1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
14 #include "base/basictypes.h"
15 #include "base/cancelable_callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/time/time.h"
21 #include "base/timer/timer.h"
22 #include "cc/animation/animation_events.h"
23 #include "cc/base/cc_export.h"
24 #include "cc/base/scoped_ptr_vector.h"
25 #include "cc/base/swap_promise.h"
26 #include "cc/base/swap_promise_monitor.h"
27 #include "cc/debug/micro_benchmark.h"
28 #include "cc/debug/micro_benchmark_controller.h"
29 #include "cc/input/input_handler.h"
30 #include "cc/input/scrollbar.h"
31 #include "cc/input/top_controls_state.h"
32 #include "cc/layers/layer_lists.h"
33 #include "cc/output/output_surface.h"
34 #include "cc/resources/resource_format.h"
35 #include "cc/resources/scoped_ui_resource.h"
36 #include "cc/trees/layer_tree_host_client.h"
37 #include "cc/trees/layer_tree_host_common.h"
38 #include "cc/trees/layer_tree_settings.h"
39 #include "cc/trees/occlusion_tracker.h"
40 #include "cc/trees/proxy.h"
41 #include "third_party/skia/include/core/SkColor.h"
42 #include "ui/gfx/rect.h"
46 class AnimationRegistrar
;
47 class HeadsUpDisplayLayer
;
49 class LayerTreeHostImpl
;
50 class LayerTreeHostImplClient
;
51 class LayerTreeHostSingleThreadClient
;
52 class PrioritizedResource
;
53 class PrioritizedResourceManager
;
55 class RenderingStatsInstrumentation
;
56 class ResourceProvider
;
57 class ResourceUpdateQueue
;
58 class SharedBitmapManager
;
59 class TopControlsManager
;
60 class UIResourceRequest
;
61 struct RenderingStats
;
62 struct ScrollAndScaleSet
;
64 // Provides information on an Impl's rendering capabilities back to the
66 struct CC_EXPORT RendererCapabilities
{
67 RendererCapabilities(ResourceFormat best_texture_format
,
68 bool allow_partial_texture_updates
,
69 bool using_offscreen_context3d
,
71 bool using_shared_memory_resources
);
73 RendererCapabilities();
74 ~RendererCapabilities();
76 // Duplicate any modification to this list to RendererCapabilitiesImpl.
77 ResourceFormat best_texture_format
;
78 bool allow_partial_texture_updates
;
79 bool using_offscreen_context3d
;
81 bool using_shared_memory_resources
;
84 class CC_EXPORT LayerTreeHost
{
86 // The SharedBitmapManager will be used on the compositor thread.
87 static scoped_ptr
<LayerTreeHost
> CreateThreaded(
88 LayerTreeHostClient
* client
,
89 SharedBitmapManager
* manager
,
90 const LayerTreeSettings
& settings
,
91 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
);
93 static scoped_ptr
<LayerTreeHost
> CreateSingleThreaded(
94 LayerTreeHostClient
* client
,
95 LayerTreeHostSingleThreadClient
* single_thread_client
,
96 SharedBitmapManager
* manager
,
97 const LayerTreeSettings
& settings
);
98 virtual ~LayerTreeHost();
100 void SetLayerTreeHostClientReady();
102 void set_needs_filter_context() { needs_filter_context_
= true; }
103 bool needs_offscreen_context() const {
104 return needs_filter_context_
;
107 // LayerTreeHost interface to Proxy.
108 void WillBeginMainFrame() {
109 client_
->WillBeginMainFrame(source_frame_number_
);
111 void DidBeginMainFrame();
112 void UpdateClientAnimations(base::TimeTicks monotonic_frame_begin_time
);
113 void AnimateLayers(base::TimeTicks monotonic_frame_begin_time
);
114 void DidStopFlinging();
116 void BeginCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
117 void FinishCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
119 void CommitComplete();
120 scoped_ptr
<OutputSurface
> CreateOutputSurface();
121 virtual scoped_ptr
<LayerTreeHostImpl
> CreateLayerTreeHostImpl(
122 LayerTreeHostImplClient
* client
);
123 void DidLoseOutputSurface();
124 bool output_surface_lost() const { return output_surface_lost_
; }
127 CreateFailedButTryAgain
,
128 CreateFailedAndGaveUp
,
130 virtual CreateResult
OnCreateAndInitializeOutputSurfaceAttempted(
132 void DidCommitAndDrawFrame() { client_
->DidCommitAndDrawFrame(); }
133 void DidCompleteSwapBuffers() { client_
->DidCompleteSwapBuffers(); }
134 void DeleteContentsTexturesOnImplThread(ResourceProvider
* resource_provider
);
135 virtual void AcquireLayerTextures();
136 // Returns false if we should abort this frame due to initialization failure.
137 bool InitializeOutputSurfaceIfNeeded();
138 bool UpdateLayers(ResourceUpdateQueue
* queue
);
140 LayerTreeHostClient
* client() { return client_
; }
141 const base::WeakPtr
<InputHandler
>& GetInputHandler() {
142 return input_handler_weak_ptr_
;
145 void NotifyInputThrottledUntilCommit();
147 void Composite(base::TimeTicks frame_begin_time
);
149 // Composites and attempts to read back the result into the provided
150 // buffer. If it wasn't possible, e.g. due to context lost, will return
152 bool CompositeAndReadback(void* pixels
,
153 const gfx::Rect
& rect_in_device_viewport
);
155 void FinishAllRendering();
157 void SetDeferCommits(bool defer_commits
);
160 virtual void DidDeferCommit();
162 int source_frame_number() const { return source_frame_number_
; }
164 void SetNeedsDisplayOnAllLayers();
166 void CollectRenderingStats(RenderingStats
* stats
) const;
168 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const {
169 return rendering_stats_instrumentation_
.get();
172 const RendererCapabilities
& GetRendererCapabilities() const;
174 void SetNeedsAnimate();
175 virtual void SetNeedsUpdateLayers();
176 virtual void SetNeedsCommit();
177 virtual void SetNeedsFullTreeSync();
178 void SetNeedsRedraw();
179 void SetNeedsRedrawRect(const gfx::Rect
& damage_rect
);
180 bool CommitRequested() const;
181 bool BeginMainFrameRequested() const;
183 void SetNextCommitWaitsForActivation();
185 void SetNextCommitForcesRedraw();
187 void SetAnimationEvents(scoped_ptr
<AnimationEventsVector
> events
,
188 base::Time wall_clock_time
);
190 void SetRootLayer(scoped_refptr
<Layer
> root_layer
);
191 Layer
* root_layer() { return root_layer_
.get(); }
192 const Layer
* root_layer() const { return root_layer_
.get(); }
193 const Layer
* page_scale_layer() const { return page_scale_layer_
.get(); }
194 void RegisterViewportLayers(
195 scoped_refptr
<Layer
> page_scale_layer
,
196 scoped_refptr
<Layer
> inner_viewport_scroll_layer
,
197 scoped_refptr
<Layer
> outer_viewport_scroll_layer
);
199 const LayerTreeSettings
& settings() const { return settings_
; }
201 void SetDebugState(const LayerTreeDebugState
& debug_state
);
202 const LayerTreeDebugState
& debug_state() const { return debug_state_
; }
204 void SetViewportSize(gfx::Size device_viewport_size
);
205 void SetOverdrawBottomHeight(float overdraw_bottom_height
);
207 gfx::Size
device_viewport_size() const { return device_viewport_size_
; }
208 float overdraw_bottom_height() const { return overdraw_bottom_height_
; }
210 void ApplyPageScaleDeltaFromImplSide(float page_scale_delta
);
211 void SetPageScaleFactorAndLimits(float page_scale_factor
,
212 float min_page_scale_factor
,
213 float max_page_scale_factor
);
214 float page_scale_factor() const { return page_scale_factor_
; }
216 SkColor
background_color() const { return background_color_
; }
217 void set_background_color(SkColor color
) { background_color_
= color
; }
219 void set_has_transparent_background(bool transparent
) {
220 has_transparent_background_
= transparent
;
223 void SetOverhangBitmap(const SkBitmap
& bitmap
);
225 PrioritizedResourceManager
* contents_texture_manager() const {
226 return contents_texture_manager_
.get();
229 void SetVisible(bool visible
);
230 bool visible() const { return visible_
; }
232 void StartPageScaleAnimation(gfx::Vector2d target_offset
,
235 base::TimeDelta duration
);
237 void ApplyScrollAndScale(const ScrollAndScaleSet
& info
);
239 void SetImplTransform(const gfx::Transform
& transform
);
241 // Virtual for tests.
242 virtual void StartRateLimiter();
243 virtual void StopRateLimiter();
247 bool AlwaysUsePartialTextureUpdates();
248 size_t MaxPartialTextureUpdates() const;
249 bool RequestPartialTextureUpdate();
251 void SetDeviceScaleFactor(float device_scale_factor
);
252 float device_scale_factor() const { return device_scale_factor_
; }
254 void UpdateTopControlsState(TopControlsState constraints
,
255 TopControlsState current
,
258 HeadsUpDisplayLayer
* hud_layer() const { return hud_layer_
.get(); }
260 Proxy
* proxy() const { return proxy_
.get(); }
262 AnimationRegistrar
* animation_registrar() const {
263 return animation_registrar_
.get();
266 // Obtains a thorough dump of the LayerTreeHost as a value.
267 scoped_ptr
<base::Value
> AsValue() const;
269 bool in_paint_layer_contents() const { return in_paint_layer_contents_
; }
271 // CreateUIResource creates a resource given a bitmap. The bitmap is
272 // generated via an interface function, which is called when initializing the
273 // resource and when the resource has been lost (due to lost context). The
274 // parameter of the interface is a single boolean, which indicates whether the
275 // resource has been lost or not. CreateUIResource returns an Id of the
276 // resource, which is always positive.
277 virtual UIResourceId
CreateUIResource(UIResourceClient
* client
);
278 // Deletes a UI resource. May safely be called more than once.
279 virtual void DeleteUIResource(UIResourceId id
);
280 // Put the recreation of all UI resources into the resource queue after they
281 // were evicted on the impl thread.
282 void RecreateUIResources();
284 virtual gfx::Size
GetUIResourceSize(UIResourceId id
) const;
286 bool UsingSharedMemoryResources();
287 int id() const { return id_
; }
289 bool ScheduleMicroBenchmark(const std::string
& benchmark_name
,
290 scoped_ptr
<base::Value
> value
,
291 const MicroBenchmark::DoneCallback
& callback
);
293 // When a SwapPromiseMonitor is created on the main thread, it calls
294 // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
295 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
296 // to unregister itself.
297 void InsertSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
298 void RemoveSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
300 // Call this function when you expect there to be a swap buffer.
301 // See swap_promise.h for how to use SwapPromise.
302 void QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
);
304 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason
);
307 LayerTreeHost(LayerTreeHostClient
* client
,
308 SharedBitmapManager
* manager
,
309 const LayerTreeSettings
& settings
);
310 void InitializeThreaded(
311 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
);
312 void InitializeSingleThreaded(
313 LayerTreeHostSingleThreadClient
* single_thread_client
);
314 void InitializeForTesting(scoped_ptr
<Proxy
> proxy_for_testing
);
315 void SetOutputSurfaceLostForTesting(bool is_lost
) {
316 output_surface_lost_
= is_lost
;
319 MicroBenchmarkController micro_benchmark_controller_
;
322 void InitializeProxy(scoped_ptr
<Proxy
> proxy
);
324 void PaintLayerContents(
325 const RenderSurfaceLayerList
& render_surface_layer_list
,
326 ResourceUpdateQueue
* queue
,
327 bool* did_paint_content
,
328 bool* need_more_updates
);
329 void PaintMasksForRenderSurface(Layer
* render_surface_layer
,
330 ResourceUpdateQueue
* queue
,
331 bool* did_paint_content
,
332 bool* need_more_updates
);
333 bool UpdateLayers(Layer
* root_layer
, ResourceUpdateQueue
* queue
);
334 void UpdateHudLayer();
335 void TriggerPrepaint();
337 void ReduceMemoryUsage();
339 void PrioritizeTextures(
340 const RenderSurfaceLayerList
& render_surface_layer_list
,
341 OverdrawMetrics
* metrics
);
342 void SetPrioritiesForSurfaces(size_t surface_memory_bytes
);
343 void SetPrioritiesForLayers(const RenderSurfaceLayerList
& update_list
);
344 size_t CalculateMemoryForRenderSurfaces(
345 const RenderSurfaceLayerList
& update_list
);
347 bool AnimateLayersRecursive(Layer
* current
, base::TimeTicks time
);
349 struct UIResourceClientData
{
350 UIResourceClient
* client
;
354 typedef base::hash_map
<UIResourceId
, UIResourceClientData
>
356 UIResourceClientMap ui_resource_client_map_
;
357 int next_ui_resource_id_
;
359 typedef std::list
<UIResourceRequest
> UIResourceRequestQueue
;
360 UIResourceRequestQueue ui_resource_request_queue_
;
362 void CalculateLCDTextMetricsCallback(Layer
* layer
);
364 void NotifySwapPromiseMonitorsOfSetNeedsCommit();
367 bool needs_full_tree_sync_
;
368 bool needs_filter_context_
;
370 base::CancelableClosure prepaint_callback_
;
372 LayerTreeHostClient
* client_
;
373 scoped_ptr
<Proxy
> proxy_
;
375 int source_frame_number_
;
376 scoped_ptr
<RenderingStatsInstrumentation
> rendering_stats_instrumentation_
;
378 bool output_surface_can_be_initialized_
;
379 bool output_surface_lost_
;
380 int num_failed_recreate_attempts_
;
382 scoped_refptr
<Layer
> root_layer_
;
383 scoped_refptr
<HeadsUpDisplayLayer
> hud_layer_
;
385 scoped_ptr
<PrioritizedResourceManager
> contents_texture_manager_
;
386 scoped_ptr
<PrioritizedResource
> surface_memory_placeholder_
;
388 base::WeakPtr
<InputHandler
> input_handler_weak_ptr_
;
389 base::WeakPtr
<TopControlsManager
> top_controls_manager_weak_ptr_
;
391 const LayerTreeSettings settings_
;
392 LayerTreeDebugState debug_state_
;
394 gfx::Size device_viewport_size_
;
395 float overdraw_bottom_height_
;
396 float device_scale_factor_
;
400 base::OneShotTimer
<LayerTreeHost
> rate_limit_timer_
;
402 float page_scale_factor_
;
403 float min_page_scale_factor_
;
404 float max_page_scale_factor_
;
405 gfx::Transform impl_transform_
;
406 bool trigger_idle_updates_
;
408 SkColor background_color_
;
409 bool has_transparent_background_
;
411 // If set, this texture is used to fill in the parts of the screen not
412 // covered by layers.
413 scoped_ptr
<ScopedUIResource
> overhang_ui_resource_
;
415 typedef ScopedPtrVector
<PrioritizedResource
> TextureList
;
416 size_t partial_texture_update_requests_
;
418 scoped_ptr
<AnimationRegistrar
> animation_registrar_
;
420 struct PendingPageScaleAnimation
{
421 gfx::Vector2d target_offset
;
424 base::TimeDelta duration
;
426 scoped_ptr
<PendingPageScaleAnimation
> pending_page_scale_animation_
;
428 bool in_paint_layer_contents_
;
430 static const int kTotalFramesToUseForLCDTextMetrics
= 50;
431 int total_frames_used_for_lcd_text_metrics_
;
433 struct LCDTextMetrics
{
435 : total_num_cc_layers(0),
436 total_num_cc_layers_can_use_lcd_text(0),
437 total_num_cc_layers_will_use_lcd_text(0) {}
439 int64 total_num_cc_layers
;
440 int64 total_num_cc_layers_can_use_lcd_text
;
441 int64 total_num_cc_layers_will_use_lcd_text
;
443 LCDTextMetrics lcd_text_metrics_
;
445 bool next_commit_forces_redraw_
;
447 scoped_refptr
<Layer
> page_scale_layer_
;
448 scoped_refptr
<Layer
> inner_viewport_scroll_layer_
;
449 scoped_refptr
<Layer
> outer_viewport_scroll_layer_
;
451 SharedBitmapManager
* shared_bitmap_manager_
;
453 ScopedPtrVector
<SwapPromise
> swap_promise_list_
;
454 std::set
<SwapPromiseMonitor
*> swap_promise_monitor_
;
456 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost
);
461 #endif // CC_TREES_LAYER_TREE_HOST_H_