bounds();
124 if (start_x_ > location.x()) {
125 pixels_before_adjust =
126 std::min(pixels_before_adjust, start_x_ / 10);
127 } else {
128 pixels_before_adjust =
129 std::min(pixels_before_adjust,
130 (workspace_bounds.width() - start_x_) / 10);
133 if (std::abs(location.x() - last_adjust_x_) >= pixels_before_adjust ||
134 (along_edge && num_moves_since_adjust_ >= kMovesBeforeAdjust)) {
135 ChangeBounds(location.x(),
136 CalculateIncrement(location.x(), last_adjust_x_));
139 last_update_x_ = location.x();
140 time_last_update_ = base::TimeTicks::Now();
143 gfx::Rect SnapSizer::GetSnapBounds(const gfx::Rect& bounds) {
144 int current = 0;
145 if (!resize_disabled_) {
146 for (current = usable_width_.size() - 1; current >= 0; current--) {
147 gfx::Rect target = GetTargetBoundsForSize(current);
148 if (target == bounds) {
149 ++current;
150 break;
154 return GetTargetBoundsForSize(current % usable_width_.size());
157 void SnapSizer::SelectDefaultSizeAndDisableResize() {
158 resize_disabled_ = true;
159 size_index_ = 0;
160 target_bounds_ = GetTargetBounds();
163 gfx::Rect SnapSizer::GetTargetBoundsForSize(size_t size_index) const {
164 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window_));
165 int y = work_area.y();
166 // We don't align to the bottom of the grid as the launcher may not
167 // necessarily align to the grid (happens when auto-hidden).
168 int max_y = work_area.bottom();
169 int width = 0;
170 if (resize_disabled_) {
171 // Make sure that we keep the size of the window smaller then a certain
172 // fraction of the screen space.
173 int minimum_size = (kMinimumScreenPercent * work_area.width()) / 100;
174 width = std::max(std::min(minimum_size, 1024), work_area.width() / 2);
175 } else {
176 DCHECK(size_index < usable_width_.size());
177 width = usable_width_[size_index];
180 if (edge_ == LEFT_EDGE) {
181 int x = work_area.x();
182 int mid_x = x + width;
183 return gfx::Rect(x, y, mid_x - x, max_y - y);
185 int max_x = work_area.right();
186 int x = max_x - width;
187 return gfx::Rect(x , y, max_x - x, max_y - y);
190 int SnapSizer::CalculateIncrement(int x, int reference_x) const {
191 if (AlongEdge(x))
192 return 1;
193 if (x == reference_x)
194 return 0;
195 if (edge_ == LEFT_EDGE) {
196 if (x < reference_x)
197 return 1;
198 return -1;
200 // edge_ == RIGHT_EDGE.
201 if (x > reference_x)
202 return 1;
203 return -1;
206 void SnapSizer::ChangeBounds(int x, int delta) {
207 int index = std::min(static_cast<int>(usable_width_.size()) - 1,
208 std::max(size_index_ + delta, 0));
209 if (index != size_index_) {
210 size_index_ = index;
211 target_bounds_ = GetTargetBounds();
213 num_moves_since_adjust_ = 0;
214 last_adjust_x_ = x;
217 gfx::Rect SnapSizer::GetTargetBounds() const {
218 return GetTargetBoundsForSize(size_index_);
221 bool SnapSizer::AlongEdge(int x) const {
222 gfx::Rect area(ScreenAsh::GetDisplayBoundsInParent(window_));
223 return (x <= area.x()) || (x >= area.right() - 1);
226 } // namespace internal
227 } // namespace ash