1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CHROME_BROWSER_UI_VIEWS_RELOAD_BUTTON_H__
6 #define CHROME_BROWSER_UI_VIEWS_RELOAD_BUTTON_H__
8 #include "base/basictypes.h"
9 #include "base/gtest_prod_util.h"
10 #include "base/timer/timer.h"
11 #include "ui/base/models/simple_menu_model.h"
12 #include "ui/views/controls/button/button_dropdown.h"
15 class LocationBarView
;
17 ////////////////////////////////////////////////////////////////////////////////
21 // The reload button in the toolbar, which changes to a stop button when a page
22 // load is in progress. Trickiness comes from the desire to have the 'stop'
23 // button not change back to 'reload' if the user's mouse is hovering over it
24 // (to prevent mis-clicks).
26 ////////////////////////////////////////////////////////////////////////////////
28 class ReloadButton
: public views::ButtonDropDown
,
29 public views::ButtonListener
,
30 public ui::SimpleMenuModel::Delegate
{
32 enum Mode
{ MODE_RELOAD
= 0, MODE_STOP
};
34 // The button's class name.
35 static const char kViewClassName
[];
37 ReloadButton(LocationBarView
* location_bar
,
38 CommandUpdater
* command_updater
);
39 virtual ~ReloadButton();
41 // Ask for a specified button state. If |force| is true this will be applied
43 void ChangeMode(Mode mode
, bool force
);
45 // Enable reload drop-down menu.
46 void set_menu_enabled(bool enable
) { menu_enabled_
= enable
; }
48 void LoadImages(ui::ThemeProvider
* tp
);
50 // Overridden from views::View:
51 virtual void OnMouseExited(const ui::MouseEvent
& event
) OVERRIDE
;
52 virtual bool GetTooltipText(const gfx::Point
& p
,
53 string16
* tooltip
) const OVERRIDE
;
54 virtual const char* GetClassName() const OVERRIDE
;
55 virtual void GetAccessibleState(ui::AccessibleViewState
* state
) OVERRIDE
;
57 // Overridden from views::ButtonDropDown:
58 virtual bool ShouldShowMenu() OVERRIDE
;
59 virtual void ShowDropDownMenu(ui::MenuSourceType source_type
) OVERRIDE
;
61 // Overridden from views::ButtonListener:
62 virtual void ButtonPressed(views::Button
* /* button */,
63 const ui::Event
& event
) OVERRIDE
;
65 // Overridden from ui::SimpleMenuModel::Delegate:
66 virtual bool IsCommandIdChecked(int command_id
) const OVERRIDE
;
67 virtual bool IsCommandIdEnabled(int command_id
) const OVERRIDE
;
68 virtual bool IsCommandIdVisible(int command_id
) const OVERRIDE
;
69 virtual bool GetAcceleratorForCommandId(
71 ui::Accelerator
* accelerator
) OVERRIDE
;
72 virtual void ExecuteCommand(int command_id
, int event_flags
) OVERRIDE
;
75 friend class ReloadButtonTest
;
77 ui::SimpleMenuModel
* CreateMenuModel();
79 void ExecuteBrowserCommand(int command
, int event_flags
);
80 void ChangeModeInternal(Mode mode
);
82 void OnDoubleClickTimer();
83 void OnStopToReloadTimer();
85 base::OneShotTimer
<ReloadButton
> double_click_timer_
;
86 base::OneShotTimer
<ReloadButton
> stop_to_reload_timer_
;
88 // These may be NULL when testing.
89 LocationBarView
* location_bar_
;
90 CommandUpdater
* command_updater_
;
92 // The mode we should be in assuming no timers are running.
95 // The currently-visible mode - this may differ from the intended mode.
98 // The delay times for the timers. These are members so that tests can modify
100 base::TimeDelta double_click_timer_delay_
;
101 base::TimeDelta stop_to_reload_timer_delay_
;
103 // Indicates if reload menu is enabled.
106 // The parent class's images_ member is used for the current images,
107 // and this array is used to hold the alternative images.
108 // We swap between the two when changing mode.
109 gfx::ImageSkia alternate_images_
[STATE_COUNT
];
112 // True if we should pretend the button is hovered.
113 bool testing_mouse_hovered_
;
114 // Increments when we would tell the browser to "reload", so
115 // test code can tell whether we did so (as there may be no |browser_|).
116 int testing_reload_count_
;
118 DISALLOW_IMPLICIT_CONSTRUCTORS(ReloadButton
);
121 #endif // CHROME_BROWSER_UI_VIEWS_RELOAD_BUTTON_H__