1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gamepad/gamepad_platform_data_fetcher.h"
7 #include "third_party/WebKit/public/platform/WebGamepads.h"
11 GamepadDataFetcherEmpty::GamepadDataFetcherEmpty() {
14 void GamepadDataFetcherEmpty::GetGamepadData(blink::WebGamepads
* pads
,
15 bool devices_changed_hint
) {
19 } // namespace content