1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_ANIMATION_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
6 #define CC_ANIMATION_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "cc/animation/scrollbar_animation_controller.h"
10 #include "cc/base/cc_export.h"
15 // Scrollbar animation that partially fades and thins after an idle delay.
16 class CC_EXPORT ScrollbarAnimationControllerThinning
17 : public ScrollbarAnimationController
{
19 static scoped_ptr
<ScrollbarAnimationControllerThinning
> Create(
20 LayerImpl
* scroll_layer
);
22 static scoped_ptr
<ScrollbarAnimationControllerThinning
> CreateForTest(
23 LayerImpl
* scroll_layer
,
24 base::TimeDelta animation_delay
,
25 base::TimeDelta animation_duration
);
27 virtual ~ScrollbarAnimationControllerThinning();
29 void set_mouse_move_distance_for_test(float distance
) {
30 mouse_move_distance_to_trigger_animation_
= distance
;
32 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_
; }
33 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_
; }
35 // ScrollbarAnimationController overrides.
36 virtual bool IsAnimating() const OVERRIDE
;
37 virtual base::TimeDelta
DelayBeforeStart(base::TimeTicks now
) const OVERRIDE
;
39 virtual bool Animate(base::TimeTicks now
) OVERRIDE
;
40 virtual void DidScrollGestureBegin() OVERRIDE
;
41 virtual void DidScrollGestureEnd(base::TimeTicks now
) OVERRIDE
;
42 virtual void DidMouseMoveOffScrollbar(base::TimeTicks now
) OVERRIDE
;
43 virtual bool DidScrollUpdate(base::TimeTicks now
) OVERRIDE
;
44 virtual bool DidMouseMoveNear(base::TimeTicks now
, float distance
) OVERRIDE
;
47 ScrollbarAnimationControllerThinning(LayerImpl
* scroll_layer
,
48 base::TimeDelta animation_delay
,
49 base::TimeDelta animation_duration
);
52 // Describes whether the current animation should INCREASE (darken / thicken)
53 // a bar or DECREASE it (lighten / thin).
54 enum AnimationChange
{
59 // Returns how far through the animation we are as a progress value from
61 float AnimationProgressAtTime(base::TimeTicks now
);
62 float OpacityAtAnimationProgress(float progress
);
63 float ThumbThicknessScaleAtAnimationProgress(float progress
);
64 float AdjustScale(float new_value
,
66 AnimationChange animation_change
);
67 void ApplyOpacityAndThumbThicknessScale(float opacity
,
68 float thumb_thickness_scale
);
70 LayerImpl
* scroll_layer_
;
72 base::TimeTicks last_awaken_time_
;
73 bool mouse_is_over_scrollbar_
;
74 bool mouse_is_near_scrollbar_
;
75 // Are we narrowing or thickening the bars.
76 AnimationChange thickness_change_
;
77 // Are we darkening or lightening the bars.
78 AnimationChange opacity_change_
;
79 // Should the animation be delayed or start immediately.
80 bool should_delay_animation_
;
81 // If |should_delay_animation_| is true, delay the animation by this amount.
82 base::TimeDelta animation_delay_
;
83 // The time for the animation to run.
84 base::TimeDelta animation_duration_
;
85 // How close should the mouse be to the scrollbar before we thicken it.
86 float mouse_move_distance_to_trigger_animation_
;
88 DISALLOW_COPY_AND_ASSIGN(ScrollbarAnimationControllerThinning
);
93 #endif // CC_ANIMATION_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_