Separate Simple Backend creation from initialization.
[chromium-blink-merge.git] / ui / gfx / render_text.h
blob018f7d3088847090016b69e01ef25267ccdb6f80
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_RENDER_TEXT_H_
6 #define UI_GFX_RENDER_TEXT_H_
8 #include <algorithm>
9 #include <cstring>
10 #include <string>
11 #include <utility>
12 #include <vector>
14 #include "base/gtest_prod_util.h"
15 #include "base/i18n/rtl.h"
16 #include "base/string16.h"
17 #include "third_party/skia/include/core/SkColor.h"
18 #include "third_party/skia/include/core/SkPaint.h"
19 #include "third_party/skia/include/core/SkRect.h"
20 #include "ui/base/range/range.h"
21 #include "ui/gfx/break_list.h"
22 #include "ui/gfx/font_list.h"
23 #include "ui/gfx/point.h"
24 #include "ui/gfx/rect.h"
25 #include "ui/gfx/selection_model.h"
26 #include "ui/gfx/shadow_value.h"
27 #include "ui/gfx/text_constants.h"
28 #include "ui/gfx/vector2d.h"
30 class SkCanvas;
31 class SkDrawLooper;
32 struct SkPoint;
33 class SkShader;
34 class SkTypeface;
36 namespace gfx {
38 class Canvas;
39 class Font;
40 class RenderTextTest;
42 namespace internal {
44 // Internal helper class used by derived classes to draw text through Skia.
45 class SkiaTextRenderer {
46 public:
47 explicit SkiaTextRenderer(Canvas* canvas);
48 ~SkiaTextRenderer();
50 void SetDrawLooper(SkDrawLooper* draw_looper);
51 void SetFontSmoothingSettings(bool enable_smoothing, bool enable_lcd_text);
52 void SetTypeface(SkTypeface* typeface);
53 void SetTextSize(SkScalar size);
54 void SetFontFamilyWithStyle(const std::string& family, int font_style);
55 void SetForegroundColor(SkColor foreground);
56 void SetShader(SkShader* shader, const Rect& bounds);
57 // Sets underline metrics to use if the text will be drawn with an underline.
58 // If not set, default values based on the size of the text will be used. The
59 // two metrics must be set together.
60 void SetUnderlineMetrics(SkScalar thickness, SkScalar position);
61 void DrawSelection(const std::vector<Rect>& selection, SkColor color);
62 void DrawPosText(const SkPoint* pos,
63 const uint16* glyphs,
64 size_t glyph_count);
65 // Draw underline and strike-through text decorations.
66 // Based on |SkCanvas::DrawTextDecorations()| and constants from:
67 // third_party/skia/src/core/SkTextFormatParams.h
68 void DrawDecorations(int x, int y, int width, bool underline, bool strike,
69 bool diagonal_strike);
70 void DrawUnderline(int x, int y, int width);
71 void DrawStrike(int x, int y, int width) const;
72 void DrawDiagonalStrike(int x, int y, int width) const;
74 private:
75 SkCanvas* canvas_skia_;
76 bool started_drawing_;
77 SkPaint paint_;
78 SkRect bounds_;
79 SkRefPtr<SkShader> deferred_fade_shader_;
80 SkScalar underline_thickness_;
81 SkScalar underline_position_;
83 DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer);
86 // Internal helper class used by derived classes to iterate colors and styles.
87 class StyleIterator {
88 public:
89 StyleIterator(const BreakList<SkColor>& colors,
90 const std::vector<BreakList<bool> >& styles);
91 ~StyleIterator();
93 // Get the colors and styles at the current iterator position.
94 SkColor color() const { return color_->second; }
95 bool style(TextStyle s) const { return style_[s]->second; }
97 // Get the intersecting range of the current iterator set.
98 ui::Range GetRange() const;
100 // Update the iterator to point to colors and styles applicable at |position|.
101 void UpdatePosition(size_t position);
103 private:
104 BreakList<SkColor> colors_;
105 std::vector<BreakList<bool> > styles_;
107 BreakList<SkColor>::const_iterator color_;
108 std::vector<BreakList<bool>::const_iterator> style_;
110 DISALLOW_COPY_AND_ASSIGN(StyleIterator);
113 } // namespace internal
115 // RenderText represents an abstract model of styled text and its corresponding
116 // visual layout. Support is built in for a cursor, a selection, simple styling,
117 // complex scripts, and bi-directional text. Implementations provide mechanisms
118 // for rendering and translation between logical and visual data.
119 class UI_EXPORT RenderText {
120 public:
121 virtual ~RenderText();
123 // Creates a platform-specific RenderText instance.
124 static RenderText* CreateInstance();
126 const string16& text() const { return text_; }
127 void SetText(const string16& text);
129 HorizontalAlignment horizontal_alignment() const {
130 return horizontal_alignment_;
132 void SetHorizontalAlignment(HorizontalAlignment alignment);
134 const FontList& font_list() const { return font_list_; }
135 void SetFontList(const FontList& font_list);
136 void SetFont(const Font& font);
138 // Set the font size to |size| in pixels.
139 void SetFontSize(int size);
141 // Get the first font in |font_list_|.
142 const Font& GetFont() const;
144 bool cursor_enabled() const { return cursor_enabled_; }
145 void SetCursorEnabled(bool cursor_enabled);
147 bool cursor_visible() const { return cursor_visible_; }
148 void set_cursor_visible(bool visible) { cursor_visible_ = visible; }
150 bool insert_mode() const { return insert_mode_; }
151 void ToggleInsertMode();
153 SkColor cursor_color() const { return cursor_color_; }
154 void set_cursor_color(SkColor color) { cursor_color_ = color; }
156 SkColor selection_color() const { return selection_color_; }
157 void set_selection_color(SkColor color) { selection_color_ = color; }
159 SkColor selection_background_focused_color() const {
160 return selection_background_focused_color_;
162 void set_selection_background_focused_color(SkColor color) {
163 selection_background_focused_color_ = color;
166 SkColor selection_background_unfocused_color() const {
167 return selection_background_unfocused_color_;
169 void set_selection_background_unfocused_color(SkColor color) {
170 selection_background_unfocused_color_ = color;
173 bool focused() const { return focused_; }
174 void set_focused(bool focused) { focused_ = focused; }
176 bool clip_to_display_rect() const { return clip_to_display_rect_; }
177 void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; }
179 // In an obscured (password) field, all text is drawn as asterisks or bullets.
180 bool obscured() const { return obscured_; }
181 void SetObscured(bool obscured);
183 const Rect& display_rect() const { return display_rect_; }
184 void SetDisplayRect(const Rect& r);
186 void set_fade_head(bool fade_head) { fade_head_ = fade_head; }
187 bool fade_head() const { return fade_head_; }
188 void set_fade_tail(bool fade_tail) { fade_tail_ = fade_tail; }
189 bool fade_tail() const { return fade_tail_; }
191 bool background_is_transparent() const { return background_is_transparent_; }
192 void set_background_is_transparent(bool transparent) {
193 background_is_transparent_ = transparent;
196 const SelectionModel& selection_model() const { return selection_model_; }
198 const ui::Range& selection() const { return selection_model_.selection(); }
200 size_t cursor_position() const { return selection_model_.caret_pos(); }
201 void SetCursorPosition(size_t position);
203 // Moves the cursor left or right. Cursor movement is visual, meaning that
204 // left and right are relative to screen, not the directionality of the text.
205 // If |select| is false, the selection start is moved to the same position.
206 void MoveCursor(BreakType break_type,
207 VisualCursorDirection direction,
208 bool select);
210 // Set the selection_model_ to the value of |selection|.
211 // The selection range is clamped to text().length() if out of range.
212 // Returns true if the cursor position or selection range changed.
213 // If any index in |selection_model| is not a cursorable position (not on a
214 // grapheme boundary), it is a no-op and returns false.
215 bool MoveCursorTo(const SelectionModel& selection_model);
217 // Move the cursor to the position associated with the clicked point.
218 // If |select| is false, the selection start is moved to the same position.
219 // Returns true if the cursor position or selection range changed.
220 bool MoveCursorTo(const Point& point, bool select);
222 // Set the selection_model_ based on |range|.
223 // If the |range| start or end is greater than text length, it is modified
224 // to be the text length.
225 // If the |range| start or end is not a cursorable position (not on grapheme
226 // boundary), it is a NO-OP and returns false. Otherwise, returns true.
227 bool SelectRange(const ui::Range& range);
229 // Returns true if the local point is over selected text.
230 bool IsPointInSelection(const Point& point);
232 // Selects no text, keeping the current cursor position and caret affinity.
233 void ClearSelection();
235 // Select the entire text range. If |reversed| is true, the range will end at
236 // the logical beginning of the text; this generally shows the leading portion
237 // of text that overflows its display area.
238 void SelectAll(bool reversed);
240 // Selects the word at the current cursor position.
241 void SelectWord();
243 const ui::Range& GetCompositionRange() const;
244 void SetCompositionRange(const ui::Range& composition_range);
246 // Set the text color over the entire text or a logical character range.
247 // The |range| should be valid, non-reversed, and within [0, text().length()].
248 void SetColor(SkColor value);
249 void ApplyColor(SkColor value, const ui::Range& range);
251 // Set various text styles over the entire text or a logical character range.
252 // The respective |style| is applied if |value| is true, or removed if false.
253 // The |range| should be valid, non-reversed, and within [0, text().length()].
254 void SetStyle(TextStyle style, bool value);
255 void ApplyStyle(TextStyle style, bool value, const ui::Range& range);
257 // Set the text directionality mode and get the text direction yielded.
258 void SetDirectionalityMode(DirectionalityMode mode);
259 base::i18n::TextDirection GetTextDirection();
261 // Returns the visual movement direction corresponding to the logical end
262 // of the text, considering only the dominant direction returned by
263 // |GetTextDirection()|, not the direction of a particular run.
264 VisualCursorDirection GetVisualDirectionOfLogicalEnd();
266 // Returns the size in pixels of the entire string. For the height, this will
267 // return the maximum height among the different fonts in the text runs.
268 // Note that this returns the raw size of the string, which does not include
269 // the margin area of text shadows.
270 virtual Size GetStringSize() = 0;
272 // Returns the common baseline of the text. The returned value is the vertical
273 // offset from the top of |display_rect| to the text baseline, in pixels.
274 virtual int GetBaseline() = 0;
276 void Draw(Canvas* canvas);
278 // Draw the selected text without a cursor or selection highlight.
279 void DrawSelectedText(Canvas* canvas);
281 // Gets the SelectionModel from a visual point in local coordinates.
282 virtual SelectionModel FindCursorPosition(const Point& point) = 0;
284 // Get the visual bounds of a cursor at |selection|. These bounds typically
285 // represent a vertical line, but if |insert_mode| is true they contain the
286 // bounds of the associated glyph. These bounds are in local coordinates, but
287 // may be outside the visible region if the text is longer than the textfield.
288 // Subsequent text, cursor, or bounds changes may invalidate returned values.
289 Rect GetCursorBounds(const SelectionModel& selection, bool insert_mode);
291 // Compute the current cursor bounds, panning the text to show the cursor in
292 // the display rect if necessary. These bounds are in local coordinates.
293 // Subsequent text, cursor, or bounds changes may invalidate returned values.
294 const Rect& GetUpdatedCursorBounds();
296 // Given an |index| in text(), return the next or previous grapheme boundary
297 // in logical order (that is, the nearest index for which
298 // |IsCursorablePosition(index)| returns true). The return value is in the
299 // range 0 to text().length() inclusive (the input is clamped if it is out of
300 // that range). Always moves by at least one character index unless the
301 // supplied index is already at the boundary of the string.
302 size_t IndexOfAdjacentGrapheme(size_t index,
303 LogicalCursorDirection direction);
305 // Return a SelectionModel with the cursor at the current selection's start.
306 // The returned value represents a cursor/caret position without a selection.
307 SelectionModel GetSelectionModelForSelectionStart();
309 // Sets shadows to drawn with text.
310 void SetTextShadows(const ShadowValues& shadows);
312 typedef std::pair<Font, ui::Range> FontSpan;
313 // For testing purposes, returns which fonts were chosen for which parts of
314 // the text by returning a vector of Font and Range pairs, where each range
315 // specifies the character range for which the corresponding font has been
316 // chosen.
317 virtual std::vector<FontSpan> GetFontSpansForTesting() = 0;
319 protected:
320 RenderText();
322 const BreakList<SkColor>& colors() const { return colors_; }
323 const std::vector<BreakList<bool> >& styles() const { return styles_; }
325 const Vector2d& GetUpdatedDisplayOffset();
327 void set_cached_bounds_and_offset_valid(bool valid) {
328 cached_bounds_and_offset_valid_ = valid;
331 // Get the selection model that visually neighbors |position| by |break_type|.
332 // The returned value represents a cursor/caret position without a selection.
333 SelectionModel GetAdjacentSelectionModel(const SelectionModel& current,
334 BreakType break_type,
335 VisualCursorDirection direction);
337 // Get the selection model visually left/right of |selection| by one grapheme.
338 // The returned value represents a cursor/caret position without a selection.
339 virtual SelectionModel AdjacentCharSelectionModel(
340 const SelectionModel& selection,
341 VisualCursorDirection direction) = 0;
343 // Get the selection model visually left/right of |selection| by one word.
344 // The returned value represents a cursor/caret position without a selection.
345 virtual SelectionModel AdjacentWordSelectionModel(
346 const SelectionModel& selection,
347 VisualCursorDirection direction) = 0;
349 // Get the SelectionModels corresponding to visual text ends.
350 // The returned value represents a cursor/caret position without a selection.
351 SelectionModel EdgeSelectionModel(VisualCursorDirection direction);
353 // Sets the selection model, the argument is assumed to be valid.
354 virtual void SetSelectionModel(const SelectionModel& model);
356 // Get the height and horizontal bounds (relative to the left of the text, not
357 // the view) of the glyph starting at |index|. If the glyph is RTL then
358 // xspan->is_reversed(). This does not return a Rect because a Rect can't have
359 // a negative width.
360 virtual void GetGlyphBounds(size_t index, ui::Range* xspan, int* height) = 0;
362 // Get the visual bounds containing the logical substring within the |range|.
363 // If |range| is empty, the result is empty. These bounds could be visually
364 // discontinuous if the substring is split by a LTR/RTL level change.
365 // These bounds are in local coordinates, but may be outside the visible
366 // region if the text is longer than the textfield. Subsequent text, cursor,
367 // or bounds changes may invalidate returned values.
368 virtual std::vector<Rect> GetSubstringBounds(const ui::Range& range) = 0;
370 // Convert between indices into |text_| and indices into |obscured_text_|,
371 // which differ when the text is obscured. Regardless of whether or not the
372 // text is obscured, the character (code point) offsets always match.
373 virtual size_t TextIndexToLayoutIndex(size_t index) const = 0;
374 virtual size_t LayoutIndexToTextIndex(size_t index) const = 0;
376 // Return true if cursor can appear in front of the character at |position|,
377 // which means it is a grapheme boundary or the first character in the text.
378 virtual bool IsCursorablePosition(size_t position) = 0;
380 // Reset the layout to be invalid.
381 virtual void ResetLayout() = 0;
383 // Ensure the text is laid out.
384 virtual void EnsureLayout() = 0;
386 // Draw the text.
387 virtual void DrawVisualText(Canvas* canvas) = 0;
389 // Returns the text used for layout, which may be |obscured_text_|.
390 const string16& GetLayoutText() const;
392 // Apply (and undo) temporary composition underlines and selection colors.
393 void ApplyCompositionAndSelectionStyles();
394 void UndoCompositionAndSelectionStyles();
396 // Returns the text offset from the origin after applying text alignment and
397 // display offset.
398 Vector2d GetTextOffset();
400 // Convert points from the text space to the view space and back.
401 // Handles the display area, display offset, and the application LTR/RTL mode.
402 Point ToTextPoint(const Point& point);
403 Point ToViewPoint(const Point& point);
405 // Returns the width of content, which reserves room for the cursor if
406 // |cursor_enabled_| is true.
407 int GetContentWidth();
409 // Returns display offset based on current text alignment.
410 Vector2d GetAlignmentOffset();
412 // Returns the offset for drawing text. Does not account for font
413 // baseline, as needed by Skia.
414 Vector2d GetOffsetForDrawing();
416 // Applies fade effects to |renderer|.
417 void ApplyFadeEffects(internal::SkiaTextRenderer* renderer);
419 // Applies text shadows to |renderer|.
420 void ApplyTextShadows(internal::SkiaTextRenderer* renderer);
422 // A convenience function to check whether the glyph attached to the caret
423 // is within the given range.
424 static bool RangeContainsCaret(const ui::Range& range,
425 size_t caret_pos,
426 LogicalCursorDirection caret_affinity);
428 private:
429 friend class RenderTextTest;
430 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
431 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SetColorAndStyle);
432 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyColorAndStyle);
433 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText);
434 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions);
435 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels);
436 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, OriginForDrawing);
438 // Set the cursor to |position|, with the caret trailing the previous
439 // grapheme, or if there is no previous grapheme, leading the cursor position.
440 // If |select| is false, the selection start is moved to the same position.
441 // If the |position| is not a cursorable position (not on grapheme boundary),
442 // it is a NO-OP.
443 void MoveCursorTo(size_t position, bool select);
445 // Updates |obscured_text_| if the text is obscured.
446 void UpdateObscuredText();
448 // Update the cached bounds and display offset to ensure that the current
449 // cursor is within the visible display area.
450 void UpdateCachedBoundsAndOffset();
452 // Draw the selection and cursor.
453 void DrawSelection(Canvas* canvas);
454 void DrawCursor(Canvas* canvas);
456 // Logical UTF-16 string data to be drawn.
457 string16 text_;
459 // Horizontal alignment of the text with respect to |display_rect_|.
460 HorizontalAlignment horizontal_alignment_;
462 // The text directionality mode, defaults to DIRECTIONALITY_FROM_TEXT.
463 DirectionalityMode directionality_mode_;
465 // The cached text direction, potentially computed from the text or UI locale.
466 // Use GetTextDirection(), do not use this potentially invalid value directly!
467 base::i18n::TextDirection text_direction_;
469 // A list of fonts used to render |text_|.
470 FontList font_list_;
472 // Logical selection range and visual cursor position.
473 SelectionModel selection_model_;
475 // The cached cursor bounds; get these bounds with GetUpdatedCursorBounds.
476 Rect cursor_bounds_;
478 // Specifies whether the cursor is enabled. If disabled, no space is reserved
479 // for the cursor when positioning text.
480 bool cursor_enabled_;
482 // The cursor visibility and insert mode.
483 bool cursor_visible_;
484 bool insert_mode_;
486 // The color used for the cursor.
487 SkColor cursor_color_;
489 // The color used for drawing selected text.
490 SkColor selection_color_;
492 // The background color used for drawing the selection when focused.
493 SkColor selection_background_focused_color_;
495 // The background color used for drawing the selection when not focused.
496 SkColor selection_background_unfocused_color_;
498 // The focus state of the text.
499 bool focused_;
501 // Composition text range.
502 ui::Range composition_range_;
504 // Color and style breaks, used to color and stylize ranges of text.
505 // BreakList positions are stored with text indices, not layout indices.
506 // TODO(msw): Expand to support cursor, selection, background, etc. colors.
507 BreakList<SkColor> colors_;
508 std::vector<BreakList<bool> > styles_;
510 // Breaks saved without temporary composition and selection styling.
511 BreakList<SkColor> saved_colors_;
512 BreakList<bool> saved_underlines_;
513 bool composition_and_selection_styles_applied_;
515 // A flag and the text to display for obscured (password) fields.
516 // Asterisks are used instead of the actual text glyphs when true.
517 bool obscured_;
518 string16 obscured_text_;
520 // Fade text head and/or tail, if text doesn't fit into |display_rect_|.
521 bool fade_head_;
522 bool fade_tail_;
524 // Is the background transparent (either partially or fully)?
525 bool background_is_transparent_;
527 // The local display area for rendering the text.
528 Rect display_rect_;
530 // Flag to work around a Skia bug with the PDF path (http://crbug.com/133548)
531 // that results in incorrect clipping when drawing to the document margins.
532 // This field allows disabling clipping to work around the issue.
533 // TODO(asvitkine): Remove this when the underlying Skia bug is fixed.
534 bool clip_to_display_rect_;
536 // The offset for the text to be drawn, relative to the display area.
537 // Get this point with GetUpdatedDisplayOffset (or risk using a stale value).
538 Vector2d display_offset_;
540 // The cached bounds and offset are invalidated by changes to the cursor,
541 // selection, font, and other operations that adjust the visible text bounds.
542 bool cached_bounds_and_offset_valid_;
544 // Text shadows to be drawn.
545 ShadowValues text_shadows_;
547 DISALLOW_COPY_AND_ASSIGN(RenderText);
550 } // namespace gfx
552 #endif // UI_GFX_RENDER_TEXT_H_