Blink roll 25b6bd3a7a131ffe68d809546ad1a20707915cdc:3a503f41ae42e5b79cfcd2ff10e65afde...
[chromium-blink-merge.git] / base / synchronization / waitable_event_win.cc
blobec2d84f2679ad840cb460f1247fee5825f269a19
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/synchronization/waitable_event.h"
7 #include <math.h>
8 #include <windows.h>
10 #include "base/logging.h"
11 #include "base/threading/thread_restrictions.h"
12 #include "base/time/time.h"
14 namespace base {
16 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
17 : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
18 // We're probably going to crash anyways if this is ever NULL, so we might as
19 // well make our stack reports more informative by crashing here.
20 CHECK(handle_.IsValid());
23 WaitableEvent::WaitableEvent(HANDLE handle)
24 : handle_(handle) {
25 CHECK(handle_.IsValid()) << "Tried to create WaitableEvent from NULL handle";
28 WaitableEvent::~WaitableEvent() {
31 HANDLE WaitableEvent::Release() {
32 return handle_.Take();
35 void WaitableEvent::Reset() {
36 ResetEvent(handle_.Get());
39 void WaitableEvent::Signal() {
40 SetEvent(handle_.Get());
43 bool WaitableEvent::IsSignaled() {
44 return TimedWait(TimeDelta::FromMilliseconds(0));
47 void WaitableEvent::Wait() {
48 base::ThreadRestrictions::AssertWaitAllowed();
49 DWORD result = WaitForSingleObject(handle_.Get(), INFINITE);
50 // It is most unexpected that this should ever fail. Help consumers learn
51 // about it if it should ever fail.
52 DCHECK_EQ(WAIT_OBJECT_0, result) << "WaitForSingleObject failed";
55 bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
56 base::ThreadRestrictions::AssertWaitAllowed();
57 DCHECK(max_time >= TimeDelta::FromMicroseconds(0));
58 // Be careful here. TimeDelta has a precision of microseconds, but this API
59 // is in milliseconds. If there are 5.5ms left, should the delay be 5 or 6?
60 // It should be 6 to avoid returning too early.
61 double timeout = ceil(max_time.InMillisecondsF());
62 DWORD result = WaitForSingleObject(handle_.Get(),
63 static_cast<DWORD>(timeout));
64 switch (result) {
65 case WAIT_OBJECT_0:
66 return true;
67 case WAIT_TIMEOUT:
68 return false;
70 // It is most unexpected that this should ever fail. Help consumers learn
71 // about it if it should ever fail.
72 NOTREACHED() << "WaitForSingleObject failed";
73 return false;
76 // static
77 size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) {
78 base::ThreadRestrictions::AssertWaitAllowed();
79 HANDLE handles[MAXIMUM_WAIT_OBJECTS];
80 CHECK_LE(count, MAXIMUM_WAIT_OBJECTS)
81 << "Can only wait on " << MAXIMUM_WAIT_OBJECTS << " with WaitMany";
83 for (size_t i = 0; i < count; ++i)
84 handles[i] = events[i]->handle();
86 // The cast is safe because count is small - see the CHECK above.
87 DWORD result =
88 WaitForMultipleObjects(static_cast<DWORD>(count),
89 handles,
90 FALSE, // don't wait for all the objects
91 INFINITE); // no timeout
92 if (result >= WAIT_OBJECT_0 + count) {
93 DPLOG(FATAL) << "WaitForMultipleObjects failed";
94 return 0;
97 return result - WAIT_OBJECT_0;
100 } // namespace base