Inline NetLog IPv6 reachability events.
[chromium-blink-merge.git] / remoting / host / audio_pump.cc
blob2a18bed8235f42bd01a54cad76006634e3137b50
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/host/audio_pump.h"
7 #include "base/bind.h"
8 #include "base/location.h"
9 #include "base/logging.h"
10 #include "base/single_thread_task_runner.h"
11 #include "base/thread_task_runner_handle.h"
12 #include "remoting/codec/audio_encoder.h"
13 #include "remoting/host/audio_capturer.h"
14 #include "remoting/proto/audio.pb.h"
15 #include "remoting/protocol/audio_stub.h"
17 namespace remoting {
19 // Limit the data stored in the pending send buffers to 250ms.
20 const int kMaxBufferedIntervalMs = 250;
22 class AudioPump::Core {
23 public:
24 Core(base::WeakPtr<AudioPump> pump,
25 scoped_ptr<AudioCapturer> audio_capturer,
26 scoped_ptr<AudioEncoder> audio_encoder);
27 ~Core();
29 void Start();
30 void Pause(bool pause);
32 void OnPacketSent(int size);
34 private:
35 void EncodeAudioPacket(scoped_ptr<AudioPacket> packet);
37 base::ThreadChecker thread_checker_;
39 base::WeakPtr<AudioPump> pump_;
41 scoped_refptr<base::SingleThreadTaskRunner> pump_task_runner_;
43 scoped_ptr<AudioCapturer> audio_capturer_;
44 scoped_ptr<AudioEncoder> audio_encoder_;
46 bool enabled_;
48 // Number of bytes in the queue that have been encoded but haven't been sent
49 // yet.
50 int bytes_pending_;
52 DISALLOW_COPY_AND_ASSIGN(Core);
55 AudioPump::Core::Core(base::WeakPtr<AudioPump> pump,
56 scoped_ptr<AudioCapturer> audio_capturer,
57 scoped_ptr<AudioEncoder> audio_encoder)
58 : pump_(pump),
59 pump_task_runner_(base::ThreadTaskRunnerHandle::Get()),
60 audio_capturer_(audio_capturer.Pass()),
61 audio_encoder_(audio_encoder.Pass()),
62 enabled_(true),
63 bytes_pending_(0) {
64 thread_checker_.DetachFromThread();
67 AudioPump::Core::~Core() {
68 DCHECK(thread_checker_.CalledOnValidThread());
71 void AudioPump::Core::Start() {
72 DCHECK(thread_checker_.CalledOnValidThread());
74 audio_capturer_->Start(
75 base::Bind(&Core::EncodeAudioPacket, base::Unretained(this)));
78 void AudioPump::Core::Pause(bool pause) {
79 DCHECK(thread_checker_.CalledOnValidThread());
81 enabled_ = !pause;
84 void AudioPump::Core::OnPacketSent(int size) {
85 DCHECK(thread_checker_.CalledOnValidThread());
87 bytes_pending_-= size;
88 DCHECK_GE(bytes_pending_, 0);
91 void AudioPump::Core::EncodeAudioPacket(scoped_ptr<AudioPacket> packet) {
92 DCHECK(thread_checker_.CalledOnValidThread());
93 DCHECK(packet);
95 int max_buffered_bytes =
96 audio_encoder_->GetBitrate() * kMaxBufferedIntervalMs / 1000 / 8;
97 if (!enabled_ || bytes_pending_ > max_buffered_bytes)
98 return;
100 scoped_ptr<AudioPacket> encoded_packet =
101 audio_encoder_->Encode(packet.Pass());
103 // The audio encoder returns a null audio packet if there's no audio to send.
104 if (!encoded_packet)
105 return;
107 int packet_size = encoded_packet->ByteSize();
108 bytes_pending_ += packet_size;
110 pump_task_runner_->PostTask(
111 FROM_HERE, base::Bind(&AudioPump::SendAudioPacket, pump_,
112 base::Passed(&encoded_packet), packet_size));
115 AudioPump::AudioPump(
116 scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner,
117 scoped_ptr<AudioCapturer> audio_capturer,
118 scoped_ptr<AudioEncoder> audio_encoder,
119 protocol::AudioStub* audio_stub)
120 : audio_task_runner_(audio_task_runner),
121 audio_stub_(audio_stub),
122 weak_factory_(this) {
123 DCHECK(audio_stub_);
125 core_.reset(new Core(weak_factory_.GetWeakPtr(), audio_capturer.Pass(),
126 audio_encoder.Pass()));
128 audio_task_runner_->PostTask(
129 FROM_HERE, base::Bind(&Core::Start, base::Unretained(core_.get())));
132 AudioPump::~AudioPump() {
133 DCHECK(thread_checker_.CalledOnValidThread());
135 audio_task_runner_->DeleteSoon(FROM_HERE, core_.release());
138 void AudioPump::Pause(bool pause) {
139 DCHECK(thread_checker_.CalledOnValidThread());
141 audio_task_runner_->PostTask(
142 FROM_HERE,
143 base::Bind(&Core::Pause, base::Unretained(core_.get()), pause));
146 void AudioPump::SendAudioPacket(scoped_ptr<AudioPacket> packet, int size) {
147 DCHECK(thread_checker_.CalledOnValidThread());
148 DCHECK(packet);
150 audio_stub_->ProcessAudioPacket(
151 packet.Pass(),
152 base::Bind(&AudioPump::OnPacketSent, weak_factory_.GetWeakPtr(), size));
155 void AudioPump::OnPacketSent(int size) {
156 audio_task_runner_->PostTask(
157 FROM_HERE,
158 base::Bind(&Core::OnPacketSent, base::Unretained(core_.get()), size));
161 } // namespace remoting