Remove the now unused TextButton code.
[chromium-blink-merge.git] / gpu / command_buffer / tests / gl_manager.h
blob60187bd8584a7a9a3a5f00f2dd223a20f36e0f39
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_
8 #include "base/containers/scoped_ptr_hash_map.h"
9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "gpu/command_buffer/client/gpu_control.h"
12 #include "gpu/command_buffer/service/feature_info.h"
13 #include "ui/gfx/size.h"
15 namespace gfx {
17 class GLContext;
18 class GLShareGroup;
19 class GLSurface;
23 namespace gpu {
25 class CommandBufferService;
26 class GpuControlService;
27 class GpuMemoryBufferFactory;
28 class GpuScheduler;
29 class TransferBuffer;
31 namespace gles2 {
33 class ContextGroup;
34 class MailboxManager;
35 class GLES2Decoder;
36 class GLES2CmdHelper;
37 class GLES2Implementation;
38 class ImageFactory;
39 class ImageManager;
40 class ShareGroup;
44 class GLManager : private GpuControl {
45 public:
46 struct Options {
47 Options();
48 // The size of the backbuffer.
49 gfx::Size size;
50 // If not null will share resources with this context.
51 GLManager* share_group_manager;
52 // If not null will share a mailbox manager with this context.
53 GLManager* share_mailbox_manager;
54 // If not null will create a virtual manager based on this context.
55 GLManager* virtual_manager;
56 // Whether or not glBindXXX generates a resource.
57 bool bind_generates_resource;
58 // Whether or not the context is auto-lost when GL_OUT_OF_MEMORY occurs.
59 bool lose_context_when_out_of_memory;
60 // Whether or not it's ok to lose the context.
61 bool context_lost_allowed;
62 // Image manager to be used.
63 gles2::ImageManager* image_manager;
64 // GpuMemoryBuffer factory to be used.
65 GpuMemoryBufferFactory* gpu_memory_buffer_factory;
67 GLManager();
68 virtual ~GLManager();
70 void Initialize(const Options& options);
71 void Destroy();
73 void MakeCurrent();
75 void SetSurface(gfx::GLSurface* surface);
77 gles2::GLES2Decoder* decoder() const {
78 return decoder_.get();
81 gles2::MailboxManager* mailbox_manager() const {
82 return mailbox_manager_.get();
85 gfx::GLShareGroup* share_group() const {
86 return share_group_.get();
89 gles2::GLES2Implementation* gles2_implementation() const {
90 return gles2_implementation_.get();
93 gfx::GLContext* context() {
94 return context_.get();
97 const gpu::gles2::FeatureInfo::Workarounds& workarounds() const;
99 // GpuControl implementation.
100 virtual Capabilities GetCapabilities() OVERRIDE;
101 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(size_t width,
102 size_t height,
103 unsigned internalformat,
104 unsigned usage,
105 int32* id) OVERRIDE;
106 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE;
107 virtual uint32 InsertSyncPoint() OVERRIDE;
108 virtual void SignalSyncPoint(uint32 sync_point,
109 const base::Closure& callback) OVERRIDE;
110 virtual void SignalQuery(uint32 query,
111 const base::Closure& callback) OVERRIDE;
112 virtual void SetSurfaceVisible(bool visible) OVERRIDE;
113 virtual void Echo(const base::Closure& callback) OVERRIDE;
114 virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE;
116 private:
117 void PumpCommands();
118 bool GetBufferChanged(int32 transfer_buffer_id);
119 void SetupBaseContext();
121 scoped_refptr<gles2::MailboxManager> mailbox_manager_;
122 scoped_refptr<gfx::GLShareGroup> share_group_;
123 scoped_ptr<CommandBufferService> command_buffer_;
124 scoped_ptr<GpuControlService> gpu_control_service_;
125 scoped_ptr<gles2::GLES2Decoder> decoder_;
126 scoped_ptr<GpuScheduler> gpu_scheduler_;
127 scoped_refptr<gfx::GLSurface> surface_;
128 scoped_refptr<gfx::GLContext> context_;
129 scoped_ptr<gles2::GLES2CmdHelper> gles2_helper_;
130 scoped_ptr<TransferBuffer> transfer_buffer_;
131 scoped_ptr<gles2::GLES2Implementation> gles2_implementation_;
132 bool context_lost_allowed_;
134 // Client GpuControl implementation.
135 GpuMemoryBufferFactory* gpu_memory_buffer_factory_;
136 base::ScopedPtrHashMap<int32, gfx::GpuMemoryBuffer> memory_buffers_;
138 // Used on Android to virtualize GL for all contexts.
139 static int use_count_;
140 static scoped_refptr<gfx::GLShareGroup>* base_share_group_;
141 static scoped_refptr<gfx::GLSurface>* base_surface_;
142 static scoped_refptr<gfx::GLContext>* base_context_;
145 } // namespace gpu
147 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_