Migrate away from the PrefMetricsService-based device ID in PrefHashCalculator.
[chromium-blink-merge.git] / media / filters / audio_clock.cc
blobe315fa31e2d7084218136c5266461fa23ec92f90
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/audio_clock.h"
7 #include "base/logging.h"
8 #include "media/base/buffers.h"
10 namespace media {
12 AudioClock::AudioClock(int sample_rate)
13 : sample_rate_(sample_rate), last_endpoint_timestamp_(kNoTimestamp()) {
16 AudioClock::~AudioClock() {
19 void AudioClock::WroteAudio(int frames,
20 int delay_frames,
21 float playback_rate,
22 base::TimeDelta timestamp) {
23 CHECK_GT(playback_rate, 0);
24 CHECK(timestamp != kNoTimestamp());
25 DCHECK_GE(frames, 0);
26 DCHECK_GE(delay_frames, 0);
28 if (last_endpoint_timestamp_ == kNoTimestamp())
29 PushBufferedAudio(delay_frames, 0, kNoTimestamp());
31 TrimBufferedAudioToMatchDelay(delay_frames);
32 PushBufferedAudio(frames, playback_rate, timestamp);
34 last_endpoint_timestamp_ = timestamp;
37 void AudioClock::WroteSilence(int frames, int delay_frames) {
38 DCHECK_GE(frames, 0);
39 DCHECK_GE(delay_frames, 0);
41 if (last_endpoint_timestamp_ == kNoTimestamp())
42 PushBufferedAudio(delay_frames, 0, kNoTimestamp());
44 TrimBufferedAudioToMatchDelay(delay_frames);
45 PushBufferedAudio(frames, 0, kNoTimestamp());
48 base::TimeDelta AudioClock::CurrentMediaTimestamp(
49 base::TimeDelta time_since_writing) const {
50 int frames_to_skip =
51 static_cast<int>(time_since_writing.InSecondsF() * sample_rate_);
52 int silence_frames = 0;
53 for (size_t i = 0; i < buffered_audio_.size(); ++i) {
54 int frames = buffered_audio_[i].frames;
55 if (frames_to_skip > 0) {
56 if (frames <= frames_to_skip) {
57 frames_to_skip -= frames;
58 continue;
60 frames -= frames_to_skip;
61 frames_to_skip = 0;
64 // Account for silence ahead of the buffer closest to being played.
65 if (buffered_audio_[i].playback_rate == 0) {
66 silence_frames += frames;
67 continue;
70 // Multiply by playback rate as frames represent time-scaled audio.
71 return buffered_audio_[i].endpoint_timestamp -
72 base::TimeDelta::FromMicroseconds(
73 ((frames * buffered_audio_[i].playback_rate) + silence_frames) /
74 sample_rate_ * base::Time::kMicrosecondsPerSecond);
77 // Either:
78 // 1) AudioClock is uninitialziated and we'll return kNoTimestamp()
79 // 2) All previously buffered audio has been replaced by silence,
80 // meaning media time is now at the last endpoint
81 return last_endpoint_timestamp_;
84 void AudioClock::TrimBufferedAudioToMatchDelay(int delay_frames) {
85 if (buffered_audio_.empty())
86 return;
88 size_t i = buffered_audio_.size() - 1;
89 while (true) {
90 if (buffered_audio_[i].frames <= delay_frames) {
91 // Reached the end before accounting for all of |delay_frames|. This
92 // means we haven't written enough audio data yet to account for hardware
93 // delay. In this case, do nothing.
94 if (i == 0)
95 return;
97 // Keep accounting for |delay_frames|.
98 delay_frames -= buffered_audio_[i].frames;
99 --i;
100 continue;
103 // All of |delay_frames| has been accounted for: adjust amount of frames
104 // left in current buffer. All preceeding elements with index < |i| should
105 // be considered played out and hence discarded.
106 buffered_audio_[i].frames = delay_frames;
107 break;
110 // At this point |i| points at what will be the new head of |buffered_audio_|
111 // however if it contains no audio it should be removed as well.
112 if (buffered_audio_[i].frames == 0)
113 ++i;
115 buffered_audio_.erase(buffered_audio_.begin(), buffered_audio_.begin() + i);
118 void AudioClock::PushBufferedAudio(int frames,
119 float playback_rate,
120 base::TimeDelta endpoint_timestamp) {
121 if (playback_rate == 0)
122 DCHECK(endpoint_timestamp == kNoTimestamp());
124 if (frames == 0)
125 return;
127 // Avoid creating extra elements where possible.
128 if (!buffered_audio_.empty() &&
129 buffered_audio_.back().playback_rate == playback_rate) {
130 buffered_audio_.back().frames += frames;
131 buffered_audio_.back().endpoint_timestamp = endpoint_timestamp;
132 return;
135 buffered_audio_.push_back(
136 BufferedAudio(frames, playback_rate, endpoint_timestamp));
139 AudioClock::BufferedAudio::BufferedAudio(int frames,
140 float playback_rate,
141 base::TimeDelta endpoint_timestamp)
142 : frames(frames),
143 playback_rate(playback_rate),
144 endpoint_timestamp(endpoint_timestamp) {
147 } // namespace media