1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "base/basictypes.h"
9 #include "base/base_paths.h"
10 #include "base/file_util.h"
11 #include "base/memory/aligned_memory.h"
12 #include "base/path_service.h"
13 #include "base/sync_socket.h"
14 #include "base/win/scoped_com_initializer.h"
15 #include "base/win/windows_version.h"
16 #include "media/base/limits.h"
17 #include "media/audio/audio_io.h"
18 #include "media/audio/audio_util.h"
19 #include "media/audio/audio_manager.h"
20 #include "media/audio/simple_sources.h"
21 #include "testing/gmock/include/gmock/gmock.h"
22 #include "testing/gtest/include/gtest/gtest.h"
25 using ::testing::AnyNumber
;
26 using ::testing::DoAll
;
27 using ::testing::Field
;
28 using ::testing::Invoke
;
29 using ::testing::InSequence
;
30 using ::testing::NiceMock
;
31 using ::testing::NotNull
;
32 using ::testing::Return
;
34 using base::win::ScopedCOMInitializer
;
38 static const wchar_t kAudioFile1_16b_m_16K
[]
39 = L
"media\\test\\data\\sweep02_16b_mono_16KHz.raw";
41 // This class allows to find out if the callbacks are occurring as
42 // expected and if any error has been reported.
43 class TestSourceBasic
: public AudioOutputStream::AudioSourceCallback
{
45 explicit TestSourceBasic()
49 // AudioSourceCallback::OnMoreData implementation:
50 virtual int OnMoreData(AudioBus
* audio_bus
,
51 AudioBuffersState buffers_state
) {
53 // Touch the channel memory value to make sure memory is good.
55 return audio_bus
->frames();
57 virtual int OnMoreIOData(AudioBus
* source
,
59 AudioBuffersState buffers_state
) {
63 // AudioSourceCallback::OnError implementation:
64 virtual void OnError(AudioOutputStream
* stream
) {
67 // Returns how many times OnMoreData() has been called.
68 int callback_count() const {
69 return callback_count_
;
71 // Returns how many times the OnError callback was called.
72 int had_error() const {
76 void set_error(bool error
) {
77 had_error_
+= error
? 1 : 0;
85 const int kMaxNumBuffers
= 3;
86 // Specializes TestSourceBasic to simulate a source that blocks for some time
87 // in the OnMoreData callback.
88 class TestSourceLaggy
: public TestSourceBasic
{
90 TestSourceLaggy(int laggy_after_buffer
, int lag_in_ms
)
91 : laggy_after_buffer_(laggy_after_buffer
), lag_in_ms_(lag_in_ms
) {
93 virtual int OnMoreData(AudioBus
* audio_bus
,
94 AudioBuffersState buffers_state
) {
95 // Call the base, which increments the callback_count_.
96 TestSourceBasic::OnMoreData(audio_bus
, buffers_state
);
97 if (callback_count() > kMaxNumBuffers
) {
100 return audio_bus
->frames();
103 int laggy_after_buffer_
;
107 class MockAudioSource
: public AudioOutputStream::AudioSourceCallback
{
109 MOCK_METHOD2(OnMoreData
, int(AudioBus
* audio_bus
,
110 AudioBuffersState buffers_state
));
111 MOCK_METHOD3(OnMoreIOData
, int(AudioBus
* source
,
113 AudioBuffersState buffers_state
));
114 MOCK_METHOD1(OnError
, void(AudioOutputStream
* stream
));
116 static int ClearData(AudioBus
* audio_bus
, AudioBuffersState buffers_state
) {
118 return audio_bus
->frames();
122 // Helper class to memory map an entire file. The mapping is read-only. Don't
123 // use for gigabyte-sized files. Attempts to write to this memory generate
124 // memory access violations.
125 class ReadOnlyMappedFile
{
127 explicit ReadOnlyMappedFile(const wchar_t* file_name
)
128 : fmap_(NULL
), start_(NULL
), size_(0) {
129 HANDLE file
= ::CreateFileW(file_name
, GENERIC_READ
, FILE_SHARE_READ
, NULL
,
130 OPEN_EXISTING
, FILE_ATTRIBUTE_NORMAL
, NULL
);
131 if (INVALID_HANDLE_VALUE
== file
)
133 fmap_
= ::CreateFileMappingW(file
, NULL
, PAGE_READONLY
, 0, 0, NULL
);
137 start_
= reinterpret_cast<char*>(::MapViewOfFile(fmap_
, FILE_MAP_READ
,
141 MEMORY_BASIC_INFORMATION mbi
= {0};
142 ::VirtualQuery(start_
, &mbi
, sizeof(mbi
));
143 size_
= mbi
.RegionSize
;
145 ~ReadOnlyMappedFile() {
147 ::UnmapViewOfFile(start_
);
148 ::CloseHandle(fmap_
);
151 // Returns true if the file was successfully mapped.
152 bool is_valid() const {
153 return ((start_
> 0) && (size_
> 0));
155 // Returns the size in bytes of the mapped memory.
156 uint32
size() const {
159 // Returns the memory backing the file.
160 const void* GetChunkAt(uint32 offset
) {
161 return &start_
[offset
];
170 // ===========================================================================
171 // Validation of AudioManager::AUDIO_PCM_LINEAR
174 // The tests can fail on the build bots when somebody connects to them via
175 // remote-desktop and the rdp client installs an audio device that fails to open
176 // at some point, possibly when the connection goes idle.
178 // Test that can it be created and closed.
179 TEST(WinAudioTest
, PCMWaveStreamGetAndClose
) {
180 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
181 if (!audio_man
->HasAudioOutputDevices()) {
182 LOG(WARNING
) << "No output device detected.";
186 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
187 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_STEREO
,
189 ASSERT_TRUE(NULL
!= oas
);
193 // Test that can it be cannot be created with invalid parameters.
194 TEST(WinAudioTest
, SanityOnMakeParams
) {
195 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
196 if (!audio_man
->HasAudioOutputDevices()) {
197 LOG(WARNING
) << "No output device detected.";
201 AudioParameters::Format fmt
= AudioParameters::AUDIO_PCM_LINEAR
;
202 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
203 AudioParameters(fmt
, CHANNEL_LAYOUT_UNSUPPORTED
, 8000, 16, 256)));
204 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
205 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 1024 * 1024, 16, 256)));
206 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
207 AudioParameters(fmt
, CHANNEL_LAYOUT_STEREO
, 8000, 80, 256)));
208 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
209 AudioParameters(fmt
, CHANNEL_LAYOUT_UNSUPPORTED
, 8000, 16, 256)));
210 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
211 AudioParameters(fmt
, CHANNEL_LAYOUT_STEREO
, -8000, 16, 256)));
212 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
213 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 8000, 16, -100)));
214 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
215 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 8000, 16, 0)));
216 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
217 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 8000, 16,
218 media::limits::kMaxSamplesPerPacket
+ 1)));
221 // Test that it can be opened and closed.
222 TEST(WinAudioTest
, PCMWaveStreamOpenAndClose
) {
223 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
224 if (!audio_man
->HasAudioOutputDevices()) {
225 LOG(WARNING
) << "No output device detected.";
229 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
230 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_STEREO
,
232 ASSERT_TRUE(NULL
!= oas
);
233 EXPECT_TRUE(oas
->Open());
237 // Test that it has a maximum packet size.
238 TEST(WinAudioTest
, PCMWaveStreamOpenLimit
) {
239 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
240 if (!audio_man
->HasAudioOutputDevices()) {
241 LOG(WARNING
) << "No output device detected.";
245 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
246 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_STEREO
,
247 8000, 16, 1024 * 1024 * 1024));
248 EXPECT_TRUE(NULL
== oas
);
253 // Test potential deadlock situation if the source is slow or blocks for some
254 // time. The actual EXPECT_GT are mostly meaningless and the real test is that
255 // the test completes in reasonable time.
256 TEST(WinAudioTest
, PCMWaveSlowSource
) {
257 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
258 if (!audio_man
->HasAudioOutputDevices()) {
259 LOG(WARNING
) << "No output device detected.";
263 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
264 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
266 ASSERT_TRUE(NULL
!= oas
);
267 TestSourceLaggy
test_laggy(2, 90);
268 EXPECT_TRUE(oas
->Open());
269 // The test parameters cause a callback every 32 ms and the source is
270 // sleeping for 90 ms, so it is guaranteed that we run out of ready buffers.
271 oas
->Start(&test_laggy
);
273 EXPECT_GT(test_laggy
.callback_count(), 2);
274 EXPECT_FALSE(test_laggy
.had_error());
280 // Test another potential deadlock situation if the thread that calls Start()
281 // gets paused. This test is best when run over RDP with audio enabled. See
282 // bug 19276 for more details.
283 TEST(WinAudioTest
, PCMWaveStreamPlaySlowLoop
) {
284 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
285 if (!audio_man
->HasAudioOutputDevices()) {
286 LOG(WARNING
) << "No output device detected.";
290 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
291 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
292 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
293 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
));
294 ASSERT_TRUE(NULL
!= oas
);
296 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
);
298 EXPECT_TRUE(oas
->Open());
301 for (int ix
= 0; ix
!= 5; ++ix
) {
310 // This test produces actual audio for .5 seconds on the default wave
311 // device at 44.1K s/sec. Parameters have been chosen carefully so you should
312 // not hear pops or noises while the sound is playing.
313 TEST(WinAudioTest
, PCMWaveStreamPlay200HzTone44Kss
) {
314 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
315 if (!audio_man
->HasAudioOutputDevices()) {
316 LOG(WARNING
) << "No output device detected.";
320 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
321 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
322 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
323 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
));
324 ASSERT_TRUE(NULL
!= oas
);
326 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
);
328 EXPECT_TRUE(oas
->Open());
336 // This test produces actual audio for for .5 seconds on the default wave
337 // device at 22K s/sec. Parameters have been chosen carefully so you should
338 // not hear pops or noises while the sound is playing. The audio also should
339 // sound with a lower volume than PCMWaveStreamPlay200HzTone44Kss.
340 TEST(WinAudioTest
, PCMWaveStreamPlay200HzTone22Kss
) {
341 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
342 if (!audio_man
->HasAudioOutputDevices()) {
343 LOG(WARNING
) << "No output device detected.";
347 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 20;
348 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
349 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
350 AudioParameters::kAudioCDSampleRate
/ 2, 16,
352 ASSERT_TRUE(NULL
!= oas
);
354 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
/2);
356 EXPECT_TRUE(oas
->Open());
362 // Test that the volume is within the set limits.
364 oas
->GetVolume(&volume
);
365 EXPECT_LT(volume
, 0.51);
366 EXPECT_GT(volume
, 0.49);
371 // Uses a restricted source to play ~2 seconds of audio for about 5 seconds. We
372 // try hard to generate situation where the two threads are accessing the
373 // object roughly at the same time.
374 TEST(WinAudioTest
, PushSourceFile16KHz
) {
375 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
376 if (!audio_man
->HasAudioOutputDevices()) {
377 LOG(WARNING
) << "No output device detected.";
381 static const int kSampleRate
= 16000;
382 SineWaveAudioSource
source(1, 200.0, kSampleRate
);
383 // Compute buffer size for 100ms of audio.
384 const uint32 kSamples100ms
= (kSampleRate
/ 1000) * 100;
385 // Restrict SineWaveAudioSource to 100ms of samples.
386 source
.CapSamples(kSamples100ms
);
388 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
389 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
390 kSampleRate
, 16, kSamples100ms
));
391 ASSERT_TRUE(NULL
!= oas
);
393 EXPECT_TRUE(oas
->Open());
398 // We buffer and play at the same time, buffering happens every ~10ms and the
399 // consuming of the buffer happens every ~100ms. We do 100 buffers which
400 // effectively wrap around the file more than once.
401 for (uint32 ix
= 0; ix
!= 100; ++ix
) {
406 // Play a little bit more of the file.
413 // This test is to make sure an AudioOutputStream can be started after it was
414 // stopped. You will here two .5 seconds wave signal separated by 0.5 seconds
416 TEST(WinAudioTest
, PCMWaveStreamPlayTwice200HzTone44Kss
) {
417 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
418 if (!audio_man
->HasAudioOutputDevices()) {
419 LOG(WARNING
) << "No output device detected.";
423 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
424 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
425 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
426 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
));
427 ASSERT_TRUE(NULL
!= oas
);
429 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
);
430 EXPECT_TRUE(oas
->Open());
433 // Play the wave for .5 seconds.
438 // Sleep to give silence after stopping the AudioOutputStream.
441 // Start again and play for .5 seconds.
449 // With the low latency mode, WASAPI is utilized by default for Vista and
450 // higher and Wave is used for XP and lower. It is possible to utilize a
451 // smaller buffer size for WASAPI than for Wave.
452 TEST(WinAudioTest
, PCMWaveStreamPlay200HzToneLowLatency
) {
453 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
454 if (!audio_man
->HasAudioOutputDevices()) {
455 LOG(WARNING
) << "No output device detected.";
459 // The WASAPI API requires a correct COM environment.
460 ScopedCOMInitializer
com_init(ScopedCOMInitializer::kMTA
);
462 // Use 10 ms buffer size for WASAPI and 50 ms buffer size for Wave.
463 // Take the existing native sample rate into account.
464 const AudioParameters params
= audio_man
->GetDefaultOutputStreamParameters();
465 int sample_rate
= params
.sample_rate();
466 uint32 samples_10_ms
= sample_rate
/ 100;
468 (base::win::GetVersion() <= base::win::VERSION_XP
) ? n
= 5 : n
= 1;
469 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
470 AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY
,
471 CHANNEL_LAYOUT_MONO
, sample_rate
,
472 16, n
* samples_10_ms
));
473 ASSERT_TRUE(NULL
!= oas
);
475 SineWaveAudioSource
source(1, 200, sample_rate
);
477 bool opened
= oas
->Open();
479 // It was not possible to open this audio device in mono.
480 // No point in continuing the test so let's break here.
481 LOG(WARNING
) << "Mono is not supported. Skipping test.";
487 // Play the wave for .8 seconds.
494 // Check that the pending bytes value is correct what the stream starts.
495 TEST(WinAudioTest
, PCMWaveStreamPendingBytes
) {
496 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
497 if (!audio_man
->HasAudioOutputDevices()) {
498 LOG(WARNING
) << "No output device detected.";
502 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
503 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
504 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
505 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
));
506 ASSERT_TRUE(NULL
!= oas
);
508 NiceMock
<MockAudioSource
> source
;
509 EXPECT_TRUE(oas
->Open());
511 uint32 bytes_100_ms
= samples_100_ms
* 2;
513 // Audio output stream has either a double or triple buffer scheme.
514 // We expect the amount of pending bytes will reaching up to 2 times of
515 // |bytes_100_ms| depending on number of buffers used.
516 // From that it would decrease as we are playing the data but not providing
517 // new one. And then we will try to provide zero data so the amount of
518 // pending bytes will go down and eventually read zero.
521 EXPECT_CALL(source
, OnMoreData(NotNull(),
522 Field(&AudioBuffersState::pending_bytes
, 0)))
523 .WillOnce(Invoke(MockAudioSource::ClearData
));
524 switch (NumberOfWaveOutBuffers()) {
526 break; // Calls are the same as at end of 3-buffer scheme.
528 EXPECT_CALL(source
, OnMoreData(NotNull(),
529 Field(&AudioBuffersState::pending_bytes
,
531 .WillOnce(Invoke(MockAudioSource::ClearData
));
532 EXPECT_CALL(source
, OnMoreData(NotNull(),
533 Field(&AudioBuffersState::pending_bytes
,
535 .WillOnce(Invoke(MockAudioSource::ClearData
));
536 EXPECT_CALL(source
, OnMoreData(NotNull(),
537 Field(&AudioBuffersState::pending_bytes
,
540 .WillRepeatedly(Return(0));
544 << "Unexpected number of buffers: " << NumberOfWaveOutBuffers();
546 EXPECT_CALL(source
, OnMoreData(NotNull(),
547 Field(&AudioBuffersState::pending_bytes
,
550 .WillRepeatedly(Return(0));
551 EXPECT_CALL(source
, OnMoreData(NotNull(),
552 Field(&AudioBuffersState::pending_bytes
, 0)))
554 .WillRepeatedly(Return(0));
562 // Simple source that uses a SyncSocket to retrieve the audio data
563 // from a potentially remote thread.
564 class SyncSocketSource
: public AudioOutputStream::AudioSourceCallback
{
566 SyncSocketSource(base::SyncSocket
* socket
, const AudioParameters
& params
)
568 // Setup AudioBus wrapping data we'll receive over the sync socket.
569 data_size_
= AudioBus::CalculateMemorySize(params
);
570 data_
.reset(static_cast<float*>(
571 base::AlignedAlloc(data_size_
, AudioBus::kChannelAlignment
)));
572 audio_bus_
= AudioBus::WrapMemory(params
, data_
.get());
574 ~SyncSocketSource() {}
576 // AudioSourceCallback::OnMoreData implementation:
577 virtual int OnMoreData(AudioBus
* audio_bus
,
578 AudioBuffersState buffers_state
) {
579 socket_
->Send(&buffers_state
, sizeof(buffers_state
));
580 uint32 size
= socket_
->Receive(data_
.get(), data_size_
);
581 DCHECK_EQ(static_cast<size_t>(size
) % sizeof(*audio_bus_
->channel(0)), 0U);
582 audio_bus_
->CopyTo(audio_bus
);
583 return audio_bus_
->frames();
585 virtual int OnMoreIOData(AudioBus
* source
,
587 AudioBuffersState buffers_state
) {
591 // AudioSourceCallback::OnError implementation:
592 virtual void OnError(AudioOutputStream
* stream
) {
596 base::SyncSocket
* socket_
;
598 scoped_ptr_malloc
<float, base::ScopedPtrAlignedFree
> data_
;
599 scoped_ptr
<AudioBus
> audio_bus_
;
602 struct SyncThreadContext
{
603 base::SyncSocket
* socket
;
608 uint32 packet_size_bytes
;
611 // This thread provides the data that the SyncSocketSource above needs
612 // using the other end of a SyncSocket. The protocol is as follows:
614 // SyncSocketSource ---send 4 bytes ------------> SyncSocketThread
615 // <--- audio packet ----------
617 DWORD __stdcall
SyncSocketThread(void* context
) {
618 SyncThreadContext
& ctx
= *(reinterpret_cast<SyncThreadContext
*>(context
));
620 // Setup AudioBus wrapping data we'll pass over the sync socket.
621 scoped_ptr_malloc
<float, base::ScopedPtrAlignedFree
> data(static_cast<float*>(
622 base::AlignedAlloc(ctx
.packet_size_bytes
, AudioBus::kChannelAlignment
)));
623 scoped_ptr
<AudioBus
> audio_bus
= AudioBus::WrapMemory(
624 ctx
.channels
, ctx
.frames
, data
.get());
626 SineWaveAudioSource
sine(1, ctx
.sine_freq
, ctx
.sample_rate
);
627 const int kTwoSecFrames
= ctx
.sample_rate
* 2;
629 AudioBuffersState buffers_state
;
631 for (int ix
= 0; ix
< kTwoSecFrames
; ix
+= ctx
.frames
) {
632 if (ctx
.socket
->Receive(&buffers_state
, sizeof(buffers_state
)) == 0)
634 if ((times
> 0) && (buffers_state
.pending_bytes
< 1000)) __debugbreak();
635 sine
.OnMoreData(audio_bus
.get(), buffers_state
);
636 ctx
.socket
->Send(data
.get(), ctx
.packet_size_bytes
);
643 // Test the basic operation of AudioOutputStream used with a SyncSocket.
644 // The emphasis is to verify that it is possible to feed data to the audio
645 // layer using a source based on SyncSocket. In a real situation we would
646 // go for the low-latency version in combination with SyncSocket, but to keep
647 // the test more simple, AUDIO_PCM_LINEAR is utilized instead. The main
648 // principle of the test still remains and we avoid the additional complexity
649 // related to the two different audio-layers for AUDIO_PCM_LOW_LATENCY.
650 // In this test you should hear a continuous 200Hz tone for 2 seconds.
651 TEST(WinAudioTest
, SyncSocketBasic
) {
652 scoped_ptr
<AudioManager
> audio_man(AudioManager::Create());
653 if (!audio_man
->HasAudioOutputDevices()) {
654 LOG(WARNING
) << "No output device detected.";
658 static const int sample_rate
= AudioParameters::kAudioCDSampleRate
;
659 static const uint32 kSamples20ms
= sample_rate
/ 50;
660 AudioParameters
params(AudioParameters::AUDIO_PCM_LINEAR
,
661 CHANNEL_LAYOUT_MONO
, sample_rate
, 16, kSamples20ms
);
664 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(params
);
665 ASSERT_TRUE(NULL
!= oas
);
667 ASSERT_TRUE(oas
->Open());
669 base::SyncSocket sockets
[2];
670 ASSERT_TRUE(base::SyncSocket::CreatePair(&sockets
[0], &sockets
[1]));
672 SyncSocketSource
source(&sockets
[0], params
);
674 SyncThreadContext thread_context
;
675 thread_context
.sample_rate
= params
.sample_rate();
676 thread_context
.sine_freq
= 200.0;
677 thread_context
.packet_size_bytes
= AudioBus::CalculateMemorySize(params
);
678 thread_context
.frames
= params
.frames_per_buffer();
679 thread_context
.channels
= params
.channels();
680 thread_context
.socket
= &sockets
[1];
682 HANDLE thread
= ::CreateThread(NULL
, 0, SyncSocketThread
,
683 &thread_context
, 0, NULL
);
687 ::WaitForSingleObject(thread
, INFINITE
);
688 ::CloseHandle(thread
);