1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/ffmpeg_video_decoder.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/command_line.h"
13 #include "base/location.h"
14 #include "base/single_thread_task_runner.h"
15 #include "base/strings/string_number_conversions.h"
16 #include "media/base/bind_to_current_loop.h"
17 #include "media/base/decoder_buffer.h"
18 #include "media/base/limits.h"
19 #include "media/base/media_switches.h"
20 #include "media/base/pipeline.h"
21 #include "media/base/video_decoder_config.h"
22 #include "media/base/video_frame.h"
23 #include "media/base/video_util.h"
24 #include "media/ffmpeg/ffmpeg_common.h"
25 #include "media/filters/ffmpeg_glue.h"
29 // Always try to use three threads for video decoding. There is little reason
30 // not to since current day CPUs tend to be multi-core and we measured
31 // performance benefits on older machines such as P4s with hyperthreading.
33 // Handling decoding on separate threads also frees up the pipeline thread to
34 // continue processing. Although it'd be nice to have the option of a single
35 // decoding thread, FFmpeg treats having one thread the same as having zero
36 // threads (i.e., avcodec_decode_video() will execute on the calling thread).
37 // Yet another reason for having two threads :)
38 static const int kDecodeThreads
= 2;
39 static const int kMaxDecodeThreads
= 16;
41 // Returns the number of threads given the FFmpeg CodecID. Also inspects the
42 // command line for a valid --video-threads flag.
43 static int GetThreadCount(AVCodecID codec_id
) {
44 // Refer to http://crbug.com/93932 for tsan suppressions on decoding.
45 int decode_threads
= kDecodeThreads
;
47 const CommandLine
* cmd_line
= CommandLine::ForCurrentProcess();
48 std::string
threads(cmd_line
->GetSwitchValueASCII(switches::kVideoThreads
));
49 if (threads
.empty() || !base::StringToInt(threads
, &decode_threads
))
50 return decode_threads
;
52 decode_threads
= std::max(decode_threads
, 0);
53 decode_threads
= std::min(decode_threads
, kMaxDecodeThreads
);
54 return decode_threads
;
57 static int GetVideoBufferImpl(struct AVCodecContext
* s
,
60 FFmpegVideoDecoder
* decoder
= static_cast<FFmpegVideoDecoder
*>(s
->opaque
);
61 return decoder
->GetVideoBuffer(s
, frame
, flags
);
64 static void ReleaseVideoBufferImpl(void* opaque
, uint8
* data
) {
65 scoped_refptr
<VideoFrame
> video_frame
;
66 video_frame
.swap(reinterpret_cast<VideoFrame
**>(&opaque
));
69 static size_t RoundUp(size_t value
, size_t alignment
) {
70 // Check that |alignment| is a power of 2.
71 DCHECK((alignment
+ (alignment
- 1)) == (alignment
| (alignment
- 1)));
72 return ((value
+ (alignment
- 1)) & ~(alignment
- 1));
75 FFmpegVideoDecoder::FFmpegVideoDecoder(
76 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
)
77 : task_runner_(task_runner
), state_(kUninitialized
),
78 decode_nalus_(false) {}
80 int FFmpegVideoDecoder::GetVideoBuffer(struct AVCodecContext
* codec_context
,
83 // Don't use |codec_context_| here! With threaded decoding,
84 // it will contain unsynchronized width/height/pix_fmt values,
85 // whereas |codec_context| contains the current threads's
86 // updated width/height/pix_fmt, which can change for adaptive
88 VideoFrame::Format format
= PixelFormatToVideoFormat(codec_context
->pix_fmt
);
89 if (format
== VideoFrame::UNKNOWN
)
90 return AVERROR(EINVAL
);
91 DCHECK(format
== VideoFrame::YV12
|| format
== VideoFrame::YV16
||
92 format
== VideoFrame::YV12J
|| format
== VideoFrame::YV24
);
94 gfx::Size
size(codec_context
->width
, codec_context
->height
);
95 const int ret
= av_image_check_size(size
.width(), size
.height(), 0, NULL
);
99 gfx::Size natural_size
;
100 if (codec_context
->sample_aspect_ratio
.num
> 0) {
101 natural_size
= GetNaturalSize(size
,
102 codec_context
->sample_aspect_ratio
.num
,
103 codec_context
->sample_aspect_ratio
.den
);
105 natural_size
= config_
.natural_size();
108 // FFmpeg has specific requirements on the allocation size of the frame. The
109 // following logic replicates FFmpeg's allocation strategy to ensure buffers
110 // are not overread / overwritten. See ff_init_buffer_info() for details.
112 // When lowres is non-zero, dimensions should be divided by 2^(lowres), but
113 // since we don't use this, just DCHECK that it's zero.
115 // Always round up to a multiple of two to match VideoFrame restrictions on
117 DCHECK_EQ(codec_context
->lowres
, 0);
118 gfx::Size
coded_size(
119 RoundUp(std::max(size
.width(), codec_context
->coded_width
), 2),
120 RoundUp(std::max(size
.height(), codec_context
->coded_height
), 2));
122 if (!VideoFrame::IsValidConfig(
123 format
, coded_size
, gfx::Rect(size
), natural_size
))
124 return AVERROR(EINVAL
);
126 scoped_refptr
<VideoFrame
> video_frame
= frame_pool_
.CreateFrame(
127 format
, coded_size
, gfx::Rect(size
), natural_size
, kNoTimestamp());
129 for (int i
= 0; i
< 3; i
++) {
130 frame
->data
[i
] = video_frame
->data(i
);
131 frame
->linesize
[i
] = video_frame
->stride(i
);
134 frame
->width
= coded_size
.width();
135 frame
->height
= coded_size
.height();
136 frame
->format
= codec_context
->pix_fmt
;
137 frame
->reordered_opaque
= codec_context
->reordered_opaque
;
139 // Now create an AVBufferRef for the data just allocated. It will own the
140 // reference to the VideoFrame object.
142 video_frame
.swap(reinterpret_cast<VideoFrame
**>(&opaque
));
144 av_buffer_create(frame
->data
[0],
145 VideoFrame::AllocationSize(format
, coded_size
),
146 ReleaseVideoBufferImpl
,
152 std::string
FFmpegVideoDecoder::GetDisplayName() const {
153 return "FFmpegVideoDecoder";
156 void FFmpegVideoDecoder::Initialize(const VideoDecoderConfig
& config
,
158 const PipelineStatusCB
& status_cb
,
159 const OutputCB
& output_cb
) {
160 DCHECK(task_runner_
->BelongsToCurrentThread());
161 DCHECK(!config
.is_encrypted());
162 DCHECK(!output_cb
.is_null());
164 FFmpegGlue::InitializeFFmpeg();
167 PipelineStatusCB initialize_cb
= BindToCurrentLoop(status_cb
);
169 if (!config
.IsValidConfig() || !ConfigureDecoder(low_delay
)) {
170 initialize_cb
.Run(DECODER_ERROR_NOT_SUPPORTED
);
174 output_cb_
= BindToCurrentLoop(output_cb
);
178 initialize_cb
.Run(PIPELINE_OK
);
181 void FFmpegVideoDecoder::Decode(const scoped_refptr
<DecoderBuffer
>& buffer
,
182 const DecodeCB
& decode_cb
) {
183 DCHECK(task_runner_
->BelongsToCurrentThread());
184 DCHECK(buffer
.get());
185 DCHECK(!decode_cb
.is_null());
186 CHECK_NE(state_
, kUninitialized
);
188 DecodeCB decode_cb_bound
= BindToCurrentLoop(decode_cb
);
190 if (state_
== kError
) {
191 decode_cb_bound
.Run(kDecodeError
);
195 if (state_
== kDecodeFinished
) {
196 decode_cb_bound
.Run(kOk
);
200 DCHECK_EQ(state_
, kNormal
);
202 // During decode, because reads are issued asynchronously, it is possible to
203 // receive multiple end of stream buffers since each decode is acked. When the
204 // first end of stream buffer is read, FFmpeg may still have frames queued
205 // up in the decoder so we need to go through the decode loop until it stops
206 // giving sensible data. After that, the decoder should output empty
207 // frames. There are three states the decoder can be in:
209 // kNormal: This is the starting state. Buffers are decoded. Decode errors
211 // kDecodeFinished: All calls return empty frames.
212 // kError: Unexpected error happened.
214 // These are the possible state transitions.
216 // kNormal -> kDecodeFinished:
217 // When EOS buffer is received and the codec has been flushed.
218 // kNormal -> kError:
219 // A decoding error occurs and decoding needs to stop.
220 // (any state) -> kNormal:
221 // Any time Reset() is called.
223 bool has_produced_frame
;
225 has_produced_frame
= false;
226 if (!FFmpegDecode(buffer
, &has_produced_frame
)) {
228 decode_cb_bound
.Run(kDecodeError
);
231 // Repeat to flush the decoder after receiving EOS buffer.
232 } while (buffer
->end_of_stream() && has_produced_frame
);
234 if (buffer
->end_of_stream())
235 state_
= kDecodeFinished
;
237 decode_cb_bound
.Run(kOk
);
240 void FFmpegVideoDecoder::Reset(const base::Closure
& closure
) {
241 DCHECK(task_runner_
->BelongsToCurrentThread());
243 avcodec_flush_buffers(codec_context_
.get());
245 task_runner_
->PostTask(FROM_HERE
, closure
);
248 FFmpegVideoDecoder::~FFmpegVideoDecoder() {
249 DCHECK(task_runner_
->BelongsToCurrentThread());
251 if (state_
!= kUninitialized
)
252 ReleaseFFmpegResources();
255 bool FFmpegVideoDecoder::FFmpegDecode(
256 const scoped_refptr
<DecoderBuffer
>& buffer
,
257 bool* has_produced_frame
) {
258 DCHECK(!*has_produced_frame
);
260 // Create a packet for input data.
261 // Due to FFmpeg API changes we no longer have const read-only pointers.
263 av_init_packet(&packet
);
264 if (buffer
->end_of_stream()) {
268 packet
.data
= const_cast<uint8
*>(buffer
->data());
269 packet
.size
= buffer
->data_size();
271 // Let FFmpeg handle presentation timestamp reordering.
272 codec_context_
->reordered_opaque
= buffer
->timestamp().InMicroseconds();
275 int frame_decoded
= 0;
276 int result
= avcodec_decode_video2(codec_context_
.get(),
280 // Log the problem if we can't decode a video frame and exit early.
282 LOG(ERROR
) << "Error decoding video: " << buffer
->AsHumanReadableString();
286 // FFmpeg says some codecs might have multiple frames per packet. Previous
287 // discussions with rbultje@ indicate this shouldn't be true for the codecs
289 DCHECK_EQ(result
, packet
.size
);
291 // If no frame was produced then signal that more data is required to
292 // produce more frames. This can happen under two circumstances:
293 // 1) Decoder was recently initialized/flushed
294 // 2) End of stream was reached and all internal frames have been output
295 if (frame_decoded
== 0) {
299 // TODO(fbarchard): Work around for FFmpeg http://crbug.com/27675
300 // The decoder is in a bad state and not decoding correctly.
301 // Checking for NULL avoids a crash in CopyPlane().
302 if (!av_frame_
->data
[VideoFrame::kYPlane
] ||
303 !av_frame_
->data
[VideoFrame::kUPlane
] ||
304 !av_frame_
->data
[VideoFrame::kVPlane
]) {
305 LOG(ERROR
) << "Video frame was produced yet has invalid frame data.";
306 av_frame_unref(av_frame_
.get());
310 scoped_refptr
<VideoFrame
> frame
=
311 reinterpret_cast<VideoFrame
*>(av_buffer_get_opaque(av_frame_
->buf
[0]));
312 frame
->set_timestamp(
313 base::TimeDelta::FromMicroseconds(av_frame_
->reordered_opaque
));
314 *has_produced_frame
= true;
315 output_cb_
.Run(frame
);
317 av_frame_unref(av_frame_
.get());
321 void FFmpegVideoDecoder::ReleaseFFmpegResources() {
322 codec_context_
.reset();
326 bool FFmpegVideoDecoder::ConfigureDecoder(bool low_delay
) {
327 // Release existing decoder resources if necessary.
328 ReleaseFFmpegResources();
330 // Initialize AVCodecContext structure.
331 codec_context_
.reset(avcodec_alloc_context3(NULL
));
332 VideoDecoderConfigToAVCodecContext(config_
, codec_context_
.get());
334 codec_context_
->thread_count
= GetThreadCount(codec_context_
->codec_id
);
335 codec_context_
->thread_type
= low_delay
? FF_THREAD_SLICE
: FF_THREAD_FRAME
;
336 codec_context_
->opaque
= this;
337 codec_context_
->flags
|= CODEC_FLAG_EMU_EDGE
;
338 codec_context_
->get_buffer2
= GetVideoBufferImpl
;
339 codec_context_
->refcounted_frames
= 1;
342 codec_context_
->flags2
|= CODEC_FLAG2_CHUNKS
;
344 AVCodec
* codec
= avcodec_find_decoder(codec_context_
->codec_id
);
345 if (!codec
|| avcodec_open2(codec_context_
.get(), codec
, NULL
) < 0) {
346 ReleaseFFmpegResources();
350 av_frame_
.reset(av_frame_alloc());