Create OWNERS file for renderer/resources.
[chromium-blink-merge.git] / net / spdy / spdy_proxy_client_socket.h
blob30861eeb591e05925243a2e01362e5dbd991bcbd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_
6 #define NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_
8 #include <list>
9 #include <string>
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/weak_ptr.h"
14 #include "net/base/completion_callback.h"
15 #include "net/base/host_port_pair.h"
16 #include "net/base/load_timing_info.h"
17 #include "net/http/http_auth_controller.h"
18 #include "net/http/http_request_headers.h"
19 #include "net/http/http_request_info.h"
20 #include "net/http/http_response_info.h"
21 #include "net/http/proxy_client_socket.h"
22 #include "net/log/net_log.h"
23 #include "net/spdy/spdy_http_stream.h"
24 #include "net/spdy/spdy_protocol.h"
25 #include "net/spdy/spdy_read_queue.h"
26 #include "net/spdy/spdy_session.h"
27 #include "net/spdy/spdy_stream.h"
29 namespace net {
31 class AddressList;
32 class HttpStream;
33 class IOBuffer;
34 class SpdyStream;
36 class NET_EXPORT_PRIVATE SpdyProxyClientSocket : public ProxyClientSocket,
37 public SpdyStream::Delegate {
38 public:
39 // Create a socket on top of the |spdy_stream| by sending a SYN_STREAM
40 // CONNECT frame for |endpoint|. After the SYN_REPLY is received,
41 // any data read/written to the socket will be transferred in data
42 // frames. This object will set itself as |spdy_stream|'s delegate.
43 SpdyProxyClientSocket(const base::WeakPtr<SpdyStream>& spdy_stream,
44 const std::string& user_agent,
45 const HostPortPair& endpoint,
46 const HostPortPair& proxy_server,
47 const BoundNetLog& source_net_log,
48 HttpAuthCache* auth_cache,
49 HttpAuthHandlerFactory* auth_handler_factory);
52 // On destruction Disconnect() is called.
53 ~SpdyProxyClientSocket() override;
55 // ProxyClientSocket methods:
56 const HttpResponseInfo* GetConnectResponseInfo() const override;
57 HttpStream* CreateConnectResponseStream() override;
58 const scoped_refptr<HttpAuthController>& GetAuthController() const override;
59 int RestartWithAuth(const CompletionCallback& callback) override;
60 bool IsUsingSpdy() const override;
61 NextProto GetProtocolNegotiated() const override;
63 // StreamSocket implementation.
64 int Connect(const CompletionCallback& callback) override;
65 void Disconnect() override;
66 bool IsConnected() const override;
67 bool IsConnectedAndIdle() const override;
68 const BoundNetLog& NetLog() const override;
69 void SetSubresourceSpeculation() override;
70 void SetOmniboxSpeculation() override;
71 bool WasEverUsed() const override;
72 bool UsingTCPFastOpen() const override;
73 bool WasNpnNegotiated() const override;
74 NextProto GetNegotiatedProtocol() const override;
75 bool GetSSLInfo(SSLInfo* ssl_info) override;
76 void GetConnectionAttempts(ConnectionAttempts* out) const override;
77 void ClearConnectionAttempts() override {}
78 void AddConnectionAttempts(const ConnectionAttempts& attempts) override {}
80 // Socket implementation.
81 int Read(IOBuffer* buf,
82 int buf_len,
83 const CompletionCallback& callback) override;
84 int Write(IOBuffer* buf,
85 int buf_len,
86 const CompletionCallback& callback) override;
87 int SetReceiveBufferSize(int32 size) override;
88 int SetSendBufferSize(int32 size) override;
89 int GetPeerAddress(IPEndPoint* address) const override;
90 int GetLocalAddress(IPEndPoint* address) const override;
92 // SpdyStream::Delegate implementation.
93 void OnRequestHeadersSent() override;
94 SpdyResponseHeadersStatus OnResponseHeadersUpdated(
95 const SpdyHeaderBlock& response_headers) override;
96 void OnDataReceived(scoped_ptr<SpdyBuffer> buffer) override;
97 void OnDataSent() override;
98 void OnClose(int status) override;
100 private:
101 enum State {
102 STATE_DISCONNECTED,
103 STATE_GENERATE_AUTH_TOKEN,
104 STATE_GENERATE_AUTH_TOKEN_COMPLETE,
105 STATE_SEND_REQUEST,
106 STATE_SEND_REQUEST_COMPLETE,
107 STATE_READ_REPLY_COMPLETE,
108 STATE_OPEN,
109 STATE_CLOSED
112 void LogBlockedTunnelResponse() const;
114 // Calls |callback.Run(result)|. Used to run a callback posted to the
115 // message loop.
116 void RunCallback(const CompletionCallback& callback, int result) const;
118 void OnIOComplete(int result);
120 int DoLoop(int last_io_result);
121 int DoGenerateAuthToken();
122 int DoGenerateAuthTokenComplete(int result);
123 int DoSendRequest();
124 int DoSendRequestComplete(int result);
125 int DoReadReplyComplete(int result);
127 // Populates |user_buffer_| with as much read data as possible
128 // and returns the number of bytes read.
129 size_t PopulateUserReadBuffer(char* out, size_t len);
131 State next_state_;
133 // Pointer to the SPDY Stream that this sits on top of.
134 base::WeakPtr<SpdyStream> spdy_stream_;
136 // Stores the callback to the layer above, called on completing Read() or
137 // Connect().
138 CompletionCallback read_callback_;
139 // Stores the callback to the layer above, called on completing Write().
140 CompletionCallback write_callback_;
142 // CONNECT request and response.
143 HttpRequestInfo request_;
144 HttpResponseInfo response_;
146 // The hostname and port of the endpoint. This is not necessarily the one
147 // specified by the URL, due to Alternate-Protocol or fixed testing ports.
148 const HostPortPair endpoint_;
149 scoped_refptr<HttpAuthController> auth_;
151 std::string user_agent_;
153 // We buffer the response body as it arrives asynchronously from the stream.
154 SpdyReadQueue read_buffer_queue_;
156 // User provided buffer for the Read() response.
157 scoped_refptr<IOBuffer> user_buffer_;
158 size_t user_buffer_len_;
160 // User specified number of bytes to be written.
161 int write_buffer_len_;
163 // True if the transport socket has ever sent data.
164 bool was_ever_used_;
166 // Used only for redirects.
167 bool redirect_has_load_timing_info_;
168 LoadTimingInfo redirect_load_timing_info_;
170 const BoundNetLog net_log_;
172 // The default weak pointer factory.
173 base::WeakPtrFactory<SpdyProxyClientSocket> weak_factory_;
175 // Only used for posting write callbacks. Weak pointers created by this
176 // factory are invalidated in Disconnect().
177 base::WeakPtrFactory<SpdyProxyClientSocket> write_callback_weak_factory_;
179 DISALLOW_COPY_AND_ASSIGN(SpdyProxyClientSocket);
182 } // namespace net
184 #endif // NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_