Separate Simple Backend creation from initialization.
[chromium-blink-merge.git] / ui / gl / gl_wgl_api_implementation.h
blob6f0421f0df291b2bd333a0cb081d2f0b604181f2
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_WGL_API_IMPLEMENTATION_H_
6 #define UI_GL_WGL_API_IMPLEMENTATION_H_
8 #include "base/compiler_specific.h"
9 #include "ui/gl/gl_bindings.h"
10 #include "ui/gl/gl_export.h"
12 namespace gfx {
14 class GLContext;
16 void InitializeGLBindingsWGL();
17 void InitializeGLExtensionBindingsWGL(GLContext* context);
18 void InitializeDebugGLBindingsWGL();
19 void ClearGLBindingsWGL();
21 class GL_EXPORT WGLApiBase : public WGLApi {
22 public:
23 // Include the auto-generated part of this class. We split this because
24 // it means we can easily edit the non-auto generated parts right here in
25 // this file instead of having to edit some template or the code generator.
26 #include "gl_bindings_api_autogen_wgl.h"
28 protected:
29 WGLApiBase();
30 virtual ~WGLApiBase();
31 void InitializeBase(DriverWGL* driver);
33 DriverWGL* driver_;
36 class GL_EXPORT RealWGLApi : public WGLApiBase {
37 public:
38 RealWGLApi();
39 virtual ~RealWGLApi();
40 void Initialize(DriverWGL* driver);
43 // Inserts a TRACE for every WGL call.
44 class GL_EXPORT TraceWGLApi : public WGLApi {
45 public:
46 TraceWGLApi(WGLApi* wgl_api) : wgl_api_(wgl_api) { }
47 virtual ~TraceWGLApi();
49 // Include the auto-generated part of this class. We split this because
50 // it means we can easily edit the non-auto generated parts right here in
51 // this file instead of having to edit some template or the code generator.
52 #include "gl_bindings_api_autogen_wgl.h"
54 private:
55 WGLApi* wgl_api_;
58 } // namespace gfx
60 #endif // UI_GL_WGL_API_IMPLEMENTATION_H_