Migrate away from the PrefMetricsService-based device ID in PrefHashCalculator.
[chromium-blink-merge.git] / ui / views / view_unittest.cc
blobb1cac7eef7be8f3c13a1c38a7168a373277634b8
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <map>
7 #include "base/memory/scoped_ptr.h"
8 #include "base/rand_util.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/stringprintf.h"
11 #include "base/strings/utf_string_conversions.h"
12 #include "grit/ui_strings.h"
13 #include "ui/base/accelerators/accelerator.h"
14 #include "ui/base/clipboard/clipboard.h"
15 #include "ui/base/l10n/l10n_util.h"
16 #include "ui/compositor/compositor.h"
17 #include "ui/compositor/layer.h"
18 #include "ui/compositor/layer_animator.h"
19 #include "ui/compositor/test/draw_waiter_for_test.h"
20 #include "ui/events/event.h"
21 #include "ui/events/gestures/gesture_recognizer.h"
22 #include "ui/events/keycodes/keyboard_codes.h"
23 #include "ui/gfx/canvas.h"
24 #include "ui/gfx/path.h"
25 #include "ui/gfx/transform.h"
26 #include "ui/views/background.h"
27 #include "ui/views/controls/native/native_view_host.h"
28 #include "ui/views/controls/scroll_view.h"
29 #include "ui/views/controls/textfield/textfield.h"
30 #include "ui/views/focus/view_storage.h"
31 #include "ui/views/test/views_test_base.h"
32 #include "ui/views/view.h"
33 #include "ui/views/views_delegate.h"
34 #include "ui/views/widget/native_widget.h"
35 #include "ui/views/widget/root_view.h"
36 #include "ui/views/window/dialog_client_view.h"
37 #include "ui/views/window/dialog_delegate.h"
39 using base::ASCIIToUTF16;
41 namespace {
43 // Returns true if |ancestor| is an ancestor of |layer|.
44 bool LayerIsAncestor(const ui::Layer* ancestor, const ui::Layer* layer) {
45 while (layer && layer != ancestor)
46 layer = layer->parent();
47 return layer == ancestor;
50 // Convenience functions for walking a View tree.
51 const views::View* FirstView(const views::View* view) {
52 const views::View* v = view;
53 while (v->has_children())
54 v = v->child_at(0);
55 return v;
58 const views::View* NextView(const views::View* view) {
59 const views::View* v = view;
60 const views::View* parent = v->parent();
61 if (!parent)
62 return NULL;
63 int next = parent->GetIndexOf(v) + 1;
64 if (next != parent->child_count())
65 return FirstView(parent->child_at(next));
66 return parent;
69 // Convenience functions for walking a Layer tree.
70 const ui::Layer* FirstLayer(const ui::Layer* layer) {
71 const ui::Layer* l = layer;
72 while (l->children().size() > 0)
73 l = l->children()[0];
74 return l;
77 const ui::Layer* NextLayer(const ui::Layer* layer) {
78 const ui::Layer* parent = layer->parent();
79 if (!parent)
80 return NULL;
81 const std::vector<ui::Layer*> children = parent->children();
82 size_t index;
83 for (index = 0; index < children.size(); index++) {
84 if (children[index] == layer)
85 break;
87 size_t next = index + 1;
88 if (next < children.size())
89 return FirstLayer(children[next]);
90 return parent;
93 // Given the root nodes of a View tree and a Layer tree, makes sure the two
94 // trees are in sync.
95 bool ViewAndLayerTreeAreConsistent(const views::View* view,
96 const ui::Layer* layer) {
97 const views::View* v = FirstView(view);
98 const ui::Layer* l = FirstLayer(layer);
99 while (v && l) {
100 // Find the view with a layer.
101 while (v && !v->layer())
102 v = NextView(v);
103 EXPECT_TRUE(v);
104 if (!v)
105 return false;
107 // Check if the View tree and the Layer tree are in sync.
108 EXPECT_EQ(l, v->layer());
109 if (v->layer() != l)
110 return false;
112 // Check if the visibility states of the View and the Layer are in sync.
113 EXPECT_EQ(l->IsDrawn(), v->IsDrawn());
114 if (v->IsDrawn() != l->IsDrawn()) {
115 for (const views::View* vv = v; vv; vv = vv->parent())
116 LOG(ERROR) << "V: " << vv << " " << vv->visible() << " "
117 << vv->IsDrawn() << " " << vv->layer();
118 for (const ui::Layer* ll = l; ll; ll = ll->parent())
119 LOG(ERROR) << "L: " << ll << " " << ll->IsDrawn();
120 return false;
123 // Check if the size of the View and the Layer are in sync.
124 EXPECT_EQ(l->bounds(), v->bounds());
125 if (v->bounds() != l->bounds())
126 return false;
128 if (v == view || l == layer)
129 return v == view && l == layer;
131 v = NextView(v);
132 l = NextLayer(l);
135 return false;
138 // Constructs a View tree with the specified depth.
139 void ConstructTree(views::View* view, int depth) {
140 if (depth == 0)
141 return;
142 int count = base::RandInt(1, 5);
143 for (int i = 0; i < count; i++) {
144 views::View* v = new views::View;
145 view->AddChildView(v);
146 if (base::RandDouble() > 0.5)
147 v->SetPaintToLayer(true);
148 if (base::RandDouble() < 0.2)
149 v->SetVisible(false);
151 ConstructTree(v, depth - 1);
155 void ScrambleTree(views::View* view) {
156 int count = view->child_count();
157 if (count == 0)
158 return;
159 for (int i = 0; i < count; i++) {
160 ScrambleTree(view->child_at(i));
163 if (count > 1) {
164 int a = base::RandInt(0, count - 1);
165 int b = base::RandInt(0, count - 1);
167 views::View* view_a = view->child_at(a);
168 views::View* view_b = view->child_at(b);
169 view->ReorderChildView(view_a, b);
170 view->ReorderChildView(view_b, a);
173 if (!view->layer() && base::RandDouble() < 0.1)
174 view->SetPaintToLayer(true);
176 if (base::RandDouble() < 0.1)
177 view->SetVisible(!view->visible());
180 // Convenience to make constructing a GestureEvent simpler.
181 class GestureEventForTest : public ui::GestureEvent {
182 public:
183 GestureEventForTest(ui::EventType type, int x, int y, int flags)
184 : GestureEvent(x, y, flags, base::TimeDelta(),
185 ui::GestureEventDetails(type, 0.0f, 0.0f)) {
188 private:
189 DISALLOW_COPY_AND_ASSIGN(GestureEventForTest);
192 } // namespace
194 namespace views {
196 typedef ViewsTestBase ViewTest;
198 // A derived class for testing purpose.
199 class TestView : public View {
200 public:
201 TestView()
202 : View(),
203 delete_on_pressed_(false),
204 native_theme_(NULL),
205 can_process_events_within_subtree_(true) {}
206 virtual ~TestView() {}
208 // Reset all test state
209 void Reset() {
210 did_change_bounds_ = false;
211 last_mouse_event_type_ = 0;
212 location_.SetPoint(0, 0);
213 received_mouse_enter_ = false;
214 received_mouse_exit_ = false;
215 last_gesture_event_type_ = 0;
216 last_gesture_event_was_handled_ = false;
217 last_clip_.setEmpty();
218 accelerator_count_map_.clear();
219 can_process_events_within_subtree_ = true;
222 // Exposed as public for testing.
223 void DoFocus() {
224 views::View::Focus();
227 void DoBlur() {
228 views::View::Blur();
231 bool focusable() const { return View::focusable(); }
233 void set_can_process_events_within_subtree(bool can_process) {
234 can_process_events_within_subtree_ = can_process;
237 virtual bool CanProcessEventsWithinSubtree() const OVERRIDE {
238 return can_process_events_within_subtree_;
241 virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE;
242 virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
243 virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
244 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
245 virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
246 virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
248 // Ignores GestureEvent by default.
249 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
251 virtual void Paint(gfx::Canvas* canvas, const CullSet& cull_set) OVERRIDE;
252 virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE;
253 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
255 virtual void OnNativeThemeChanged(const ui::NativeTheme* native_theme)
256 OVERRIDE;
258 // OnBoundsChanged.
259 bool did_change_bounds_;
260 gfx::Rect new_bounds_;
262 // MouseEvent.
263 int last_mouse_event_type_;
264 gfx::Point location_;
265 bool received_mouse_enter_;
266 bool received_mouse_exit_;
267 bool delete_on_pressed_;
269 // Painting.
270 std::vector<gfx::Rect> scheduled_paint_rects_;
272 // GestureEvent
273 int last_gesture_event_type_;
274 bool last_gesture_event_was_handled_;
276 // Painting.
277 SkRect last_clip_;
279 // Accelerators.
280 std::map<ui::Accelerator, int> accelerator_count_map_;
282 // Native theme.
283 const ui::NativeTheme* native_theme_;
285 // Value to return from CanProcessEventsWithinSubtree().
286 bool can_process_events_within_subtree_;
289 // A view subclass that consumes all Gesture events for testing purposes.
290 class TestViewConsumeGesture : public TestView {
291 public:
292 TestViewConsumeGesture() : TestView() {}
293 virtual ~TestViewConsumeGesture() {}
295 protected:
296 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
297 last_gesture_event_type_ = event->type();
298 location_.SetPoint(event->x(), event->y());
299 event->StopPropagation();
302 private:
303 DISALLOW_COPY_AND_ASSIGN(TestViewConsumeGesture);
306 // A view subclass that ignores all Gesture events.
307 class TestViewIgnoreGesture: public TestView {
308 public:
309 TestViewIgnoreGesture() : TestView() {}
310 virtual ~TestViewIgnoreGesture() {}
312 private:
313 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
316 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreGesture);
319 // A view subclass that ignores all scroll-gesture events, but consume all other
320 // gesture events.
321 class TestViewIgnoreScrollGestures : public TestViewConsumeGesture {
322 public:
323 TestViewIgnoreScrollGestures() {}
324 virtual ~TestViewIgnoreScrollGestures() {}
326 private:
327 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
328 if (event->IsScrollGestureEvent())
329 return;
330 TestViewConsumeGesture::OnGestureEvent(event);
333 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreScrollGestures);
336 ////////////////////////////////////////////////////////////////////////////////
337 // OnBoundsChanged
338 ////////////////////////////////////////////////////////////////////////////////
340 void TestView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
341 did_change_bounds_ = true;
342 new_bounds_ = bounds();
345 TEST_F(ViewTest, OnBoundsChanged) {
346 TestView v;
348 gfx::Rect prev_rect(0, 0, 200, 200);
349 gfx::Rect new_rect(100, 100, 250, 250);
351 v.SetBoundsRect(prev_rect);
352 v.Reset();
353 v.SetBoundsRect(new_rect);
355 EXPECT_TRUE(v.did_change_bounds_);
356 EXPECT_EQ(v.new_bounds_, new_rect);
357 EXPECT_EQ(v.bounds(), new_rect);
360 ////////////////////////////////////////////////////////////////////////////////
361 // MouseEvent
362 ////////////////////////////////////////////////////////////////////////////////
364 bool TestView::OnMousePressed(const ui::MouseEvent& event) {
365 last_mouse_event_type_ = event.type();
366 location_.SetPoint(event.x(), event.y());
367 if (delete_on_pressed_)
368 delete this;
369 return true;
372 bool TestView::OnMouseDragged(const ui::MouseEvent& event) {
373 last_mouse_event_type_ = event.type();
374 location_.SetPoint(event.x(), event.y());
375 return true;
378 void TestView::OnMouseReleased(const ui::MouseEvent& event) {
379 last_mouse_event_type_ = event.type();
380 location_.SetPoint(event.x(), event.y());
383 void TestView::OnMouseEntered(const ui::MouseEvent& event) {
384 received_mouse_enter_ = true;
387 void TestView::OnMouseExited(const ui::MouseEvent& event) {
388 received_mouse_exit_ = true;
391 TEST_F(ViewTest, MouseEvent) {
392 TestView* v1 = new TestView();
393 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
395 TestView* v2 = new TestView();
396 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
398 scoped_ptr<Widget> widget(new Widget);
399 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
400 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
401 params.bounds = gfx::Rect(50, 50, 650, 650);
402 widget->Init(params);
403 internal::RootView* root =
404 static_cast<internal::RootView*>(widget->GetRootView());
406 root->AddChildView(v1);
407 v1->AddChildView(v2);
409 v1->Reset();
410 v2->Reset();
412 gfx::Point p1(110, 120);
413 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
414 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
415 root->OnMousePressed(pressed);
416 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_PRESSED);
417 EXPECT_EQ(v2->location_.x(), 10);
418 EXPECT_EQ(v2->location_.y(), 20);
419 // Make sure v1 did not receive the event
420 EXPECT_EQ(v1->last_mouse_event_type_, 0);
422 // Drag event out of bounds. Should still go to v2
423 v1->Reset();
424 v2->Reset();
425 gfx::Point p2(50, 40);
426 ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, p2, p2,
427 ui::EF_LEFT_MOUSE_BUTTON, 0);
428 root->OnMouseDragged(dragged);
429 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_DRAGGED);
430 EXPECT_EQ(v2->location_.x(), -50);
431 EXPECT_EQ(v2->location_.y(), -60);
432 // Make sure v1 did not receive the event
433 EXPECT_EQ(v1->last_mouse_event_type_, 0);
435 // Releasted event out of bounds. Should still go to v2
436 v1->Reset();
437 v2->Reset();
438 ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
440 root->OnMouseDragged(released);
441 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_RELEASED);
442 EXPECT_EQ(v2->location_.x(), -100);
443 EXPECT_EQ(v2->location_.y(), -100);
444 // Make sure v1 did not receive the event
445 EXPECT_EQ(v1->last_mouse_event_type_, 0);
447 widget->CloseNow();
450 // Confirm that a view can be deleted as part of processing a mouse press.
451 TEST_F(ViewTest, DeleteOnPressed) {
452 TestView* v1 = new TestView();
453 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
455 TestView* v2 = new TestView();
456 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
458 v1->Reset();
459 v2->Reset();
461 scoped_ptr<Widget> widget(new Widget);
462 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
463 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
464 params.bounds = gfx::Rect(50, 50, 650, 650);
465 widget->Init(params);
466 View* root = widget->GetRootView();
468 root->AddChildView(v1);
469 v1->AddChildView(v2);
471 v2->delete_on_pressed_ = true;
472 gfx::Point point(110, 120);
473 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, point, point,
474 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
475 root->OnMousePressed(pressed);
476 EXPECT_EQ(0, v1->child_count());
478 widget->CloseNow();
481 ////////////////////////////////////////////////////////////////////////////////
482 // GestureEvent
483 ////////////////////////////////////////////////////////////////////////////////
485 void TestView::OnGestureEvent(ui::GestureEvent* event) {
488 TEST_F(ViewTest, ScrollGestureEvent) {
489 // Views hierarchy for non delivery of GestureEvent.
490 TestView* v1 = new TestViewConsumeGesture();
491 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
493 TestView* v2 = new TestViewIgnoreScrollGestures();
494 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
496 TestView* v3 = new TestViewIgnoreGesture();
497 v3->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
499 scoped_ptr<Widget> widget(new Widget());
500 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
501 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
502 params.bounds = gfx::Rect(50, 50, 650, 650);
503 widget->Init(params);
504 internal::RootView* root =
505 static_cast<internal::RootView*>(widget->GetRootView());
506 ui::EventDispatchDetails details;
508 root->AddChildView(v1);
509 v1->AddChildView(v2);
510 v2->AddChildView(v3);
512 // |v3| completely obscures |v2|, but all the gesture events on |v3| should
513 // reach |v2| because |v3| doesn't process any gesture events. However, since
514 // |v2| does process gesture events, gesture events on |v3| or |v2| should not
515 // reach |v1|.
517 v1->Reset();
518 v2->Reset();
519 v3->Reset();
521 // Gesture on |v3|
522 GestureEventForTest g1(ui::ET_GESTURE_TAP, 110, 110, 0);
523 details = root->OnEventFromSource(&g1);
524 EXPECT_FALSE(details.dispatcher_destroyed);
525 EXPECT_FALSE(details.target_destroyed);
527 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
528 EXPECT_EQ(gfx::Point(10, 10), v2->location_);
529 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
531 v2->Reset();
533 // Send scroll gestures on |v3|. The gesture should reach |v2|, however,
534 // since it does not process scroll-gesture events, these events should reach
535 // |v1|.
536 GestureEventForTest gscroll_begin(ui::ET_GESTURE_SCROLL_BEGIN, 115, 115, 0);
537 details = root->OnEventFromSource(&gscroll_begin);
538 EXPECT_FALSE(details.dispatcher_destroyed);
539 EXPECT_FALSE(details.target_destroyed);
541 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
542 EXPECT_EQ(ui::ET_GESTURE_SCROLL_BEGIN, v1->last_gesture_event_type_);
543 v1->Reset();
545 // Send a second tap on |v1|. The event should reach |v2| since it is the
546 // default gesture handler, and not |v1| (even though it is the view under the
547 // point, and is the scroll event handler).
548 GestureEventForTest second_tap(ui::ET_GESTURE_TAP, 70, 70, 0);
549 details = root->OnEventFromSource(&second_tap);
550 EXPECT_FALSE(details.dispatcher_destroyed);
551 EXPECT_FALSE(details.target_destroyed);
553 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
554 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
555 v2->Reset();
557 GestureEventForTest gscroll_end(ui::ET_GESTURE_SCROLL_END, 50, 50, 0);
558 details = root->OnEventFromSource(&gscroll_end);
559 EXPECT_FALSE(details.dispatcher_destroyed);
560 EXPECT_FALSE(details.target_destroyed);
562 EXPECT_EQ(ui::ET_GESTURE_SCROLL_END, v1->last_gesture_event_type_);
563 v1->Reset();
565 // Simulate an up so that RootView is no longer targetting |v3|.
566 GestureEventForTest g1_up(ui::ET_GESTURE_END, 110, 110, 0);
567 details = root->OnEventFromSource(&g1_up);
568 EXPECT_FALSE(details.dispatcher_destroyed);
569 EXPECT_FALSE(details.target_destroyed);
571 EXPECT_EQ(ui::ET_GESTURE_END, v2->last_gesture_event_type_);
573 v1->Reset();
574 v2->Reset();
575 v3->Reset();
577 // Gesture on |v1|
578 GestureEventForTest g2(ui::ET_GESTURE_TAP, 80, 80, 0);
579 details = root->OnEventFromSource(&g2);
580 EXPECT_FALSE(details.dispatcher_destroyed);
581 EXPECT_FALSE(details.target_destroyed);
583 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
584 EXPECT_EQ(gfx::Point(80, 80), v1->location_);
585 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
587 // Send event |g1| again. Even though the coordinates target |v3| it should go
588 // to |v1| as that is the view the touch was initially down on.
589 v1->last_gesture_event_type_ = ui::ET_UNKNOWN;
590 v3->last_gesture_event_type_ = ui::ET_UNKNOWN;
591 details = root->OnEventFromSource(&g1);
592 EXPECT_FALSE(details.dispatcher_destroyed);
593 EXPECT_FALSE(details.target_destroyed);
595 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
596 EXPECT_EQ(ui::ET_UNKNOWN, v3->last_gesture_event_type_);
597 EXPECT_EQ("110,110", v1->location_.ToString());
599 widget->CloseNow();
602 ////////////////////////////////////////////////////////////////////////////////
603 // Painting
604 ////////////////////////////////////////////////////////////////////////////////
606 void TestView::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
607 canvas->sk_canvas()->getClipBounds(&last_clip_);
610 void TestView::SchedulePaintInRect(const gfx::Rect& rect) {
611 scheduled_paint_rects_.push_back(rect);
612 View::SchedulePaintInRect(rect);
615 void CheckRect(const SkRect& check_rect, const SkRect& target_rect) {
616 EXPECT_EQ(target_rect.fLeft, check_rect.fLeft);
617 EXPECT_EQ(target_rect.fRight, check_rect.fRight);
618 EXPECT_EQ(target_rect.fTop, check_rect.fTop);
619 EXPECT_EQ(target_rect.fBottom, check_rect.fBottom);
622 TEST_F(ViewTest, RemoveNotification) {
623 ViewStorage* vs = ViewStorage::GetInstance();
624 Widget* widget = new Widget;
625 widget->Init(CreateParams(Widget::InitParams::TYPE_POPUP));
626 View* root_view = widget->GetRootView();
628 View* v1 = new View;
629 int s1 = vs->CreateStorageID();
630 vs->StoreView(s1, v1);
631 root_view->AddChildView(v1);
632 View* v11 = new View;
633 int s11 = vs->CreateStorageID();
634 vs->StoreView(s11, v11);
635 v1->AddChildView(v11);
636 View* v111 = new View;
637 int s111 = vs->CreateStorageID();
638 vs->StoreView(s111, v111);
639 v11->AddChildView(v111);
640 View* v112 = new View;
641 int s112 = vs->CreateStorageID();
642 vs->StoreView(s112, v112);
643 v11->AddChildView(v112);
644 View* v113 = new View;
645 int s113 = vs->CreateStorageID();
646 vs->StoreView(s113, v113);
647 v11->AddChildView(v113);
648 View* v1131 = new View;
649 int s1131 = vs->CreateStorageID();
650 vs->StoreView(s1131, v1131);
651 v113->AddChildView(v1131);
652 View* v12 = new View;
653 int s12 = vs->CreateStorageID();
654 vs->StoreView(s12, v12);
655 v1->AddChildView(v12);
657 View* v2 = new View;
658 int s2 = vs->CreateStorageID();
659 vs->StoreView(s2, v2);
660 root_view->AddChildView(v2);
661 View* v21 = new View;
662 int s21 = vs->CreateStorageID();
663 vs->StoreView(s21, v21);
664 v2->AddChildView(v21);
665 View* v211 = new View;
666 int s211 = vs->CreateStorageID();
667 vs->StoreView(s211, v211);
668 v21->AddChildView(v211);
670 size_t stored_views = vs->view_count();
672 // Try removing a leaf view.
673 v21->RemoveChildView(v211);
674 EXPECT_EQ(stored_views - 1, vs->view_count());
675 EXPECT_EQ(NULL, vs->RetrieveView(s211));
676 delete v211; // We won't use this one anymore.
678 // Now try removing a view with a hierarchy of depth 1.
679 v11->RemoveChildView(v113);
680 EXPECT_EQ(stored_views - 3, vs->view_count());
681 EXPECT_EQ(NULL, vs->RetrieveView(s113));
682 EXPECT_EQ(NULL, vs->RetrieveView(s1131));
683 delete v113; // We won't use this one anymore.
685 // Now remove even more.
686 root_view->RemoveChildView(v1);
687 EXPECT_EQ(NULL, vs->RetrieveView(s1));
688 EXPECT_EQ(NULL, vs->RetrieveView(s11));
689 EXPECT_EQ(NULL, vs->RetrieveView(s12));
690 EXPECT_EQ(NULL, vs->RetrieveView(s111));
691 EXPECT_EQ(NULL, vs->RetrieveView(s112));
693 // Put v1 back for more tests.
694 root_view->AddChildView(v1);
695 vs->StoreView(s1, v1);
697 // Synchronously closing the window deletes the view hierarchy, which should
698 // remove all its views from ViewStorage.
699 widget->CloseNow();
700 EXPECT_EQ(stored_views - 10, vs->view_count());
701 EXPECT_EQ(NULL, vs->RetrieveView(s1));
702 EXPECT_EQ(NULL, vs->RetrieveView(s12));
703 EXPECT_EQ(NULL, vs->RetrieveView(s11));
704 EXPECT_EQ(NULL, vs->RetrieveView(s12));
705 EXPECT_EQ(NULL, vs->RetrieveView(s21));
706 EXPECT_EQ(NULL, vs->RetrieveView(s111));
707 EXPECT_EQ(NULL, vs->RetrieveView(s112));
710 namespace {
712 void RotateCounterclockwise(gfx::Transform* transform) {
713 transform->matrix().set3x3(0, -1, 0,
714 1, 0, 0,
715 0, 0, 1);
718 void RotateClockwise(gfx::Transform* transform) {
719 transform->matrix().set3x3( 0, 1, 0,
720 -1, 0, 0,
721 0, 0, 1);
724 } // namespace
726 // Tests the correctness of the rect-based targeting algorithm implemented in
727 // View::GetEventHandlerForRect(). See http://goo.gl/3Jp2BD for a description
728 // of rect-based targeting.
729 TEST_F(ViewTest, GetEventHandlerForRect) {
730 Widget* widget = new Widget;
731 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
732 widget->Init(params);
733 View* root_view = widget->GetRootView();
734 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
736 // Have this hierarchy of views (the coordinates here are all in
737 // the root view's coordinate space):
738 // v1 (0, 0, 100, 100)
739 // v2 (150, 0, 250, 100)
740 // v3 (0, 200, 150, 100)
741 // v31 (10, 210, 80, 80)
742 // v32 (110, 210, 30, 80)
743 // v4 (300, 200, 100, 100)
744 // v41 (310, 210, 80, 80)
745 // v411 (370, 275, 10, 5)
746 // v5 (450, 197, 30, 36)
747 // v51 (450, 200, 30, 30)
749 // The coordinates used for SetBounds are in parent coordinates.
751 TestView* v1 = new TestView;
752 v1->SetBounds(0, 0, 100, 100);
753 root_view->AddChildView(v1);
755 TestView* v2 = new TestView;
756 v2->SetBounds(150, 0, 250, 100);
757 root_view->AddChildView(v2);
759 TestView* v3 = new TestView;
760 v3->SetBounds(0, 200, 150, 100);
761 root_view->AddChildView(v3);
763 TestView* v4 = new TestView;
764 v4->SetBounds(300, 200, 100, 100);
765 root_view->AddChildView(v4);
767 TestView* v31 = new TestView;
768 v31->SetBounds(10, 10, 80, 80);
769 v3->AddChildView(v31);
771 TestView* v32 = new TestView;
772 v32->SetBounds(110, 10, 30, 80);
773 v3->AddChildView(v32);
775 TestView* v41 = new TestView;
776 v41->SetBounds(10, 10, 80, 80);
777 v4->AddChildView(v41);
779 TestView* v411 = new TestView;
780 v411->SetBounds(60, 65, 10, 5);
781 v41->AddChildView(v411);
783 TestView* v5 = new TestView;
784 v5->SetBounds(450, 197, 30, 36);
785 root_view->AddChildView(v5);
787 TestView* v51 = new TestView;
788 v51->SetBounds(0, 3, 30, 30);
789 v5->AddChildView(v51);
791 // |touch_rect| does not intersect any descendant view of |root_view|.
792 gfx::Rect touch_rect(105, 105, 30, 45);
793 View* result_view = root_view->GetEventHandlerForRect(touch_rect);
794 EXPECT_EQ(root_view, result_view);
795 result_view = NULL;
797 // Covers |v1| by at least 60%.
798 touch_rect.SetRect(15, 15, 100, 100);
799 result_view = root_view->GetEventHandlerForRect(touch_rect);
800 EXPECT_EQ(v1, result_view);
801 result_view = NULL;
803 // Intersects |v1| but does not cover it by at least 60%. The center
804 // of |touch_rect| is within |v1|.
805 touch_rect.SetRect(50, 50, 5, 10);
806 result_view = root_view->GetEventHandlerForRect(touch_rect);
807 EXPECT_EQ(v1, result_view);
808 result_view = NULL;
810 // Intersects |v1| but does not cover it by at least 60%. The center
811 // of |touch_rect| is not within |v1|.
812 touch_rect.SetRect(95, 96, 21, 22);
813 result_view = root_view->GetEventHandlerForRect(touch_rect);
814 EXPECT_EQ(root_view, result_view);
815 result_view = NULL;
817 // Intersects |v1| and |v2|, but only covers |v2| by at least 60%.
818 touch_rect.SetRect(95, 10, 300, 120);
819 result_view = root_view->GetEventHandlerForRect(touch_rect);
820 EXPECT_EQ(v2, result_view);
821 result_view = NULL;
823 // Covers both |v1| and |v2| by at least 60%, but the center point
824 // of |touch_rect| is closer to the center point of |v2|.
825 touch_rect.SetRect(20, 20, 400, 100);
826 result_view = root_view->GetEventHandlerForRect(touch_rect);
827 EXPECT_EQ(v2, result_view);
828 result_view = NULL;
830 // Covers both |v1| and |v2| by at least 60%, but the center point
831 // of |touch_rect| is closer to the center point of |v1|.
832 touch_rect.SetRect(-700, -15, 1050, 110);
833 result_view = root_view->GetEventHandlerForRect(touch_rect);
834 EXPECT_EQ(v1, result_view);
835 result_view = NULL;
837 // A mouse click within |v1| will target |v1|.
838 touch_rect.SetRect(15, 15, 1, 1);
839 result_view = root_view->GetEventHandlerForRect(touch_rect);
840 EXPECT_EQ(v1, result_view);
841 result_view = NULL;
843 // Intersects |v3| and |v31| by at least 60% and the center point
844 // of |touch_rect| is closer to the center point of |v31|.
845 touch_rect.SetRect(0, 200, 110, 100);
846 result_view = root_view->GetEventHandlerForRect(touch_rect);
847 EXPECT_EQ(v31, result_view);
848 result_view = NULL;
850 // Intersects |v3| and |v31|, but neither by at least 60%. The
851 // center point of |touch_rect| lies within |v31|.
852 touch_rect.SetRect(80, 280, 15, 15);
853 result_view = root_view->GetEventHandlerForRect(touch_rect);
854 EXPECT_EQ(v31, result_view);
855 result_view = NULL;
857 // Covers |v3|, |v31|, and |v32| all by at least 60%, and the
858 // center point of |touch_rect| is closest to the center point
859 // of |v32|.
860 touch_rect.SetRect(0, 200, 200, 100);
861 result_view = root_view->GetEventHandlerForRect(touch_rect);
862 EXPECT_EQ(v32, result_view);
863 result_view = NULL;
865 // Intersects all of |v3|, |v31|, and |v32|, but only covers
866 // |v31| and |v32| by at least 60%. The center point of
867 // |touch_rect| is closest to the center point of |v32|.
868 touch_rect.SetRect(30, 225, 180, 115);
869 result_view = root_view->GetEventHandlerForRect(touch_rect);
870 EXPECT_EQ(v32, result_view);
871 result_view = NULL;
873 // A mouse click at the corner of |v3| will target |v3|.
874 touch_rect.SetRect(0, 200, 1, 1);
875 result_view = root_view->GetEventHandlerForRect(touch_rect);
876 EXPECT_EQ(v3, result_view);
877 result_view = NULL;
879 // A mouse click within |v32| will target |v32|.
880 touch_rect.SetRect(112, 211, 1, 1);
881 result_view = root_view->GetEventHandlerForRect(touch_rect);
882 EXPECT_EQ(v32, result_view);
883 result_view = NULL;
885 // Covers all of |v4|, |v41|, and |v411| by at least 60%.
886 // The center point of |touch_rect| is equally close to
887 // the center points of |v4| and |v41|.
888 touch_rect.SetRect(310, 210, 80, 80);
889 result_view = root_view->GetEventHandlerForRect(touch_rect);
890 EXPECT_EQ(v41, result_view);
891 result_view = NULL;
893 // Intersects all of |v4|, |v41|, and |v411| but only covers
894 // |v411| by at least 60%.
895 touch_rect.SetRect(370, 275, 7, 5);
896 result_view = root_view->GetEventHandlerForRect(touch_rect);
897 EXPECT_EQ(v411, result_view);
898 result_view = NULL;
900 // Intersects |v4| and |v41| but covers neither by at least 60%.
901 // The center point of |touch_rect| is equally close to the center
902 // points of |v4| and |v41|.
903 touch_rect.SetRect(345, 245, 7, 7);
904 result_view = root_view->GetEventHandlerForRect(touch_rect);
905 EXPECT_EQ(v41, result_view);
906 result_view = NULL;
908 // Intersects all of |v4|, |v41|, and |v411| and covers none of
909 // them by at least 60%. The center point of |touch_rect| lies
910 // within |v411|.
911 touch_rect.SetRect(368, 272, 4, 6);
912 result_view = root_view->GetEventHandlerForRect(touch_rect);
913 EXPECT_EQ(v411, result_view);
914 result_view = NULL;
916 // Intersects all of |v4|, |v41|, and |v411| and covers none of
917 // them by at least 60%. The center point of |touch_rect| lies
918 // within |v41|.
919 touch_rect.SetRect(365, 270, 7, 7);
920 result_view = root_view->GetEventHandlerForRect(touch_rect);
921 EXPECT_EQ(v41, result_view);
922 result_view = NULL;
924 // Intersects all of |v4|, |v41|, and |v411| and covers none of
925 // them by at least 60%. The center point of |touch_rect| lies
926 // within |v4|.
927 touch_rect.SetRect(205, 275, 200, 2);
928 result_view = root_view->GetEventHandlerForRect(touch_rect);
929 EXPECT_EQ(v4, result_view);
930 result_view = NULL;
932 // Intersects all of |v4|, |v41|, and |v411| but only covers
933 // |v41| by at least 60%.
934 touch_rect.SetRect(310, 210, 61, 66);
935 result_view = root_view->GetEventHandlerForRect(touch_rect);
936 EXPECT_EQ(v41, result_view);
937 result_view = NULL;
939 // A mouse click within |v411| will target |v411|.
940 touch_rect.SetRect(372, 275, 1, 1);
941 result_view = root_view->GetEventHandlerForRect(touch_rect);
942 EXPECT_EQ(v411, result_view);
943 result_view = NULL;
945 // A mouse click within |v41| will target |v41|.
946 touch_rect.SetRect(350, 215, 1, 1);
947 result_view = root_view->GetEventHandlerForRect(touch_rect);
948 EXPECT_EQ(v41, result_view);
949 result_view = NULL;
951 // Covers |v3|, |v4|, and all of their descendants by at
952 // least 60%. The center point of |touch_rect| is closest
953 // to the center point of |v32|.
954 touch_rect.SetRect(0, 200, 400, 100);
955 result_view = root_view->GetEventHandlerForRect(touch_rect);
956 EXPECT_EQ(v32, result_view);
957 result_view = NULL;
959 // Intersects all of |v2|, |v3|, |v32|, |v4|, |v41|, and |v411|.
960 // Covers |v2|, |v32|, |v4|, |v41|, and |v411| by at least 60%.
961 // The center point of |touch_rect| is closest to the center
962 // point of |root_view|.
963 touch_rect.SetRect(110, 15, 375, 450);
964 result_view = root_view->GetEventHandlerForRect(touch_rect);
965 EXPECT_EQ(root_view, result_view);
966 result_view = NULL;
968 // Covers all views (except |v5| and |v51|) by at least 60%. The
969 // center point of |touch_rect| is equally close to the center
970 // points of |v2| and |v32|. One is not a descendant of the other,
971 // so in this case the view selected is arbitrary (i.e.,
972 // it depends only on the ordering of nodes in the views
973 // hierarchy).
974 touch_rect.SetRect(0, 0, 400, 300);
975 result_view = root_view->GetEventHandlerForRect(touch_rect);
976 EXPECT_EQ(v32, result_view);
977 result_view = NULL;
979 // Covers |v5| and |v51| by at least 60%, and the center point of
980 // the touch is located within both views. Since both views share
981 // the same center point, the child view should be selected.
982 touch_rect.SetRect(440, 190, 40, 40);
983 result_view = root_view->GetEventHandlerForRect(touch_rect);
984 EXPECT_EQ(v51, result_view);
985 result_view = NULL;
987 // Covers |v5| and |v51| by at least 60%, but the center point of
988 // the touch is not located within either view. Since both views
989 // share the same center point, the child view should be selected.
990 touch_rect.SetRect(455, 187, 60, 60);
991 result_view = root_view->GetEventHandlerForRect(touch_rect);
992 EXPECT_EQ(v51, result_view);
993 result_view = NULL;
995 // Covers neither |v5| nor |v51| by at least 60%, but the center
996 // of the touch is located within |v51|.
997 touch_rect.SetRect(450, 197, 10, 10);
998 result_view = root_view->GetEventHandlerForRect(touch_rect);
999 EXPECT_EQ(v51, result_view);
1000 result_view = NULL;
1002 // Covers neither |v5| nor |v51| by at least 60% but intersects both.
1003 // The center point is located outside of both views.
1004 touch_rect.SetRect(433, 180, 24, 24);
1005 result_view = root_view->GetEventHandlerForRect(touch_rect);
1006 EXPECT_EQ(root_view, result_view);
1007 result_view = NULL;
1009 // Only intersects |v5| but does not cover it by at least 60%. The
1010 // center point of the touch region is located within |v5|.
1011 touch_rect.SetRect(449, 196, 3, 3);
1012 result_view = root_view->GetEventHandlerForRect(touch_rect);
1013 EXPECT_EQ(v5, result_view);
1014 result_view = NULL;
1016 // A mouse click within |v5| (but not |v51|) should target |v5|.
1017 touch_rect.SetRect(462, 199, 1, 1);
1018 result_view = root_view->GetEventHandlerForRect(touch_rect);
1019 EXPECT_EQ(v5, result_view);
1020 result_view = NULL;
1022 // A mouse click |v5| and |v51| should target the child view.
1023 touch_rect.SetRect(452, 226, 1, 1);
1024 result_view = root_view->GetEventHandlerForRect(touch_rect);
1025 EXPECT_EQ(v51, result_view);
1026 result_view = NULL;
1028 // A mouse click on the center of |v5| and |v51| should target
1029 // the child view.
1030 touch_rect.SetRect(465, 215, 1, 1);
1031 result_view = root_view->GetEventHandlerForRect(touch_rect);
1032 EXPECT_EQ(v51, result_view);
1033 result_view = NULL;
1035 widget->CloseNow();
1038 // Tests that GetEventHandlerForRect() and GetTooltipHandlerForPoint() behave
1039 // as expected when different views in the view hierarchy return false
1040 // when CanProcessEventsWithinSubtree() is called.
1041 TEST_F(ViewTest, CanProcessEventsWithinSubtree) {
1042 Widget* widget = new Widget;
1043 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1044 widget->Init(params);
1045 View* root_view = widget->GetRootView();
1046 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
1048 // Have this hierarchy of views (the coords here are in the coordinate
1049 // space of the root view):
1050 // v (0, 0, 100, 100)
1051 // - v_child (0, 0, 20, 30)
1052 // - v_grandchild (5, 5, 5, 15)
1054 TestView* v = new TestView;
1055 v->SetBounds(0, 0, 100, 100);
1056 root_view->AddChildView(v);
1057 v->set_notify_enter_exit_on_child(true);
1059 TestView* v_child = new TestView;
1060 v_child->SetBounds(0, 0, 20, 30);
1061 v->AddChildView(v_child);
1063 TestView* v_grandchild = new TestView;
1064 v_grandchild->SetBounds(5, 5, 5, 15);
1065 v_child->AddChildView(v_grandchild);
1067 v->Reset();
1068 v_child->Reset();
1069 v_grandchild->Reset();
1071 // Define rects and points within the views in the hierarchy.
1072 gfx::Rect rect_in_v_grandchild(7, 7, 3, 3);
1073 gfx::Point point_in_v_grandchild(rect_in_v_grandchild.origin());
1074 gfx::Rect rect_in_v_child(12, 3, 5, 5);
1075 gfx::Point point_in_v_child(rect_in_v_child.origin());
1076 gfx::Rect rect_in_v(50, 50, 25, 30);
1077 gfx::Point point_in_v(rect_in_v.origin());
1079 // When all three views return true when CanProcessEventsWithinSubtree()
1080 // is called, targeting should behave as expected.
1082 View* result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
1083 EXPECT_EQ(v_grandchild, result_view);
1084 result_view = NULL;
1085 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
1086 EXPECT_EQ(v_grandchild, result_view);
1087 result_view = NULL;
1089 result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
1090 EXPECT_EQ(v_child, result_view);
1091 result_view = NULL;
1092 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
1093 EXPECT_EQ(v_child, result_view);
1094 result_view = NULL;
1096 result_view = root_view->GetEventHandlerForRect(rect_in_v);
1097 EXPECT_EQ(v, result_view);
1098 result_view = NULL;
1099 result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
1100 EXPECT_EQ(v, result_view);
1101 result_view = NULL;
1103 // When |v_grandchild| returns false when CanProcessEventsWithinSubtree()
1104 // is called, then |v_grandchild| cannot be returned as a target.
1106 v_grandchild->set_can_process_events_within_subtree(false);
1108 result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
1109 EXPECT_EQ(v_child, result_view);
1110 result_view = NULL;
1111 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
1112 EXPECT_EQ(v_child, result_view);
1113 result_view = NULL;
1115 result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
1116 EXPECT_EQ(v_child, result_view);
1117 result_view = NULL;
1118 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
1119 EXPECT_EQ(v_child, result_view);
1120 result_view = NULL;
1122 result_view = root_view->GetEventHandlerForRect(rect_in_v);
1123 EXPECT_EQ(v, result_view);
1124 result_view = NULL;
1125 result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
1126 EXPECT_EQ(v, result_view);
1128 // When |v_grandchild| returns false when CanProcessEventsWithinSubtree()
1129 // is called, then NULL should be returned as a target if we call
1130 // GetTooltipHandlerForPoint() with |v_grandchild| as the root of the
1131 // views tree. Note that the location must be in the coordinate space
1132 // of the root view (|v_grandchild| in this case), so use (1, 1).
1134 result_view = v_grandchild;
1135 result_view = v_grandchild->GetTooltipHandlerForPoint(gfx::Point(1, 1));
1136 EXPECT_EQ(NULL, result_view);
1137 result_view = NULL;
1139 // When |v_child| returns false when CanProcessEventsWithinSubtree()
1140 // is called, then neither |v_child| nor |v_grandchild| can be returned
1141 // as a target (|v| should be returned as the target for each case).
1143 v_grandchild->Reset();
1144 v_child->set_can_process_events_within_subtree(false);
1146 result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
1147 EXPECT_EQ(v, result_view);
1148 result_view = NULL;
1149 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
1150 EXPECT_EQ(v, result_view);
1151 result_view = NULL;
1153 result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
1154 EXPECT_EQ(v, result_view);
1155 result_view = NULL;
1156 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
1157 EXPECT_EQ(v, result_view);
1158 result_view = NULL;
1160 result_view = root_view->GetEventHandlerForRect(rect_in_v);
1161 EXPECT_EQ(v, result_view);
1162 result_view = NULL;
1163 result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
1164 EXPECT_EQ(v, result_view);
1165 result_view = NULL;
1167 // When |v| returns false when CanProcessEventsWithinSubtree()
1168 // is called, then none of |v|, |v_child|, and |v_grandchild| can be returned
1169 // as a target (|root_view| should be returned as the target for each case).
1171 v_child->Reset();
1172 v->set_can_process_events_within_subtree(false);
1174 result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
1175 EXPECT_EQ(root_view, result_view);
1176 result_view = NULL;
1177 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
1178 EXPECT_EQ(root_view, result_view);
1179 result_view = NULL;
1181 result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
1182 EXPECT_EQ(root_view, result_view);
1183 result_view = NULL;
1184 result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
1185 EXPECT_EQ(root_view, result_view);
1186 result_view = NULL;
1188 result_view = root_view->GetEventHandlerForRect(rect_in_v);
1189 EXPECT_EQ(root_view, result_view);
1190 result_view = NULL;
1191 result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
1192 EXPECT_EQ(root_view, result_view);
1195 TEST_F(ViewTest, NotifyEnterExitOnChild) {
1196 Widget* widget = new Widget;
1197 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1198 widget->Init(params);
1199 View* root_view = widget->GetRootView();
1200 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
1202 // Have this hierarchy of views (the coords here are in root coord):
1203 // v1 (0, 0, 100, 100)
1204 // - v11 (0, 0, 20, 30)
1205 // - v111 (5, 5, 5, 15)
1206 // - v12 (50, 10, 30, 90)
1207 // - v121 (60, 20, 10, 10)
1208 // v2 (105, 0, 100, 100)
1209 // - v21 (120, 10, 50, 20)
1211 TestView* v1 = new TestView;
1212 v1->SetBounds(0, 0, 100, 100);
1213 root_view->AddChildView(v1);
1214 v1->set_notify_enter_exit_on_child(true);
1216 TestView* v11 = new TestView;
1217 v11->SetBounds(0, 0, 20, 30);
1218 v1->AddChildView(v11);
1220 TestView* v111 = new TestView;
1221 v111->SetBounds(5, 5, 5, 15);
1222 v11->AddChildView(v111);
1224 TestView* v12 = new TestView;
1225 v12->SetBounds(50, 10, 30, 90);
1226 v1->AddChildView(v12);
1228 TestView* v121 = new TestView;
1229 v121->SetBounds(10, 10, 10, 10);
1230 v12->AddChildView(v121);
1232 TestView* v2 = new TestView;
1233 v2->SetBounds(105, 0, 100, 100);
1234 root_view->AddChildView(v2);
1236 TestView* v21 = new TestView;
1237 v21->SetBounds(15, 10, 50, 20);
1238 v2->AddChildView(v21);
1240 v1->Reset();
1241 v11->Reset();
1242 v111->Reset();
1243 v12->Reset();
1244 v121->Reset();
1245 v2->Reset();
1246 v21->Reset();
1248 // Move the mouse in v111.
1249 gfx::Point p1(6, 6);
1250 ui::MouseEvent move1(ui::ET_MOUSE_MOVED, p1, p1, 0, 0);
1251 root_view->OnMouseMoved(move1);
1252 EXPECT_TRUE(v111->received_mouse_enter_);
1253 EXPECT_FALSE(v11->last_mouse_event_type_);
1254 EXPECT_TRUE(v1->received_mouse_enter_);
1256 v111->Reset();
1257 v1->Reset();
1259 // Now, move into v121.
1260 gfx::Point p2(65, 21);
1261 ui::MouseEvent move2(ui::ET_MOUSE_MOVED, p2, p2, 0, 0);
1262 root_view->OnMouseMoved(move2);
1263 EXPECT_TRUE(v111->received_mouse_exit_);
1264 EXPECT_TRUE(v121->received_mouse_enter_);
1265 EXPECT_FALSE(v1->last_mouse_event_type_);
1267 v111->Reset();
1268 v121->Reset();
1270 // Now, move into v11.
1271 gfx::Point p3(1, 1);
1272 ui::MouseEvent move3(ui::ET_MOUSE_MOVED, p3, p3, 0, 0);
1273 root_view->OnMouseMoved(move3);
1274 EXPECT_TRUE(v121->received_mouse_exit_);
1275 EXPECT_TRUE(v11->received_mouse_enter_);
1276 EXPECT_FALSE(v1->last_mouse_event_type_);
1278 v121->Reset();
1279 v11->Reset();
1281 // Move to v21.
1282 gfx::Point p4(121, 15);
1283 ui::MouseEvent move4(ui::ET_MOUSE_MOVED, p4, p4, 0, 0);
1284 root_view->OnMouseMoved(move4);
1285 EXPECT_TRUE(v21->received_mouse_enter_);
1286 EXPECT_FALSE(v2->last_mouse_event_type_);
1287 EXPECT_TRUE(v11->received_mouse_exit_);
1288 EXPECT_TRUE(v1->received_mouse_exit_);
1290 v21->Reset();
1291 v11->Reset();
1292 v1->Reset();
1294 // Move to v1.
1295 gfx::Point p5(21, 0);
1296 ui::MouseEvent move5(ui::ET_MOUSE_MOVED, p5, p5, 0, 0);
1297 root_view->OnMouseMoved(move5);
1298 EXPECT_TRUE(v21->received_mouse_exit_);
1299 EXPECT_TRUE(v1->received_mouse_enter_);
1301 v21->Reset();
1302 v1->Reset();
1304 // Now, move into v11.
1305 gfx::Point p6(15, 15);
1306 ui::MouseEvent mouse6(ui::ET_MOUSE_MOVED, p6, p6, 0, 0);
1307 root_view->OnMouseMoved(mouse6);
1308 EXPECT_TRUE(v11->received_mouse_enter_);
1309 EXPECT_FALSE(v1->last_mouse_event_type_);
1311 v11->Reset();
1312 v1->Reset();
1314 // Move back into v1. Although |v1| had already received an ENTER for mouse6,
1315 // and the mouse remains inside |v1| the whole time, it receives another ENTER
1316 // when the mouse leaves v11.
1317 gfx::Point p7(21, 0);
1318 ui::MouseEvent mouse7(ui::ET_MOUSE_MOVED, p7, p7, 0, 0);
1319 root_view->OnMouseMoved(mouse7);
1320 EXPECT_TRUE(v11->received_mouse_exit_);
1321 EXPECT_FALSE(v1->received_mouse_enter_);
1323 widget->CloseNow();
1326 TEST_F(ViewTest, Textfield) {
1327 const base::string16 kText = ASCIIToUTF16(
1328 "Reality is that which, when you stop believing it, doesn't go away.");
1329 const base::string16 kExtraText = ASCIIToUTF16("Pretty deep, Philip!");
1331 Widget* widget = new Widget;
1332 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1333 params.bounds = gfx::Rect(0, 0, 100, 100);
1334 widget->Init(params);
1335 View* root_view = widget->GetRootView();
1337 Textfield* textfield = new Textfield();
1338 root_view->AddChildView(textfield);
1340 // Test setting, appending text.
1341 textfield->SetText(kText);
1342 EXPECT_EQ(kText, textfield->text());
1343 textfield->AppendText(kExtraText);
1344 EXPECT_EQ(kText + kExtraText, textfield->text());
1345 textfield->SetText(base::string16());
1346 EXPECT_TRUE(textfield->text().empty());
1348 // Test selection related methods.
1349 textfield->SetText(kText);
1350 EXPECT_TRUE(textfield->GetSelectedText().empty());
1351 textfield->SelectAll(false);
1352 EXPECT_EQ(kText, textfield->text());
1353 textfield->ClearSelection();
1354 EXPECT_TRUE(textfield->GetSelectedText().empty());
1356 widget->CloseNow();
1359 // Tests that the Textfield view respond appropiately to cut/copy/paste.
1360 TEST_F(ViewTest, TextfieldCutCopyPaste) {
1361 const base::string16 kNormalText = ASCIIToUTF16("Normal");
1362 const base::string16 kReadOnlyText = ASCIIToUTF16("Read only");
1363 const base::string16 kPasswordText =
1364 ASCIIToUTF16("Password! ** Secret stuff **");
1366 ui::Clipboard* clipboard = ui::Clipboard::GetForCurrentThread();
1368 Widget* widget = new Widget;
1369 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1370 params.bounds = gfx::Rect(0, 0, 100, 100);
1371 widget->Init(params);
1372 View* root_view = widget->GetRootView();
1374 Textfield* normal = new Textfield();
1375 Textfield* read_only = new Textfield();
1376 read_only->SetReadOnly(true);
1377 Textfield* password = new Textfield();
1378 password->SetTextInputType(ui::TEXT_INPUT_TYPE_PASSWORD);
1380 root_view->AddChildView(normal);
1381 root_view->AddChildView(read_only);
1382 root_view->AddChildView(password);
1384 normal->SetText(kNormalText);
1385 read_only->SetText(kReadOnlyText);
1386 password->SetText(kPasswordText);
1389 // Test cut.
1392 normal->SelectAll(false);
1393 normal->ExecuteCommand(IDS_APP_CUT);
1394 base::string16 result;
1395 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1396 EXPECT_EQ(kNormalText, result);
1397 normal->SetText(kNormalText); // Let's revert to the original content.
1399 read_only->SelectAll(false);
1400 read_only->ExecuteCommand(IDS_APP_CUT);
1401 result.clear();
1402 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1403 // Cut should have failed, so the clipboard content should not have changed.
1404 EXPECT_EQ(kNormalText, result);
1406 password->SelectAll(false);
1407 password->ExecuteCommand(IDS_APP_CUT);
1408 result.clear();
1409 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1410 // Cut should have failed, so the clipboard content should not have changed.
1411 EXPECT_EQ(kNormalText, result);
1414 // Test copy.
1417 // Start with |read_only| to observe a change in clipboard text.
1418 read_only->SelectAll(false);
1419 read_only->ExecuteCommand(IDS_APP_COPY);
1420 result.clear();
1421 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1422 EXPECT_EQ(kReadOnlyText, result);
1424 normal->SelectAll(false);
1425 normal->ExecuteCommand(IDS_APP_COPY);
1426 result.clear();
1427 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1428 EXPECT_EQ(kNormalText, result);
1430 password->SelectAll(false);
1431 password->ExecuteCommand(IDS_APP_COPY);
1432 result.clear();
1433 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1434 // Text cannot be copied from an obscured field; the clipboard won't change.
1435 EXPECT_EQ(kNormalText, result);
1438 // Test paste.
1441 // Attempting to paste kNormalText in a read-only text-field should fail.
1442 read_only->SelectAll(false);
1443 read_only->ExecuteCommand(IDS_APP_PASTE);
1444 EXPECT_EQ(kReadOnlyText, read_only->text());
1446 password->SelectAll(false);
1447 password->ExecuteCommand(IDS_APP_PASTE);
1448 EXPECT_EQ(kNormalText, password->text());
1450 // Copy from |read_only| to observe a change in the normal textfield text.
1451 read_only->SelectAll(false);
1452 read_only->ExecuteCommand(IDS_APP_COPY);
1453 normal->SelectAll(false);
1454 normal->ExecuteCommand(IDS_APP_PASTE);
1455 EXPECT_EQ(kReadOnlyText, normal->text());
1456 widget->CloseNow();
1459 ////////////////////////////////////////////////////////////////////////////////
1460 // Accelerators
1461 ////////////////////////////////////////////////////////////////////////////////
1462 bool TestView::AcceleratorPressed(const ui::Accelerator& accelerator) {
1463 accelerator_count_map_[accelerator]++;
1464 return true;
1467 // TODO: these tests were initially commented out when getting aura to
1468 // run. Figure out if still valuable and either nuke or fix.
1469 #if 0
1470 TEST_F(ViewTest, ActivateAccelerator) {
1471 // Register a keyboard accelerator before the view is added to a window.
1472 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1473 TestView* view = new TestView();
1474 view->Reset();
1475 view->AddAccelerator(return_accelerator);
1476 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1478 // Create a window and add the view as its child.
1479 scoped_ptr<Widget> widget(new Widget);
1480 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1481 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1482 params.bounds = gfx::Rect(0, 0, 100, 100);
1483 widget->Init(params);
1484 View* root = widget->GetRootView();
1485 root->AddChildView(view);
1486 widget->Show();
1488 // Get the focus manager.
1489 FocusManager* focus_manager = widget->GetFocusManager();
1490 ASSERT_TRUE(focus_manager);
1492 // Hit the return key and see if it takes effect.
1493 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1494 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1496 // Hit the escape key. Nothing should happen.
1497 ui::Accelerator escape_accelerator(ui::VKEY_ESCAPE, ui::EF_NONE);
1498 EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
1499 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1500 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 0);
1502 // Now register the escape key and hit it again.
1503 view->AddAccelerator(escape_accelerator);
1504 EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
1505 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1506 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1508 // Remove the return key accelerator.
1509 view->RemoveAccelerator(return_accelerator);
1510 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1511 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1512 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1514 // Add it again. Hit the return key and the escape key.
1515 view->AddAccelerator(return_accelerator);
1516 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1517 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1518 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1519 EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
1520 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1521 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1523 // Remove all the accelerators.
1524 view->ResetAccelerators();
1525 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1526 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1527 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1528 EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
1529 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1530 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1532 widget->CloseNow();
1535 TEST_F(ViewTest, HiddenViewWithAccelerator) {
1536 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1537 TestView* view = new TestView();
1538 view->Reset();
1539 view->AddAccelerator(return_accelerator);
1540 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1542 scoped_ptr<Widget> widget(new Widget);
1543 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1544 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1545 params.bounds = gfx::Rect(0, 0, 100, 100);
1546 widget->Init(params);
1547 View* root = widget->GetRootView();
1548 root->AddChildView(view);
1549 widget->Show();
1551 FocusManager* focus_manager = widget->GetFocusManager();
1552 ASSERT_TRUE(focus_manager);
1554 view->SetVisible(false);
1555 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1557 view->SetVisible(true);
1558 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1560 widget->CloseNow();
1563 TEST_F(ViewTest, ViewInHiddenWidgetWithAccelerator) {
1564 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1565 TestView* view = new TestView();
1566 view->Reset();
1567 view->AddAccelerator(return_accelerator);
1568 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1570 scoped_ptr<Widget> widget(new Widget);
1571 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1572 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1573 params.bounds = gfx::Rect(0, 0, 100, 100);
1574 widget->Init(params);
1575 View* root = widget->GetRootView();
1576 root->AddChildView(view);
1578 FocusManager* focus_manager = widget->GetFocusManager();
1579 ASSERT_TRUE(focus_manager);
1581 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1582 EXPECT_EQ(0, view->accelerator_count_map_[return_accelerator]);
1584 widget->Show();
1585 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1586 EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
1588 widget->Hide();
1589 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1590 EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
1592 widget->CloseNow();
1595 ////////////////////////////////////////////////////////////////////////////////
1596 // Mouse-wheel message rerouting
1597 ////////////////////////////////////////////////////////////////////////////////
1598 class ScrollableTestView : public View {
1599 public:
1600 ScrollableTestView() { }
1602 virtual gfx::Size GetPreferredSize() {
1603 return gfx::Size(100, 10000);
1606 virtual void Layout() {
1607 SizeToPreferredSize();
1611 class TestViewWithControls : public View {
1612 public:
1613 TestViewWithControls() {
1614 text_field_ = new Textfield();
1615 AddChildView(text_field_);
1618 Textfield* text_field_;
1621 class SimpleWidgetDelegate : public WidgetDelegate {
1622 public:
1623 explicit SimpleWidgetDelegate(View* contents) : contents_(contents) { }
1625 virtual void DeleteDelegate() { delete this; }
1627 virtual View* GetContentsView() { return contents_; }
1629 virtual Widget* GetWidget() { return contents_->GetWidget(); }
1630 virtual const Widget* GetWidget() const { return contents_->GetWidget(); }
1632 private:
1633 View* contents_;
1636 // Tests that the mouse-wheel messages are correctly rerouted to the window
1637 // under the mouse.
1638 // TODO(jcampan): http://crbug.com/10572 Disabled as it fails on the Vista build
1639 // bot.
1640 // Note that this fails for a variety of reasons:
1641 // - focused view is apparently reset across window activations and never
1642 // properly restored
1643 // - this test depends on you not having any other window visible open under the
1644 // area that it opens the test windows. --beng
1645 TEST_F(ViewTest, DISABLED_RerouteMouseWheelTest) {
1646 TestViewWithControls* view_with_controls = new TestViewWithControls();
1647 Widget* window1 = Widget::CreateWindowWithBounds(
1648 new SimpleWidgetDelegate(view_with_controls),
1649 gfx::Rect(0, 0, 100, 100));
1650 window1->Show();
1651 ScrollView* scroll_view = new ScrollView();
1652 scroll_view->SetContents(new ScrollableTestView());
1653 Widget* window2 = Widget::CreateWindowWithBounds(
1654 new SimpleWidgetDelegate(scroll_view),
1655 gfx::Rect(200, 200, 100, 100));
1656 window2->Show();
1657 EXPECT_EQ(0, scroll_view->GetVisibleRect().y());
1659 // Make the window1 active, as this is what it would be in real-world.
1660 window1->Activate();
1662 // Let's send a mouse-wheel message to the different controls and check that
1663 // it is rerouted to the window under the mouse (effectively scrolling the
1664 // scroll-view).
1666 // First to the Window's HWND.
1667 ::SendMessage(view_with_controls->GetWidget()->GetNativeView(),
1668 WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
1669 EXPECT_EQ(20, scroll_view->GetVisibleRect().y());
1671 window1->CloseNow();
1672 window2->CloseNow();
1674 #endif // 0
1676 ////////////////////////////////////////////////////////////////////////////////
1677 // Native view hierachy
1678 ////////////////////////////////////////////////////////////////////////////////
1679 class ToplevelWidgetObserverView : public View {
1680 public:
1681 ToplevelWidgetObserverView() : toplevel_(NULL) {
1683 virtual ~ToplevelWidgetObserverView() {
1686 // View overrides:
1687 virtual void ViewHierarchyChanged(
1688 const ViewHierarchyChangedDetails& details) OVERRIDE {
1689 if (details.is_add) {
1690 toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
1691 } else {
1692 toplevel_ = NULL;
1695 virtual void NativeViewHierarchyChanged() OVERRIDE {
1696 toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
1699 Widget* toplevel() { return toplevel_; }
1701 private:
1702 Widget* toplevel_;
1704 DISALLOW_COPY_AND_ASSIGN(ToplevelWidgetObserverView);
1707 // Test that a view can track the current top level widget by overriding
1708 // View::ViewHierarchyChanged() and View::NativeViewHierarchyChanged().
1709 TEST_F(ViewTest, NativeViewHierarchyChanged) {
1710 scoped_ptr<Widget> toplevel1(new Widget);
1711 Widget::InitParams toplevel1_params =
1712 CreateParams(Widget::InitParams::TYPE_POPUP);
1713 toplevel1_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1714 toplevel1->Init(toplevel1_params);
1716 scoped_ptr<Widget> toplevel2(new Widget);
1717 Widget::InitParams toplevel2_params =
1718 CreateParams(Widget::InitParams::TYPE_POPUP);
1719 toplevel2_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1720 toplevel2->Init(toplevel2_params);
1722 Widget* child = new Widget;
1723 Widget::InitParams child_params(Widget::InitParams::TYPE_CONTROL);
1724 child_params.parent = toplevel1->GetNativeView();
1725 child->Init(child_params);
1727 ToplevelWidgetObserverView* observer_view =
1728 new ToplevelWidgetObserverView();
1729 EXPECT_EQ(NULL, observer_view->toplevel());
1731 child->SetContentsView(observer_view);
1732 EXPECT_EQ(toplevel1, observer_view->toplevel());
1734 Widget::ReparentNativeView(child->GetNativeView(),
1735 toplevel2->GetNativeView());
1736 EXPECT_EQ(toplevel2, observer_view->toplevel());
1738 observer_view->parent()->RemoveChildView(observer_view);
1739 EXPECT_EQ(NULL, observer_view->toplevel());
1741 // Make |observer_view| |child|'s contents view again so that it gets deleted
1742 // with the widget.
1743 child->SetContentsView(observer_view);
1746 ////////////////////////////////////////////////////////////////////////////////
1747 // Transformations
1748 ////////////////////////////////////////////////////////////////////////////////
1750 class TransformPaintView : public TestView {
1751 public:
1752 TransformPaintView() {}
1753 virtual ~TransformPaintView() {}
1755 void ClearScheduledPaintRect() {
1756 scheduled_paint_rect_ = gfx::Rect();
1759 gfx::Rect scheduled_paint_rect() const { return scheduled_paint_rect_; }
1761 // Overridden from View:
1762 virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE {
1763 gfx::Rect xrect = ConvertRectToParent(rect);
1764 scheduled_paint_rect_.Union(xrect);
1767 private:
1768 gfx::Rect scheduled_paint_rect_;
1770 DISALLOW_COPY_AND_ASSIGN(TransformPaintView);
1773 TEST_F(ViewTest, TransformPaint) {
1774 TransformPaintView* v1 = new TransformPaintView();
1775 v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
1777 TestView* v2 = new TestView();
1778 v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
1780 Widget* widget = new Widget;
1781 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1782 params.bounds = gfx::Rect(50, 50, 650, 650);
1783 widget->Init(params);
1784 widget->Show();
1785 View* root = widget->GetRootView();
1787 root->AddChildView(v1);
1788 v1->AddChildView(v2);
1790 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
1791 v1->ClearScheduledPaintRect();
1792 v2->SchedulePaint();
1794 EXPECT_EQ(gfx::Rect(100, 100, 200, 100), v1->scheduled_paint_rect());
1796 // Rotate |v1| counter-clockwise.
1797 gfx::Transform transform;
1798 RotateCounterclockwise(&transform);
1799 transform.matrix().set(1, 3, 500.0);
1800 v1->SetTransform(transform);
1802 // |v2| now occupies (100, 200) to (200, 400) in |root|.
1804 v1->ClearScheduledPaintRect();
1805 v2->SchedulePaint();
1807 EXPECT_EQ(gfx::Rect(100, 200, 100, 200), v1->scheduled_paint_rect());
1809 widget->CloseNow();
1812 TEST_F(ViewTest, TransformEvent) {
1813 TestView* v1 = new TestView();
1814 v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
1816 TestView* v2 = new TestView();
1817 v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
1819 Widget* widget = new Widget;
1820 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1821 params.bounds = gfx::Rect(50, 50, 650, 650);
1822 widget->Init(params);
1823 View* root = widget->GetRootView();
1825 root->AddChildView(v1);
1826 v1->AddChildView(v2);
1828 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
1830 // Rotate |v1| counter-clockwise.
1831 gfx::Transform transform(v1->GetTransform());
1832 RotateCounterclockwise(&transform);
1833 transform.matrix().set(1, 3, 500.0);
1834 v1->SetTransform(transform);
1836 // |v2| now occupies (100, 200) to (200, 400) in |root|.
1837 v1->Reset();
1838 v2->Reset();
1840 gfx::Point p1(110, 210);
1841 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
1842 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1843 root->OnMousePressed(pressed);
1844 EXPECT_EQ(0, v1->last_mouse_event_type_);
1845 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
1846 EXPECT_EQ(190, v2->location_.x());
1847 EXPECT_EQ(10, v2->location_.y());
1849 ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
1851 root->OnMouseReleased(released);
1853 // Now rotate |v2| inside |v1| clockwise.
1854 transform = v2->GetTransform();
1855 RotateClockwise(&transform);
1856 transform.matrix().set(0, 3, 100.f);
1857 v2->SetTransform(transform);
1859 // Now, |v2| occupies (100, 100) to (200, 300) in |v1|, and (100, 300) to
1860 // (300, 400) in |root|.
1862 v1->Reset();
1863 v2->Reset();
1865 gfx::Point point2(110, 320);
1866 ui::MouseEvent p2(ui::ET_MOUSE_PRESSED, point2, point2,
1867 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1868 root->OnMousePressed(p2);
1869 EXPECT_EQ(0, v1->last_mouse_event_type_);
1870 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
1871 EXPECT_EQ(10, v2->location_.x());
1872 EXPECT_EQ(20, v2->location_.y());
1874 root->OnMouseReleased(released);
1876 v1->SetTransform(gfx::Transform());
1877 v2->SetTransform(gfx::Transform());
1879 TestView* v3 = new TestView();
1880 v3->SetBoundsRect(gfx::Rect(10, 10, 20, 30));
1881 v2->AddChildView(v3);
1883 // Rotate |v3| clockwise with respect to |v2|.
1884 transform = v1->GetTransform();
1885 RotateClockwise(&transform);
1886 transform.matrix().set(0, 3, 30.f);
1887 v3->SetTransform(transform);
1889 // Scale |v2| with respect to |v1| along both axis.
1890 transform = v2->GetTransform();
1891 transform.matrix().set(0, 0, 0.8f);
1892 transform.matrix().set(1, 1, 0.5f);
1893 v2->SetTransform(transform);
1895 // |v3| occupies (108, 105) to (132, 115) in |root|.
1897 v1->Reset();
1898 v2->Reset();
1899 v3->Reset();
1901 gfx::Point point(112, 110);
1902 ui::MouseEvent p3(ui::ET_MOUSE_PRESSED, point, point,
1903 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1904 root->OnMousePressed(p3);
1906 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
1907 EXPECT_EQ(10, v3->location_.x());
1908 EXPECT_EQ(25, v3->location_.y());
1910 root->OnMouseReleased(released);
1912 v1->SetTransform(gfx::Transform());
1913 v2->SetTransform(gfx::Transform());
1914 v3->SetTransform(gfx::Transform());
1916 v1->Reset();
1917 v2->Reset();
1918 v3->Reset();
1920 // Rotate |v3| clockwise with respect to |v2|, and scale it along both axis.
1921 transform = v3->GetTransform();
1922 RotateClockwise(&transform);
1923 transform.matrix().set(0, 3, 30.f);
1924 // Rotation sets some scaling transformation. Using SetScale would overwrite
1925 // that and pollute the rotation. So combine the scaling with the existing
1926 // transforamtion.
1927 gfx::Transform scale;
1928 scale.Scale(0.8f, 0.5f);
1929 transform.ConcatTransform(scale);
1930 v3->SetTransform(transform);
1932 // Translate |v2| with respect to |v1|.
1933 transform = v2->GetTransform();
1934 transform.matrix().set(0, 3, 10.f);
1935 transform.matrix().set(1, 3, 10.f);
1936 v2->SetTransform(transform);
1938 // |v3| now occupies (120, 120) to (144, 130) in |root|.
1940 gfx::Point point3(124, 125);
1941 ui::MouseEvent p4(ui::ET_MOUSE_PRESSED, point3, point3,
1942 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1943 root->OnMousePressed(p4);
1945 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
1946 EXPECT_EQ(10, v3->location_.x());
1947 EXPECT_EQ(25, v3->location_.y());
1949 root->OnMouseReleased(released);
1951 widget->CloseNow();
1954 TEST_F(ViewTest, TransformVisibleBound) {
1955 gfx::Rect viewport_bounds(0, 0, 100, 100);
1957 scoped_ptr<Widget> widget(new Widget);
1958 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1959 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1960 params.bounds = viewport_bounds;
1961 widget->Init(params);
1962 widget->GetRootView()->SetBoundsRect(viewport_bounds);
1964 View* viewport = new View;
1965 widget->SetContentsView(viewport);
1966 View* contents = new View;
1967 viewport->AddChildView(contents);
1968 viewport->SetBoundsRect(viewport_bounds);
1969 contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
1971 View* child = new View;
1972 contents->AddChildView(child);
1973 child->SetBoundsRect(gfx::Rect(10, 90, 50, 50));
1974 EXPECT_EQ(gfx::Rect(0, 0, 50, 10), child->GetVisibleBounds());
1976 // Rotate |child| counter-clockwise
1977 gfx::Transform transform;
1978 RotateCounterclockwise(&transform);
1979 transform.matrix().set(1, 3, 50.f);
1980 child->SetTransform(transform);
1981 EXPECT_EQ(gfx::Rect(40, 0, 10, 50), child->GetVisibleBounds());
1983 widget->CloseNow();
1986 ////////////////////////////////////////////////////////////////////////////////
1987 // OnVisibleBoundsChanged()
1989 class VisibleBoundsView : public View {
1990 public:
1991 VisibleBoundsView() : received_notification_(false) {}
1992 virtual ~VisibleBoundsView() {}
1994 bool received_notification() const { return received_notification_; }
1995 void set_received_notification(bool received) {
1996 received_notification_ = received;
1999 private:
2000 // Overridden from View:
2001 virtual bool NeedsNotificationWhenVisibleBoundsChange() const OVERRIDE {
2002 return true;
2004 virtual void OnVisibleBoundsChanged() OVERRIDE {
2005 received_notification_ = true;
2008 bool received_notification_;
2010 DISALLOW_COPY_AND_ASSIGN(VisibleBoundsView);
2013 TEST_F(ViewTest, OnVisibleBoundsChanged) {
2014 gfx::Rect viewport_bounds(0, 0, 100, 100);
2016 scoped_ptr<Widget> widget(new Widget);
2017 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2018 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2019 params.bounds = viewport_bounds;
2020 widget->Init(params);
2021 widget->GetRootView()->SetBoundsRect(viewport_bounds);
2023 View* viewport = new View;
2024 widget->SetContentsView(viewport);
2025 View* contents = new View;
2026 viewport->AddChildView(contents);
2027 viewport->SetBoundsRect(viewport_bounds);
2028 contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
2030 // Create a view that cares about visible bounds notifications, and position
2031 // it just outside the visible bounds of the viewport.
2032 VisibleBoundsView* child = new VisibleBoundsView;
2033 contents->AddChildView(child);
2034 child->SetBoundsRect(gfx::Rect(10, 110, 50, 50));
2036 // The child bound should be fully clipped.
2037 EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
2039 // Now scroll the contents, but not enough to make the child visible.
2040 contents->SetY(contents->y() - 1);
2042 // We should have received the notification since the visible bounds may have
2043 // changed (even though they didn't).
2044 EXPECT_TRUE(child->received_notification());
2045 EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
2046 child->set_received_notification(false);
2048 // Now scroll the contents, this time by enough to make the child visible by
2049 // one pixel.
2050 contents->SetY(contents->y() - 10);
2051 EXPECT_TRUE(child->received_notification());
2052 EXPECT_EQ(1, child->GetVisibleBounds().height());
2053 child->set_received_notification(false);
2055 widget->CloseNow();
2058 TEST_F(ViewTest, SetBoundsPaint) {
2059 TestView top_view;
2060 TestView* child_view = new TestView;
2062 top_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2063 top_view.scheduled_paint_rects_.clear();
2064 child_view->SetBoundsRect(gfx::Rect(10, 10, 20, 20));
2065 top_view.AddChildView(child_view);
2067 top_view.scheduled_paint_rects_.clear();
2068 child_view->SetBoundsRect(gfx::Rect(30, 30, 20, 20));
2069 EXPECT_EQ(2U, top_view.scheduled_paint_rects_.size());
2071 // There should be 2 rects, spanning from (10, 10) to (50, 50).
2072 gfx::Rect paint_rect = top_view.scheduled_paint_rects_[0];
2073 paint_rect.Union(top_view.scheduled_paint_rects_[1]);
2074 EXPECT_EQ(gfx::Rect(10, 10, 40, 40), paint_rect);
2077 // Assertions around painting and focus gain/lost.
2078 TEST_F(ViewTest, FocusBlurPaints) {
2079 TestView parent_view;
2080 TestView* child_view1 = new TestView; // Owned by |parent_view|.
2082 parent_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2084 child_view1->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2085 parent_view.AddChildView(child_view1);
2087 parent_view.scheduled_paint_rects_.clear();
2088 child_view1->scheduled_paint_rects_.clear();
2090 // Focus change shouldn't trigger paints.
2091 child_view1->DoFocus();
2093 EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
2094 EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
2096 child_view1->DoBlur();
2097 EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
2098 EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
2101 // Verifies SetBounds(same bounds) doesn't trigger a SchedulePaint().
2102 TEST_F(ViewTest, SetBoundsSameBoundsDoesntSchedulePaint) {
2103 TestView view;
2105 view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2106 view.InvalidateLayout();
2107 view.scheduled_paint_rects_.clear();
2108 view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2109 EXPECT_TRUE(view.scheduled_paint_rects_.empty());
2112 // Verifies AddChildView() and RemoveChildView() schedule appropriate paints.
2113 TEST_F(ViewTest, AddAndRemoveSchedulePaints) {
2114 gfx::Rect viewport_bounds(0, 0, 100, 100);
2116 // We have to put the View hierarchy into a Widget or no paints will be
2117 // scheduled.
2118 scoped_ptr<Widget> widget(new Widget);
2119 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2120 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2121 params.bounds = viewport_bounds;
2122 widget->Init(params);
2123 widget->GetRootView()->SetBoundsRect(viewport_bounds);
2125 TestView* parent_view = new TestView;
2126 widget->SetContentsView(parent_view);
2127 parent_view->SetBoundsRect(viewport_bounds);
2128 parent_view->scheduled_paint_rects_.clear();
2130 View* child_view = new View;
2131 child_view->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2132 parent_view->AddChildView(child_view);
2133 ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
2134 EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
2136 parent_view->scheduled_paint_rects_.clear();
2137 parent_view->RemoveChildView(child_view);
2138 scoped_ptr<View> child_deleter(child_view);
2139 ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
2140 EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
2142 widget->CloseNow();
2145 // Tests conversion methods with a transform.
2146 TEST_F(ViewTest, ConversionsWithTransform) {
2147 TestView top_view;
2149 // View hierarchy used to test scale transforms.
2150 TestView* child = new TestView;
2151 TestView* child_child = new TestView;
2153 // View used to test a rotation transform.
2154 TestView* child_2 = new TestView;
2156 top_view.AddChildView(child);
2157 child->AddChildView(child_child);
2159 top_view.SetBoundsRect(gfx::Rect(0, 0, 1000, 1000));
2161 child->SetBoundsRect(gfx::Rect(7, 19, 500, 500));
2162 gfx::Transform transform;
2163 transform.Scale(3.0, 4.0);
2164 child->SetTransform(transform);
2166 child_child->SetBoundsRect(gfx::Rect(17, 13, 100, 100));
2167 transform.MakeIdentity();
2168 transform.Scale(5.0, 7.0);
2169 child_child->SetTransform(transform);
2171 top_view.AddChildView(child_2);
2172 child_2->SetBoundsRect(gfx::Rect(700, 725, 100, 100));
2173 transform.MakeIdentity();
2174 RotateClockwise(&transform);
2175 child_2->SetTransform(transform);
2177 // Sanity check to make sure basic transforms act as expected.
2179 gfx::Transform transform;
2180 transform.Translate(110.0, -110.0);
2181 transform.Scale(100.0, 55.0);
2182 transform.Translate(1.0, 1.0);
2184 // convert to a 3x3 matrix.
2185 const SkMatrix& matrix = transform.matrix();
2187 EXPECT_EQ(210, matrix.getTranslateX());
2188 EXPECT_EQ(-55, matrix.getTranslateY());
2189 EXPECT_EQ(100, matrix.getScaleX());
2190 EXPECT_EQ(55, matrix.getScaleY());
2191 EXPECT_EQ(0, matrix.getSkewX());
2192 EXPECT_EQ(0, matrix.getSkewY());
2196 gfx::Transform transform;
2197 transform.Translate(1.0, 1.0);
2198 gfx::Transform t2;
2199 t2.Scale(100.0, 55.0);
2200 gfx::Transform t3;
2201 t3.Translate(110.0, -110.0);
2202 transform.ConcatTransform(t2);
2203 transform.ConcatTransform(t3);
2205 // convert to a 3x3 matrix
2206 const SkMatrix& matrix = transform.matrix();
2208 EXPECT_EQ(210, matrix.getTranslateX());
2209 EXPECT_EQ(-55, matrix.getTranslateY());
2210 EXPECT_EQ(100, matrix.getScaleX());
2211 EXPECT_EQ(55, matrix.getScaleY());
2212 EXPECT_EQ(0, matrix.getSkewX());
2213 EXPECT_EQ(0, matrix.getSkewY());
2216 // Conversions from child->top and top->child.
2218 gfx::Point point(5, 5);
2219 View::ConvertPointToTarget(child, &top_view, &point);
2220 EXPECT_EQ(22, point.x());
2221 EXPECT_EQ(39, point.y());
2223 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2224 View::ConvertRectToTarget(child, &top_view, &rect);
2225 EXPECT_FLOAT_EQ(22.0f, rect.x());
2226 EXPECT_FLOAT_EQ(39.0f, rect.y());
2227 EXPECT_FLOAT_EQ(30.0f, rect.width());
2228 EXPECT_FLOAT_EQ(80.0f, rect.height());
2230 point.SetPoint(22, 39);
2231 View::ConvertPointToTarget(&top_view, child, &point);
2232 EXPECT_EQ(5, point.x());
2233 EXPECT_EQ(5, point.y());
2235 rect.SetRect(22.0f, 39.0f, 30.0f, 80.0f);
2236 View::ConvertRectToTarget(&top_view, child, &rect);
2237 EXPECT_FLOAT_EQ(5.0f, rect.x());
2238 EXPECT_FLOAT_EQ(5.0f, rect.y());
2239 EXPECT_FLOAT_EQ(10.0f, rect.width());
2240 EXPECT_FLOAT_EQ(20.0f, rect.height());
2243 // Conversions from child_child->top and top->child_child.
2245 gfx::Point point(5, 5);
2246 View::ConvertPointToTarget(child_child, &top_view, &point);
2247 EXPECT_EQ(133, point.x());
2248 EXPECT_EQ(211, point.y());
2250 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2251 View::ConvertRectToTarget(child_child, &top_view, &rect);
2252 EXPECT_FLOAT_EQ(133.0f, rect.x());
2253 EXPECT_FLOAT_EQ(211.0f, rect.y());
2254 EXPECT_FLOAT_EQ(150.0f, rect.width());
2255 EXPECT_FLOAT_EQ(560.0f, rect.height());
2257 point.SetPoint(133, 211);
2258 View::ConvertPointToTarget(&top_view, child_child, &point);
2259 EXPECT_EQ(5, point.x());
2260 EXPECT_EQ(5, point.y());
2262 rect.SetRect(133.0f, 211.0f, 150.0f, 560.0f);
2263 View::ConvertRectToTarget(&top_view, child_child, &rect);
2264 EXPECT_FLOAT_EQ(5.0f, rect.x());
2265 EXPECT_FLOAT_EQ(5.0f, rect.y());
2266 EXPECT_FLOAT_EQ(10.0f, rect.width());
2267 EXPECT_FLOAT_EQ(20.0f, rect.height());
2270 // Conversions from child_child->child and child->child_child
2272 gfx::Point point(5, 5);
2273 View::ConvertPointToTarget(child_child, child, &point);
2274 EXPECT_EQ(42, point.x());
2275 EXPECT_EQ(48, point.y());
2277 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2278 View::ConvertRectToTarget(child_child, child, &rect);
2279 EXPECT_FLOAT_EQ(42.0f, rect.x());
2280 EXPECT_FLOAT_EQ(48.0f, rect.y());
2281 EXPECT_FLOAT_EQ(50.0f, rect.width());
2282 EXPECT_FLOAT_EQ(140.0f, rect.height());
2284 point.SetPoint(42, 48);
2285 View::ConvertPointToTarget(child, child_child, &point);
2286 EXPECT_EQ(5, point.x());
2287 EXPECT_EQ(5, point.y());
2289 rect.SetRect(42.0f, 48.0f, 50.0f, 140.0f);
2290 View::ConvertRectToTarget(child, child_child, &rect);
2291 EXPECT_FLOAT_EQ(5.0f, rect.x());
2292 EXPECT_FLOAT_EQ(5.0f, rect.y());
2293 EXPECT_FLOAT_EQ(10.0f, rect.width());
2294 EXPECT_FLOAT_EQ(20.0f, rect.height());
2297 // Conversions from top_view to child with a value that should be negative.
2298 // This ensures we don't round up with negative numbers.
2300 gfx::Point point(6, 18);
2301 View::ConvertPointToTarget(&top_view, child, &point);
2302 EXPECT_EQ(-1, point.x());
2303 EXPECT_EQ(-1, point.y());
2305 float error = 0.01f;
2306 gfx::RectF rect(6.0f, 18.0f, 10.0f, 39.0f);
2307 View::ConvertRectToTarget(&top_view, child, &rect);
2308 EXPECT_NEAR(-0.33f, rect.x(), error);
2309 EXPECT_NEAR(-0.25f, rect.y(), error);
2310 EXPECT_NEAR(3.33f, rect.width(), error);
2311 EXPECT_NEAR(9.75f, rect.height(), error);
2314 // Rect conversions from top_view->child_2 and child_2->top_view.
2316 gfx::RectF rect(50.0f, 55.0f, 20.0f, 30.0f);
2317 View::ConvertRectToTarget(child_2, &top_view, &rect);
2318 EXPECT_FLOAT_EQ(615.0f, rect.x());
2319 EXPECT_FLOAT_EQ(775.0f, rect.y());
2320 EXPECT_FLOAT_EQ(30.0f, rect.width());
2321 EXPECT_FLOAT_EQ(20.0f, rect.height());
2323 rect.SetRect(615.0f, 775.0f, 30.0f, 20.0f);
2324 View::ConvertRectToTarget(&top_view, child_2, &rect);
2325 EXPECT_FLOAT_EQ(50.0f, rect.x());
2326 EXPECT_FLOAT_EQ(55.0f, rect.y());
2327 EXPECT_FLOAT_EQ(20.0f, rect.width());
2328 EXPECT_FLOAT_EQ(30.0f, rect.height());
2332 // Tests conversion methods to and from screen coordinates.
2333 TEST_F(ViewTest, ConversionsToFromScreen) {
2334 scoped_ptr<Widget> widget(new Widget);
2335 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2336 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2337 params.bounds = gfx::Rect(50, 50, 650, 650);
2338 widget->Init(params);
2340 View* child = new View;
2341 widget->GetRootView()->AddChildView(child);
2342 child->SetBounds(10, 10, 100, 200);
2343 gfx::Transform t;
2344 t.Scale(0.5, 0.5);
2345 child->SetTransform(t);
2347 gfx::Point point_in_screen(100, 90);
2348 gfx::Point point_in_child(80, 60);
2350 gfx::Point point = point_in_screen;
2351 View::ConvertPointFromScreen(child, &point);
2352 EXPECT_EQ(point_in_child.ToString(), point.ToString());
2354 View::ConvertPointToScreen(child, &point);
2355 EXPECT_EQ(point_in_screen.ToString(), point.ToString());
2358 // Tests conversion methods for rectangles.
2359 TEST_F(ViewTest, ConvertRectWithTransform) {
2360 scoped_ptr<Widget> widget(new Widget);
2361 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2362 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2363 params.bounds = gfx::Rect(50, 50, 650, 650);
2364 widget->Init(params);
2365 View* root = widget->GetRootView();
2367 TestView* v1 = new TestView;
2368 TestView* v2 = new TestView;
2369 root->AddChildView(v1);
2370 v1->AddChildView(v2);
2372 v1->SetBoundsRect(gfx::Rect(10, 10, 500, 500));
2373 v2->SetBoundsRect(gfx::Rect(20, 20, 100, 200));
2375 // |v2| now occupies (30, 30) to (130, 230) in |widget|
2376 gfx::Rect rect(5, 5, 15, 40);
2377 EXPECT_EQ(gfx::Rect(25, 25, 15, 40), v2->ConvertRectToParent(rect));
2378 EXPECT_EQ(gfx::Rect(35, 35, 15, 40), v2->ConvertRectToWidget(rect));
2380 // Rotate |v2|
2381 gfx::Transform t2;
2382 RotateCounterclockwise(&t2);
2383 t2.matrix().set(1, 3, 100.f);
2384 v2->SetTransform(t2);
2386 // |v2| now occupies (30, 30) to (230, 130) in |widget|
2387 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
2388 EXPECT_EQ(gfx::Rect(35, 110, 40, 15), v2->ConvertRectToWidget(rect));
2390 // Scale down |v1|
2391 gfx::Transform t1;
2392 t1.Scale(0.5, 0.5);
2393 v1->SetTransform(t1);
2395 // The rectangle should remain the same for |v1|.
2396 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
2398 // |v2| now occupies (20, 20) to (120, 70) in |widget|
2399 EXPECT_EQ(gfx::Rect(22, 60, 21, 8).ToString(),
2400 v2->ConvertRectToWidget(rect).ToString());
2402 widget->CloseNow();
2405 class ObserverView : public View {
2406 public:
2407 ObserverView();
2408 virtual ~ObserverView();
2410 void ResetTestState();
2412 bool has_add_details() const { return has_add_details_; }
2413 bool has_remove_details() const { return has_remove_details_; }
2415 const ViewHierarchyChangedDetails& add_details() const {
2416 return add_details_;
2419 const ViewHierarchyChangedDetails& remove_details() const {
2420 return remove_details_;
2423 private:
2424 // View:
2425 virtual void ViewHierarchyChanged(
2426 const ViewHierarchyChangedDetails& details) OVERRIDE;
2428 bool has_add_details_;
2429 bool has_remove_details_;
2430 ViewHierarchyChangedDetails add_details_;
2431 ViewHierarchyChangedDetails remove_details_;
2433 DISALLOW_COPY_AND_ASSIGN(ObserverView);
2436 ObserverView::ObserverView()
2437 : has_add_details_(false),
2438 has_remove_details_(false) {
2441 ObserverView::~ObserverView() {}
2443 void ObserverView::ResetTestState() {
2444 has_add_details_ = false;
2445 has_remove_details_ = false;
2446 add_details_ = ViewHierarchyChangedDetails();
2447 remove_details_ = ViewHierarchyChangedDetails();
2450 void ObserverView::ViewHierarchyChanged(
2451 const ViewHierarchyChangedDetails& details) {
2452 if (details.is_add) {
2453 has_add_details_ = true;
2454 add_details_ = details;
2455 } else {
2456 has_remove_details_ = true;
2457 remove_details_ = details;
2461 // Verifies that the ViewHierarchyChanged() notification is sent correctly when
2462 // a child view is added or removed to all the views in the hierarchy (up and
2463 // down).
2464 // The tree looks like this:
2465 // v1
2466 // +-- v2
2467 // +-- v3
2468 // +-- v4 (starts here, then get reparented to v1)
2469 TEST_F(ViewTest, ViewHierarchyChanged) {
2470 ObserverView v1;
2472 ObserverView* v3 = new ObserverView();
2474 // Add |v3| to |v2|.
2475 scoped_ptr<ObserverView> v2(new ObserverView());
2476 v2->AddChildView(v3);
2478 // Make sure both |v2| and |v3| receive the ViewHierarchyChanged()
2479 // notification.
2480 EXPECT_TRUE(v2->has_add_details());
2481 EXPECT_FALSE(v2->has_remove_details());
2482 EXPECT_EQ(v2.get(), v2->add_details().parent);
2483 EXPECT_EQ(v3, v2->add_details().child);
2484 EXPECT_EQ(NULL, v2->add_details().move_view);
2486 EXPECT_TRUE(v3->has_add_details());
2487 EXPECT_FALSE(v3->has_remove_details());
2488 EXPECT_EQ(v2.get(), v3->add_details().parent);
2489 EXPECT_EQ(v3, v3->add_details().child);
2490 EXPECT_EQ(NULL, v3->add_details().move_view);
2492 // Reset everything to the initial state.
2493 v2->ResetTestState();
2494 v3->ResetTestState();
2496 // Add |v2| to v1.
2497 v1.AddChildView(v2.get());
2499 // Verifies that |v2| is the child view *added* and the parent view is |v1|.
2500 // Make sure all the views (v1, v2, v3) received _that_ information.
2501 EXPECT_TRUE(v1.has_add_details());
2502 EXPECT_FALSE(v1.has_remove_details());
2503 EXPECT_EQ(&v1, v1.add_details().parent);
2504 EXPECT_EQ(v2.get(), v1.add_details().child);
2505 EXPECT_EQ(NULL, v1.add_details().move_view);
2507 EXPECT_TRUE(v2->has_add_details());
2508 EXPECT_FALSE(v2->has_remove_details());
2509 EXPECT_EQ(&v1, v2->add_details().parent);
2510 EXPECT_EQ(v2.get(), v2->add_details().child);
2511 EXPECT_EQ(NULL, v2->add_details().move_view);
2513 EXPECT_TRUE(v3->has_add_details());
2514 EXPECT_FALSE(v3->has_remove_details());
2515 EXPECT_EQ(&v1, v3->add_details().parent);
2516 EXPECT_EQ(v2.get(), v3->add_details().child);
2517 EXPECT_EQ(NULL, v3->add_details().move_view);
2519 // Reset everything to the initial state.
2520 v1.ResetTestState();
2521 v2->ResetTestState();
2522 v3->ResetTestState();
2524 // Remove |v2| from |v1|.
2525 v1.RemoveChildView(v2.get());
2527 // Verifies that |v2| is the child view *removed* and the parent view is |v1|.
2528 // Make sure all the views (v1, v2, v3) received _that_ information.
2529 EXPECT_FALSE(v1.has_add_details());
2530 EXPECT_TRUE(v1.has_remove_details());
2531 EXPECT_EQ(&v1, v1.remove_details().parent);
2532 EXPECT_EQ(v2.get(), v1.remove_details().child);
2533 EXPECT_EQ(NULL, v1.remove_details().move_view);
2535 EXPECT_FALSE(v2->has_add_details());
2536 EXPECT_TRUE(v2->has_remove_details());
2537 EXPECT_EQ(&v1, v2->remove_details().parent);
2538 EXPECT_EQ(v2.get(), v2->remove_details().child);
2539 EXPECT_EQ(NULL, v2->remove_details().move_view);
2541 EXPECT_FALSE(v3->has_add_details());
2542 EXPECT_TRUE(v3->has_remove_details());
2543 EXPECT_EQ(&v1, v3->remove_details().parent);
2544 EXPECT_EQ(v3, v3->remove_details().child);
2545 EXPECT_EQ(NULL, v3->remove_details().move_view);
2547 // Verifies notifications when reparenting a view.
2548 ObserverView* v4 = new ObserverView();
2549 // Add |v4| to |v2|.
2550 v2->AddChildView(v4);
2552 // Reset everything to the initial state.
2553 v1.ResetTestState();
2554 v2->ResetTestState();
2555 v3->ResetTestState();
2556 v4->ResetTestState();
2558 // Reparent |v4| to |v1|.
2559 v1.AddChildView(v4);
2561 // Verifies that all views receive the correct information for all the child,
2562 // parent and move views.
2564 // |v1| is the new parent, |v4| is the child for add, |v2| is the old parent.
2565 EXPECT_TRUE(v1.has_add_details());
2566 EXPECT_FALSE(v1.has_remove_details());
2567 EXPECT_EQ(&v1, v1.add_details().parent);
2568 EXPECT_EQ(v4, v1.add_details().child);
2569 EXPECT_EQ(v2.get(), v1.add_details().move_view);
2571 // |v2| is the old parent, |v4| is the child for remove, |v1| is the new
2572 // parent.
2573 EXPECT_FALSE(v2->has_add_details());
2574 EXPECT_TRUE(v2->has_remove_details());
2575 EXPECT_EQ(v2.get(), v2->remove_details().parent);
2576 EXPECT_EQ(v4, v2->remove_details().child);
2577 EXPECT_EQ(&v1, v2->remove_details().move_view);
2579 // |v3| is not impacted by this operation, and hence receives no notification.
2580 EXPECT_FALSE(v3->has_add_details());
2581 EXPECT_FALSE(v3->has_remove_details());
2583 // |v4| is the reparented child, so it receives notifications for the remove
2584 // and then the add. |v2| is its old parent, |v1| is its new parent.
2585 EXPECT_TRUE(v4->has_remove_details());
2586 EXPECT_TRUE(v4->has_add_details());
2587 EXPECT_EQ(v2.get(), v4->remove_details().parent);
2588 EXPECT_EQ(&v1, v4->add_details().parent);
2589 EXPECT_EQ(v4, v4->add_details().child);
2590 EXPECT_EQ(v4, v4->remove_details().child);
2591 EXPECT_EQ(&v1, v4->remove_details().move_view);
2592 EXPECT_EQ(v2.get(), v4->add_details().move_view);
2595 // Verifies if the child views added under the root are all deleted when calling
2596 // RemoveAllChildViews.
2597 // The tree looks like this:
2598 // root
2599 // +-- child1
2600 // +-- foo
2601 // +-- bar0
2602 // +-- bar1
2603 // +-- bar2
2604 // +-- child2
2605 // +-- child3
2606 TEST_F(ViewTest, RemoveAllChildViews) {
2607 View root;
2609 View* child1 = new View;
2610 root.AddChildView(child1);
2612 for (int i = 0; i < 2; ++i)
2613 root.AddChildView(new View);
2615 View* foo = new View;
2616 child1->AddChildView(foo);
2618 // Add some nodes to |foo|.
2619 for (int i = 0; i < 3; ++i)
2620 foo->AddChildView(new View);
2622 EXPECT_EQ(3, root.child_count());
2623 EXPECT_EQ(1, child1->child_count());
2624 EXPECT_EQ(3, foo->child_count());
2626 // Now remove all child views from root.
2627 root.RemoveAllChildViews(true);
2629 EXPECT_EQ(0, root.child_count());
2630 EXPECT_FALSE(root.has_children());
2633 TEST_F(ViewTest, Contains) {
2634 View v1;
2635 View* v2 = new View;
2636 View* v3 = new View;
2638 v1.AddChildView(v2);
2639 v2->AddChildView(v3);
2641 EXPECT_FALSE(v1.Contains(NULL));
2642 EXPECT_TRUE(v1.Contains(&v1));
2643 EXPECT_TRUE(v1.Contains(v2));
2644 EXPECT_TRUE(v1.Contains(v3));
2646 EXPECT_FALSE(v2->Contains(NULL));
2647 EXPECT_TRUE(v2->Contains(v2));
2648 EXPECT_FALSE(v2->Contains(&v1));
2649 EXPECT_TRUE(v2->Contains(v3));
2651 EXPECT_FALSE(v3->Contains(NULL));
2652 EXPECT_TRUE(v3->Contains(v3));
2653 EXPECT_FALSE(v3->Contains(&v1));
2654 EXPECT_FALSE(v3->Contains(v2));
2657 // Verifies if GetIndexOf() returns the correct index for the specified child
2658 // view.
2659 // The tree looks like this:
2660 // root
2661 // +-- child1
2662 // +-- foo1
2663 // +-- child2
2664 TEST_F(ViewTest, GetIndexOf) {
2665 View root;
2667 View* child1 = new View;
2668 root.AddChildView(child1);
2670 View* child2 = new View;
2671 root.AddChildView(child2);
2673 View* foo1 = new View;
2674 child1->AddChildView(foo1);
2676 EXPECT_EQ(-1, root.GetIndexOf(NULL));
2677 EXPECT_EQ(-1, root.GetIndexOf(&root));
2678 EXPECT_EQ(0, root.GetIndexOf(child1));
2679 EXPECT_EQ(1, root.GetIndexOf(child2));
2680 EXPECT_EQ(-1, root.GetIndexOf(foo1));
2682 EXPECT_EQ(-1, child1->GetIndexOf(NULL));
2683 EXPECT_EQ(-1, child1->GetIndexOf(&root));
2684 EXPECT_EQ(-1, child1->GetIndexOf(child1));
2685 EXPECT_EQ(-1, child1->GetIndexOf(child2));
2686 EXPECT_EQ(0, child1->GetIndexOf(foo1));
2688 EXPECT_EQ(-1, child2->GetIndexOf(NULL));
2689 EXPECT_EQ(-1, child2->GetIndexOf(&root));
2690 EXPECT_EQ(-1, child2->GetIndexOf(child2));
2691 EXPECT_EQ(-1, child2->GetIndexOf(child1));
2692 EXPECT_EQ(-1, child2->GetIndexOf(foo1));
2695 // Verifies that the child views can be reordered correctly.
2696 TEST_F(ViewTest, ReorderChildren) {
2697 View root;
2699 View* child = new View();
2700 root.AddChildView(child);
2702 View* foo1 = new View();
2703 child->AddChildView(foo1);
2704 View* foo2 = new View();
2705 child->AddChildView(foo2);
2706 View* foo3 = new View();
2707 child->AddChildView(foo3);
2708 foo1->SetFocusable(true);
2709 foo2->SetFocusable(true);
2710 foo3->SetFocusable(true);
2712 ASSERT_EQ(0, child->GetIndexOf(foo1));
2713 ASSERT_EQ(1, child->GetIndexOf(foo2));
2714 ASSERT_EQ(2, child->GetIndexOf(foo3));
2715 ASSERT_EQ(foo2, foo1->GetNextFocusableView());
2716 ASSERT_EQ(foo3, foo2->GetNextFocusableView());
2717 ASSERT_EQ(NULL, foo3->GetNextFocusableView());
2719 // Move |foo2| at the end.
2720 child->ReorderChildView(foo2, -1);
2721 ASSERT_EQ(0, child->GetIndexOf(foo1));
2722 ASSERT_EQ(1, child->GetIndexOf(foo3));
2723 ASSERT_EQ(2, child->GetIndexOf(foo2));
2724 ASSERT_EQ(foo3, foo1->GetNextFocusableView());
2725 ASSERT_EQ(foo2, foo3->GetNextFocusableView());
2726 ASSERT_EQ(NULL, foo2->GetNextFocusableView());
2728 // Move |foo1| at the end.
2729 child->ReorderChildView(foo1, -1);
2730 ASSERT_EQ(0, child->GetIndexOf(foo3));
2731 ASSERT_EQ(1, child->GetIndexOf(foo2));
2732 ASSERT_EQ(2, child->GetIndexOf(foo1));
2733 ASSERT_EQ(NULL, foo1->GetNextFocusableView());
2734 ASSERT_EQ(foo2, foo1->GetPreviousFocusableView());
2735 ASSERT_EQ(foo2, foo3->GetNextFocusableView());
2736 ASSERT_EQ(foo1, foo2->GetNextFocusableView());
2738 // Move |foo2| to the front.
2739 child->ReorderChildView(foo2, 0);
2740 ASSERT_EQ(0, child->GetIndexOf(foo2));
2741 ASSERT_EQ(1, child->GetIndexOf(foo3));
2742 ASSERT_EQ(2, child->GetIndexOf(foo1));
2743 ASSERT_EQ(NULL, foo1->GetNextFocusableView());
2744 ASSERT_EQ(foo3, foo1->GetPreviousFocusableView());
2745 ASSERT_EQ(foo3, foo2->GetNextFocusableView());
2746 ASSERT_EQ(foo1, foo3->GetNextFocusableView());
2749 // Verifies that GetViewByID returns the correctly child view from the specified
2750 // ID.
2751 // The tree looks like this:
2752 // v1
2753 // +-- v2
2754 // +-- v3
2755 // +-- v4
2756 TEST_F(ViewTest, GetViewByID) {
2757 View v1;
2758 const int kV1ID = 1;
2759 v1.set_id(kV1ID);
2761 View v2;
2762 const int kV2ID = 2;
2763 v2.set_id(kV2ID);
2765 View v3;
2766 const int kV3ID = 3;
2767 v3.set_id(kV3ID);
2769 View v4;
2770 const int kV4ID = 4;
2771 v4.set_id(kV4ID);
2773 const int kV5ID = 5;
2775 v1.AddChildView(&v2);
2776 v2.AddChildView(&v3);
2777 v2.AddChildView(&v4);
2779 EXPECT_EQ(&v1, v1.GetViewByID(kV1ID));
2780 EXPECT_EQ(&v2, v1.GetViewByID(kV2ID));
2781 EXPECT_EQ(&v4, v1.GetViewByID(kV4ID));
2783 EXPECT_EQ(NULL, v1.GetViewByID(kV5ID)); // No V5 exists.
2784 EXPECT_EQ(NULL, v2.GetViewByID(kV1ID)); // It can get only from child views.
2786 const int kGroup = 1;
2787 v3.SetGroup(kGroup);
2788 v4.SetGroup(kGroup);
2790 View::Views views;
2791 v1.GetViewsInGroup(kGroup, &views);
2792 EXPECT_EQ(2U, views.size());
2794 View::Views::const_iterator i(std::find(views.begin(), views.end(), &v3));
2795 EXPECT_NE(views.end(), i);
2797 i = std::find(views.begin(), views.end(), &v4);
2798 EXPECT_NE(views.end(), i);
2801 TEST_F(ViewTest, AddExistingChild) {
2802 View v1, v2, v3;
2804 v1.AddChildView(&v2);
2805 v1.AddChildView(&v3);
2806 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2807 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2809 // Check that there's no change in order when adding at same index.
2810 v1.AddChildViewAt(&v2, 0);
2811 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2812 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2813 v1.AddChildViewAt(&v3, 1);
2814 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2815 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2817 // Add it at a different index and check for change in order.
2818 v1.AddChildViewAt(&v2, 1);
2819 EXPECT_EQ(1, v1.GetIndexOf(&v2));
2820 EXPECT_EQ(0, v1.GetIndexOf(&v3));
2821 v1.AddChildViewAt(&v2, 0);
2822 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2823 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2825 // Check that calling |AddChildView()| does not change the order.
2826 v1.AddChildView(&v2);
2827 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2828 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2829 v1.AddChildView(&v3);
2830 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2831 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2834 ////////////////////////////////////////////////////////////////////////////////
2835 // Layers
2836 ////////////////////////////////////////////////////////////////////////////////
2838 namespace {
2840 // Test implementation of LayerAnimator.
2841 class TestLayerAnimator : public ui::LayerAnimator {
2842 public:
2843 TestLayerAnimator();
2845 const gfx::Rect& last_bounds() const { return last_bounds_; }
2847 // LayerAnimator.
2848 virtual void SetBounds(const gfx::Rect& bounds) OVERRIDE;
2850 protected:
2851 virtual ~TestLayerAnimator() { }
2853 private:
2854 gfx::Rect last_bounds_;
2856 DISALLOW_COPY_AND_ASSIGN(TestLayerAnimator);
2859 TestLayerAnimator::TestLayerAnimator()
2860 : ui::LayerAnimator(base::TimeDelta::FromMilliseconds(0)) {
2863 void TestLayerAnimator::SetBounds(const gfx::Rect& bounds) {
2864 last_bounds_ = bounds;
2867 } // namespace
2869 class ViewLayerTest : public ViewsTestBase {
2870 public:
2871 ViewLayerTest() : widget_(NULL) {}
2873 virtual ~ViewLayerTest() {
2876 // Returns the Layer used by the RootView.
2877 ui::Layer* GetRootLayer() {
2878 return widget()->GetLayer();
2881 virtual void SetUp() OVERRIDE {
2882 ViewTest::SetUp();
2883 widget_ = new Widget;
2884 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2885 params.bounds = gfx::Rect(50, 50, 200, 200);
2886 widget_->Init(params);
2887 widget_->Show();
2888 widget_->GetRootView()->SetBounds(0, 0, 200, 200);
2891 virtual void TearDown() OVERRIDE {
2892 widget_->CloseNow();
2893 ViewsTestBase::TearDown();
2896 Widget* widget() { return widget_; }
2898 private:
2899 Widget* widget_;
2903 TEST_F(ViewLayerTest, LayerToggling) {
2904 // Because we lazily create textures the calls to DrawTree are necessary to
2905 // ensure we trigger creation of textures.
2906 ui::Layer* root_layer = widget()->GetLayer();
2907 View* content_view = new View;
2908 widget()->SetContentsView(content_view);
2910 // Create v1, give it a bounds and verify everything is set up correctly.
2911 View* v1 = new View;
2912 v1->SetPaintToLayer(true);
2913 EXPECT_TRUE(v1->layer() != NULL);
2914 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
2915 content_view->AddChildView(v1);
2916 ASSERT_TRUE(v1->layer() != NULL);
2917 EXPECT_EQ(root_layer, v1->layer()->parent());
2918 EXPECT_EQ(gfx::Rect(20, 30, 140, 150), v1->layer()->bounds());
2920 // Create v2 as a child of v1 and do basic assertion testing.
2921 View* v2 = new View;
2922 v1->AddChildView(v2);
2923 EXPECT_TRUE(v2->layer() == NULL);
2924 v2->SetBoundsRect(gfx::Rect(10, 20, 30, 40));
2925 v2->SetPaintToLayer(true);
2926 ASSERT_TRUE(v2->layer() != NULL);
2927 EXPECT_EQ(v1->layer(), v2->layer()->parent());
2928 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
2930 // Turn off v1s layer. v2 should still have a layer but its parent should have
2931 // changed.
2932 v1->SetPaintToLayer(false);
2933 EXPECT_TRUE(v1->layer() == NULL);
2934 EXPECT_TRUE(v2->layer() != NULL);
2935 EXPECT_EQ(root_layer, v2->layer()->parent());
2936 ASSERT_EQ(1u, root_layer->children().size());
2937 EXPECT_EQ(root_layer->children()[0], v2->layer());
2938 // The bounds of the layer should have changed to be relative to the root view
2939 // now.
2940 EXPECT_EQ(gfx::Rect(30, 50, 30, 40), v2->layer()->bounds());
2942 // Make v1 have a layer again and verify v2s layer is wired up correctly.
2943 gfx::Transform transform;
2944 transform.Scale(2.0, 2.0);
2945 v1->SetTransform(transform);
2946 EXPECT_TRUE(v1->layer() != NULL);
2947 EXPECT_TRUE(v2->layer() != NULL);
2948 EXPECT_EQ(root_layer, v1->layer()->parent());
2949 EXPECT_EQ(v1->layer(), v2->layer()->parent());
2950 ASSERT_EQ(1u, root_layer->children().size());
2951 EXPECT_EQ(root_layer->children()[0], v1->layer());
2952 ASSERT_EQ(1u, v1->layer()->children().size());
2953 EXPECT_EQ(v1->layer()->children()[0], v2->layer());
2954 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
2957 // Verifies turning on a layer wires up children correctly.
2958 TEST_F(ViewLayerTest, NestedLayerToggling) {
2959 View* content_view = new View;
2960 widget()->SetContentsView(content_view);
2962 // Create v1, give it a bounds and verify everything is set up correctly.
2963 View* v1 = new View;
2964 content_view->AddChildView(v1);
2965 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
2967 View* v2 = new View;
2968 v1->AddChildView(v2);
2970 View* v3 = new View;
2971 v3->SetPaintToLayer(true);
2972 v2->AddChildView(v3);
2973 ASSERT_TRUE(v3->layer() != NULL);
2975 // At this point we have v1-v2-v3. v3 has a layer, v1 and v2 don't.
2977 v1->SetPaintToLayer(true);
2978 EXPECT_EQ(v1->layer(), v3->layer()->parent());
2981 TEST_F(ViewLayerTest, LayerAnimator) {
2982 View* content_view = new View;
2983 widget()->SetContentsView(content_view);
2985 View* v1 = new View;
2986 content_view->AddChildView(v1);
2987 v1->SetPaintToLayer(true);
2988 EXPECT_TRUE(v1->layer() != NULL);
2990 TestLayerAnimator* animator = new TestLayerAnimator();
2991 v1->layer()->SetAnimator(animator);
2993 gfx::Rect bounds(1, 2, 3, 4);
2994 v1->SetBoundsRect(bounds);
2995 EXPECT_EQ(bounds, animator->last_bounds());
2996 // TestLayerAnimator doesn't update the layer.
2997 EXPECT_NE(bounds, v1->layer()->bounds());
3000 // Verifies the bounds of a layer are updated if the bounds of ancestor that
3001 // doesn't have a layer change.
3002 TEST_F(ViewLayerTest, BoundsChangeWithLayer) {
3003 View* content_view = new View;
3004 widget()->SetContentsView(content_view);
3006 View* v1 = new View;
3007 content_view->AddChildView(v1);
3008 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
3010 View* v2 = new View;
3011 v2->SetBoundsRect(gfx::Rect(10, 11, 40, 50));
3012 v1->AddChildView(v2);
3013 v2->SetPaintToLayer(true);
3014 ASSERT_TRUE(v2->layer() != NULL);
3015 EXPECT_EQ(gfx::Rect(30, 41, 40, 50), v2->layer()->bounds());
3017 v1->SetPosition(gfx::Point(25, 36));
3018 EXPECT_EQ(gfx::Rect(35, 47, 40, 50), v2->layer()->bounds());
3020 v2->SetPosition(gfx::Point(11, 12));
3021 EXPECT_EQ(gfx::Rect(36, 48, 40, 50), v2->layer()->bounds());
3023 // Bounds of the layer should change even if the view is not invisible.
3024 v1->SetVisible(false);
3025 v1->SetPosition(gfx::Point(20, 30));
3026 EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2->layer()->bounds());
3028 v2->SetVisible(false);
3029 v2->SetBoundsRect(gfx::Rect(10, 11, 20, 30));
3030 EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2->layer()->bounds());
3033 // Make sure layers are positioned correctly in RTL.
3034 TEST_F(ViewLayerTest, BoundInRTL) {
3035 std::string locale = l10n_util::GetApplicationLocale(std::string());
3036 base::i18n::SetICUDefaultLocale("he");
3038 View* view = new View;
3039 widget()->SetContentsView(view);
3041 int content_width = view->width();
3043 // |v1| is initially not attached to anything. So its layer will have the same
3044 // bounds as the view.
3045 View* v1 = new View;
3046 v1->SetPaintToLayer(true);
3047 v1->SetBounds(10, 10, 20, 10);
3048 EXPECT_EQ(gfx::Rect(10, 10, 20, 10),
3049 v1->layer()->bounds());
3051 // Once |v1| is attached to the widget, its layer will get RTL-appropriate
3052 // bounds.
3053 view->AddChildView(v1);
3054 EXPECT_EQ(gfx::Rect(content_width - 30, 10, 20, 10),
3055 v1->layer()->bounds());
3056 gfx::Rect l1bounds = v1->layer()->bounds();
3058 // Now attach a View to the widget first, then create a layer for it. Make
3059 // sure the bounds are correct.
3060 View* v2 = new View;
3061 v2->SetBounds(50, 10, 30, 10);
3062 EXPECT_FALSE(v2->layer());
3063 view->AddChildView(v2);
3064 v2->SetPaintToLayer(true);
3065 EXPECT_EQ(gfx::Rect(content_width - 80, 10, 30, 10),
3066 v2->layer()->bounds());
3067 gfx::Rect l2bounds = v2->layer()->bounds();
3069 view->SetPaintToLayer(true);
3070 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3071 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3073 // Move one of the views. Make sure the layer is positioned correctly
3074 // afterwards.
3075 v1->SetBounds(v1->x() - 5, v1->y(), v1->width(), v1->height());
3076 l1bounds.set_x(l1bounds.x() + 5);
3077 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3079 view->SetPaintToLayer(false);
3080 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3081 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3083 // Move a view again.
3084 v2->SetBounds(v2->x() + 5, v2->y(), v2->width(), v2->height());
3085 l2bounds.set_x(l2bounds.x() - 5);
3086 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3088 // Reset locale.
3089 base::i18n::SetICUDefaultLocale(locale);
3092 // Makes sure a transform persists after toggling the visibility.
3093 TEST_F(ViewLayerTest, ToggleVisibilityWithTransform) {
3094 View* view = new View;
3095 gfx::Transform transform;
3096 transform.Scale(2.0, 2.0);
3097 view->SetTransform(transform);
3098 widget()->SetContentsView(view);
3099 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3101 view->SetVisible(false);
3102 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3104 view->SetVisible(true);
3105 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3108 // Verifies a transform persists after removing/adding a view with a transform.
3109 TEST_F(ViewLayerTest, ResetTransformOnLayerAfterAdd) {
3110 View* view = new View;
3111 gfx::Transform transform;
3112 transform.Scale(2.0, 2.0);
3113 view->SetTransform(transform);
3114 widget()->SetContentsView(view);
3115 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3116 ASSERT_TRUE(view->layer() != NULL);
3117 EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
3119 View* parent = view->parent();
3120 parent->RemoveChildView(view);
3121 parent->AddChildView(view);
3123 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3124 ASSERT_TRUE(view->layer() != NULL);
3125 EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
3128 // Makes sure that layer visibility is correct after toggling View visibility.
3129 TEST_F(ViewLayerTest, ToggleVisibilityWithLayer) {
3130 View* content_view = new View;
3131 widget()->SetContentsView(content_view);
3133 // The view isn't attached to a widget or a parent view yet. But it should
3134 // still have a layer, but the layer should not be attached to the root
3135 // layer.
3136 View* v1 = new View;
3137 v1->SetPaintToLayer(true);
3138 EXPECT_TRUE(v1->layer());
3139 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3140 v1->layer()));
3142 // Once the view is attached to a widget, its layer should be attached to the
3143 // root layer and visible.
3144 content_view->AddChildView(v1);
3145 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3146 v1->layer()));
3147 EXPECT_TRUE(v1->layer()->IsDrawn());
3149 v1->SetVisible(false);
3150 EXPECT_FALSE(v1->layer()->IsDrawn());
3152 v1->SetVisible(true);
3153 EXPECT_TRUE(v1->layer()->IsDrawn());
3155 widget()->Hide();
3156 EXPECT_FALSE(v1->layer()->IsDrawn());
3158 widget()->Show();
3159 EXPECT_TRUE(v1->layer()->IsDrawn());
3162 // Tests that the layers in the subtree are orphaned after a View is removed
3163 // from the parent.
3164 TEST_F(ViewLayerTest, OrphanLayerAfterViewRemove) {
3165 View* content_view = new View;
3166 widget()->SetContentsView(content_view);
3168 View* v1 = new View;
3169 content_view->AddChildView(v1);
3171 View* v2 = new View;
3172 v1->AddChildView(v2);
3173 v2->SetPaintToLayer(true);
3174 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3175 v2->layer()));
3176 EXPECT_TRUE(v2->layer()->IsDrawn());
3178 content_view->RemoveChildView(v1);
3180 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3181 v2->layer()));
3183 // Reparent |v2|.
3184 content_view->AddChildView(v2);
3185 delete v1;
3186 v1 = NULL;
3187 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3188 v2->layer()));
3189 EXPECT_TRUE(v2->layer()->IsDrawn());
3192 class PaintTrackingView : public View {
3193 public:
3194 PaintTrackingView() : painted_(false) {
3197 bool painted() const { return painted_; }
3198 void set_painted(bool value) { painted_ = value; }
3200 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
3201 painted_ = true;
3204 private:
3205 bool painted_;
3207 DISALLOW_COPY_AND_ASSIGN(PaintTrackingView);
3210 // Makes sure child views with layers aren't painted when paint starts at an
3211 // ancestor.
3212 TEST_F(ViewLayerTest, DontPaintChildrenWithLayers) {
3213 PaintTrackingView* content_view = new PaintTrackingView;
3214 widget()->SetContentsView(content_view);
3215 content_view->SetPaintToLayer(true);
3216 GetRootLayer()->GetCompositor()->ScheduleDraw();
3217 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3218 GetRootLayer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3219 content_view->set_painted(false);
3220 // content_view no longer has a dirty rect. Paint from the root and make sure
3221 // PaintTrackingView isn't painted.
3222 GetRootLayer()->GetCompositor()->ScheduleDraw();
3223 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3224 EXPECT_FALSE(content_view->painted());
3226 // Make content_view have a dirty rect, paint the layers and make sure
3227 // PaintTrackingView is painted.
3228 content_view->layer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3229 GetRootLayer()->GetCompositor()->ScheduleDraw();
3230 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3231 EXPECT_TRUE(content_view->painted());
3234 // Tests that the visibility of child layers are updated correctly when a View's
3235 // visibility changes.
3236 TEST_F(ViewLayerTest, VisibilityChildLayers) {
3237 View* v1 = new View;
3238 v1->SetPaintToLayer(true);
3239 widget()->SetContentsView(v1);
3241 View* v2 = new View;
3242 v1->AddChildView(v2);
3244 View* v3 = new View;
3245 v2->AddChildView(v3);
3246 v3->SetVisible(false);
3248 View* v4 = new View;
3249 v4->SetPaintToLayer(true);
3250 v3->AddChildView(v4);
3252 EXPECT_TRUE(v1->layer()->IsDrawn());
3253 EXPECT_FALSE(v4->layer()->IsDrawn());
3255 v2->SetVisible(false);
3256 EXPECT_TRUE(v1->layer()->IsDrawn());
3257 EXPECT_FALSE(v4->layer()->IsDrawn());
3259 v2->SetVisible(true);
3260 EXPECT_TRUE(v1->layer()->IsDrawn());
3261 EXPECT_FALSE(v4->layer()->IsDrawn());
3263 v2->SetVisible(false);
3264 EXPECT_TRUE(v1->layer()->IsDrawn());
3265 EXPECT_FALSE(v4->layer()->IsDrawn());
3266 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3268 v3->SetVisible(true);
3269 EXPECT_TRUE(v1->layer()->IsDrawn());
3270 EXPECT_FALSE(v4->layer()->IsDrawn());
3271 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3273 // Reparent |v3| to |v1|.
3274 v1->AddChildView(v3);
3275 EXPECT_TRUE(v1->layer()->IsDrawn());
3276 EXPECT_TRUE(v4->layer()->IsDrawn());
3277 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3280 // This test creates a random View tree, and then randomly reorders child views,
3281 // reparents views etc. Unrelated changes can appear to break this test. So
3282 // marking this as FLAKY.
3283 TEST_F(ViewLayerTest, DISABLED_ViewLayerTreesInSync) {
3284 View* content = new View;
3285 content->SetPaintToLayer(true);
3286 widget()->SetContentsView(content);
3287 widget()->Show();
3289 ConstructTree(content, 5);
3290 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3292 ScrambleTree(content);
3293 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3295 ScrambleTree(content);
3296 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3298 ScrambleTree(content);
3299 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3302 // Verifies when views are reordered the layer is also reordered. The widget is
3303 // providing the parent layer.
3304 TEST_F(ViewLayerTest, ReorderUnderWidget) {
3305 View* content = new View;
3306 widget()->SetContentsView(content);
3307 View* c1 = new View;
3308 c1->SetPaintToLayer(true);
3309 content->AddChildView(c1);
3310 View* c2 = new View;
3311 c2->SetPaintToLayer(true);
3312 content->AddChildView(c2);
3314 ui::Layer* parent_layer = c1->layer()->parent();
3315 ASSERT_TRUE(parent_layer);
3316 ASSERT_EQ(2u, parent_layer->children().size());
3317 EXPECT_EQ(c1->layer(), parent_layer->children()[0]);
3318 EXPECT_EQ(c2->layer(), parent_layer->children()[1]);
3320 // Move c1 to the front. The layers should have moved too.
3321 content->ReorderChildView(c1, -1);
3322 EXPECT_EQ(c1->layer(), parent_layer->children()[1]);
3323 EXPECT_EQ(c2->layer(), parent_layer->children()[0]);
3326 // Verifies that the layer of a view can be acquired properly.
3327 TEST_F(ViewLayerTest, AcquireLayer) {
3328 View* content = new View;
3329 widget()->SetContentsView(content);
3330 scoped_ptr<View> c1(new View);
3331 c1->SetPaintToLayer(true);
3332 EXPECT_TRUE(c1->layer());
3333 content->AddChildView(c1.get());
3335 scoped_ptr<ui::Layer> layer(c1->AcquireLayer());
3336 EXPECT_EQ(layer.get(), c1->layer());
3338 scoped_ptr<ui::Layer> layer2(c1->RecreateLayer());
3339 EXPECT_NE(c1->layer(), layer2.get());
3341 // Destroy view before destroying layer.
3342 c1.reset();
3345 // Verify the z-order of the layers as a result of calling RecreateLayer().
3346 TEST_F(ViewLayerTest, RecreateLayerZOrder) {
3347 scoped_ptr<View> v(new View());
3348 v->SetPaintToLayer(true);
3350 View* v1 = new View();
3351 v1->SetPaintToLayer(true);
3352 v->AddChildView(v1);
3353 View* v2 = new View();
3354 v2->SetPaintToLayer(true);
3355 v->AddChildView(v2);
3357 // Test the initial z-order.
3358 const std::vector<ui::Layer*>& child_layers_pre = v->layer()->children();
3359 ASSERT_EQ(2u, child_layers_pre.size());
3360 EXPECT_EQ(v1->layer(), child_layers_pre[0]);
3361 EXPECT_EQ(v2->layer(), child_layers_pre[1]);
3363 scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
3365 // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
3366 // for |v1| and |v2|.
3367 const std::vector<ui::Layer*>& child_layers_post = v->layer()->children();
3368 ASSERT_EQ(3u, child_layers_post.size());
3369 EXPECT_EQ(v1->layer(), child_layers_post[0]);
3370 EXPECT_EQ(v1_old_layer, child_layers_post[1]);
3371 EXPECT_EQ(v2->layer(), child_layers_post[2]);
3374 // Verify the z-order of the layers as a result of calling RecreateLayer when
3375 // the widget is the parent with the layer.
3376 TEST_F(ViewLayerTest, RecreateLayerZOrderWidgetParent) {
3377 View* v = new View();
3378 widget()->SetContentsView(v);
3380 View* v1 = new View();
3381 v1->SetPaintToLayer(true);
3382 v->AddChildView(v1);
3383 View* v2 = new View();
3384 v2->SetPaintToLayer(true);
3385 v->AddChildView(v2);
3387 ui::Layer* root_layer = GetRootLayer();
3389 // Test the initial z-order.
3390 const std::vector<ui::Layer*>& child_layers_pre = root_layer->children();
3391 ASSERT_EQ(2u, child_layers_pre.size());
3392 EXPECT_EQ(v1->layer(), child_layers_pre[0]);
3393 EXPECT_EQ(v2->layer(), child_layers_pre[1]);
3395 scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
3397 // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
3398 const std::vector<ui::Layer*>& child_layers_post = root_layer->children();
3399 ASSERT_EQ(3u, child_layers_post.size());
3400 EXPECT_EQ(v1->layer(), child_layers_post[0]);
3401 EXPECT_EQ(v1_old_layer, child_layers_post[1]);
3402 EXPECT_EQ(v2->layer(), child_layers_post[2]);
3405 // Verifies RecreateLayer() moves all Layers over, even those that don't have
3406 // a View.
3407 TEST_F(ViewLayerTest, RecreateLayerMovesNonViewChildren) {
3408 View v;
3409 v.SetPaintToLayer(true);
3410 View child;
3411 child.SetPaintToLayer(true);
3412 v.AddChildView(&child);
3413 ASSERT_TRUE(v.layer() != NULL);
3414 ASSERT_EQ(1u, v.layer()->children().size());
3415 EXPECT_EQ(v.layer()->children()[0], child.layer());
3417 ui::Layer layer(ui::LAYER_NOT_DRAWN);
3418 v.layer()->Add(&layer);
3419 v.layer()->StackAtBottom(&layer);
3421 scoped_ptr<ui::Layer> old_layer(v.RecreateLayer());
3423 // All children should be moved from old layer to new layer.
3424 ASSERT_TRUE(old_layer.get() != NULL);
3425 EXPECT_TRUE(old_layer->children().empty());
3427 // And new layer should have the two children.
3428 ASSERT_TRUE(v.layer() != NULL);
3429 ASSERT_EQ(2u, v.layer()->children().size());
3430 EXPECT_EQ(v.layer()->children()[0], &layer);
3431 EXPECT_EQ(v.layer()->children()[1], child.layer());
3434 class BoundsTreeTestView : public View {
3435 public:
3436 BoundsTreeTestView() {}
3438 virtual void PaintChildren(gfx::Canvas* canvas,
3439 const CullSet& cull_set) OVERRIDE {
3440 // Save out a copy of the cull_set before calling the base implementation.
3441 last_cull_set_.clear();
3442 if (cull_set.cull_set_) {
3443 for (base::hash_set<intptr_t>::iterator it = cull_set.cull_set_->begin();
3444 it != cull_set.cull_set_->end();
3445 ++it) {
3446 last_cull_set_.insert(reinterpret_cast<View*>(*it));
3449 View::PaintChildren(canvas, cull_set);
3452 std::set<View*> last_cull_set_;
3455 TEST_F(ViewLayerTest, BoundsTreePaintUpdatesCullSet) {
3456 BoundsTreeTestView* test_view = new BoundsTreeTestView;
3457 widget()->SetContentsView(test_view);
3459 View* v1 = new View();
3460 v1->SetBoundsRect(gfx::Rect(10, 15, 150, 151));
3461 test_view->AddChildView(v1);
3463 View* v2 = new View();
3464 v2->SetBoundsRect(gfx::Rect(20, 33, 40, 50));
3465 v1->AddChildView(v2);
3467 // Schedule a full-view paint to get everyone's rectangles updated.
3468 test_view->SchedulePaintInRect(test_view->bounds());
3469 GetRootLayer()->GetCompositor()->ScheduleDraw();
3470 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3472 // Now we have test_view - v1 - v2. Damage to only test_view should only
3473 // return root_view and test_view.
3474 test_view->SchedulePaintInRect(gfx::Rect(0, 0, 1, 1));
3475 GetRootLayer()->GetCompositor()->ScheduleDraw();
3476 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3477 EXPECT_EQ(2U, test_view->last_cull_set_.size());
3478 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3479 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3481 // Damage to v1 only should only return root_view, test_view, and v1.
3482 test_view->SchedulePaintInRect(gfx::Rect(11, 16, 1, 1));
3483 GetRootLayer()->GetCompositor()->ScheduleDraw();
3484 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3485 EXPECT_EQ(3U, test_view->last_cull_set_.size());
3486 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3487 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3488 EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
3490 // A Damage rect inside v2 should get all 3 views back in the |last_cull_set_|
3491 // on call to TestView::Paint(), along with the widget root view.
3492 test_view->SchedulePaintInRect(gfx::Rect(31, 49, 1, 1));
3493 GetRootLayer()->GetCompositor()->ScheduleDraw();
3494 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3495 EXPECT_EQ(4U, test_view->last_cull_set_.size());
3496 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3497 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3498 EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
3499 EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
3502 TEST_F(ViewLayerTest, BoundsTreeWithRTL) {
3503 std::string locale = l10n_util::GetApplicationLocale(std::string());
3504 base::i18n::SetICUDefaultLocale("ar");
3506 BoundsTreeTestView* test_view = new BoundsTreeTestView;
3507 widget()->SetContentsView(test_view);
3509 // Add child views, which should be in RTL coordinate space of parent view.
3510 View* v1 = new View;
3511 v1->SetBoundsRect(gfx::Rect(10, 12, 25, 26));
3512 test_view->AddChildView(v1);
3514 View* v2 = new View;
3515 v2->SetBoundsRect(gfx::Rect(5, 6, 7, 8));
3516 v1->AddChildView(v2);
3518 // Schedule a full-view paint to get everyone's rectangles updated.
3519 test_view->SchedulePaintInRect(test_view->bounds());
3520 GetRootLayer()->GetCompositor()->ScheduleDraw();
3521 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3523 // Damage to the right side of the parent view should touch both child views.
3524 gfx::Rect rtl_damage(test_view->bounds().width() - 16, 18, 1, 1);
3525 test_view->SchedulePaintInRect(rtl_damage);
3526 GetRootLayer()->GetCompositor()->ScheduleDraw();
3527 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3528 EXPECT_EQ(4U, test_view->last_cull_set_.size());
3529 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3530 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3531 EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
3532 EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
3534 // Damage to the left side of the parent view should only touch the
3535 // container views.
3536 gfx::Rect ltr_damage(16, 18, 1, 1);
3537 test_view->SchedulePaintInRect(ltr_damage);
3538 GetRootLayer()->GetCompositor()->ScheduleDraw();
3539 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3540 EXPECT_EQ(2U, test_view->last_cull_set_.size());
3541 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3542 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3544 // Reset locale.
3545 base::i18n::SetICUDefaultLocale(locale);
3548 TEST_F(ViewLayerTest, BoundsTreeSetBoundsChangesCullSet) {
3549 BoundsTreeTestView* test_view = new BoundsTreeTestView;
3550 widget()->SetContentsView(test_view);
3552 View* v1 = new View;
3553 v1->SetBoundsRect(gfx::Rect(5, 6, 100, 101));
3554 test_view->AddChildView(v1);
3556 View* v2 = new View;
3557 v2->SetBoundsRect(gfx::Rect(20, 33, 40, 50));
3558 v1->AddChildView(v2);
3560 // Schedule a full-view paint to get everyone's rectangles updated.
3561 test_view->SchedulePaintInRect(test_view->bounds());
3562 GetRootLayer()->GetCompositor()->ScheduleDraw();
3563 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3565 // Move v1 to a new origin out of the way of our next query.
3566 v1->SetBoundsRect(gfx::Rect(50, 60, 100, 101));
3567 // The move will force a repaint.
3568 GetRootLayer()->GetCompositor()->ScheduleDraw();
3569 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3571 // Schedule a paint with damage rect where v1 used to be.
3572 test_view->SchedulePaintInRect(gfx::Rect(5, 6, 10, 11));
3573 GetRootLayer()->GetCompositor()->ScheduleDraw();
3574 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3576 // Should only have picked up root_view and test_view.
3577 EXPECT_EQ(2U, test_view->last_cull_set_.size());
3578 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3579 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3582 TEST_F(ViewLayerTest, BoundsTreeLayerChangeMakesNewTree) {
3583 BoundsTreeTestView* test_view = new BoundsTreeTestView;
3584 widget()->SetContentsView(test_view);
3586 View* v1 = new View;
3587 v1->SetBoundsRect(gfx::Rect(5, 10, 15, 20));
3588 test_view->AddChildView(v1);
3590 View* v2 = new View;
3591 v2->SetBoundsRect(gfx::Rect(1, 2, 3, 4));
3592 v1->AddChildView(v2);
3594 // Schedule a full-view paint to get everyone's rectangles updated.
3595 test_view->SchedulePaintInRect(test_view->bounds());
3596 GetRootLayer()->GetCompositor()->ScheduleDraw();
3597 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3599 // Set v1 to paint to its own layer, it should remove itself from the
3600 // test_view heiarchy and no longer intersect with damage rects in that cull
3601 // set.
3602 v1->SetPaintToLayer(true);
3604 // Schedule another full-view paint.
3605 test_view->SchedulePaintInRect(test_view->bounds());
3606 GetRootLayer()->GetCompositor()->ScheduleDraw();
3607 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3608 // v1 and v2 should no longer be present in the test_view cull_set.
3609 EXPECT_EQ(2U, test_view->last_cull_set_.size());
3610 EXPECT_EQ(0U, test_view->last_cull_set_.count(v1));
3611 EXPECT_EQ(0U, test_view->last_cull_set_.count(v2));
3613 // Now set v1 back to not painting to a layer.
3614 v1->SetPaintToLayer(false);
3615 // Schedule another full-view paint.
3616 test_view->SchedulePaintInRect(test_view->bounds());
3617 GetRootLayer()->GetCompositor()->ScheduleDraw();
3618 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3619 // We should be back to the full cull set including v1 and v2.
3620 EXPECT_EQ(4U, test_view->last_cull_set_.size());
3621 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3622 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3623 EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
3624 EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
3627 TEST_F(ViewLayerTest, BoundsTreeRemoveChildRemovesBounds) {
3628 BoundsTreeTestView* test_view = new BoundsTreeTestView;
3629 widget()->SetContentsView(test_view);
3631 View* v1 = new View;
3632 v1->SetBoundsRect(gfx::Rect(5, 10, 15, 20));
3633 test_view->AddChildView(v1);
3635 View* v2 = new View;
3636 v2->SetBoundsRect(gfx::Rect(1, 2, 3, 4));
3637 v1->AddChildView(v2);
3639 // Schedule a full-view paint to get everyone's rectangles updated.
3640 test_view->SchedulePaintInRect(test_view->bounds());
3641 GetRootLayer()->GetCompositor()->ScheduleDraw();
3642 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3644 // Now remove v1 from the root view.
3645 test_view->RemoveChildView(v1);
3647 // Schedule another full-view paint.
3648 test_view->SchedulePaintInRect(test_view->bounds());
3649 GetRootLayer()->GetCompositor()->ScheduleDraw();
3650 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3651 // v1 and v2 should no longer be present in the test_view cull_set.
3652 EXPECT_EQ(2U, test_view->last_cull_set_.size());
3653 EXPECT_EQ(0U, test_view->last_cull_set_.count(v1));
3654 EXPECT_EQ(0U, test_view->last_cull_set_.count(v2));
3656 // View v1 and v2 are no longer part of view hierarchy and therefore won't be
3657 // deleted with that hierarchy.
3658 delete v1;
3661 TEST_F(ViewLayerTest, BoundsTreeMoveViewMovesBounds) {
3662 BoundsTreeTestView* test_view = new BoundsTreeTestView;
3663 widget()->SetContentsView(test_view);
3665 // Build hierarchy v1 - v2 - v3.
3666 View* v1 = new View;
3667 v1->SetBoundsRect(gfx::Rect(20, 30, 150, 160));
3668 test_view->AddChildView(v1);
3670 View* v2 = new View;
3671 v2->SetBoundsRect(gfx::Rect(5, 10, 40, 50));
3672 v1->AddChildView(v2);
3674 View* v3 = new View;
3675 v3->SetBoundsRect(gfx::Rect(1, 2, 3, 4));
3676 v2->AddChildView(v3);
3678 // Schedule a full-view paint and ensure all views are present in the cull.
3679 test_view->SchedulePaintInRect(test_view->bounds());
3680 GetRootLayer()->GetCompositor()->ScheduleDraw();
3681 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3682 EXPECT_EQ(5U, test_view->last_cull_set_.size());
3683 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3684 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3685 EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
3686 EXPECT_EQ(1U, test_view->last_cull_set_.count(v2));
3687 EXPECT_EQ(1U, test_view->last_cull_set_.count(v3));
3689 // Build an unrelated view hierarchy and move v2 in to it.
3690 scoped_ptr<Widget> test_widget(new Widget);
3691 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
3692 params.bounds = gfx::Rect(10, 10, 500, 500);
3693 params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
3694 test_widget->Init(params);
3695 test_widget->Show();
3696 BoundsTreeTestView* widget_view = new BoundsTreeTestView;
3697 test_widget->SetContentsView(widget_view);
3698 widget_view->AddChildView(v2);
3700 // Now schedule full-view paints in both widgets.
3701 test_view->SchedulePaintInRect(test_view->bounds());
3702 widget_view->SchedulePaintInRect(widget_view->bounds());
3703 GetRootLayer()->GetCompositor()->ScheduleDraw();
3704 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3706 // Only v1 should be present in the first cull set.
3707 EXPECT_EQ(3U, test_view->last_cull_set_.size());
3708 EXPECT_EQ(1U, test_view->last_cull_set_.count(widget()->GetRootView()));
3709 EXPECT_EQ(1U, test_view->last_cull_set_.count(test_view));
3710 EXPECT_EQ(1U, test_view->last_cull_set_.count(v1));
3712 // We should find v2 and v3 in the widget_view cull_set.
3713 EXPECT_EQ(4U, widget_view->last_cull_set_.size());
3714 EXPECT_EQ(1U, widget_view->last_cull_set_.count(test_widget->GetRootView()));
3715 EXPECT_EQ(1U, widget_view->last_cull_set_.count(widget_view));
3716 EXPECT_EQ(1U, widget_view->last_cull_set_.count(v2));
3717 EXPECT_EQ(1U, widget_view->last_cull_set_.count(v3));
3720 namespace {
3722 std::string ToString(const gfx::Vector2dF& vector) {
3723 return base::StringPrintf("%.2f %0.2f", vector.x(), vector.y());
3726 } // namespace
3728 TEST_F(ViewLayerTest, SnapLayerToPixel) {
3729 View* v1 = new View;
3731 View* v11 = new View;
3732 v1->AddChildView(v11);
3734 widget()->SetContentsView(v1);
3736 const gfx::Size& size = GetRootLayer()->GetCompositor()->size();
3737 GetRootLayer()->GetCompositor()->SetScaleAndSize(1.25f, size);
3739 v11->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
3740 v1->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
3741 v11->SetPaintToLayer(true);
3743 EXPECT_EQ("0.40 0.40", ToString(v11->layer()->subpixel_position_offset()));
3745 // Creating a layer in parent should update the child view's layer offset.
3746 v1->SetPaintToLayer(true);
3747 EXPECT_EQ("-0.20 -0.20", ToString(v1->layer()->subpixel_position_offset()));
3748 EXPECT_EQ("-0.20 -0.20", ToString(v11->layer()->subpixel_position_offset()));
3750 // DSF change should get propagated and update offsets.
3751 GetRootLayer()->GetCompositor()->SetScaleAndSize(1.5f, size);
3752 EXPECT_EQ("0.33 0.33", ToString(v1->layer()->subpixel_position_offset()));
3753 EXPECT_EQ("0.33 0.33", ToString(v11->layer()->subpixel_position_offset()));
3755 // Deleting parent's layer should update the child view's layer's offset.
3756 v1->SetPaintToLayer(false);
3757 EXPECT_EQ("0.00 0.00", ToString(v11->layer()->subpixel_position_offset()));
3759 // Setting parent view should update the child view's layer's offset.
3760 v1->SetBoundsRect(gfx::Rect(2, 2, 10, 10));
3761 EXPECT_EQ("0.33 0.33", ToString(v11->layer()->subpixel_position_offset()));
3763 // Setting integral DSF should reset the offset.
3764 GetRootLayer()->GetCompositor()->SetScaleAndSize(2.0f, size);
3765 EXPECT_EQ("0.00 0.00", ToString(v11->layer()->subpixel_position_offset()));
3768 TEST_F(ViewTest, FocusableAssertions) {
3769 // View subclasses may change insets based on whether they are focusable,
3770 // which effects the preferred size. To avoid preferred size changing around
3771 // these Views need to key off the last value set to SetFocusable(), not
3772 // whether the View is focusable right now. For this reason it's important
3773 // that focusable() return the last value passed to SetFocusable and not
3774 // whether the View is focusable right now.
3775 TestView view;
3776 view.SetFocusable(true);
3777 EXPECT_TRUE(view.focusable());
3778 view.SetEnabled(false);
3779 EXPECT_TRUE(view.focusable());
3780 view.SetFocusable(false);
3781 EXPECT_FALSE(view.focusable());
3784 // Verifies when a view is deleted it is removed from ViewStorage.
3785 TEST_F(ViewTest, UpdateViewStorageOnDelete) {
3786 ViewStorage* view_storage = ViewStorage::GetInstance();
3787 const int storage_id = view_storage->CreateStorageID();
3789 View view;
3790 view_storage->StoreView(storage_id, &view);
3792 EXPECT_TRUE(view_storage->RetrieveView(storage_id) == NULL);
3795 ////////////////////////////////////////////////////////////////////////////////
3796 // NativeTheme
3797 ////////////////////////////////////////////////////////////////////////////////
3799 void TestView::OnNativeThemeChanged(const ui::NativeTheme* native_theme) {
3800 native_theme_ = native_theme;
3803 TEST_F(ViewTest, OnNativeThemeChanged) {
3804 TestView* test_view = new TestView();
3805 EXPECT_FALSE(test_view->native_theme_);
3806 TestView* test_view_child = new TestView();
3807 EXPECT_FALSE(test_view_child->native_theme_);
3809 // Child view added before the widget hierarchy exists should get the
3810 // new native theme notification.
3811 test_view->AddChildView(test_view_child);
3813 scoped_ptr<Widget> widget(new Widget);
3814 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
3815 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
3816 widget->Init(params);
3818 widget->GetRootView()->AddChildView(test_view);
3819 EXPECT_TRUE(test_view->native_theme_);
3820 EXPECT_EQ(widget->GetNativeTheme(), test_view->native_theme_);
3821 EXPECT_TRUE(test_view_child->native_theme_);
3822 EXPECT_EQ(widget->GetNativeTheme(), test_view_child->native_theme_);
3824 // Child view added after the widget hierarchy exists should also get the
3825 // notification.
3826 TestView* test_view_child_2 = new TestView();
3827 test_view->AddChildView(test_view_child_2);
3828 EXPECT_TRUE(test_view_child_2->native_theme_);
3829 EXPECT_EQ(widget->GetNativeTheme(), test_view_child_2->native_theme_);
3831 widget->CloseNow();
3834 } // namespace views