Separate Simple Backend creation from initialization.
[chromium-blink-merge.git] / ui / gl / gl_egl_api_implementation.h
blobcbc92e536a142268e16d2a6ce460d038ce2c33e5
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_EGL_API_IMPLEMENTATION_H_
6 #define UI_GL_EGL_API_IMPLEMENTATION_H_
8 #include "base/compiler_specific.h"
9 #include "gl_bindings.h"
10 #include "ui/gl/gl_export.h"
12 namespace gfx {
14 class GLContext;
16 void InitializeGLBindingsEGL();
17 void InitializeGLExtensionBindingsEGL(GLContext* context);
18 void InitializeDebugGLBindingsEGL();
19 void ClearGLBindingsEGL();
21 class GL_EXPORT EGLApiBase : public EGLApi {
22 public:
23 // Include the auto-generated part of this class. We split this because
24 // it means we can easily edit the non-auto generated parts right here in
25 // this file instead of having to edit some template or the code generator.
26 #include "gl_bindings_api_autogen_egl.h"
28 protected:
29 EGLApiBase();
30 virtual ~EGLApiBase();
31 void InitializeBase(DriverEGL* driver);
33 DriverEGL* driver_;
36 class GL_EXPORT RealEGLApi : public EGLApiBase {
37 public:
38 RealEGLApi();
39 virtual ~RealEGLApi();
40 void Initialize(DriverEGL* driver);
44 // Inserts a TRACE for every EGL call.
45 class GL_EXPORT TraceEGLApi : public EGLApi {
46 public:
47 TraceEGLApi(EGLApi* egl_api) : egl_api_(egl_api) { }
48 virtual ~TraceEGLApi();
50 // Include the auto-generated part of this class. We split this because
51 // it means we can easily edit the non-auto generated parts right here in
52 // this file instead of having to edit some template or the code generator.
53 #include "gl_bindings_api_autogen_egl.h"
55 private:
56 EGLApi* egl_api_;
59 } // namespace gfx
61 #endif // UI_GL_EGL_API_IMPLEMENTATION_H_