Add iOS bots to 10% CQ experiment
[chromium-blink-merge.git] / ui / gfx / native_widget_types.h
blob39d5ff2076adaf1e416dfa14c93edc3e57e11618
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_NATIVE_WIDGET_TYPES_H_
6 #define UI_GFX_NATIVE_WIDGET_TYPES_H_
8 #include "build/build_config.h"
10 #if defined(OS_ANDROID)
11 #include <jni.h>
12 #endif
14 #include "base/basictypes.h"
15 #include "base/logging.h"
16 #include "ui/gfx/gfx_export.h"
18 // This file provides cross platform typedefs for native widget types.
19 // NativeWindow: this is a handle to a native, top-level window
20 // NativeView: this is a handle to a native UI element. It may be the
21 // same type as a NativeWindow on some platforms.
22 // NativeViewId: Often, in our cross process model, we need to pass around a
23 // reference to a "window". This reference will, say, be echoed back from a
24 // renderer to the browser when it wishes to query its size. On Windows we
25 // use an HWND for this.
27 // As a rule of thumb - if you're in the renderer, you should be dealing
28 // with NativeViewIds. This should remind you that you shouldn't be doing
29 // direct operations on platform widgets from the renderer process.
31 // If you're in the browser, you're probably dealing with NativeViews,
32 // unless you're in the IPC layer, which will be translating between
33 // NativeViewIds from the renderer and NativeViews.
35 // NativeEditView: a handle to a native edit-box. The Mac folks wanted this
36 // specific typedef.
38 // NativeImage: The platform-specific image type used for drawing UI elements
39 // in the browser.
41 // The name 'View' here meshes with OS X where the UI elements are called
42 // 'views' and with our Chrome UI code where the elements are also called
43 // 'views'.
45 #if defined(USE_AURA)
46 class SkRegion;
47 namespace aura {
48 class Window;
50 namespace ui {
51 class Cursor;
52 class Event;
54 #endif // defined(USE_AURA)
56 #if defined(OS_WIN)
57 #include <windows.h> // NOLINT
58 typedef struct HFONT__* HFONT;
59 struct IAccessible;
60 #elif defined(OS_IOS)
61 struct CGContext;
62 #ifdef __OBJC__
63 @class UIEvent;
64 @class UIFont;
65 @class UIImage;
66 @class UIView;
67 @class UIWindow;
68 @class UITextField;
69 #else
70 class UIEvent;
71 class UIFont;
72 class UIImage;
73 class UIView;
74 class UIWindow;
75 class UITextField;
76 #endif // __OBJC__
77 #elif defined(OS_MACOSX)
78 struct CGContext;
79 #ifdef __OBJC__
80 @class NSCursor;
81 @class NSEvent;
82 @class NSFont;
83 @class NSImage;
84 @class NSView;
85 @class NSWindow;
86 @class NSTextField;
87 #else
88 class NSCursor;
89 class NSEvent;
90 class NSFont;
91 class NSImage;
92 struct NSView;
93 class NSWindow;
94 class NSTextField;
95 #endif // __OBJC__
96 #elif defined(OS_POSIX)
97 typedef struct _PangoFontDescription PangoFontDescription;
98 typedef struct _cairo cairo_t;
99 #endif
101 #if defined(OS_ANDROID)
102 struct ANativeWindow;
103 namespace ui {
104 class WindowAndroid;
105 class ViewAndroid;
107 #endif
108 class SkBitmap;
110 namespace gfx {
112 #if defined(USE_AURA)
113 typedef ui::Cursor NativeCursor;
114 typedef aura::Window* NativeView;
115 typedef aura::Window* NativeWindow;
116 typedef SkRegion* NativeRegion;
117 typedef ui::Event* NativeEvent;
118 #elif defined(OS_IOS)
119 typedef void* NativeCursor;
120 typedef UIView* NativeView;
121 typedef UIWindow* NativeWindow;
122 typedef UIEvent* NativeEvent;
123 #elif defined(OS_MACOSX)
124 typedef NSCursor* NativeCursor;
125 typedef NSView* NativeView;
126 typedef NSWindow* NativeWindow;
127 typedef void* NativeRegion;
128 typedef NSEvent* NativeEvent;
129 #elif defined(OS_ANDROID)
130 typedef void* NativeCursor;
131 typedef ui::ViewAndroid* NativeView;
132 typedef ui::WindowAndroid* NativeWindow;
133 typedef void* NativeRegion;
134 typedef jobject NativeEvent;
135 #endif
137 #if defined(OS_WIN)
138 typedef HFONT NativeFont;
139 typedef HWND NativeEditView;
140 typedef HDC NativeDrawingContext;
141 typedef IAccessible* NativeViewAccessible;
142 #elif defined(OS_IOS)
143 typedef UIFont* NativeFont;
144 typedef UITextField* NativeEditView;
145 typedef CGContext* NativeDrawingContext;
146 #ifdef __OBJC__
147 typedef id NativeViewAccessible;
148 #else
149 typedef void* NativeViewAccessible;
150 #endif // __OBJC__
151 #elif defined(OS_MACOSX)
152 typedef NSFont* NativeFont;
153 typedef NSTextField* NativeEditView;
154 typedef CGContext* NativeDrawingContext;
155 #ifdef __OBJC__
156 typedef id NativeViewAccessible;
157 #else
158 typedef void* NativeViewAccessible;
159 #endif // __OBJC__
160 #else // Android, Linux, Chrome OS, etc.
161 // Linux doesn't have a native font type.
162 typedef void* NativeEditView;
163 #if defined(USE_CAIRO)
164 typedef cairo_t* NativeDrawingContext;
165 #else
166 typedef void* NativeDrawingContext;
167 #endif // defined(USE_CAIRO)
168 typedef void* NativeViewAccessible;
169 #endif
171 // A constant value to indicate that gfx::NativeCursor refers to no cursor.
172 #if defined(USE_AURA)
173 const int kNullCursor = 0;
174 #else
175 const gfx::NativeCursor kNullCursor = static_cast<gfx::NativeCursor>(NULL);
176 #endif
178 #if defined(OS_IOS)
179 typedef UIImage NativeImageType;
180 #elif defined(OS_MACOSX)
181 typedef NSImage NativeImageType;
182 #else
183 typedef SkBitmap NativeImageType;
184 #endif
185 typedef NativeImageType* NativeImage;
187 // Note: for test_shell we're packing a pointer into the NativeViewId. So, if
188 // you make it a type which is smaller than a pointer, you have to fix
189 // test_shell.
191 // See comment at the top of the file for usage.
192 typedef intptr_t NativeViewId;
194 // PluginWindowHandle is an abstraction wrapping "the types of windows
195 // used by NPAPI plugins". On Windows it's an HWND, on X it's an X
196 // window id.
197 #if defined(OS_WIN)
198 typedef HWND PluginWindowHandle;
199 const PluginWindowHandle kNullPluginWindow = NULL;
200 #elif defined(USE_X11)
201 typedef unsigned long PluginWindowHandle;
202 const PluginWindowHandle kNullPluginWindow = 0;
203 #elif defined(OS_ANDROID)
204 typedef uint64 PluginWindowHandle;
205 const PluginWindowHandle kNullPluginWindow = 0;
206 #elif defined(USE_OZONE)
207 typedef intptr_t PluginWindowHandle;
208 const PluginWindowHandle kNullPluginWindow = 0;
209 #else
210 // On Mac we don't have windowed plugins. We use a NULL/0 PluginWindowHandle
211 // in shared code to indicate there is no window present.
212 typedef bool PluginWindowHandle;
213 const PluginWindowHandle kNullPluginWindow = 0;
214 #endif
216 enum SurfaceType {
217 EMPTY,
218 NATIVE_DIRECT,
219 NULL_TRANSPORT,
220 SURFACE_TYPE_LAST = NULL_TRANSPORT
223 struct GLSurfaceHandle {
224 GLSurfaceHandle()
225 : handle(kNullPluginWindow),
226 transport_type(EMPTY),
227 parent_client_id(0) {
229 GLSurfaceHandle(PluginWindowHandle handle_, SurfaceType transport_)
230 : handle(handle_),
231 transport_type(transport_),
232 parent_client_id(0) {
233 DCHECK(!is_null() || handle == kNullPluginWindow);
234 DCHECK(transport_type != NULL_TRANSPORT ||
235 handle == kNullPluginWindow);
237 bool is_null() const { return transport_type == EMPTY; }
238 bool is_transport() const {
239 return transport_type == NULL_TRANSPORT;
241 PluginWindowHandle handle;
242 SurfaceType transport_type;
243 uint32 parent_client_id;
246 // AcceleratedWidget provides a surface to compositors to paint pixels.
247 #if defined(OS_WIN)
248 typedef HWND AcceleratedWidget;
249 const AcceleratedWidget kNullAcceleratedWidget = NULL;
250 #elif defined(USE_X11)
251 typedef unsigned long AcceleratedWidget;
252 const AcceleratedWidget kNullAcceleratedWidget = 0;
253 #elif defined(OS_IOS)
254 typedef UIView* AcceleratedWidget;
255 const AcceleratedWidget kNullAcceleratedWidget = 0;
256 #elif defined(OS_MACOSX)
257 typedef NSView* AcceleratedWidget;
258 const AcceleratedWidget kNullAcceleratedWidget = 0;
259 #elif defined(OS_ANDROID)
260 typedef ANativeWindow* AcceleratedWidget;
261 const AcceleratedWidget kNullAcceleratedWidget = 0;
262 #elif defined(USE_OZONE)
263 typedef intptr_t AcceleratedWidget;
264 const AcceleratedWidget kNullAcceleratedWidget = 0;
265 #else
266 #error unknown platform
267 #endif
269 } // namespace gfx
271 #endif // UI_GFX_NATIVE_WIDGET_TYPES_H_