1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_CONTROLS_THROBBER_H_
6 #define UI_VIEWS_CONTROLS_THROBBER_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/time/time.h"
11 #include "base/timer/timer.h"
12 #include "ui/views/view.h"
20 // Throbbers display an animation, usually used as a status indicator.
22 class VIEWS_EXPORT Throbber
: public View
{
24 // |frame_time_ms| is the amount of time that should elapse between frames
26 // If |paint_while_stopped| is false, this view will be invisible when not
28 Throbber(int frame_time_ms
, bool paint_while_stopped
);
29 Throbber(int frame_time_ms
, bool paint_while_stopped
, gfx::ImageSkia
* frames
);
32 // Start and stop the throbber animation
36 // Set custom throbber frames. Otherwise IDR_THROBBER is loaded.
37 void SetFrames(const gfx::ImageSkia
* frames
);
39 // Overridden from View:
40 gfx::Size
GetPreferredSize() const override
;
41 void OnPaint(gfx::Canvas
* canvas
) override
;
44 // Specifies whether the throbber is currently animating or not
45 bool IsRunning() const;
46 base::TimeTicks
start_time() const { return start_time_
; }
49 bool paint_while_stopped_
;
50 int frame_count_
; // How many frames we have.
51 base::TimeTicks start_time_
; // Time when Start was called.
52 const gfx::ImageSkia
* frames_
; // Frames images.
53 base::TimeDelta frame_time_
; // How long one frame is displayed.
54 base::RepeatingTimer
<Throbber
> timer_
; // Used to schedule Run calls.
56 DISALLOW_COPY_AND_ASSIGN(Throbber
);
59 // A SmoothedThrobber is a throbber that is representing potentially short
60 // and nonoverlapping bursts of work. SmoothedThrobber ignores small
61 // pauses in the work stops and starts, and only starts its throbber after
62 // a small amount of work time has passed.
63 class VIEWS_EXPORT SmoothedThrobber
: public Throbber
{
65 explicit SmoothedThrobber(int frame_delay_ms
);
66 SmoothedThrobber(int frame_delay_ms
, gfx::ImageSkia
* frames
);
67 ~SmoothedThrobber() override
;
69 void Start() override
;
72 void set_start_delay_ms(int value
) { start_delay_ms_
= value
; }
73 void set_stop_delay_ms(int value
) { stop_delay_ms_
= value
; }
76 // Called when the startup-delay timer fires
77 // This function starts the actual throbbing.
78 void StartDelayOver();
80 // Called when the shutdown-delay timer fires.
81 // This function stops the actual throbbing.
84 // Delay after work starts before starting throbber, in milliseconds.
87 // Delay after work stops before stopping, in milliseconds.
90 base::OneShotTimer
<SmoothedThrobber
> start_timer_
;
91 base::OneShotTimer
<SmoothedThrobber
> stop_timer_
;
93 DISALLOW_COPY_AND_ASSIGN(SmoothedThrobber
);
96 // A throbber that follows material design guidelines. This is a specialization
97 // of Throbber for now, but should probably be folded into/replace Throbber
99 class VIEWS_EXPORT MaterialThrobber
: public Throbber
{
102 ~MaterialThrobber() override
;
104 // Stop spinning and, if checked is true, display a checkmark.
105 void SetChecked(bool checked
);
107 void set_preferred_diameter(int diameter
) { preferred_diameter_
= diameter
; }
109 // View implementation.
110 gfx::Size
GetPreferredSize() const override
;
111 int GetHeightForWidth(int w
) const override
;
112 void OnPaint(gfx::Canvas
* canvas
) override
;
115 // The preferred width and height for this view. Zero indicates the size is
116 // set by the parent class (i.e. matches the size of the pre-material
118 int preferred_diameter_
;
120 // Whether or not we should display a checkmark.
123 // The checkmark image. Will be null until it's used (if ever).
124 const gfx::ImageSkia
* checkmark_
;
126 DISALLOW_COPY_AND_ASSIGN(MaterialThrobber
);
131 #endif // UI_VIEWS_CONTROLS_THROBBER_H_