Add iOS bots to 10% CQ experiment
[chromium-blink-merge.git] / cc / resources / gpu_rasterizer.cc
blob6e318edabbe80a2c670eef3baf96abf9dd36d990
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/gpu_rasterizer.h"
7 #include <algorithm>
9 #include "base/bind.h"
10 #include "base/metrics/histogram.h"
11 #include "base/trace_event/trace_event.h"
12 #include "cc/debug/devtools_instrumentation.h"
13 #include "cc/debug/frame_viewer_instrumentation.h"
14 #include "cc/output/context_provider.h"
15 #include "cc/resources/raster_buffer.h"
16 #include "cc/resources/raster_source.h"
17 #include "cc/resources/resource.h"
18 #include "cc/resources/resource_provider.h"
19 #include "cc/resources/scoped_gpu_raster.h"
20 #include "cc/resources/tile_manager.h"
21 #include "gpu/command_buffer/client/gles2_interface.h"
22 #include "third_party/skia/include/core/SkMultiPictureDraw.h"
23 #include "third_party/skia/include/core/SkPictureRecorder.h"
24 #include "third_party/skia/include/core/SkSurface.h"
25 #include "third_party/skia/include/gpu/GrContext.h"
27 namespace cc {
29 // static
30 scoped_ptr<GpuRasterizer> GpuRasterizer::Create(
31 ContextProvider* context_provider,
32 ResourceProvider* resource_provider,
33 bool use_distance_field_text,
34 bool threaded_gpu_rasterization_enabled,
35 int msaa_sample_count) {
36 return make_scoped_ptr<GpuRasterizer>(new GpuRasterizer(
37 context_provider, resource_provider, use_distance_field_text,
38 threaded_gpu_rasterization_enabled, msaa_sample_count));
41 GpuRasterizer::GpuRasterizer(ContextProvider* context_provider,
42 ResourceProvider* resource_provider,
43 bool use_distance_field_text,
44 bool threaded_gpu_rasterization_enabled,
45 int msaa_sample_count)
46 : resource_provider_(resource_provider),
47 use_distance_field_text_(use_distance_field_text),
48 threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled),
49 msaa_sample_count_(msaa_sample_count) {
52 GpuRasterizer::~GpuRasterizer() {
55 PrepareTilesMode GpuRasterizer::GetPrepareTilesMode() {
56 return threaded_gpu_rasterization_enabled_
57 ? PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES
58 : PrepareTilesMode::PREPARE_NONE;
61 ContextProvider* GpuRasterizer::GetContextProvider(bool worker_context) {
62 return worker_context
63 ? resource_provider_->output_surface()->worker_context_provider()
64 : resource_provider_->output_surface()->context_provider();
67 void GpuRasterizer::RasterizeTiles(
68 const TileVector& tiles,
69 ResourcePool* resource_pool,
70 ResourceFormat resource_format,
71 const UpdateTileDrawInfoCallback& update_tile_draw_info) {
72 ScopedGpuRaster gpu_raster(GetContextProvider(false));
74 ScopedResourceWriteLocks locks;
76 for (Tile* tile : tiles) {
77 RasterSource::SolidColorAnalysis analysis;
79 if (tile->use_picture_analysis())
80 PerformSolidColorAnalysis(tile, &analysis);
82 scoped_ptr<ScopedResource> resource;
83 if (!analysis.is_solid_color) {
84 resource = resource_pool->AcquireResource(tile->desired_texture_size(),
85 resource_format);
86 AddToMultiPictureDraw(tile, resource.get(), &locks);
88 update_tile_draw_info.Run(tile, resource.Pass(), analysis);
91 // If MSAA is enabled, tell Skia to resolve each render target after draw.
92 multi_picture_draw_.draw(msaa_sample_count_ > 0);
95 void GpuRasterizer::RasterizeSource(
96 bool use_worker_context,
97 ResourceProvider::ScopedWriteLockGr* write_lock,
98 const RasterSource* raster_source,
99 const gfx::Rect& rect,
100 float scale) {
101 // Play back raster_source into temp SkPicture.
102 SkPictureRecorder recorder;
103 gfx::Size size = write_lock->resource()->size;
104 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
105 skia::RefPtr<SkCanvas> canvas = skia::SharePtr(
106 recorder.beginRecording(size.width(), size.height(), NULL, flags));
107 canvas->save();
108 raster_source->PlaybackToCanvas(canvas.get(), rect, scale);
109 canvas->restore();
110 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording());
112 // Turn on distance fields for layers that have ever animated.
113 bool use_distance_field_text =
114 use_distance_field_text_ ||
115 raster_source->ShouldAttemptToUseDistanceFieldText();
117 // Playback picture into resource.
119 ScopedGpuRaster gpu_raster(GetContextProvider(use_worker_context));
120 write_lock->InitSkSurface(use_worker_context, use_distance_field_text,
121 raster_source->CanUseLCDText(),
122 msaa_sample_count_);
123 SkMultiPictureDraw multi_picture_draw;
124 multi_picture_draw.add(write_lock->sk_surface()->getCanvas(),
125 picture.get());
126 multi_picture_draw.draw(msaa_sample_count_ > 0);
127 write_lock->ReleaseSkSurface();
131 void GpuRasterizer::PerformSolidColorAnalysis(
132 const Tile* tile,
133 RasterSource::SolidColorAnalysis* analysis) {
134 const void* tile_id = static_cast<const void*>(tile);
135 frame_viewer_instrumentation::ScopedAnalyzeTask analyze_task(
136 tile_id, tile->combined_priority().resolution,
137 tile->source_frame_number(), tile->layer_id());
139 DCHECK(tile->raster_source());
141 tile->raster_source()->PerformSolidColorAnalysis(
142 tile->content_rect(), tile->contents_scale(), analysis);
144 // Record the solid color prediction.
145 UMA_HISTOGRAM_BOOLEAN("Renderer4.SolidColorTilesAnalyzed",
146 analysis->is_solid_color);
149 void GpuRasterizer::AddToMultiPictureDraw(const Tile* tile,
150 const ScopedResource* resource,
151 ScopedResourceWriteLocks* locks) {
152 const void* tile_id = static_cast<const void*>(tile);
153 frame_viewer_instrumentation::ScopedRasterTask raster_task(
154 tile_id, tile->combined_priority().resolution,
155 tile->source_frame_number(), tile->layer_id());
157 DCHECK(tile->raster_source());
159 // Turn on distance fields for layers that have ever animated.
160 bool use_distance_field_text =
161 use_distance_field_text_ ||
162 tile->raster_source()->ShouldAttemptToUseDistanceFieldText();
163 scoped_ptr<ResourceProvider::ScopedWriteLockGr> lock(
164 new ResourceProvider::ScopedWriteLockGr(resource_provider_,
165 resource->id()));
167 lock->InitSkSurface(false, use_distance_field_text,
168 tile->raster_source()->CanUseLCDText(),
169 msaa_sample_count_);
171 SkSurface* sk_surface = lock->sk_surface();
172 if (!sk_surface)
173 return;
175 locks->push_back(lock.Pass());
177 SkRTreeFactory factory;
178 SkPictureRecorder recorder;
179 gfx::Size size = resource->size();
180 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
181 skia::RefPtr<SkCanvas> canvas = skia::SharePtr(
182 recorder.beginRecording(size.width(), size.height(), &factory, flags));
184 canvas->save();
185 tile->raster_source()->PlaybackToCanvas(canvas.get(), tile->content_rect(),
186 tile->contents_scale());
187 canvas->restore();
189 // Add the canvas and recorded picture to |multi_picture_draw_|.
190 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording());
191 multi_picture_draw_.add(sk_surface->getCanvas(), picture.get());
194 } // namespace cc