1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/i18n/rtl.h"
7 #include "base/files/file_path.h"
8 #include "base/logging.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/sys_string_conversions.h"
11 #include "base/strings/utf_string_conversions.h"
12 #include "third_party/icu/source/common/unicode/locid.h"
13 #include "third_party/icu/source/common/unicode/uchar.h"
14 #include "third_party/icu/source/common/unicode/uscript.h"
15 #include "third_party/icu/source/i18n/unicode/coll.h"
19 // Extract language, country and variant, but ignore keywords. For example,
20 // en-US, ca@valencia, ca-ES@valencia.
21 std::string
GetLocaleString(const icu::Locale
& locale
) {
22 const char* language
= locale
.getLanguage();
23 const char* country
= locale
.getCountry();
24 const char* variant
= locale
.getVariant();
27 (language
!= NULL
&& *language
!= '\0') ? language
: "und";
29 if (country
!= NULL
&& *country
!= '\0') {
34 if (variant
!= NULL
&& *variant
!= '\0') {
35 std::string
variant_str(variant
);
36 base::StringToLowerASCII(&variant_str
);
37 result
+= '@' + variant_str
;
43 // Returns LEFT_TO_RIGHT or RIGHT_TO_LEFT if |character| has strong
44 // directionality, returns UNKNOWN_DIRECTION if it doesn't. Please refer to
45 // http://unicode.org/reports/tr9/ for more information.
46 base::i18n::TextDirection
GetCharacterDirection(UChar32 character
) {
47 // Now that we have the character, we use ICU in order to query for the
48 // appropriate Unicode BiDi character type.
49 int32_t property
= u_getIntPropertyValue(character
, UCHAR_BIDI_CLASS
);
50 if ((property
== U_RIGHT_TO_LEFT
) ||
51 (property
== U_RIGHT_TO_LEFT_ARABIC
) ||
52 (property
== U_RIGHT_TO_LEFT_EMBEDDING
) ||
53 (property
== U_RIGHT_TO_LEFT_OVERRIDE
)) {
54 return base::i18n::RIGHT_TO_LEFT
;
55 } else if ((property
== U_LEFT_TO_RIGHT
) ||
56 (property
== U_LEFT_TO_RIGHT_EMBEDDING
) ||
57 (property
== U_LEFT_TO_RIGHT_OVERRIDE
)) {
58 return base::i18n::LEFT_TO_RIGHT
;
60 return base::i18n::UNKNOWN_DIRECTION
;
68 // Represents the locale-specific ICU text direction.
69 static TextDirection g_icu_text_direction
= UNKNOWN_DIRECTION
;
71 // Convert the ICU default locale to a string.
72 std::string
GetConfiguredLocale() {
73 return GetLocaleString(icu::Locale::getDefault());
76 // Convert the ICU canonicalized locale to a string.
77 std::string
GetCanonicalLocale(const char* locale
) {
78 return GetLocaleString(icu::Locale::createCanonical(locale
));
81 // Convert Chrome locale name to ICU locale name
82 std::string
ICULocaleName(const std::string
& locale_string
) {
83 // If not Spanish, just return it.
84 if (locale_string
.substr(0, 2) != "es")
86 // Expand es to es-ES.
87 if (LowerCaseEqualsASCII(locale_string
, "es"))
89 // Map es-419 (Latin American Spanish) to es-FOO depending on the system
90 // locale. If it's es-RR other than es-ES, map to es-RR. Otherwise, map
91 // to es-MX (the most populous in Spanish-speaking Latin America).
92 if (LowerCaseEqualsASCII(locale_string
, "es-419")) {
93 const icu::Locale
& locale
= icu::Locale::getDefault();
94 std::string language
= locale
.getLanguage();
95 const char* country
= locale
.getCountry();
96 if (LowerCaseEqualsASCII(language
, "es") &&
97 !LowerCaseEqualsASCII(country
, "es")) {
104 // Currently, Chrome has only "es" and "es-419", but later we may have
105 // more specific "es-RR".
106 return locale_string
;
109 void SetICUDefaultLocale(const std::string
& locale_string
) {
110 icu::Locale
locale(ICULocaleName(locale_string
).c_str());
111 UErrorCode error_code
= U_ZERO_ERROR
;
112 icu::Locale::setDefault(locale
, error_code
);
113 // This return value is actually bogus because Locale object is
114 // an ID and setDefault seems to always succeed (regardless of the
115 // presence of actual locale data). However,
116 // it does not hurt to have it as a sanity check.
117 DCHECK(U_SUCCESS(error_code
));
118 g_icu_text_direction
= UNKNOWN_DIRECTION
;
126 if (g_icu_text_direction
== UNKNOWN_DIRECTION
) {
127 const icu::Locale
& locale
= icu::Locale::getDefault();
128 g_icu_text_direction
= GetTextDirectionForLocale(locale
.getName());
130 return g_icu_text_direction
== RIGHT_TO_LEFT
;
133 TextDirection
GetTextDirectionForLocale(const char* locale_name
) {
134 UErrorCode status
= U_ZERO_ERROR
;
135 ULayoutType layout_dir
= uloc_getCharacterOrientation(locale_name
, &status
);
136 DCHECK(U_SUCCESS(status
));
137 // Treat anything other than RTL as LTR.
138 return (layout_dir
!= ULOC_LAYOUT_RTL
) ? LEFT_TO_RIGHT
: RIGHT_TO_LEFT
;
141 TextDirection
GetFirstStrongCharacterDirection(const string16
& text
) {
142 const UChar
* string
= text
.c_str();
143 size_t length
= text
.length();
145 while (position
< length
) {
147 size_t next_position
= position
;
148 U16_NEXT(string
, next_position
, length
, character
);
149 TextDirection direction
= GetCharacterDirection(character
);
150 if (direction
!= UNKNOWN_DIRECTION
)
152 position
= next_position
;
154 return LEFT_TO_RIGHT
;
157 TextDirection
GetLastStrongCharacterDirection(const string16
& text
) {
158 const UChar
* string
= text
.c_str();
159 size_t position
= text
.length();
160 while (position
> 0) {
162 size_t prev_position
= position
;
163 U16_PREV(string
, 0, prev_position
, character
);
164 TextDirection direction
= GetCharacterDirection(character
);
165 if (direction
!= UNKNOWN_DIRECTION
)
167 position
= prev_position
;
169 return LEFT_TO_RIGHT
;
172 TextDirection
GetStringDirection(const string16
& text
) {
173 const UChar
* string
= text
.c_str();
174 size_t length
= text
.length();
177 TextDirection
result(UNKNOWN_DIRECTION
);
178 while (position
< length
) {
180 size_t next_position
= position
;
181 U16_NEXT(string
, next_position
, length
, character
);
182 TextDirection direction
= GetCharacterDirection(character
);
183 if (direction
!= UNKNOWN_DIRECTION
) {
184 if (result
!= UNKNOWN_DIRECTION
&& result
!= direction
)
185 return UNKNOWN_DIRECTION
;
188 position
= next_position
;
191 // Handle the case of a string not containing any strong directionality
192 // characters defaulting to LEFT_TO_RIGHT.
193 if (result
== UNKNOWN_DIRECTION
)
194 return LEFT_TO_RIGHT
;
200 bool AdjustStringForLocaleDirection(string16
* text
) {
201 if (!IsRTL() || text
->empty())
204 // Marking the string as LTR if the locale is RTL and the string does not
205 // contain strong RTL characters. Otherwise, mark the string as RTL.
206 bool has_rtl_chars
= StringContainsStrongRTLChars(*text
);
208 WrapStringWithLTRFormatting(text
);
210 WrapStringWithRTLFormatting(text
);
215 bool UnadjustStringForLocaleDirection(string16
* text
) {
216 if (!IsRTL() || text
->empty())
219 *text
= StripWrappingBidiControlCharacters(*text
);
223 bool AdjustStringForLocaleDirection(string16
* text
) {
224 // On OS X & GTK the directionality of a label is determined by the first
225 // strongly directional character.
226 // However, we want to make sure that in an LTR-language-UI all strings are
227 // left aligned and vice versa.
228 // A problem can arise if we display a string which starts with user input.
229 // User input may be of the opposite directionality to the UI. So the whole
230 // string will be displayed in the opposite directionality, e.g. if we want to
231 // display in an LTR UI [such as US English]:
233 // EMAN_NOISNETXE is now installed.
235 // Since EXTENSION_NAME begins with a strong RTL char, the label's
236 // directionality will be set to RTL and the string will be displayed visually
239 // .is now installed EMAN_NOISNETXE
241 // In order to solve this issue, we prepend an LRM to the string. An LRM is a
242 // strongly directional LTR char.
243 // We also append an LRM at the end, which ensures that we're in an LTR
246 // Unlike Windows, Linux and OS X can correctly display RTL glyphs out of the
247 // box so there is no issue with displaying zero-width bidi control characters
248 // on any system. Thus no need for the !IsRTL() check here.
252 bool ui_direction_is_rtl
= IsRTL();
254 bool has_rtl_chars
= StringContainsStrongRTLChars(*text
);
255 if (!ui_direction_is_rtl
&& has_rtl_chars
) {
256 WrapStringWithRTLFormatting(text
);
257 text
->insert(static_cast<size_t>(0), static_cast<size_t>(1),
259 text
->push_back(kLeftToRightMark
);
260 } else if (ui_direction_is_rtl
&& has_rtl_chars
) {
261 WrapStringWithRTLFormatting(text
);
262 text
->insert(static_cast<size_t>(0), static_cast<size_t>(1),
264 text
->push_back(kRightToLeftMark
);
265 } else if (ui_direction_is_rtl
) {
266 WrapStringWithLTRFormatting(text
);
267 text
->insert(static_cast<size_t>(0), static_cast<size_t>(1),
269 text
->push_back(kRightToLeftMark
);
277 bool UnadjustStringForLocaleDirection(string16
* text
) {
281 size_t begin_index
= 0;
282 char16 begin
= text
->at(begin_index
);
283 if (begin
== kLeftToRightMark
||
284 begin
== kRightToLeftMark
) {
288 size_t end_index
= text
->length() - 1;
289 char16 end
= text
->at(end_index
);
290 if (end
== kLeftToRightMark
||
291 end
== kRightToLeftMark
) {
295 string16 unmarked_text
=
296 text
->substr(begin_index
, end_index
- begin_index
+ 1);
297 *text
= StripWrappingBidiControlCharacters(unmarked_text
);
303 bool StringContainsStrongRTLChars(const string16
& text
) {
304 const UChar
* string
= text
.c_str();
305 size_t length
= text
.length();
307 while (position
< length
) {
309 size_t next_position
= position
;
310 U16_NEXT(string
, next_position
, length
, character
);
312 // Now that we have the character, we use ICU in order to query for the
313 // appropriate Unicode BiDi character type.
314 int32_t property
= u_getIntPropertyValue(character
, UCHAR_BIDI_CLASS
);
315 if ((property
== U_RIGHT_TO_LEFT
) || (property
== U_RIGHT_TO_LEFT_ARABIC
))
318 position
= next_position
;
324 void WrapStringWithLTRFormatting(string16
* text
) {
328 // Inserting an LRE (Left-To-Right Embedding) mark as the first character.
329 text
->insert(static_cast<size_t>(0), static_cast<size_t>(1),
330 kLeftToRightEmbeddingMark
);
332 // Inserting a PDF (Pop Directional Formatting) mark as the last character.
333 text
->push_back(kPopDirectionalFormatting
);
336 void WrapStringWithRTLFormatting(string16
* text
) {
340 // Inserting an RLE (Right-To-Left Embedding) mark as the first character.
341 text
->insert(static_cast<size_t>(0), static_cast<size_t>(1),
342 kRightToLeftEmbeddingMark
);
344 // Inserting a PDF (Pop Directional Formatting) mark as the last character.
345 text
->push_back(kPopDirectionalFormatting
);
348 void WrapPathWithLTRFormatting(const FilePath
& path
,
349 string16
* rtl_safe_path
) {
350 // Wrap the overall path with LRE-PDF pair which essentialy marks the
351 // string as a Left-To-Right string.
352 // Inserting an LRE (Left-To-Right Embedding) mark as the first character.
353 rtl_safe_path
->push_back(kLeftToRightEmbeddingMark
);
354 #if defined(OS_MACOSX)
355 rtl_safe_path
->append(UTF8ToUTF16(path
.value()));
356 #elif defined(OS_WIN)
357 rtl_safe_path
->append(path
.value());
358 #else // defined(OS_POSIX) && !defined(OS_MACOSX)
359 std::wstring wide_path
= base::SysNativeMBToWide(path
.value());
360 rtl_safe_path
->append(WideToUTF16(wide_path
));
362 // Inserting a PDF (Pop Directional Formatting) mark as the last character.
363 rtl_safe_path
->push_back(kPopDirectionalFormatting
);
366 string16
GetDisplayStringInLTRDirectionality(const string16
& text
) {
367 // Always wrap the string in RTL UI (it may be appended to RTL string).
368 // Also wrap strings with an RTL first strong character direction in LTR UI.
369 if (IsRTL() || GetFirstStrongCharacterDirection(text
) == RIGHT_TO_LEFT
) {
370 string16
text_mutable(text
);
371 WrapStringWithLTRFormatting(&text_mutable
);
377 string16
StripWrappingBidiControlCharacters(const string16
& text
) {
380 size_t begin_index
= 0;
381 char16 begin
= text
[begin_index
];
382 if (begin
== kLeftToRightEmbeddingMark
||
383 begin
== kRightToLeftEmbeddingMark
||
384 begin
== kLeftToRightOverride
||
385 begin
== kRightToLeftOverride
)
387 size_t end_index
= text
.length() - 1;
388 if (text
[end_index
] == kPopDirectionalFormatting
)
390 return text
.substr(begin_index
, end_index
- begin_index
+ 1);