1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_TRANSFORM_UTIL_H_
6 #define UI_GFX_TRANSFORM_UTIL_H_
8 #include "ui/base/ui_export.h"
9 #include "ui/gfx/transform.h"
15 // Returns a scale transform at |anchor| point.
16 UI_EXPORT Transform
GetScaleTransform(const Point
& anchor
, float scale
);
18 // Contains the components of a factored transform. These components may be
19 // blended and recomposed.
20 struct UI_EXPORT DecomposedTransform
{
21 // The default constructor initializes the components in such a way that
22 // if used with Compose below, will produce the identity transform.
23 DecomposedTransform();
28 double perspective
[4];
31 // Copy and assign are allowed.
34 // Interpolates the decomposed components |to| with |from| using the
35 // routines described in http://www.w3.org/TR/css3-3d-transform/.
36 // |progress| is in the range [0, 1] (0 leaves |out| unchanged, and 1
37 // assigns |from| to |out|).
38 UI_EXPORT
bool BlendDecomposedTransforms(DecomposedTransform
* out
,
39 const DecomposedTransform
& to
,
40 const DecomposedTransform
& from
,
43 // Decomposes this transform into its translation, scale, skew, perspective,
44 // and rotation components following the routines detailed in this spec:
45 // http://www.w3.org/TR/css3-3d-transforms/.
46 UI_EXPORT
bool DecomposeTransform(DecomposedTransform
* out
,
47 const Transform
& transform
);
49 // Composes a transform from the given translation, scale, skew, prespective,
50 // and rotation components following the routines detailed in this spec:
51 // http://www.w3.org/TR/css3-3d-transforms/.
52 UI_EXPORT Transform
ComposeTransform(const DecomposedTransform
& decomp
);
56 #endif // UI_GFX_TRANSFORM_UTIL_H_