Clear preference when reset in gesture config UI
[chromium-blink-merge.git] / ipc / ipc_channel_posix.h
blobaaefe158261539d751200cecada9b7fcade98306
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_
8 #include "ipc/ipc_channel.h"
10 #include <sys/socket.h> // for CMSG macros
12 #include <queue>
13 #include <string>
14 #include <vector>
16 #include "base/message_loop.h"
17 #include "base/process.h"
18 #include "ipc/file_descriptor_set_posix.h"
19 #include "ipc/ipc_channel_reader.h"
21 #if !defined(OS_MACOSX)
22 // On Linux, the seccomp sandbox makes it very expensive to call
23 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
24 // are cheap, is that we can't pass file descriptors over them.
26 // As we cannot anticipate when the sender will provide us with file
27 // descriptors, we have to make the decision about whether we call read() or
28 // recvmsg() before we actually make the call. The easiest option is to
29 // create a dedicated socketpair() for exchanging file descriptors. Any file
30 // descriptors are split out of a message, with the non-file-descriptor payload
31 // going over the normal connection, and the file descriptors being sent
32 // separately over the other channel. When read()ing from a channel, we'll
33 // notice if the message was supposed to have come with file descriptors and
34 // use recvmsg on the other socketpair to retrieve them and combine them
35 // back with the rest of the message.
37 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
38 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
39 // make sense to waste resources on having the separate dedicated socketpair.
40 // It is however useful for debugging between Linux and Mac to be able to turn
41 // this switch 'on' on the Mac as well.
43 // The HELLO message from the client to the server is always sent using
44 // sendmsg because it will contain the file descriptor that the server
45 // needs to send file descriptors in later messages.
46 #define IPC_USES_READWRITE 1
47 #endif
49 namespace IPC {
51 class Channel::ChannelImpl : public internal::ChannelReader,
52 public base::MessageLoopForIO::Watcher {
53 public:
54 // Mirror methods of Channel, see ipc_channel.h for description.
55 ChannelImpl(const IPC::ChannelHandle& channel_handle, Mode mode,
56 Listener* listener);
57 virtual ~ChannelImpl();
58 bool Connect();
59 void Close();
60 bool Send(Message* message);
61 int GetClientFileDescriptor();
62 int TakeClientFileDescriptor();
63 void CloseClientFileDescriptor();
64 bool AcceptsConnections() const;
65 bool HasAcceptedConnection() const;
66 bool GetPeerEuid(uid_t* peer_euid) const;
67 void ResetToAcceptingConnectionState();
68 base::ProcessId peer_pid() const { return peer_pid_; }
69 static bool IsNamedServerInitialized(const std::string& channel_id);
70 #if defined(OS_LINUX)
71 static void SetGlobalPid(int pid);
72 #endif // OS_LINUX
74 private:
75 bool CreatePipe(const IPC::ChannelHandle& channel_handle);
77 bool ProcessOutgoingMessages();
79 bool AcceptConnection();
80 void ClosePipeOnError();
81 int GetHelloMessageProcId();
82 void QueueHelloMessage();
84 // ChannelReader implementation.
85 virtual ReadState ReadData(char* buffer,
86 int buffer_len,
87 int* bytes_read) OVERRIDE;
88 virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
89 virtual bool DidEmptyInputBuffers() OVERRIDE;
90 virtual void HandleHelloMessage(const Message& msg) OVERRIDE;
92 #if defined(IPC_USES_READWRITE)
93 // Reads the next message from the fd_pipe_ and appends them to the
94 // input_fds_ queue. Returns false if there was a message receiving error.
95 // True means there was a message and it was processed properly, or there was
96 // no messages.
97 bool ReadFileDescriptorsFromFDPipe();
98 #endif
100 // Finds the set of file descriptors in the given message. On success,
101 // appends the descriptors to the input_fds_ member and returns true
103 // Returns false if the message was truncated. In this case, any handles that
104 // were sent will be closed.
105 bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
107 // Closes all handles in the input_fds_ list and clears the list. This is
108 // used to clean up handles in error conditions to avoid leaking the handles.
109 void ClearInputFDs();
111 // MessageLoopForIO::Watcher implementation.
112 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE;
113 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE;
115 Mode mode_;
117 base::ProcessId peer_pid_;
119 // After accepting one client connection on our server socket we want to
120 // stop listening.
121 base::MessageLoopForIO::FileDescriptorWatcher
122 server_listen_connection_watcher_;
123 base::MessageLoopForIO::FileDescriptorWatcher read_watcher_;
124 base::MessageLoopForIO::FileDescriptorWatcher write_watcher_;
126 // Indicates whether we're currently blocked waiting for a write to complete.
127 bool is_blocked_on_write_;
128 bool waiting_connect_;
130 // If sending a message blocks then we use this variable
131 // to keep track of where we are.
132 size_t message_send_bytes_written_;
134 // File descriptor we're listening on for new connections if we listen
135 // for connections.
136 int server_listen_pipe_;
138 // The pipe used for communication.
139 int pipe_;
141 // For a server, the client end of our socketpair() -- the other end of our
142 // pipe_ that is passed to the client.
143 int client_pipe_;
144 base::Lock client_pipe_lock_; // Lock that protects |client_pipe_|.
146 #if defined(IPC_USES_READWRITE)
147 // Linux/BSD use a dedicated socketpair() for passing file descriptors.
148 int fd_pipe_;
149 int remote_fd_pipe_;
150 #endif
152 // The "name" of our pipe. On Windows this is the global identifier for
153 // the pipe. On POSIX it's used as a key in a local map of file descriptors.
154 std::string pipe_name_;
156 // Messages to be sent are queued here.
157 std::queue<Message*> output_queue_;
159 // We assume a worst case: kReadBufferSize bytes of messages, where each
160 // message has no payload and a full complement of descriptors.
161 static const size_t kMaxReadFDs =
162 (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
163 FileDescriptorSet::kMaxDescriptorsPerMessage;
165 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
166 // don't seem to be constant so we have to pick a "large enough" value.
167 #if defined(OS_MACOSX)
168 static const size_t kMaxReadFDBuffer = 1024;
169 #else
170 static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs);
171 #endif
173 // Temporary buffer used to receive the file descriptors from recvmsg.
174 // Code that writes into this should immediately read them out and save
175 // them to input_fds_, since this buffer will be re-used anytime we call
176 // recvmsg.
177 char input_cmsg_buf_[kMaxReadFDBuffer];
179 // File descriptors extracted from messages coming off of the channel. The
180 // handles may span messages and come off different channels from the message
181 // data (in the case of READWRITE), and are processed in FIFO here.
182 // NOTE: The implementation assumes underlying storage here is contiguous, so
183 // don't change to something like std::deque<> without changing the
184 // implementation!
185 std::vector<int> input_fds_;
187 // True if we are responsible for unlinking the unix domain socket file.
188 bool must_unlink_;
190 #if defined(OS_LINUX)
191 // If non-zero, overrides the process ID sent in the hello message.
192 static int global_pid_;
193 #endif // OS_LINUX
195 DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelImpl);
198 } // namespace IPC
200 #endif // IPC_IPC_CHANNEL_POSIX_H_