Disable flaky AnimatedContentSamplerParameterizedTest.FrameTimestampsConvergeTowardsE...
[chromium-blink-merge.git] / cc / layers / layer_impl.h
blob9f6692bc44081567ec00ce983280bbb7b208a860
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/values.h"
16 #include "cc/animation/animation_delegate.h"
17 #include "cc/animation/layer_animation_controller.h"
18 #include "cc/animation/layer_animation_value_observer.h"
19 #include "cc/animation/layer_animation_value_provider.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/base/region.h"
22 #include "cc/base/scoped_ptr_vector.h"
23 #include "cc/base/synced_property.h"
24 #include "cc/debug/frame_timing_request.h"
25 #include "cc/input/input_handler.h"
26 #include "cc/input/scrollbar.h"
27 #include "cc/layers/draw_properties.h"
28 #include "cc/layers/layer_lists.h"
29 #include "cc/layers/layer_position_constraint.h"
30 #include "cc/layers/render_surface_impl.h"
31 #include "cc/layers/scroll_blocks_on.h"
32 #include "cc/output/filter_operations.h"
33 #include "cc/quads/shared_quad_state.h"
34 #include "cc/resources/resource_provider.h"
35 #include "cc/tiles/tile_priority.h"
36 #include "skia/ext/refptr.h"
37 #include "third_party/skia/include/core/SkColor.h"
38 #include "third_party/skia/include/core/SkImageFilter.h"
39 #include "third_party/skia/include/core/SkPicture.h"
40 #include "ui/gfx/geometry/point3_f.h"
41 #include "ui/gfx/geometry/rect.h"
42 #include "ui/gfx/geometry/rect_f.h"
43 #include "ui/gfx/geometry/scroll_offset.h"
44 #include "ui/gfx/transform.h"
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
49 class TracedValue;
51 class DictionaryValue;
54 namespace cc {
56 class LayerTreeHostImpl;
57 class LayerTreeImpl;
58 class MicroBenchmarkImpl;
59 class Occlusion;
60 template <typename LayerType>
61 class OcclusionTracker;
62 class OpacityTree;
63 class PrioritizedTile;
64 class RenderPass;
65 class RenderPassId;
66 class Renderer;
67 class ScrollbarAnimationController;
68 class ScrollbarLayerImplBase;
69 class SimpleEnclosedRegion;
70 class Tile;
71 class TransformTree;
73 struct AppendQuadsData;
75 enum DrawMode {
76 DRAW_MODE_NONE,
77 DRAW_MODE_HARDWARE,
78 DRAW_MODE_SOFTWARE,
79 DRAW_MODE_RESOURCELESS_SOFTWARE
82 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
83 public LayerAnimationValueProvider,
84 public AnimationDelegate {
85 public:
86 typedef SyncedProperty<AdditionGroup<gfx::ScrollOffset>> SyncedScrollOffset;
87 typedef LayerImplList RenderSurfaceListType;
88 typedef LayerImplList LayerListType;
89 typedef RenderSurfaceImpl RenderSurfaceType;
91 enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
93 static scoped_ptr<LayerImpl> Create(
94 LayerTreeImpl* tree_impl,
95 int id,
96 scoped_refptr<SyncedScrollOffset> scroll_offset) {
97 return make_scoped_ptr(new LayerImpl(tree_impl, id, scroll_offset));
100 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
101 return make_scoped_ptr(new LayerImpl(tree_impl, id));
104 ~LayerImpl() override;
106 int id() const { return layer_id_; }
108 // LayerAnimationValueProvider implementation.
109 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
111 // LayerAnimationValueObserver implementation.
112 void OnFilterAnimated(const FilterOperations& filters) override;
113 void OnOpacityAnimated(float opacity) override;
114 void OnTransformAnimated(const gfx::Transform& transform) override;
115 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
116 void OnAnimationWaitingForDeletion() override;
117 bool IsActive() const override;
119 // AnimationDelegate implementation.
120 void NotifyAnimationStarted(base::TimeTicks monotonic_time,
121 Animation::TargetProperty target_property,
122 int group) override{};
123 void NotifyAnimationFinished(base::TimeTicks monotonic_time,
124 Animation::TargetProperty target_property,
125 int group) override;
127 // Tree structure.
128 LayerImpl* parent() { return parent_; }
129 const LayerImpl* parent() const { return parent_; }
130 const OwnedLayerImplList& children() const { return children_; }
131 OwnedLayerImplList& children() { return children_; }
132 LayerImpl* child_at(size_t index) const { return children_[index]; }
133 void AddChild(scoped_ptr<LayerImpl> child);
134 scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
135 void SetParent(LayerImpl* parent);
137 // Warning: This does not preserve tree structure invariants.
138 void ClearChildList();
140 bool HasAncestor(const LayerImpl* ancestor) const;
142 void SetScrollParent(LayerImpl* parent);
144 LayerImpl* scroll_parent() { return scroll_parent_; }
145 const LayerImpl* scroll_parent() const { return scroll_parent_; }
147 void SetScrollChildren(std::set<LayerImpl*>* children);
149 std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
150 const std::set<LayerImpl*>* scroll_children() const {
151 return scroll_children_.get();
154 void set_property_tree_sequence_number(int sequence_number) {}
156 void SetTransformTreeIndex(int index);
157 int transform_tree_index() const { return transform_tree_index_; }
159 void SetClipTreeIndex(int index);
160 int clip_tree_index() const { return clip_tree_index_; }
162 void SetOpacityTreeIndex(int index);
163 int opacity_tree_index() const { return opacity_tree_index_; }
165 void set_offset_to_transform_parent(const gfx::Vector2dF& offset) {
166 offset_to_transform_parent_ = offset;
167 SetNeedsPushProperties();
169 gfx::Vector2dF offset_to_transform_parent() const {
170 return offset_to_transform_parent_;
173 const gfx::Rect& visible_rect_from_property_trees() const {
174 return visible_rect_from_property_trees_;
176 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
177 visible_rect_from_property_trees_ = rect;
180 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
181 should_flatten_transform_from_property_tree_ = should_flatten;
182 SetNeedsPushProperties();
184 bool should_flatten_transform_from_property_tree() const {
185 return should_flatten_transform_from_property_tree_;
188 // For compatibility with Layer.
189 bool has_render_surface() const { return !!render_surface(); }
191 void SetNumDescendantsThatDrawContent(int num_descendants);
192 void SetClipParent(LayerImpl* ancestor);
194 LayerImpl* clip_parent() {
195 return clip_parent_;
197 const LayerImpl* clip_parent() const {
198 return clip_parent_;
201 void SetClipChildren(std::set<LayerImpl*>* children);
203 std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
204 const std::set<LayerImpl*>* clip_children() const {
205 return clip_children_.get();
208 void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
209 // Can only be called when the layer has a copy request.
210 void TakeCopyRequestsAndTransformToTarget(
211 ScopedPtrVector<CopyOutputRequest>* request);
212 bool HasCopyRequest() const { return !copy_requests_.empty(); }
214 void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
215 LayerImpl* mask_layer() { return mask_layer_.get(); }
216 const LayerImpl* mask_layer() const { return mask_layer_.get(); }
217 scoped_ptr<LayerImpl> TakeMaskLayer();
219 void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
220 LayerImpl* replica_layer() { return replica_layer_.get(); }
221 const LayerImpl* replica_layer() const { return replica_layer_.get(); }
222 scoped_ptr<LayerImpl> TakeReplicaLayer();
224 bool has_mask() const { return mask_layer_; }
225 bool has_replica() const { return replica_layer_; }
226 bool replica_has_mask() const {
227 return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
230 LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
232 void PopulateSharedQuadState(SharedQuadState* state) const;
233 void PopulateScaledSharedQuadState(SharedQuadState* state, float scale) const;
234 // WillDraw must be called before AppendQuads. If WillDraw returns false,
235 // AppendQuads and DidDraw will not be called. If WillDraw returns true,
236 // DidDraw is guaranteed to be called before another WillDraw or before
237 // the layer is destroyed. To enforce this, any class that overrides
238 // WillDraw/DidDraw must call the base class version only if WillDraw
239 // returns true.
240 virtual bool WillDraw(DrawMode draw_mode,
241 ResourceProvider* resource_provider);
242 virtual void AppendQuads(RenderPass* render_pass,
243 AppendQuadsData* append_quads_data) {}
244 virtual void DidDraw(ResourceProvider* resource_provider);
246 // Verify that the resource ids in the quad are valid.
247 void ValidateQuadResources(DrawQuad* quad) const {
248 #if DCHECK_IS_ON()
249 ValidateQuadResourcesInternal(quad);
250 #endif
253 virtual void GetContentsResourceId(ResourceId* resource_id,
254 gfx::Size* resource_size) const;
256 virtual bool HasDelegatedContent() const;
257 virtual bool HasContributingDelegatedRenderPasses() const;
258 virtual RenderPassId FirstContributingRenderPassId() const;
259 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
261 virtual void NotifyTileStateChanged(const Tile* tile) {}
263 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
265 // Returns true if this layer has content to draw.
266 void SetDrawsContent(bool draws_content);
267 bool DrawsContent() const { return draws_content_; }
269 int NumDescendantsThatDrawContent() const;
270 void SetHideLayerAndSubtree(bool hide);
271 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
273 void SetTransformOrigin(const gfx::Point3F& transform_origin);
274 gfx::Point3F transform_origin() const { return transform_origin_; }
276 void SetBackgroundColor(SkColor background_color);
277 SkColor background_color() const { return background_color_; }
278 // If contents_opaque(), return an opaque color else return a
279 // non-opaque color. Tries to return background_color(), if possible.
280 SkColor SafeOpaqueBackgroundColor() const;
282 void SetFilters(const FilterOperations& filters);
283 const FilterOperations& filters() const { return filters_; }
284 bool FilterIsAnimating() const;
285 bool FilterIsAnimatingOnImplOnly() const;
287 void SetBackgroundFilters(const FilterOperations& filters);
288 const FilterOperations& background_filters() const {
289 return background_filters_;
292 void SetMasksToBounds(bool masks_to_bounds);
293 bool masks_to_bounds() const { return masks_to_bounds_; }
295 void SetContentsOpaque(bool opaque);
296 bool contents_opaque() const { return contents_opaque_; }
298 void SetOpacity(float opacity);
299 float opacity() const { return opacity_; }
300 bool OpacityIsAnimating() const;
301 bool OpacityIsAnimatingOnImplOnly() const;
303 void SetBlendMode(SkXfermode::Mode);
304 SkXfermode::Mode blend_mode() const { return blend_mode_; }
305 bool uses_default_blend_mode() const {
306 return blend_mode_ == SkXfermode::kSrcOver_Mode;
309 void SetIsRootForIsolatedGroup(bool root);
310 bool is_root_for_isolated_group() const {
311 return is_root_for_isolated_group_;
314 void SetPosition(const gfx::PointF& position);
315 gfx::PointF position() const { return position_; }
317 void SetIsContainerForFixedPositionLayers(bool container) {
318 is_container_for_fixed_position_layers_ = container;
320 // This is a non-trivial function in Layer.
321 bool IsContainerForFixedPositionLayers() const {
322 return is_container_for_fixed_position_layers_;
325 gfx::Vector2dF FixedContainerSizeDelta() const;
327 void SetPositionConstraint(const LayerPositionConstraint& constraint) {
328 position_constraint_ = constraint;
330 const LayerPositionConstraint& position_constraint() const {
331 return position_constraint_;
334 void SetShouldFlattenTransform(bool flatten);
335 bool should_flatten_transform() const { return should_flatten_transform_; }
337 bool Is3dSorted() const { return sorting_context_id_ != 0; }
339 void SetUseParentBackfaceVisibility(bool use) {
340 use_parent_backface_visibility_ = use;
342 bool use_parent_backface_visibility() const {
343 return use_parent_backface_visibility_;
346 bool ShowDebugBorders() const;
348 // These invalidate the host's render surface layer list. The caller
349 // is responsible for calling set_needs_update_draw_properties on the tree
350 // so that its list can be recreated.
351 void ClearRenderSurfaceLayerList();
352 void SetHasRenderSurface(bool has_render_surface);
354 RenderSurfaceImpl* render_surface() const { return render_surface_.get(); }
356 DrawProperties<LayerImpl>& draw_properties() {
357 return draw_properties_;
359 const DrawProperties<LayerImpl>& draw_properties() const {
360 return draw_properties_;
363 // The following are shortcut accessors to get various information from
364 // draw_properties_
365 const gfx::Transform& draw_transform() const {
366 return draw_properties_.target_space_transform;
368 const gfx::Transform& screen_space_transform() const {
369 return draw_properties_.screen_space_transform;
371 float draw_opacity() const { return draw_properties_.opacity; }
372 SkXfermode::Mode draw_blend_mode() const {
373 return draw_properties_.blend_mode;
375 bool draw_opacity_is_animating() const {
376 return draw_properties_.opacity_is_animating;
378 bool draw_transform_is_animating() const {
379 return draw_properties_.target_space_transform_is_animating;
381 bool screen_space_transform_is_animating() const {
382 return draw_properties_.screen_space_transform_is_animating;
384 bool screen_space_opacity_is_animating() const {
385 return draw_properties_.screen_space_opacity_is_animating;
387 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
388 bool is_clipped() const { return draw_properties_.is_clipped; }
389 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
390 gfx::Rect drawable_content_rect() const {
391 return draw_properties_.drawable_content_rect;
393 gfx::Rect visible_content_rect() const {
394 return draw_properties_.visible_content_rect;
396 LayerImpl* render_target() {
397 DCHECK(!draw_properties_.render_target ||
398 draw_properties_.render_target->render_surface());
399 return draw_properties_.render_target;
401 const LayerImpl* render_target() const {
402 DCHECK(!draw_properties_.render_target ||
403 draw_properties_.render_target->render_surface());
404 return draw_properties_.render_target;
407 int num_unclipped_descendants() const {
408 return draw_properties_.num_unclipped_descendants;
411 // The client should be responsible for setting bounds, content bounds and
412 // contents scale to appropriate values. LayerImpl doesn't calculate any of
413 // them from the other values.
415 void SetBounds(const gfx::Size& bounds);
416 gfx::Size bounds() const;
417 // Like bounds() but doesn't snap to int. Lossy on giant pages (e.g. millions
418 // of pixels) due to use of single precision float.
419 gfx::SizeF BoundsForScrolling() const;
420 void SetBoundsDelta(const gfx::Vector2dF& bounds_delta);
421 gfx::Vector2dF bounds_delta() const { return bounds_delta_; }
423 void SetContentBounds(const gfx::Size& content_bounds);
424 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
426 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
427 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
428 void SetContentsScale(float contents_scale_x, float contents_scale_y);
430 bool IsExternalFlingActive() const;
432 void SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset);
433 void SetCurrentScrollOffsetFromDelegate(
434 const gfx::ScrollOffset& scroll_offset);
435 void PushScrollOffsetFromMainThread(const gfx::ScrollOffset& scroll_offset);
436 // This method is similar to PushScrollOffsetFromMainThread but will cause the
437 // scroll offset given to clobber any scroll changes on the active tree in the
438 // time until this value is pushed to the active tree.
439 void PushScrollOffsetFromMainThreadAndClobberActiveValue(
440 const gfx::ScrollOffset& scroll_offset);
441 gfx::ScrollOffset PullDeltaForMainThread();
442 gfx::ScrollOffset CurrentScrollOffset() const;
443 gfx::ScrollOffset BaseScrollOffset() const;
444 gfx::Vector2dF ScrollDelta() const;
445 void SetScrollDelta(const gfx::Vector2dF& delta);
447 gfx::ScrollOffset MaxScrollOffset() const;
448 gfx::ScrollOffset ClampScrollOffsetToLimits(gfx::ScrollOffset offset) const;
449 gfx::Vector2dF ClampScrollToMaxScrollOffset();
450 void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
451 LayerImpl* scrollbar_clip_layer,
452 bool on_resize) const;
453 void SetScrollCompensationAdjustment(const gfx::Vector2dF& scroll_offset) {
454 scroll_compensation_adjustment_ = scroll_offset;
456 gfx::Vector2dF ScrollCompensationAdjustment() const {
457 return scroll_compensation_adjustment_;
460 // Returns the delta of the scroll that was outside of the bounds of the
461 // initial scroll
462 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
464 void SetScrollClipLayer(int scroll_clip_layer_id);
465 LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
466 bool scrollable() const { return !!scroll_clip_layer_; }
468 void set_user_scrollable_horizontal(bool scrollable) {
469 user_scrollable_horizontal_ = scrollable;
471 bool user_scrollable_horizontal() const {
472 return user_scrollable_horizontal_;
474 void set_user_scrollable_vertical(bool scrollable) {
475 user_scrollable_vertical_ = scrollable;
477 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
479 bool user_scrollable(ScrollbarOrientation orientation) const;
481 void ApplySentScrollDeltasFromAbortedCommit();
483 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
484 should_scroll_on_main_thread_ = should_scroll_on_main_thread;
486 bool should_scroll_on_main_thread() const {
487 return should_scroll_on_main_thread_;
490 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
491 have_wheel_event_handlers_ = have_wheel_event_handlers;
493 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
495 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
496 have_scroll_event_handlers_ = have_scroll_event_handlers;
498 bool have_scroll_event_handlers() const {
499 return have_scroll_event_handlers_;
502 void SetNonFastScrollableRegion(const Region& region) {
503 non_fast_scrollable_region_ = region;
505 const Region& non_fast_scrollable_region() const {
506 return non_fast_scrollable_region_;
509 void SetTouchEventHandlerRegion(const Region& region) {
510 touch_event_handler_region_ = region;
512 const Region& touch_event_handler_region() const {
513 return touch_event_handler_region_;
516 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
517 scroll_blocks_on_ = scroll_blocks_on;
519 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
520 void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
521 draw_checkerboard_for_missing_tiles_ = checkerboard;
523 bool draw_checkerboard_for_missing_tiles() const {
524 return draw_checkerboard_for_missing_tiles_;
527 InputHandler::ScrollStatus TryScroll(
528 const gfx::PointF& screen_space_point,
529 InputHandler::ScrollInputType type,
530 ScrollBlocksOn effective_block_mode) const;
532 void SetDoubleSided(bool double_sided);
533 bool double_sided() const { return double_sided_; }
535 void SetTransform(const gfx::Transform& transform);
536 const gfx::Transform& transform() const { return transform_; }
537 bool TransformIsAnimating() const;
538 bool TransformIsAnimatingOnImplOnly() const;
539 void SetTransformAndInvertibility(const gfx::Transform& transform,
540 bool transform_is_invertible);
541 bool transform_is_invertible() const { return transform_is_invertible_; }
543 // Note this rect is in layer space (not content space).
544 void SetUpdateRect(const gfx::Rect& update_rect);
545 gfx::Rect update_rect() const { return update_rect_; }
547 void AddDamageRect(const gfx::RectF& damage_rect);
549 const gfx::RectF& damage_rect() const { return damage_rect_; }
551 virtual base::DictionaryValue* LayerTreeAsJson() const;
553 void SetStackingOrderChanged(bool stacking_order_changed);
555 bool LayerPropertyChanged() const { return layer_property_changed_; }
557 void ResetAllChangeTrackingForSubtree();
559 LayerAnimationController* layer_animation_controller() {
560 return layer_animation_controller_.get();
563 const LayerAnimationController* layer_animation_controller() const {
564 return layer_animation_controller_.get();
567 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
569 virtual void DidBecomeActive();
571 virtual void DidBeginTracing();
573 // Release resources held by this layer. Called when the output surface
574 // that rendered this layer was lost or a rendering mode switch has occured.
575 virtual void ReleaseResources();
577 // Recreate resources that are required after they were released by a
578 // ReleaseResources call.
579 virtual void RecreateResources();
581 ScrollbarAnimationController* scrollbar_animation_controller() const {
582 return scrollbar_animation_controller_.get();
585 typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
586 ScrollbarSet* scrollbars() { return scrollbars_.get(); }
587 void ClearScrollbars();
588 void AddScrollbar(ScrollbarLayerImplBase* layer);
589 void RemoveScrollbar(ScrollbarLayerImplBase* layer);
590 bool HasScrollbar(ScrollbarOrientation orientation) const;
591 void ScrollbarParametersDidChange(bool on_resize);
592 int clip_height() {
593 return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
596 gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
598 virtual skia::RefPtr<SkPicture> GetPicture();
600 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
601 virtual void PushPropertiesTo(LayerImpl* layer);
603 virtual void GetAllPrioritizedTilesForTracing(
604 std::vector<PrioritizedTile>* prioritized_tiles) const;
605 virtual void AsValueInto(base::trace_event::TracedValue* dict) const;
607 virtual size_t GPUMemoryUsageInBytes() const;
609 void SetNeedsPushProperties();
610 void AddDependentNeedsPushProperties();
611 void RemoveDependentNeedsPushProperties();
612 bool parent_should_know_need_push_properties() const {
613 return needs_push_properties() || descendant_needs_push_properties();
616 bool needs_push_properties() const { return needs_push_properties_; }
617 bool descendant_needs_push_properties() const {
618 return num_dependents_need_push_properties_ > 0;
621 virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
623 virtual void SetDebugInfo(
624 scoped_refptr<base::trace_event::ConvertableToTraceFormat> other);
626 bool IsDrawnRenderSurfaceLayerListMember() const;
628 void Set3dSortingContextId(int id);
629 int sorting_context_id() { return sorting_context_id_; }
631 void PassFrameTimingRequests(
632 std::vector<FrameTimingRequest>* frame_timing_requests);
633 const std::vector<FrameTimingRequest>& frame_timing_requests() const {
634 return frame_timing_requests_;
636 void GatherFrameTimingRequestIds(std::vector<int64_t>* request_ids);
638 SyncedScrollOffset* synced_scroll_offset() { return scroll_offset_.get(); }
640 // Get the correct invalidation region instead of conservative Rect
641 // for layers that provide it.
642 virtual Region GetInvalidationRegion();
644 virtual gfx::Rect GetEnclosingRectInTargetSpace() const;
646 protected:
647 LayerImpl(LayerTreeImpl* layer_impl,
648 int id,
649 scoped_refptr<SyncedScrollOffset> scroll_offset);
650 LayerImpl(LayerTreeImpl* layer_impl, int id);
652 // Get the color and size of the layer's debug border.
653 virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
655 void AppendDebugBorderQuad(RenderPass* render_pass,
656 const gfx::Size& content_bounds,
657 const SharedQuadState* shared_quad_state,
658 AppendQuadsData* append_quads_data) const;
659 void AppendDebugBorderQuad(RenderPass* render_pass,
660 const gfx::Size& content_bounds,
661 const SharedQuadState* shared_quad_state,
662 AppendQuadsData* append_quads_data,
663 SkColor color,
664 float width) const;
666 void NoteLayerPropertyChanged();
667 void NoteLayerPropertyChangedForSubtree();
669 // Note carefully this does not affect the current layer.
670 void NoteLayerPropertyChangedForDescendants();
672 gfx::Rect GetScaledEnclosingRectInTargetSpace(float scale) const;
674 private:
675 void ValidateQuadResourcesInternal(DrawQuad* quad) const;
677 void PushScrollOffset(const gfx::ScrollOffset* scroll_offset);
678 // If the new scroll offset is assigned from the root scroll offset delegate,
679 // LayerImpl won't inform the root scroll offset delegate about the scroll
680 // change to avoid feedback.
681 void DidUpdateScrollOffset(bool is_from_root_delegate);
682 void NoteLayerPropertyChangedForDescendantsInternal();
684 virtual const char* LayerTypeAsString() const;
686 // Properties internal to LayerImpl
687 LayerImpl* parent_;
688 OwnedLayerImplList children_;
690 LayerImpl* scroll_parent_;
692 // Storing a pointer to a set rather than a set since this will be rarely
693 // used. If this pointer turns out to be too heavy, we could have this (and
694 // the scroll parent above) be stored in a LayerImpl -> scroll_info
695 // map somewhere.
696 scoped_ptr<std::set<LayerImpl*>> scroll_children_;
698 LayerImpl* clip_parent_;
699 scoped_ptr<std::set<LayerImpl*>> clip_children_;
701 // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
702 // confirm newly assigned layer is still the previous one
703 int mask_layer_id_;
704 scoped_ptr<LayerImpl> mask_layer_;
705 int replica_layer_id_; // ditto
706 scoped_ptr<LayerImpl> replica_layer_;
707 int layer_id_;
708 LayerTreeImpl* layer_tree_impl_;
710 // Properties dynamically changeable on active tree.
711 scoped_refptr<SyncedScrollOffset> scroll_offset_;
712 gfx::Vector2dF bounds_delta_;
714 // Properties synchronized from the associated Layer.
715 gfx::Point3F transform_origin_;
716 gfx::Size bounds_;
717 LayerImpl* scroll_clip_layer_;
719 gfx::Vector2dF offset_to_transform_parent_;
721 bool scrollable_ : 1;
722 bool should_scroll_on_main_thread_ : 1;
723 bool have_wheel_event_handlers_ : 1;
724 bool have_scroll_event_handlers_ : 1;
726 static_assert(SCROLL_BLOCKS_ON_MAX < (1 << 3), "ScrollBlocksOn too big");
727 ScrollBlocksOn scroll_blocks_on_ : 3;
729 bool user_scrollable_horizontal_ : 1;
730 bool user_scrollable_vertical_ : 1;
731 bool stacking_order_changed_ : 1;
732 // Whether the "back" of this layer should draw.
733 bool double_sided_ : 1;
734 bool should_flatten_transform_ : 1;
735 bool should_flatten_transform_from_property_tree_ : 1;
737 // Tracks if drawing-related properties have changed since last redraw.
738 bool layer_property_changed_ : 1;
740 bool masks_to_bounds_ : 1;
741 bool contents_opaque_ : 1;
742 bool is_root_for_isolated_group_ : 1;
743 bool use_parent_backface_visibility_ : 1;
744 bool draw_checkerboard_for_missing_tiles_ : 1;
745 bool draws_content_ : 1;
746 bool hide_layer_and_subtree_ : 1;
748 // Cache transform_'s invertibility.
749 bool transform_is_invertible_ : 1;
751 // Set for the layer that other layers are fixed to.
752 bool is_container_for_fixed_position_layers_ : 1;
754 Region non_fast_scrollable_region_;
755 Region touch_event_handler_region_;
756 SkColor background_color_;
758 float opacity_;
759 SkXfermode::Mode blend_mode_;
760 gfx::PointF position_;
761 gfx::Transform transform_;
763 LayerPositionConstraint position_constraint_;
765 gfx::Vector2dF scroll_compensation_adjustment_;
767 int num_descendants_that_draw_content_;
769 gfx::Rect visible_rect_from_property_trees_;
770 int transform_tree_index_;
771 int opacity_tree_index_;
772 int clip_tree_index_;
774 // The global depth value of the center of the layer. This value is used
775 // to sort layers from back to front.
776 float draw_depth_;
778 FilterOperations filters_;
779 FilterOperations background_filters_;
781 protected:
782 friend class TreeSynchronizer;
784 // This flag is set when the layer needs to push properties to the active
785 // side.
786 bool needs_push_properties_;
788 // The number of direct children or dependent layers that need to be recursed
789 // to in order for them or a descendent of them to push properties to the
790 // active side.
791 int num_dependents_need_push_properties_;
793 // Layers that share a sorting context id will be sorted together in 3d
794 // space. 0 is a special value that means this layer will not be sorted and
795 // will be drawn in paint order.
796 int sorting_context_id_;
798 DrawMode current_draw_mode_;
800 private:
801 // Rect indicating what was repainted/updated during update.
802 // Note that plugin layers bypass this and leave it empty.
803 // Uses layer (not content) space.
804 gfx::Rect update_rect_;
806 // This rect is in layer space.
807 gfx::RectF damage_rect_;
809 // Manages animations for this layer.
810 scoped_refptr<LayerAnimationController> layer_animation_controller_;
812 // Manages scrollbars for this layer
813 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
815 scoped_ptr<ScrollbarSet> scrollbars_;
817 ScopedPtrVector<CopyOutputRequest> copy_requests_;
819 // Group of properties that need to be computed based on the layer tree
820 // hierarchy before layers can be drawn.
821 DrawProperties<LayerImpl> draw_properties_;
823 scoped_refptr<base::trace_event::ConvertableToTraceFormat> debug_info_;
824 scoped_ptr<RenderSurfaceImpl> render_surface_;
826 std::vector<FrameTimingRequest> frame_timing_requests_;
827 bool frame_timing_requests_dirty_;
829 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
832 } // namespace cc
834 #endif // CC_LAYERS_LAYER_IMPL_H_