Rename Animate as Begin(Main)Frame
[chromium-blink-merge.git] / content / browser / gamepad / xbox_data_fetcher_mac.cc
blob0626f94212c94408b53639123355d8f7b72116e8
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gamepad/xbox_data_fetcher_mac.h"
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
11 #include <CoreFoundation/CoreFoundation.h>
12 #include <IOKit/IOCFPlugIn.h>
13 #include <IOKit/IOKitLib.h>
14 #include <IOKit/usb/IOUSBLib.h>
15 #include <IOKit/usb/USB.h>
17 #include "base/logging.h"
18 #include "base/mac/foundation_util.h"
20 namespace {
21 const int kVendorMicrosoft = 0x045e;
22 const int kProductXbox360Controller = 0x028e;
23 const int kProductXboxOneController = 0x02d1;
25 const int kXbox360ReadEndpoint = 1;
26 const int kXbox360ControlEndpoint = 2;
28 const int kXboxOneReadEndpoint = 2;
29 const int kXboxOneControlEndpoint = 1;
31 enum {
32 STATUS_MESSAGE_BUTTONS = 0,
33 STATUS_MESSAGE_LED = 1,
35 // Apparently this message tells you if the rumble pack is disabled in the
36 // controller. If the rumble pack is disabled, vibration control messages
37 // have no effect.
38 STATUS_MESSAGE_RUMBLE = 3,
41 enum {
42 XBOX_ONE_STATUS_MESSAGE_BUTTONS = 0x20,
45 enum {
46 CONTROL_MESSAGE_SET_RUMBLE = 0,
47 CONTROL_MESSAGE_SET_LED = 1,
50 #pragma pack(push, 1)
51 struct Xbox360ButtonData {
52 bool dpad_up : 1;
53 bool dpad_down : 1;
54 bool dpad_left : 1;
55 bool dpad_right : 1;
57 bool start : 1;
58 bool back : 1;
59 bool stick_left_click : 1;
60 bool stick_right_click : 1;
62 bool bumper_left : 1;
63 bool bumper_right : 1;
64 bool guide : 1;
65 bool dummy1 : 1; // Always 0.
67 bool a : 1;
68 bool b : 1;
69 bool x : 1;
70 bool y : 1;
72 uint8 trigger_left;
73 uint8 trigger_right;
75 int16 stick_left_x;
76 int16 stick_left_y;
77 int16 stick_right_x;
78 int16 stick_right_y;
80 // Always 0.
81 uint32 dummy2;
82 uint16 dummy3;
85 struct XboxOneButtonData {
86 bool sync : 1;
87 bool dummy1 : 1; // Always 0.
88 bool start : 1;
89 bool back : 1;
91 bool a : 1;
92 bool b : 1;
93 bool x : 1;
94 bool y : 1;
96 bool dpad_up : 1;
97 bool dpad_down : 1;
98 bool dpad_left : 1;
99 bool dpad_right : 1;
101 bool bumper_left : 1;
102 bool bumper_right : 1;
103 bool stick_left_click : 1;
104 bool stick_right_click : 1;
106 uint16 trigger_left;
107 uint16 trigger_right;
109 int16 stick_left_x;
110 int16 stick_left_y;
111 int16 stick_right_x;
112 int16 stick_right_y;
114 #pragma pack(pop)
116 COMPILE_ASSERT(sizeof(Xbox360ButtonData) == 18, xbox_button_data_wrong_size);
117 COMPILE_ASSERT(sizeof(XboxOneButtonData) == 14, xbox_button_data_wrong_size);
119 // From MSDN:
120 // http://msdn.microsoft.com/en-us/library/windows/desktop/ee417001(v=vs.85).aspx#dead_zone
121 const int16 kLeftThumbDeadzone = 7849;
122 const int16 kRightThumbDeadzone = 8689;
123 const uint8 kXbox360TriggerDeadzone = 30;
124 const uint16 kXboxOneTriggerMax = 1023;
125 const uint16 kXboxOneTriggerDeadzone = 120;
127 void NormalizeAxis(int16 x,
128 int16 y,
129 int16 deadzone,
130 float* x_out,
131 float* y_out) {
132 float x_val = x;
133 float y_val = y;
135 // Determine how far the stick is pushed.
136 float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val);
138 // Check if the controller is outside a circular dead zone.
139 if (real_magnitude > deadzone) {
140 // Clip the magnitude at its expected maximum value.
141 float magnitude = std::min(32767.0f, real_magnitude);
143 // Adjust magnitude relative to the end of the dead zone.
144 magnitude -= deadzone;
146 // Normalize the magnitude with respect to its expected range giving a
147 // magnitude value of 0.0 to 1.0
148 float ratio = (magnitude / (32767 - deadzone)) / real_magnitude;
150 // Y is negated because xbox controllers have an opposite sign from
151 // the 'standard controller' recommendations.
152 *x_out = x_val * ratio;
153 *y_out = -y_val * ratio;
154 } else {
155 // If the controller is in the deadzone zero out the magnitude.
156 *x_out = *y_out = 0.0f;
160 float NormalizeTrigger(uint8 value) {
161 return value < kXbox360TriggerDeadzone ? 0 :
162 static_cast<float>(value - kXbox360TriggerDeadzone) /
163 (std::numeric_limits<uint8>::max() - kXbox360TriggerDeadzone);
166 float NormalizeXboxOneTrigger(uint16 value) {
167 return value < kXboxOneTriggerDeadzone ? 0 :
168 static_cast<float>(value - kXboxOneTriggerDeadzone) /
169 (kXboxOneTriggerMax - kXboxOneTriggerDeadzone);
172 void NormalizeXbox360ButtonData(const Xbox360ButtonData& data,
173 XboxController::Data* normalized_data) {
174 normalized_data->buttons[0] = data.a;
175 normalized_data->buttons[1] = data.b;
176 normalized_data->buttons[2] = data.x;
177 normalized_data->buttons[3] = data.y;
178 normalized_data->buttons[4] = data.bumper_left;
179 normalized_data->buttons[5] = data.bumper_right;
180 normalized_data->buttons[6] = data.back;
181 normalized_data->buttons[7] = data.start;
182 normalized_data->buttons[8] = data.stick_left_click;
183 normalized_data->buttons[9] = data.stick_right_click;
184 normalized_data->buttons[10] = data.dpad_up;
185 normalized_data->buttons[11] = data.dpad_down;
186 normalized_data->buttons[12] = data.dpad_left;
187 normalized_data->buttons[13] = data.dpad_right;
188 normalized_data->buttons[14] = data.guide;
189 normalized_data->triggers[0] = NormalizeTrigger(data.trigger_left);
190 normalized_data->triggers[1] = NormalizeTrigger(data.trigger_right);
191 NormalizeAxis(data.stick_left_x,
192 data.stick_left_y,
193 kLeftThumbDeadzone,
194 &normalized_data->axes[0],
195 &normalized_data->axes[1]);
196 NormalizeAxis(data.stick_right_x,
197 data.stick_right_y,
198 kRightThumbDeadzone,
199 &normalized_data->axes[2],
200 &normalized_data->axes[3]);
203 void NormalizeXboxOneButtonData(const XboxOneButtonData& data,
204 XboxController::Data* normalized_data) {
205 normalized_data->buttons[0] = data.a;
206 normalized_data->buttons[1] = data.b;
207 normalized_data->buttons[2] = data.x;
208 normalized_data->buttons[3] = data.y;
209 normalized_data->buttons[4] = data.bumper_left;
210 normalized_data->buttons[5] = data.bumper_right;
211 normalized_data->buttons[6] = data.back;
212 normalized_data->buttons[7] = data.start;
213 normalized_data->buttons[8] = data.stick_left_click;
214 normalized_data->buttons[9] = data.stick_right_click;
215 normalized_data->buttons[10] = data.dpad_up;
216 normalized_data->buttons[11] = data.dpad_down;
217 normalized_data->buttons[12] = data.dpad_left;
218 normalized_data->buttons[13] = data.dpad_right;
219 normalized_data->buttons[14] = data.sync;
220 normalized_data->triggers[0] = NormalizeXboxOneTrigger(data.trigger_left);
221 normalized_data->triggers[1] = NormalizeXboxOneTrigger(data.trigger_right);
222 NormalizeAxis(data.stick_left_x,
223 data.stick_left_y,
224 kLeftThumbDeadzone,
225 &normalized_data->axes[0],
226 &normalized_data->axes[1]);
227 NormalizeAxis(data.stick_right_x,
228 data.stick_right_y,
229 kRightThumbDeadzone,
230 &normalized_data->axes[2],
231 &normalized_data->axes[3]);
234 } // namespace
236 XboxController::XboxController(Delegate* delegate)
237 : device_(NULL),
238 interface_(NULL),
239 device_is_open_(false),
240 interface_is_open_(false),
241 read_buffer_size_(0),
242 led_pattern_(LED_NUM_PATTERNS),
243 location_id_(0),
244 delegate_(delegate),
245 controller_type_(UNKNOWN_CONTROLLER),
246 read_endpoint_(0),
247 control_endpoint_(0) {
250 XboxController::~XboxController() {
251 if (source_)
252 CFRunLoopSourceInvalidate(source_);
253 if (interface_ && interface_is_open_)
254 (*interface_)->USBInterfaceClose(interface_);
255 if (device_ && device_is_open_)
256 (*device_)->USBDeviceClose(device_);
259 bool XboxController::OpenDevice(io_service_t service) {
260 IOCFPlugInInterface **plugin;
261 SInt32 score; // Unused, but required for IOCreatePlugInInterfaceForService.
262 kern_return_t kr =
263 IOCreatePlugInInterfaceForService(service,
264 kIOUSBDeviceUserClientTypeID,
265 kIOCFPlugInInterfaceID,
266 &plugin,
267 &score);
268 if (kr != KERN_SUCCESS)
269 return false;
270 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> plugin_ref(plugin);
272 HRESULT res =
273 (*plugin)->QueryInterface(plugin,
274 CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID320),
275 (LPVOID *)&device_);
276 if (!SUCCEEDED(res) || !device_)
277 return false;
279 UInt16 vendor_id;
280 kr = (*device_)->GetDeviceVendor(device_, &vendor_id);
281 if (kr != KERN_SUCCESS || vendor_id != kVendorMicrosoft)
282 return false;
284 UInt16 product_id;
285 kr = (*device_)->GetDeviceProduct(device_, &product_id);
286 if (kr != KERN_SUCCESS)
287 return false;
289 IOUSBFindInterfaceRequest request;
290 switch (product_id) {
291 case kProductXbox360Controller:
292 controller_type_ = XBOX_360_CONTROLLER;
293 read_endpoint_ = kXbox360ReadEndpoint;
294 control_endpoint_ = kXbox360ControlEndpoint;
295 request.bInterfaceClass = 255;
296 request.bInterfaceSubClass = 93;
297 request.bInterfaceProtocol = 1;
298 request.bAlternateSetting = kIOUSBFindInterfaceDontCare;
299 break;
300 case kProductXboxOneController:
301 controller_type_ = XBOX_ONE_CONTROLLER;
302 read_endpoint_ = kXboxOneReadEndpoint;
303 control_endpoint_ = kXboxOneControlEndpoint;
304 request.bInterfaceClass = 255;
305 request.bInterfaceSubClass = 71;
306 request.bInterfaceProtocol = 208;
307 request.bAlternateSetting = kIOUSBFindInterfaceDontCare;
308 break;
309 default:
310 return false;
313 // Open the device and configure it.
314 kr = (*device_)->USBDeviceOpen(device_);
315 if (kr != KERN_SUCCESS)
316 return false;
317 device_is_open_ = true;
319 // Xbox controllers have one configuration option which has configuration
320 // value 1. Try to set it and fail if it couldn't be configured.
321 IOUSBConfigurationDescriptorPtr config_desc;
322 kr = (*device_)->GetConfigurationDescriptorPtr(device_, 0, &config_desc);
323 if (kr != KERN_SUCCESS)
324 return false;
325 kr = (*device_)->SetConfiguration(device_, config_desc->bConfigurationValue);
326 if (kr != KERN_SUCCESS)
327 return false;
329 // The device has 4 interfaces. They are as follows:
330 // Protocol 1:
331 // - Endpoint 1 (in) : Controller events, including button presses.
332 // - Endpoint 2 (out): Rumble pack and LED control
333 // Protocol 2 has a single endpoint to read from a connected ChatPad device.
334 // Protocol 3 is used by a connected headset device.
335 // The device also has an interface on subclass 253, protocol 10 with no
336 // endpoints. It is unused.
338 // We don't currently support the ChatPad or headset, so protocol 1 is the
339 // only protocol we care about.
341 // For more detail, see
342 // https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL
343 io_iterator_t iter;
344 kr = (*device_)->CreateInterfaceIterator(device_, &request, &iter);
345 if (kr != KERN_SUCCESS)
346 return false;
347 base::mac::ScopedIOObject<io_iterator_t> iter_ref(iter);
349 // There should be exactly one USB interface which matches the requested
350 // settings.
351 io_service_t usb_interface = IOIteratorNext(iter);
352 if (!usb_interface)
353 return false;
355 // We need to make an InterfaceInterface to communicate with the device
356 // endpoint. This is the same process as earlier: first make a
357 // PluginInterface from the io_service then make the InterfaceInterface from
358 // that.
359 IOCFPlugInInterface **plugin_interface;
360 kr = IOCreatePlugInInterfaceForService(usb_interface,
361 kIOUSBInterfaceUserClientTypeID,
362 kIOCFPlugInInterfaceID,
363 &plugin_interface,
364 &score);
365 if (kr != KERN_SUCCESS || !plugin_interface)
366 return false;
367 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> interface_ref(
368 plugin_interface);
370 // Release the USB interface, and any subsequent interfaces returned by the
371 // iterator. (There shouldn't be any, but in case a future device does
372 // contain more interfaces, this will serve to avoid memory leaks.)
373 do {
374 IOObjectRelease(usb_interface);
375 } while ((usb_interface = IOIteratorNext(iter)));
377 // Actually create the interface.
378 res = (*plugin_interface)->QueryInterface(
379 plugin_interface,
380 CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID300),
381 (LPVOID *)&interface_);
383 if (!SUCCEEDED(res) || !interface_)
384 return false;
386 // Actually open the interface.
387 kr = (*interface_)->USBInterfaceOpen(interface_);
388 if (kr != KERN_SUCCESS)
389 return false;
390 interface_is_open_ = true;
392 CFRunLoopSourceRef source_ref;
393 kr = (*interface_)->CreateInterfaceAsyncEventSource(interface_, &source_ref);
394 if (kr != KERN_SUCCESS || !source_ref)
395 return false;
396 source_.reset(source_ref);
397 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode);
399 // The interface should have two pipes. Pipe 1 with direction kUSBIn and pipe
400 // 2 with direction kUSBOut. Both pipes should have type kUSBInterrupt.
401 uint8 num_endpoints;
402 kr = (*interface_)->GetNumEndpoints(interface_, &num_endpoints);
403 if (kr != KERN_SUCCESS || num_endpoints < 2)
404 return false;
406 for (int i = 1; i <= 2; i++) {
407 uint8 direction;
408 uint8 number;
409 uint8 transfer_type;
410 uint16 max_packet_size;
411 uint8 interval;
413 kr = (*interface_)->GetPipeProperties(interface_,
415 &direction,
416 &number,
417 &transfer_type,
418 &max_packet_size,
419 &interval);
420 if (kr != KERN_SUCCESS || transfer_type != kUSBInterrupt) {
421 return false;
423 if (i == read_endpoint_) {
424 if (direction != kUSBIn)
425 return false;
426 read_buffer_.reset(new uint8[max_packet_size]);
427 read_buffer_size_ = max_packet_size;
428 QueueRead();
429 } else if (i == control_endpoint_) {
430 if (direction != kUSBOut)
431 return false;
432 if (controller_type_ == XBOX_ONE_CONTROLLER)
433 WriteXboxOneInit();
437 // The location ID is unique per controller, and can be used to track
438 // controllers through reconnections (though if a controller is detached from
439 // one USB hub and attached to another, the location ID will change).
440 kr = (*device_)->GetLocationID(device_, &location_id_);
441 if (kr != KERN_SUCCESS)
442 return false;
444 return true;
447 void XboxController::SetLEDPattern(LEDPattern pattern) {
448 led_pattern_ = pattern;
449 const UInt8 length = 3;
451 // This buffer will be released in WriteComplete when WritePipeAsync
452 // finishes.
453 UInt8* buffer = new UInt8[length];
454 buffer[0] = static_cast<UInt8>(CONTROL_MESSAGE_SET_LED);
455 buffer[1] = length;
456 buffer[2] = static_cast<UInt8>(pattern);
457 kern_return_t kr = (*interface_)->WritePipeAsync(interface_,
458 control_endpoint_,
459 buffer,
460 (UInt32)length,
461 WriteComplete,
462 buffer);
463 if (kr != KERN_SUCCESS) {
464 delete[] buffer;
465 IOError();
466 return;
470 int XboxController::GetVendorId() const {
471 return kVendorMicrosoft;
474 int XboxController::GetProductId() const {
475 if (controller_type_ == XBOX_360_CONTROLLER)
476 return kProductXbox360Controller;
477 else
478 return kProductXboxOneController;
481 XboxController::ControllerType XboxController::GetControllerType() const {
482 return controller_type_;
485 void XboxController::WriteComplete(void* context, IOReturn result, void* arg0) {
486 UInt8* buffer = static_cast<UInt8*>(context);
487 delete[] buffer;
489 // Ignoring any errors sending data, because they will usually only occur
490 // when the device is disconnected, in which case it really doesn't matter if
491 // the data got to the controller or not.
492 if (result != kIOReturnSuccess)
493 return;
496 void XboxController::GotData(void* context, IOReturn result, void* arg0) {
497 size_t bytes_read = reinterpret_cast<size_t>(arg0);
498 XboxController* controller = static_cast<XboxController*>(context);
500 if (result != kIOReturnSuccess) {
501 // This will happen if the device was disconnected. The gamepad has
502 // probably been destroyed by a meteorite.
503 controller->IOError();
504 return;
507 if (controller->GetControllerType() == XBOX_360_CONTROLLER)
508 controller->ProcessXbox360Packet(bytes_read);
509 else
510 controller->ProcessXboxOnePacket(bytes_read);
512 // Queue up another read.
513 controller->QueueRead();
516 void XboxController::ProcessXbox360Packet(size_t length) {
517 if (length < 2)
518 return;
519 DCHECK(length <= read_buffer_size_);
520 if (length > read_buffer_size_) {
521 IOError();
522 return;
524 uint8* buffer = read_buffer_.get();
526 if (buffer[1] != length)
527 // Length in packet doesn't match length reported by USB.
528 return;
530 uint8 type = buffer[0];
531 buffer += 2;
532 length -= 2;
533 switch (type) {
534 case STATUS_MESSAGE_BUTTONS: {
535 if (length != sizeof(Xbox360ButtonData))
536 return;
537 Xbox360ButtonData* data = reinterpret_cast<Xbox360ButtonData*>(buffer);
538 Data normalized_data;
539 NormalizeXbox360ButtonData(*data, &normalized_data);
540 delegate_->XboxControllerGotData(this, normalized_data);
541 break;
543 case STATUS_MESSAGE_LED:
544 if (length != 3)
545 return;
546 // The controller sends one of these messages every time the LED pattern
547 // is set, as well as once when it is plugged in.
548 if (led_pattern_ == LED_NUM_PATTERNS && buffer[0] < LED_NUM_PATTERNS)
549 led_pattern_ = static_cast<LEDPattern>(buffer[0]);
550 break;
551 default:
552 // Unknown packet: ignore!
553 break;
557 void XboxController::ProcessXboxOnePacket(size_t length) {
558 if (length < 2)
559 return;
560 DCHECK(length <= read_buffer_size_);
561 if (length > read_buffer_size_) {
562 IOError();
563 return;
565 uint8* buffer = read_buffer_.get();
567 uint8 type = buffer[0];
568 buffer += 4;
569 length -= 4;
570 switch (type) {
571 case XBOX_ONE_STATUS_MESSAGE_BUTTONS: {
572 if (length != sizeof(XboxOneButtonData))
573 return;
574 XboxOneButtonData* data = reinterpret_cast<XboxOneButtonData*>(buffer);
575 Data normalized_data;
576 NormalizeXboxOneButtonData(*data, &normalized_data);
577 delegate_->XboxControllerGotData(this, normalized_data);
578 break;
580 default:
581 // Unknown packet: ignore!
582 break;
586 void XboxController::QueueRead() {
587 kern_return_t kr = (*interface_)->ReadPipeAsync(interface_,
588 read_endpoint_,
589 read_buffer_.get(),
590 read_buffer_size_,
591 GotData,
592 this);
593 if (kr != KERN_SUCCESS)
594 IOError();
597 void XboxController::IOError() {
598 delegate_->XboxControllerError(this);
601 void XboxController::WriteXboxOneInit() {
602 const UInt8 length = 2;
604 // This buffer will be released in WriteComplete when WritePipeAsync
605 // finishes.
606 UInt8* buffer = new UInt8[length];
607 buffer[0] = 0x05;
608 buffer[1] = 0x20;
609 kern_return_t kr = (*interface_)->WritePipeAsync(interface_,
610 control_endpoint_,
611 buffer,
612 (UInt32)length,
613 WriteComplete,
614 buffer);
615 if (kr != KERN_SUCCESS) {
616 delete[] buffer;
617 IOError();
618 return;
622 //-----------------------------------------------------------------------------
624 XboxDataFetcher::XboxDataFetcher(Delegate* delegate)
625 : delegate_(delegate),
626 listening_(false),
627 source_(NULL),
628 port_(NULL) {
631 XboxDataFetcher::~XboxDataFetcher() {
632 while (!controllers_.empty()) {
633 RemoveController(*controllers_.begin());
635 UnregisterFromNotifications();
638 void XboxDataFetcher::DeviceAdded(void* context, io_iterator_t iterator) {
639 DCHECK(context);
640 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context);
641 io_service_t ref;
642 while ((ref = IOIteratorNext(iterator))) {
643 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref);
644 XboxController* controller = new XboxController(fetcher);
645 if (controller->OpenDevice(ref)) {
646 fetcher->AddController(controller);
647 } else {
648 delete controller;
653 void XboxDataFetcher::DeviceRemoved(void* context, io_iterator_t iterator) {
654 DCHECK(context);
655 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context);
656 io_service_t ref;
657 while ((ref = IOIteratorNext(iterator))) {
658 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref);
659 base::ScopedCFTypeRef<CFNumberRef> number(
660 base::mac::CFCastStrict<CFNumberRef>(
661 IORegistryEntryCreateCFProperty(ref,
662 CFSTR(kUSBDevicePropertyLocationID),
663 kCFAllocatorDefault,
664 kNilOptions)));
665 UInt32 location_id = 0;
666 CFNumberGetValue(number, kCFNumberSInt32Type, &location_id);
667 fetcher->RemoveControllerByLocationID(location_id);
671 bool XboxDataFetcher::RegisterForNotifications() {
672 if (listening_)
673 return true;
674 port_ = IONotificationPortCreate(kIOMasterPortDefault);
675 if (!port_)
676 return false;
677 source_ = IONotificationPortGetRunLoopSource(port_);
678 if (!source_)
679 return false;
680 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode);
682 listening_ = true;
684 if (!RegisterForDeviceNotifications(
685 kVendorMicrosoft, kProductXboxOneController,
686 &xbox_one_device_added_iter_,
687 &xbox_one_device_removed_iter_))
688 return false;
690 if (!RegisterForDeviceNotifications(
691 kVendorMicrosoft, kProductXbox360Controller,
692 &xbox_360_device_added_iter_,
693 &xbox_360_device_removed_iter_))
694 return false;
696 return true;
699 bool XboxDataFetcher::RegisterForDeviceNotifications(
700 int vendor_id,
701 int product_id,
702 base::mac::ScopedIOObject<io_iterator_t>* added_iter,
703 base::mac::ScopedIOObject<io_iterator_t>* removed_iter) {
704 base::ScopedCFTypeRef<CFNumberRef> vendor_cf(CFNumberCreate(
705 kCFAllocatorDefault, kCFNumberSInt32Type, &vendor_id));
706 base::ScopedCFTypeRef<CFNumberRef> product_cf(CFNumberCreate(
707 kCFAllocatorDefault, kCFNumberSInt32Type, &product_id));
708 base::ScopedCFTypeRef<CFMutableDictionaryRef> matching_dict(
709 IOServiceMatching(kIOUSBDeviceClassName));
710 if (!matching_dict)
711 return false;
712 CFDictionarySetValue(matching_dict, CFSTR(kUSBVendorID), vendor_cf);
713 CFDictionarySetValue(matching_dict, CFSTR(kUSBProductID), product_cf);
715 // IOServiceAddMatchingNotification() releases the dictionary when it's done.
716 // Retain it before each call to IOServiceAddMatchingNotification to keep
717 // things balanced.
718 CFRetain(matching_dict);
719 io_iterator_t device_added_iter;
720 IOReturn ret;
721 ret = IOServiceAddMatchingNotification(port_,
722 kIOFirstMatchNotification,
723 matching_dict,
724 DeviceAdded,
725 this,
726 &device_added_iter);
727 added_iter->reset(device_added_iter);
728 if (ret != kIOReturnSuccess) {
729 LOG(ERROR) << "Error listening for Xbox controller add events: " << ret;
730 return false;
732 DeviceAdded(this, added_iter->get());
734 CFRetain(matching_dict);
735 io_iterator_t device_removed_iter;
736 ret = IOServiceAddMatchingNotification(port_,
737 kIOTerminatedNotification,
738 matching_dict,
739 DeviceRemoved,
740 this,
741 &device_removed_iter);
742 removed_iter->reset(device_removed_iter);
743 if (ret != kIOReturnSuccess) {
744 LOG(ERROR) << "Error listening for Xbox controller remove events: " << ret;
745 return false;
747 DeviceRemoved(this, removed_iter->get());
748 return true;
751 void XboxDataFetcher::UnregisterFromNotifications() {
752 if (!listening_)
753 return;
754 listening_ = false;
755 if (source_)
756 CFRunLoopSourceInvalidate(source_);
757 if (port_)
758 IONotificationPortDestroy(port_);
759 port_ = NULL;
762 XboxController* XboxDataFetcher::ControllerForLocation(UInt32 location_id) {
763 for (std::set<XboxController*>::iterator i = controllers_.begin();
764 i != controllers_.end();
765 ++i) {
766 if ((*i)->location_id() == location_id)
767 return *i;
769 return NULL;
772 void XboxDataFetcher::AddController(XboxController* controller) {
773 DCHECK(!ControllerForLocation(controller->location_id()))
774 << "Controller with location ID " << controller->location_id()
775 << " already exists in the set of controllers.";
776 controllers_.insert(controller);
777 delegate_->XboxDeviceAdd(controller);
780 void XboxDataFetcher::RemoveController(XboxController* controller) {
781 delegate_->XboxDeviceRemove(controller);
782 controllers_.erase(controller);
783 delete controller;
786 void XboxDataFetcher::RemoveControllerByLocationID(uint32 location_id) {
787 XboxController* controller = NULL;
788 for (std::set<XboxController*>::iterator i = controllers_.begin();
789 i != controllers_.end();
790 ++i) {
791 if ((*i)->location_id() == location_id) {
792 controller = *i;
793 break;
796 if (controller)
797 RemoveController(controller);
800 void XboxDataFetcher::XboxControllerGotData(XboxController* controller,
801 const XboxController::Data& data) {
802 delegate_->XboxValueChanged(controller, data);
805 void XboxDataFetcher::XboxControllerError(XboxController* controller) {
806 RemoveController(controller);