Separate Simple Backend creation from initialization.
[chromium-blink-merge.git] / base / threading / thread_collision_warner.h
blobd509a58e8dee4bcef2adc5aba0bcf768e0e2a3fd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_THREADING_THREAD_COLLISION_WARNER_H_
6 #define BASE_THREADING_THREAD_COLLISION_WARNER_H_
8 #include <memory>
10 #include "base/atomicops.h"
11 #include "base/base_export.h"
12 #include "base/compiler_specific.h"
14 // A helper class alongside macros to be used to verify assumptions about thread
15 // safety of a class.
17 // Example: Queue implementation non thread-safe but still usable if clients
18 // are synchronized somehow.
20 // In this case the macro DFAKE_SCOPED_LOCK has to be
21 // used, it checks that if a thread is inside the push/pop then
22 // noone else is still inside the pop/push
24 // class NonThreadSafeQueue {
25 // public:
26 // ...
27 // void push(int) { DFAKE_SCOPED_LOCK(push_pop_); ... }
28 // int pop() { DFAKE_SCOPED_LOCK(push_pop_); ... }
29 // ...
30 // private:
31 // DFAKE_MUTEX(push_pop_);
32 // };
35 // Example: Queue implementation non thread-safe but still usable if clients
36 // are synchronized somehow, it calls a method to "protect" from
37 // a "protected" method
39 // In this case the macro DFAKE_SCOPED_RECURSIVE_LOCK
40 // has to be used, it checks that if a thread is inside the push/pop
41 // then noone else is still inside the pop/push
43 // class NonThreadSafeQueue {
44 // public:
45 // void push(int) {
46 // DFAKE_SCOPED_LOCK(push_pop_);
47 // ...
48 // }
49 // int pop() {
50 // DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_);
51 // bar();
52 // ...
53 // }
54 // void bar() { DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_); ... }
55 // ...
56 // private:
57 // DFAKE_MUTEX(push_pop_);
58 // };
61 // Example: Queue implementation not usable even if clients are synchronized,
62 // so only one thread in the class life cycle can use the two members
63 // push/pop.
65 // In this case the macro DFAKE_SCOPED_LOCK_THREAD_LOCKED pins the
66 // specified
67 // critical section the first time a thread enters push or pop, from
68 // that time on only that thread is allowed to execute push or pop.
70 // class NonThreadSafeQueue {
71 // public:
72 // ...
73 // void push(int) { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
74 // int pop() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
75 // ...
76 // private:
77 // DFAKE_MUTEX(push_pop_);
78 // };
81 // Example: Class that has to be contructed/destroyed on same thread, it has
82 // a "shareable" method (with external synchronization) and a not
83 // shareable method (even with external synchronization).
85 // In this case 3 Critical sections have to be defined
87 // class ExoticClass {
88 // public:
89 // ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
90 // ~ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
92 // void Shareable() { DFAKE_SCOPED_LOCK(shareable_section_); ... }
93 // void NotShareable() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
94 // ...
95 // private:
96 // DFAKE_MUTEX(ctor_dtor_);
97 // DFAKE_MUTEX(shareable_section_);
98 // };
101 #if !defined(NDEBUG)
103 // Defines a class member that acts like a mutex. It is used only as a
104 // verification tool.
105 #define DFAKE_MUTEX(obj) \
106 mutable base::ThreadCollisionWarner obj
107 // Asserts the call is never called simultaneously in two threads. Used at
108 // member function scope.
109 #define DFAKE_SCOPED_LOCK(obj) \
110 base::ThreadCollisionWarner::ScopedCheck s_check_##obj(&obj)
111 // Asserts the call is never called simultaneously in two threads. Used at
112 // member function scope. Same as DFAKE_SCOPED_LOCK but allows recursive locks.
113 #define DFAKE_SCOPED_RECURSIVE_LOCK(obj) \
114 base::ThreadCollisionWarner::ScopedRecursiveCheck sr_check_##obj(&obj)
115 // Asserts the code is always executed in the same thread.
116 #define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) \
117 base::ThreadCollisionWarner::Check check_##obj(&obj)
119 #else
121 #define DFAKE_MUTEX(obj) typedef void InternalFakeMutexType##obj
122 #define DFAKE_SCOPED_LOCK(obj) ((void)0)
123 #define DFAKE_SCOPED_RECURSIVE_LOCK(obj) ((void)0)
124 #define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) ((void)0)
126 #endif
128 namespace base {
130 // The class ThreadCollisionWarner uses an Asserter to notify the collision
131 // AsserterBase is the interfaces and DCheckAsserter is the default asserter
132 // used. During the unit tests is used another class that doesn't "DCHECK"
133 // in case of collision (check thread_collision_warner_unittests.cc)
134 struct BASE_EXPORT AsserterBase {
135 virtual ~AsserterBase() {}
136 virtual void warn() = 0;
139 struct BASE_EXPORT DCheckAsserter : public AsserterBase {
140 virtual ~DCheckAsserter() {}
141 virtual void warn() OVERRIDE;
144 class BASE_EXPORT ThreadCollisionWarner {
145 public:
146 // The parameter asserter is there only for test purpose
147 explicit ThreadCollisionWarner(AsserterBase* asserter = new DCheckAsserter())
148 : valid_thread_id_(0),
149 counter_(0),
150 asserter_(asserter) {}
152 ~ThreadCollisionWarner() {
153 delete asserter_;
156 // This class is meant to be used through the macro
157 // DFAKE_SCOPED_LOCK_THREAD_LOCKED
158 // it doesn't leave the critical section, as opposed to ScopedCheck,
159 // because the critical section being pinned is allowed to be used only
160 // from one thread
161 class BASE_EXPORT Check {
162 public:
163 explicit Check(ThreadCollisionWarner* warner)
164 : warner_(warner) {
165 warner_->EnterSelf();
168 ~Check() {}
170 private:
171 ThreadCollisionWarner* warner_;
173 DISALLOW_COPY_AND_ASSIGN(Check);
176 // This class is meant to be used through the macro
177 // DFAKE_SCOPED_LOCK
178 class BASE_EXPORT ScopedCheck {
179 public:
180 explicit ScopedCheck(ThreadCollisionWarner* warner)
181 : warner_(warner) {
182 warner_->Enter();
185 ~ScopedCheck() {
186 warner_->Leave();
189 private:
190 ThreadCollisionWarner* warner_;
192 DISALLOW_COPY_AND_ASSIGN(ScopedCheck);
195 // This class is meant to be used through the macro
196 // DFAKE_SCOPED_RECURSIVE_LOCK
197 class BASE_EXPORT ScopedRecursiveCheck {
198 public:
199 explicit ScopedRecursiveCheck(ThreadCollisionWarner* warner)
200 : warner_(warner) {
201 warner_->EnterSelf();
204 ~ScopedRecursiveCheck() {
205 warner_->Leave();
208 private:
209 ThreadCollisionWarner* warner_;
211 DISALLOW_COPY_AND_ASSIGN(ScopedRecursiveCheck);
214 private:
215 // This method stores the current thread identifier and does a DCHECK
216 // if a another thread has already done it, it is safe if same thread
217 // calls this multiple time (recursion allowed).
218 void EnterSelf();
220 // Same as EnterSelf but recursion is not allowed.
221 void Enter();
223 // Removes the thread_id stored in order to allow other threads to
224 // call EnterSelf or Enter.
225 void Leave();
227 // This stores the thread id that is inside the critical section, if the
228 // value is 0 then no thread is inside.
229 volatile subtle::Atomic32 valid_thread_id_;
231 // Counter to trace how many time a critical section was "pinned"
232 // (when allowed) in order to unpin it when counter_ reaches 0.
233 volatile subtle::Atomic32 counter_;
235 // Here only for class unit tests purpose, during the test I need to not
236 // DCHECK but notify the collision with something else.
237 AsserterBase* asserter_;
239 DISALLOW_COPY_AND_ASSIGN(ThreadCollisionWarner);
242 } // namespace base
244 #endif // BASE_THREADING_THREAD_COLLISION_WARNER_H_