1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h"
9 #include <linux/joystick.h>
12 #include <sys/types.h>
15 #include "base/debug/trace_event.h"
16 #include "base/message_loop/message_loop.h"
17 #include "base/posix/eintr_wrapper.h"
18 #include "base/strings/string_number_conversions.h"
19 #include "base/strings/string_util.h"
20 #include "base/strings/stringprintf.h"
21 #include "base/strings/utf_string_conversions.h"
22 #include "content/browser/udev_linux.h"
26 const char kInputSubsystem
[] = "input";
27 const char kUsbSubsystem
[] = "usb";
28 const char kUsbDeviceType
[] = "usb_device";
29 const float kMaxLinuxAxisValue
= 32767.0;
31 void CloseFileDescriptorIfValid(int fd
) {
36 bool IsGamepad(udev_device
* dev
, int* index
, std::string
* path
) {
37 if (!udev_device_get_property_value(dev
, "ID_INPUT_JOYSTICK"))
40 const char* node_path
= udev_device_get_devnode(dev
);
44 static const char kJoystickRoot
[] = "/dev/input/js";
45 bool is_gamepad
= StartsWithASCII(node_path
, kJoystickRoot
, true);
50 const int base_len
= sizeof(kJoystickRoot
) - 1;
51 base::StringPiece
str(&node_path
[base_len
], strlen(node_path
) - base_len
);
52 if (!base::StringToInt(str
, &tmp_idx
))
55 tmp_idx
>= static_cast<int>(blink::WebGamepads::itemsLengthCap
)) {
67 using blink::WebGamepad
;
68 using blink::WebGamepads
;
70 GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
71 for (size_t i
= 0; i
< arraysize(device_fds_
); ++i
)
73 memset(mappers_
, 0, sizeof(mappers_
));
75 std::vector
<UdevLinux::UdevMonitorFilter
> filters
;
76 filters
.push_back(UdevLinux::UdevMonitorFilter(kInputSubsystem
, NULL
));
78 new UdevLinux(filters
,
79 base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice
,
80 base::Unretained(this))));
85 GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
86 for (size_t i
= 0; i
< WebGamepads::itemsLengthCap
; ++i
)
87 CloseFileDescriptorIfValid(device_fds_
[i
]);
90 void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads
* pads
, bool) {
91 TRACE_EVENT0("GAMEPAD", "GetGamepadData");
93 data_
.length
= WebGamepads::itemsLengthCap
;
95 // Update our internal state.
96 for (size_t i
= 0; i
< WebGamepads::itemsLengthCap
; ++i
) {
97 if (device_fds_
[i
] >= 0) {
102 // Copy to the current state to the output buffer, using the mapping
103 // function, if there is one available.
104 pads
->length
= data_
.length
;
105 for (size_t i
= 0; i
< WebGamepads::itemsLengthCap
; ++i
) {
107 mappers_
[i
](data_
.items
[i
], &pads
->items
[i
]);
109 pads
->items
[i
] = data_
.items
[i
];
113 // Used during enumeration, and monitor notifications.
114 void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device
* dev
) {
116 std::string node_path
;
117 if (IsGamepad(dev
, &index
, &node_path
)) {
118 int& device_fd
= device_fds_
[index
];
119 WebGamepad
& pad
= data_
.items
[index
];
120 GamepadStandardMappingFunction
& mapper
= mappers_
[index
];
122 CloseFileDescriptorIfValid(device_fd
);
124 // The device pointed to by dev contains information about the logical
125 // joystick device. In order to get the information about the physical
126 // hardware, get the parent device that is also in the "input" subsystem.
127 // This function should just walk up the tree one level.
128 dev
= udev_device_get_parent_with_subsystem_devtype(
133 // Unable to get device information, don't use this device.
135 pad
.connected
= false;
139 device_fd
= HANDLE_EINTR(open(node_path
.c_str(), O_RDONLY
| O_NONBLOCK
));
141 // Unable to open device, don't use.
142 pad
.connected
= false;
146 const char* vendor_id
= udev_device_get_sysattr_value(dev
, "id/vendor");
147 const char* product_id
= udev_device_get_sysattr_value(dev
, "id/product");
148 mapper
= GetGamepadStandardMappingFunction(vendor_id
, product_id
);
150 // Driver returns utf-8 strings here, so combine in utf-8 first and
151 // convert to WebUChar later once we've picked an id string.
152 const char* name
= udev_device_get_sysattr_value(dev
, "name");
153 std::string name_string
= base::StringPrintf("%s", name
);
155 // In many cases the information the input subsystem contains isn't
156 // as good as the information that the device bus has, walk up further
157 // to the subsystem/device type "usb"/"usb_device" and if this device
158 // has the same vendor/product id, prefer the description from that.
159 struct udev_device
*usb_dev
= udev_device_get_parent_with_subsystem_devtype(
164 const char* usb_vendor_id
=
165 udev_device_get_sysattr_value(usb_dev
, "idVendor");
166 const char* usb_product_id
=
167 udev_device_get_sysattr_value(usb_dev
, "idProduct");
169 if (strcmp(vendor_id
, usb_vendor_id
) == 0 &&
170 strcmp(product_id
, usb_product_id
) == 0) {
171 const char* manufacturer
=
172 udev_device_get_sysattr_value(usb_dev
, "manufacturer");
173 const char* product
= udev_device_get_sysattr_value(usb_dev
, "product");
175 // Replace the previous name string with one containing the better
176 // information, again driver returns utf-8 strings here so combine
177 // in utf-8 for conversion to WebUChar below.
178 name_string
= base::StringPrintf("%s %s", manufacturer
, product
);
182 // Append the vendor and product information then convert the utf-8
183 // id string to WebUChar.
184 std::string id
= name_string
+ base::StringPrintf(
185 " (%sVendor: %s Product: %s)",
186 mapper
? "STANDARD GAMEPAD " : "",
189 base::TruncateUTF8ToByteSize(id
, WebGamepad::idLengthCap
- 1, &id
);
190 base::string16 tmp16
= base::UTF8ToUTF16(id
);
191 memset(pad
.id
, 0, sizeof(pad
.id
));
192 tmp16
.copy(pad
.id
, arraysize(pad
.id
) - 1);
195 std::string mapping
= "standard";
196 base::TruncateUTF8ToByteSize(mapping
, WebGamepad::mappingLengthCap
- 1,
198 tmp16
= base::UTF8ToUTF16(mapping
);
199 memset(pad
.mapping
, 0, sizeof(pad
.mapping
));
200 tmp16
.copy(pad
.mapping
, arraysize(pad
.mapping
) - 1);
205 pad
.connected
= true;
209 void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
210 udev_enumerate
* enumerate
= udev_enumerate_new(udev_
->udev_handle());
213 int ret
= udev_enumerate_add_match_subsystem(enumerate
, kInputSubsystem
);
216 ret
= udev_enumerate_scan_devices(enumerate
);
220 udev_list_entry
* devices
= udev_enumerate_get_list_entry(enumerate
);
221 for (udev_list_entry
* dev_list_entry
= devices
;
222 dev_list_entry
!= NULL
;
223 dev_list_entry
= udev_list_entry_get_next(dev_list_entry
)) {
224 // Get the filename of the /sys entry for the device and create a
225 // udev_device object (dev) representing it
226 const char* path
= udev_list_entry_get_name(dev_list_entry
);
227 udev_device
* dev
= udev_device_new_from_syspath(udev_
->udev_handle(), path
);
231 udev_device_unref(dev
);
233 // Free the enumerator object
234 udev_enumerate_unref(enumerate
);
237 void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index
) {
238 // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/
239 if (index
>= WebGamepads::itemsLengthCap
) {
244 const int& fd
= device_fds_
[index
];
245 WebGamepad
& pad
= data_
.items
[index
];
249 while (HANDLE_EINTR(read(fd
, &event
, sizeof(struct js_event
))) > 0) {
250 size_t item
= event
.number
;
251 if (event
.type
& JS_EVENT_AXIS
) {
252 if (item
>= WebGamepad::axesLengthCap
)
254 pad
.axes
[item
] = event
.value
/ kMaxLinuxAxisValue
;
255 if (item
>= pad
.axesLength
)
256 pad
.axesLength
= item
+ 1;
257 } else if (event
.type
& JS_EVENT_BUTTON
) {
258 if (item
>= WebGamepad::buttonsLengthCap
)
260 pad
.buttons
[item
].pressed
= event
.value
;
261 pad
.buttons
[item
].value
= event
.value
? 1.0 : 0.0;
262 if (item
>= pad
.buttonsLength
)
263 pad
.buttonsLength
= item
+ 1;
265 pad
.timestamp
= event
.time
;
269 } // namespace content