1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_LAYER_MAC_H_
6 #define CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_LAYER_MAC_H_
8 #import <Cocoa/Cocoa.h>
10 #include "base/mac/scoped_cftyperef.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/timer/timer.h"
13 #include "ui/gfx/size.h"
15 @
class IOSurfaceLayer
;
18 class IOSurfaceTexture
;
19 class IOSurfaceContext
;
21 // The interface through which the IOSurfaceLayer calls back into
22 // the structrue that created it (RenderWidgetHostViewMac or
23 // BrowserCompositorViewMac).
24 class IOSurfaceLayerClient
{
26 // Used to indicate that the layer should attempt to draw immediately and
27 // should (even if the draw is elided by the system), ack the frame
29 virtual bool IOSurfaceLayerShouldAckImmediately() const = 0;
31 // Called when a frame is drawn or when, because the layer is not visible, it
32 // is known that the frame will never drawn.
33 virtual void IOSurfaceLayerDidDrawFrame() = 0;
35 // Called when an error prevents the frame from being drawn.
36 virtual void IOSurfaceLayerHitError() = 0;
39 // IOSurfaceLayerHelper provides C++ functionality needed for the
40 // IOSurfaceLayer class, and does most of the heavy lifting for the
42 // TODO(ccameron): This class should own IOSurfaceLayer, rather than
44 class IOSurfaceLayerHelper
{
46 IOSurfaceLayerHelper(IOSurfaceLayerClient
* client
,
47 IOSurfaceLayer
* layer
);
48 ~IOSurfaceLayerHelper();
50 // Called when the IOSurfaceLayer gets a new frame.
53 // Called whenever -[IOSurfaceLayer setNeedsDisplay] is called.
54 void SetNeedsDisplay();
56 // Called whenever -[IOSurfaceLayer canDrawInCGLContext] is called,
57 // to determine if a new frame should be drawn.
60 // Called whenever -[IOSurfaceLayer drawInCGLContext] draws a
62 void DidDraw(bool success
);
64 // Immediately re-draw the layer, even if the content has not changed, and
65 // ensure that the frame be acked.
66 void SetNeedsDisplayAndDisplayAndAck();
68 // Immediately draw the layer, only if one is pending, and ensure that the
70 void DisplayIfNeededAndAck();
72 // Mark a bracket in which new frames are being pumped in a restricted nested
73 // run loop. During this time frames are acked immediately and draws are
74 // deferred until the bracket ends.
75 void BeginPumpingFrames();
76 void EndPumpingFrames();
79 // Called whenever the frame provided in GotNewFrame should be acknowledged
80 // (this may be because it was drawn, or it may be to unblock the
82 void AckPendingFrame(bool success
);
86 // The client that the owning layer was created with.
87 content::IOSurfaceLayerClient
* const client_
;
89 // The layer that owns this helper.
90 IOSurfaceLayer
* const layer_
;
92 // Used to track when canDrawInCGLContext should return YES. This can be
93 // in response to receiving a new compositor frame, or from any of the events
94 // that cause setNeedsDisplay to be called on the layer.
97 // This is set when a frame is received, and un-set when the frame is drawn.
98 bool has_pending_frame_
;
100 // Incremented every time that this layer is asked to draw but does not have
101 // new content to draw.
102 uint64 did_not_draw_counter_
;
104 // Set when inside a BeginPumpingFrames/EndPumpingFrames block.
105 bool is_pumping_frames_
;
107 // The browser places back-pressure on the GPU by not acknowledging swap
108 // calls until they appear on the screen. This can lead to hangs if the
109 // view is moved offscreen (among other things). Prevent hangs by always
110 // acknowledging the frame after timeout of 1/6th of a second has passed.
111 base::DelayTimer
<IOSurfaceLayerHelper
> timer_
;
114 } // namespace content
116 // The CoreAnimation layer for drawing accelerated content.
117 @interface IOSurfaceLayer
: CAOpenGLLayer
{
119 scoped_refptr
<content::IOSurfaceTexture
> iosurface_
;
120 scoped_refptr
<content::IOSurfaceContext
> context_
;
122 scoped_ptr
<content::IOSurfaceLayerHelper
> helper_
;
125 - (id
)initWithClient
:(content::IOSurfaceLayerClient
*)client
126 withScaleFactor
:(float)scale_factor
;
128 - (bool)gotFrameWithIOSurface
:(IOSurfaceID
)io_surface_id
129 withPixelSize
:(gfx::Size
)pixel_size
130 withScaleFactor
:(float)scale_factor
;
132 // Context poison accessors.
133 - (void)poisonContextAndSharegroup
;
134 - (bool)hasBeenPoisoned
;
136 - (float)scaleFactor
;
138 // The CGL renderer ID.
141 // Mark that the client is no longer valid and cannot be called back into. This
142 // must be called before the layer is destroyed.
145 // Called when a new frame is received.
148 // Force a draw immediately (even if this means re-displaying a previously
150 - (void)setNeedsDisplayAndDisplayAndAck
;
152 // Force a draw immediately, but only if one was requested.
153 - (void)displayIfNeededAndAck
;
155 // Mark a bracket in which new frames are being pumped in a restricted nested
157 - (void)beginPumpingFrames
;
158 - (void)endPumpingFrames
;
161 #endif // CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_LAYER_MAC_H_