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[chromium-blink-merge.git] / media / filters / ffmpeg_audio_decoder.cc
blobb45b9401b56d79dee342fd90113002acc6cbaaf1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/ffmpeg_audio_decoder.h"
7 #include "base/callback_helpers.h"
8 #include "base/single_thread_task_runner.h"
9 #include "media/base/audio_buffer.h"
10 #include "media/base/audio_bus.h"
11 #include "media/base/audio_decoder_config.h"
12 #include "media/base/audio_discard_helper.h"
13 #include "media/base/bind_to_current_loop.h"
14 #include "media/base/decoder_buffer.h"
15 #include "media/base/limits.h"
16 #include "media/base/sample_format.h"
17 #include "media/ffmpeg/ffmpeg_common.h"
18 #include "media/filters/ffmpeg_glue.h"
20 namespace media {
22 // Returns true if the decode result was end of stream.
23 static inline bool IsEndOfStream(int result,
24 int decoded_size,
25 const scoped_refptr<DecoderBuffer>& input) {
26 // Three conditions to meet to declare end of stream for this decoder:
27 // 1. FFmpeg didn't read anything.
28 // 2. FFmpeg didn't output anything.
29 // 3. An end of stream buffer is received.
30 return result == 0 && decoded_size == 0 && input->end_of_stream();
33 // Return the number of channels from the data in |frame|.
34 static inline int DetermineChannels(AVFrame* frame) {
35 #if defined(CHROMIUM_NO_AVFRAME_CHANNELS)
36 // When use_system_ffmpeg==1, libav's AVFrame doesn't have channels field.
37 return av_get_channel_layout_nb_channels(frame->channel_layout);
38 #else
39 return frame->channels;
40 #endif
43 // Called by FFmpeg's allocation routine to free a buffer. |opaque| is the
44 // AudioBuffer allocated, so unref it.
45 static void ReleaseAudioBufferImpl(void* opaque, uint8* data) {
46 scoped_refptr<AudioBuffer> buffer;
47 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque));
50 // Called by FFmpeg's allocation routine to allocate a buffer. Uses
51 // AVCodecContext.opaque to get the object reference in order to call
52 // GetAudioBuffer() to do the actual allocation.
53 static int GetAudioBuffer(struct AVCodecContext* s, AVFrame* frame, int flags) {
54 DCHECK(s->codec->capabilities & CODEC_CAP_DR1);
55 DCHECK_EQ(s->codec_type, AVMEDIA_TYPE_AUDIO);
57 // Since this routine is called by FFmpeg when a buffer is required for audio
58 // data, use the values supplied by FFmpeg (ignoring the current settings).
59 // FFmpegDecode() gets to determine if the buffer is useable or not.
60 AVSampleFormat format = static_cast<AVSampleFormat>(frame->format);
61 SampleFormat sample_format = AVSampleFormatToSampleFormat(format);
62 int channels = DetermineChannels(frame);
63 if (channels <= 0 || channels >= limits::kMaxChannels) {
64 DLOG(ERROR) << "Requested number of channels (" << channels
65 << ") exceeds limit.";
66 return AVERROR(EINVAL);
69 int bytes_per_channel = SampleFormatToBytesPerChannel(sample_format);
70 if (frame->nb_samples <= 0)
71 return AVERROR(EINVAL);
73 if (s->channels != channels) {
74 DLOG(ERROR) << "AVCodecContext and AVFrame disagree on channel count.";
75 return AVERROR(EINVAL);
78 // Determine how big the buffer should be and allocate it. FFmpeg may adjust
79 // how big each channel data is in order to meet the alignment policy, so
80 // we need to take this into consideration.
81 int buffer_size_in_bytes =
82 av_samples_get_buffer_size(&frame->linesize[0],
83 channels,
84 frame->nb_samples,
85 format,
86 AudioBuffer::kChannelAlignment);
87 // Check for errors from av_samples_get_buffer_size().
88 if (buffer_size_in_bytes < 0)
89 return buffer_size_in_bytes;
90 int frames_required = buffer_size_in_bytes / bytes_per_channel / channels;
91 DCHECK_GE(frames_required, frame->nb_samples);
92 scoped_refptr<AudioBuffer> buffer = AudioBuffer::CreateBuffer(
93 sample_format,
94 ChannelLayoutToChromeChannelLayout(s->channel_layout, s->channels),
95 channels,
96 s->sample_rate,
97 frames_required);
99 // Initialize the data[] and extended_data[] fields to point into the memory
100 // allocated for AudioBuffer. |number_of_planes| will be 1 for interleaved
101 // audio and equal to |channels| for planar audio.
102 int number_of_planes = buffer->channel_data().size();
103 if (number_of_planes <= AV_NUM_DATA_POINTERS) {
104 DCHECK_EQ(frame->extended_data, frame->data);
105 for (int i = 0; i < number_of_planes; ++i)
106 frame->data[i] = buffer->channel_data()[i];
107 } else {
108 // There are more channels than can fit into data[], so allocate
109 // extended_data[] and fill appropriately.
110 frame->extended_data = static_cast<uint8**>(
111 av_malloc(number_of_planes * sizeof(*frame->extended_data)));
112 int i = 0;
113 for (; i < AV_NUM_DATA_POINTERS; ++i)
114 frame->extended_data[i] = frame->data[i] = buffer->channel_data()[i];
115 for (; i < number_of_planes; ++i)
116 frame->extended_data[i] = buffer->channel_data()[i];
119 // Now create an AVBufferRef for the data just allocated. It will own the
120 // reference to the AudioBuffer object.
121 void* opaque = NULL;
122 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque));
123 frame->buf[0] = av_buffer_create(
124 frame->data[0], buffer_size_in_bytes, ReleaseAudioBufferImpl, opaque, 0);
125 return 0;
128 FFmpegAudioDecoder::FFmpegAudioDecoder(
129 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
130 const LogCB& log_cb)
131 : task_runner_(task_runner),
132 state_(kUninitialized),
133 av_sample_format_(0),
134 log_cb_(log_cb) {
137 FFmpegAudioDecoder::~FFmpegAudioDecoder() {
138 DCHECK(task_runner_->BelongsToCurrentThread());
140 if (state_ != kUninitialized) {
141 ReleaseFFmpegResources();
142 ResetTimestampState();
146 void FFmpegAudioDecoder::Initialize(const AudioDecoderConfig& config,
147 const PipelineStatusCB& status_cb,
148 const OutputCB& output_cb) {
149 DCHECK(task_runner_->BelongsToCurrentThread());
150 DCHECK(!config.is_encrypted());
152 FFmpegGlue::InitializeFFmpeg();
154 config_ = config;
155 PipelineStatusCB initialize_cb = BindToCurrentLoop(status_cb);
157 if (!config.IsValidConfig() || !ConfigureDecoder()) {
158 initialize_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
159 return;
162 // Success!
163 output_cb_ = BindToCurrentLoop(output_cb);
164 state_ = kNormal;
165 initialize_cb.Run(PIPELINE_OK);
168 void FFmpegAudioDecoder::Decode(const scoped_refptr<DecoderBuffer>& buffer,
169 const DecodeCB& decode_cb) {
170 DCHECK(task_runner_->BelongsToCurrentThread());
171 DCHECK(!decode_cb.is_null());
172 CHECK_NE(state_, kUninitialized);
173 DecodeCB decode_cb_bound = BindToCurrentLoop(decode_cb);
175 if (state_ == kError) {
176 decode_cb_bound.Run(kDecodeError);
177 return;
180 // Do nothing if decoding has finished.
181 if (state_ == kDecodeFinished) {
182 decode_cb_bound.Run(kOk);
183 return;
186 DecodeBuffer(buffer, decode_cb_bound);
189 void FFmpegAudioDecoder::Reset(const base::Closure& closure) {
190 DCHECK(task_runner_->BelongsToCurrentThread());
192 avcodec_flush_buffers(codec_context_.get());
193 state_ = kNormal;
194 ResetTimestampState();
195 task_runner_->PostTask(FROM_HERE, closure);
198 void FFmpegAudioDecoder::DecodeBuffer(
199 const scoped_refptr<DecoderBuffer>& buffer,
200 const DecodeCB& decode_cb) {
201 DCHECK(task_runner_->BelongsToCurrentThread());
202 DCHECK_NE(state_, kUninitialized);
203 DCHECK_NE(state_, kDecodeFinished);
204 DCHECK_NE(state_, kError);
205 DCHECK(buffer);
207 // Make sure we are notified if http://crbug.com/49709 returns. Issue also
208 // occurs with some damaged files.
209 if (!buffer->end_of_stream() && buffer->timestamp() == kNoTimestamp()) {
210 DVLOG(1) << "Received a buffer without timestamps!";
211 decode_cb.Run(kDecodeError);
212 return;
215 bool has_produced_frame;
216 do {
217 has_produced_frame = false;
218 if (!FFmpegDecode(buffer, &has_produced_frame)) {
219 state_ = kError;
220 decode_cb.Run(kDecodeError);
221 return;
223 // Repeat to flush the decoder after receiving EOS buffer.
224 } while (buffer->end_of_stream() && has_produced_frame);
226 if (buffer->end_of_stream())
227 state_ = kDecodeFinished;
229 decode_cb.Run(kOk);
232 bool FFmpegAudioDecoder::FFmpegDecode(
233 const scoped_refptr<DecoderBuffer>& buffer,
234 bool* has_produced_frame) {
235 DCHECK(!*has_produced_frame);
237 AVPacket packet;
238 av_init_packet(&packet);
239 if (buffer->end_of_stream()) {
240 packet.data = NULL;
241 packet.size = 0;
242 } else {
243 packet.data = const_cast<uint8*>(buffer->data());
244 packet.size = buffer->data_size();
247 // Each audio packet may contain several frames, so we must call the decoder
248 // until we've exhausted the packet. Regardless of the packet size we always
249 // want to hand it to the decoder at least once, otherwise we would end up
250 // skipping end of stream packets since they have a size of zero.
251 do {
252 int frame_decoded = 0;
253 const int result = avcodec_decode_audio4(
254 codec_context_.get(), av_frame_.get(), &frame_decoded, &packet);
256 if (result < 0) {
257 DCHECK(!buffer->end_of_stream())
258 << "End of stream buffer produced an error! "
259 << "This is quite possibly a bug in the audio decoder not handling "
260 << "end of stream AVPackets correctly.";
262 MEDIA_LOG(log_cb_)
263 << "Dropping audio frame which failed decode with timestamp: "
264 << buffer->timestamp().InMicroseconds() << " us, duration: "
265 << buffer->duration().InMicroseconds() << " us, packet size: "
266 << buffer->data_size() << " bytes";
268 break;
271 // Update packet size and data pointer in case we need to call the decoder
272 // with the remaining bytes from this packet.
273 packet.size -= result;
274 packet.data += result;
276 scoped_refptr<AudioBuffer> output;
277 const int channels = DetermineChannels(av_frame_.get());
278 if (frame_decoded) {
279 if (av_frame_->sample_rate != config_.samples_per_second() ||
280 channels != ChannelLayoutToChannelCount(config_.channel_layout()) ||
281 av_frame_->format != av_sample_format_) {
282 DLOG(ERROR) << "Unsupported midstream configuration change!"
283 << " Sample Rate: " << av_frame_->sample_rate << " vs "
284 << config_.samples_per_second()
285 << ", Channels: " << channels << " vs "
286 << ChannelLayoutToChannelCount(config_.channel_layout())
287 << ", Sample Format: " << av_frame_->format << " vs "
288 << av_sample_format_;
290 if (config_.codec() == kCodecAAC &&
291 av_frame_->sample_rate == 2 * config_.samples_per_second()) {
292 MEDIA_LOG(log_cb_) << "Implicit HE-AAC signalling is being used."
293 << " Please use mp4a.40.5 instead of mp4a.40.2 in"
294 << " the mimetype.";
296 // This is an unrecoverable error, so bail out.
297 av_frame_unref(av_frame_.get());
298 return false;
301 // Get the AudioBuffer that the data was decoded into. Adjust the number
302 // of frames, in case fewer than requested were actually decoded.
303 output = reinterpret_cast<AudioBuffer*>(
304 av_buffer_get_opaque(av_frame_->buf[0]));
306 DCHECK_EQ(ChannelLayoutToChannelCount(config_.channel_layout()),
307 output->channel_count());
308 const int unread_frames = output->frame_count() - av_frame_->nb_samples;
309 DCHECK_GE(unread_frames, 0);
310 if (unread_frames > 0)
311 output->TrimEnd(unread_frames);
312 av_frame_unref(av_frame_.get());
315 // WARNING: |av_frame_| no longer has valid data at this point.
316 const int decoded_frames = frame_decoded ? output->frame_count() : 0;
317 if (IsEndOfStream(result, decoded_frames, buffer)) {
318 DCHECK_EQ(packet.size, 0);
319 } else if (discard_helper_->ProcessBuffers(buffer, output)) {
320 *has_produced_frame = true;
321 output_cb_.Run(output);
323 } while (packet.size > 0);
325 return true;
328 void FFmpegAudioDecoder::ReleaseFFmpegResources() {
329 codec_context_.reset();
330 av_frame_.reset();
333 bool FFmpegAudioDecoder::ConfigureDecoder() {
334 if (!config_.IsValidConfig()) {
335 DLOG(ERROR) << "Invalid audio stream -"
336 << " codec: " << config_.codec()
337 << " channel layout: " << config_.channel_layout()
338 << " bits per channel: " << config_.bits_per_channel()
339 << " samples per second: " << config_.samples_per_second();
340 return false;
343 if (config_.is_encrypted()) {
344 DLOG(ERROR) << "Encrypted audio stream not supported";
345 return false;
348 // Release existing decoder resources if necessary.
349 ReleaseFFmpegResources();
351 // Initialize AVCodecContext structure.
352 codec_context_.reset(avcodec_alloc_context3(NULL));
353 AudioDecoderConfigToAVCodecContext(config_, codec_context_.get());
355 codec_context_->opaque = this;
356 codec_context_->get_buffer2 = GetAudioBuffer;
357 codec_context_->refcounted_frames = 1;
359 AVCodec* codec = avcodec_find_decoder(codec_context_->codec_id);
360 if (!codec || avcodec_open2(codec_context_.get(), codec, NULL) < 0) {
361 DLOG(ERROR) << "Could not initialize audio decoder: "
362 << codec_context_->codec_id;
363 ReleaseFFmpegResources();
364 state_ = kUninitialized;
365 return false;
368 // Success!
369 av_frame_.reset(av_frame_alloc());
370 discard_helper_.reset(new AudioDiscardHelper(config_.samples_per_second(),
371 config_.codec_delay()));
372 av_sample_format_ = codec_context_->sample_fmt;
374 if (codec_context_->channels !=
375 ChannelLayoutToChannelCount(config_.channel_layout())) {
376 DLOG(ERROR) << "Audio configuration specified "
377 << ChannelLayoutToChannelCount(config_.channel_layout())
378 << " channels, but FFmpeg thinks the file contains "
379 << codec_context_->channels << " channels";
380 ReleaseFFmpegResources();
381 state_ = kUninitialized;
382 return false;
385 ResetTimestampState();
386 return true;
389 void FFmpegAudioDecoder::ResetTimestampState() {
390 discard_helper_->Reset(config_.codec_delay());
393 } // namespace media