1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef TOOLS_GN_VALUE_H_
6 #define TOOLS_GN_VALUE_H_
10 #include "base/basictypes.h"
11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/strings/string_piece.h"
14 #include "tools/gn/err.h"
19 // Represents a variable value in the interpreter.
32 Value(const ParseNode
* origin
, Type t
);
33 Value(const ParseNode
* origin
, bool bool_val
);
34 Value(const ParseNode
* origin
, int64 int_val
);
35 Value(const ParseNode
* origin
, std::string str_val
);
36 Value(const ParseNode
* origin
, const char* str_val
);
37 // Values "shouldn't" have null scopes when type == Scope, so be sure to
38 // always set one. However, this is not asserted since there are some
39 // use-cases for creating values and immediately setting the scope on it. So
40 // you can pass a null scope here if you promise to set it before any other
41 // code gets it (code will generally assume the scope is not null).
42 Value(const ParseNode
* origin
, scoped_ptr
<Scope
> scope
);
44 Value(const Value
& other
);
47 Value
& operator=(const Value
& other
);
49 Type
type() const { return type_
; }
51 // Returns a string describing the given type.
52 static const char* DescribeType(Type t
);
54 // Returns the node that made this. May be NULL.
55 const ParseNode
* origin() const { return origin_
; }
56 void set_origin(const ParseNode
* o
) { origin_
= o
; }
58 // Sets the origin of this value, recursively going into list child
59 // values and also setting their origins.
60 void RecursivelySetOrigin(const ParseNode
* o
);
62 bool& boolean_value() {
63 DCHECK(type_
== BOOLEAN
);
64 return boolean_value_
;
66 const bool& boolean_value() const {
67 DCHECK(type_
== BOOLEAN
);
68 return boolean_value_
;
72 DCHECK(type_
== INTEGER
);
75 const int64
& int_value() const {
76 DCHECK(type_
== INTEGER
);
80 std::string
& string_value() {
81 DCHECK(type_
== STRING
);
84 const std::string
& string_value() const {
85 DCHECK(type_
== STRING
);
89 std::vector
<Value
>& list_value() {
90 DCHECK(type_
== LIST
);
93 const std::vector
<Value
>& list_value() const {
94 DCHECK(type_
== LIST
);
98 Scope
* scope_value() {
99 DCHECK(type_
== SCOPE
);
100 return scope_value_
.get();
102 const Scope
* scope_value() const {
103 DCHECK(type_
== SCOPE
);
104 return scope_value_
.get();
106 void SetScopeValue(scoped_ptr
<Scope
> scope
);
108 // Converts the given value to a string. Returns true if strings should be
109 // quoted or the ToString of a string should be the string itself. If the
110 // string is quoted, it will also enable escaping.
111 std::string
ToString(bool quote_strings
) const;
113 // Verifies that the value is of the given type. If it isn't, returns
114 // false and sets the error.
115 bool VerifyTypeIs(Type t
, Err
* err
) const;
117 // Compares values. Only the "value" is compared, not the origin.
118 bool operator==(const Value
& other
) const;
119 bool operator!=(const Value
& other
) const;
122 // This are a lot of objects associated with every Value that need
123 // initialization and tear down every time. It might be more efficient to
124 // create a union of ManualConstructor objects (see SmallMap) and only
125 // use the one we care about.
127 std::string string_value_
;
130 std::vector
<Value
> list_value_
;
131 scoped_ptr
<Scope
> scope_value_
;
133 const ParseNode
* origin_
;
136 #endif // TOOLS_GN_VALUE_H_