Update V8 to version 4.7.44.
[chromium-blink-merge.git] / cc / test / render_pass_test_utils.cc
blobc858ea510669ff62e24046757736a353a8e1f339
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/test/render_pass_test_utils.h"
7 #include "base/bind.h"
8 #include "cc/quads/debug_border_draw_quad.h"
9 #include "cc/quads/io_surface_draw_quad.h"
10 #include "cc/quads/render_pass_draw_quad.h"
11 #include "cc/quads/shared_quad_state.h"
12 #include "cc/quads/solid_color_draw_quad.h"
13 #include "cc/quads/stream_video_draw_quad.h"
14 #include "cc/quads/texture_draw_quad.h"
15 #include "cc/quads/tile_draw_quad.h"
16 #include "cc/quads/yuv_video_draw_quad.h"
17 #include "cc/resources/resource_provider.h"
18 #include "third_party/skia/include/core/SkColor.h"
19 #include "third_party/skia/include/core/SkImageFilter.h"
20 #include "ui/gfx/geometry/rect.h"
22 namespace cc {
24 RenderPass* AddRenderPass(RenderPassList* pass_list,
25 RenderPassId id,
26 const gfx::Rect& output_rect,
27 const gfx::Transform& root_transform) {
28 scoped_ptr<RenderPass> pass(RenderPass::Create());
29 pass->SetNew(id, output_rect, output_rect, root_transform);
30 RenderPass* saved = pass.get();
31 pass_list->push_back(pass.Pass());
32 return saved;
35 SolidColorDrawQuad* AddQuad(RenderPass* pass,
36 const gfx::Rect& rect,
37 SkColor color) {
38 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
39 shared_state->SetAll(gfx::Transform(),
40 rect.size(),
41 rect,
42 rect,
43 false,
45 SkXfermode::kSrcOver_Mode,
46 0);
47 SolidColorDrawQuad* quad =
48 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
49 quad->SetNew(shared_state, rect, rect, color, false);
50 return quad;
53 SolidColorDrawQuad* AddClippedQuad(RenderPass* pass,
54 const gfx::Rect& rect,
55 SkColor color) {
56 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
57 shared_state->SetAll(gfx::Transform(),
58 rect.size(),
59 rect,
60 rect,
61 true,
63 SkXfermode::kSrcOver_Mode,
64 0);
65 SolidColorDrawQuad* quad =
66 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
67 quad->SetNew(shared_state, rect, rect, color, false);
68 return quad;
71 SolidColorDrawQuad* AddTransformedQuad(RenderPass* pass,
72 const gfx::Rect& rect,
73 SkColor color,
74 const gfx::Transform& transform) {
75 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
76 shared_state->SetAll(transform,
77 rect.size(),
78 rect,
79 rect,
80 false,
82 SkXfermode::kSrcOver_Mode,
83 0);
84 SolidColorDrawQuad* quad =
85 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
86 quad->SetNew(shared_state, rect, rect, color, false);
87 return quad;
90 void AddRenderPassQuad(RenderPass* to_pass, RenderPass* contributing_pass) {
91 gfx::Rect output_rect = contributing_pass->output_rect;
92 SharedQuadState* shared_state = to_pass->CreateAndAppendSharedQuadState();
93 shared_state->SetAll(gfx::Transform(),
94 output_rect.size(),
95 output_rect,
96 output_rect,
97 false,
99 SkXfermode::kSrcOver_Mode,
101 RenderPassDrawQuad* quad =
102 to_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
103 quad->SetNew(shared_state,
104 output_rect,
105 output_rect,
106 contributing_pass->id,
108 gfx::Vector2dF(),
109 gfx::Size(),
110 FilterOperations(),
111 gfx::Vector2dF(),
112 FilterOperations());
115 void AddRenderPassQuad(RenderPass* to_pass,
116 RenderPass* contributing_pass,
117 ResourceId mask_resource_id,
118 const FilterOperations& filters,
119 gfx::Transform transform,
120 SkXfermode::Mode blend_mode) {
121 gfx::Rect output_rect = contributing_pass->output_rect;
122 SharedQuadState* shared_state = to_pass->CreateAndAppendSharedQuadState();
123 shared_state->SetAll(transform,
124 output_rect.size(),
125 output_rect,
126 output_rect,
127 false,
129 blend_mode,
131 RenderPassDrawQuad* quad =
132 to_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
133 gfx::Size arbitrary_nonzero_size(1, 1);
134 quad->SetNew(shared_state,
135 output_rect,
136 output_rect,
137 contributing_pass->id,
138 mask_resource_id,
139 gfx::Vector2dF(1.f, 1.f),
140 arbitrary_nonzero_size,
141 filters,
142 gfx::Vector2dF(),
143 FilterOperations());
146 static void EmptyReleaseCallback(uint32 sync_point,
147 bool lost_resource,
148 BlockingTaskRunner* main_thread_task_runner) {}
150 void AddOneOfEveryQuadType(RenderPass* to_pass,
151 ResourceProvider* resource_provider,
152 RenderPassId child_pass,
153 uint32_t* sync_point_for_mailbox_texture_quad) {
154 gfx::Rect rect(0, 0, 100, 100);
155 gfx::Rect opaque_rect(10, 10, 80, 80);
156 gfx::Rect visible_rect(0, 0, 100, 100);
157 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
159 static const uint32_t kSyncPointForMailboxTextureQuad = 30;
160 *sync_point_for_mailbox_texture_quad = kSyncPointForMailboxTextureQuad;
162 ResourceId resource1 = resource_provider->CreateResource(
163 gfx::Size(45, 5), GL_CLAMP_TO_EDGE,
164 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
165 resource_provider->best_texture_format());
166 resource_provider->AllocateForTesting(resource1);
167 ResourceId resource2 = resource_provider->CreateResource(
168 gfx::Size(346, 61), GL_CLAMP_TO_EDGE,
169 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
170 resource_provider->best_texture_format());
171 resource_provider->AllocateForTesting(resource2);
172 ResourceId resource3 = resource_provider->CreateResource(
173 gfx::Size(12, 134), GL_CLAMP_TO_EDGE,
174 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
175 resource_provider->best_texture_format());
176 resource_provider->AllocateForTesting(resource3);
177 ResourceId resource4 = resource_provider->CreateResource(
178 gfx::Size(56, 12), GL_CLAMP_TO_EDGE,
179 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
180 resource_provider->best_texture_format());
181 resource_provider->AllocateForTesting(resource4);
182 gfx::Size resource5_size(73, 26);
183 ResourceId resource5 = resource_provider->CreateResource(
184 resource5_size, GL_CLAMP_TO_EDGE,
185 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
186 resource_provider->best_texture_format());
187 resource_provider->AllocateForTesting(resource5);
188 ResourceId resource6 = resource_provider->CreateResource(
189 gfx::Size(64, 92), GL_CLAMP_TO_EDGE,
190 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
191 resource_provider->best_texture_format());
192 resource_provider->AllocateForTesting(resource6);
193 ResourceId resource7 = resource_provider->CreateResource(
194 gfx::Size(9, 14), GL_CLAMP_TO_EDGE,
195 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
196 resource_provider->best_texture_format());
197 resource_provider->AllocateForTesting(resource7);
199 unsigned target = GL_TEXTURE_2D;
200 gpu::Mailbox gpu_mailbox;
201 memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
202 scoped_ptr<SingleReleaseCallbackImpl> callback =
203 SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
204 TextureMailbox mailbox(gpu_mailbox, target,
205 *sync_point_for_mailbox_texture_quad);
206 ResourceId resource8 = resource_provider->CreateResourceFromTextureMailbox(
207 mailbox, callback.Pass());
208 resource_provider->AllocateForTesting(resource8);
210 SharedQuadState* shared_state = to_pass->CreateAndAppendSharedQuadState();
211 shared_state->SetAll(gfx::Transform(), rect.size(), rect, rect, false, 1,
212 SkXfermode::kSrcOver_Mode, 0);
214 DebugBorderDrawQuad* debug_border_quad =
215 to_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
216 debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
218 IOSurfaceDrawQuad* io_surface_quad =
219 to_pass->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>();
220 io_surface_quad->SetNew(shared_state, rect, opaque_rect, visible_rect,
221 gfx::Size(50, 50), resource7,
222 IOSurfaceDrawQuad::FLIPPED, false);
224 if (child_pass.layer_id) {
225 RenderPassDrawQuad* render_pass_quad =
226 to_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
227 render_pass_quad->SetNew(shared_state, rect, visible_rect, child_pass,
228 resource5, gfx::Vector2dF(1.f, 1.f),
229 resource5_size, FilterOperations(),
230 gfx::Vector2dF(), FilterOperations());
232 RenderPassDrawQuad* render_pass_replica_quad =
233 to_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
234 render_pass_replica_quad->SetNew(
235 shared_state, rect, visible_rect, child_pass, resource5,
236 gfx::Vector2dF(1.f, 1.f), resource5_size, FilterOperations(),
237 gfx::Vector2dF(), FilterOperations());
240 SolidColorDrawQuad* solid_color_quad =
241 to_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
242 solid_color_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED,
243 false);
245 StreamVideoDrawQuad* stream_video_quad =
246 to_pass->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
247 stream_video_quad->SetNew(shared_state, rect, opaque_rect, visible_rect,
248 resource6, gfx::Size(), false, gfx::Transform());
250 TextureDrawQuad* texture_quad =
251 to_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
252 texture_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource1,
253 false, gfx::PointF(0.f, 0.f), gfx::PointF(1.f, 1.f),
254 SK_ColorTRANSPARENT, vertex_opacity, false, false);
256 TextureDrawQuad* mailbox_texture_quad =
257 to_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
258 mailbox_texture_quad->SetNew(shared_state, rect, opaque_rect, visible_rect,
259 resource8, false, gfx::PointF(0.f, 0.f),
260 gfx::PointF(1.f, 1.f), SK_ColorTRANSPARENT,
261 vertex_opacity, false, false);
263 TileDrawQuad* scaled_tile_quad =
264 to_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
265 scaled_tile_quad->SetNew(shared_state, rect, opaque_rect, visible_rect,
266 resource2, gfx::RectF(0, 0, 50, 50),
267 gfx::Size(50, 50), false, false);
269 SharedQuadState* transformed_state =
270 to_pass->CreateAndAppendSharedQuadState();
271 transformed_state->CopyFrom(shared_state);
272 gfx::Transform rotation;
273 rotation.Rotate(45);
274 transformed_state->quad_to_target_transform =
275 transformed_state->quad_to_target_transform * rotation;
276 TileDrawQuad* transformed_tile_quad =
277 to_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
278 transformed_tile_quad->SetNew(
279 transformed_state, rect, opaque_rect, visible_rect, resource3,
280 gfx::RectF(0, 0, 100, 100), gfx::Size(100, 100), false, false);
282 SharedQuadState* shared_state2 = to_pass->CreateAndAppendSharedQuadState();
283 shared_state->SetAll(gfx::Transform(), rect.size(), rect, rect, false, 1,
284 SkXfermode::kSrcOver_Mode, 0);
286 TileDrawQuad* tile_quad = to_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
287 tile_quad->SetNew(shared_state2, rect, opaque_rect, visible_rect, resource4,
288 gfx::RectF(0, 0, 100, 100), gfx::Size(100, 100), false,
289 false);
291 ResourceId plane_resources[4];
292 for (int i = 0; i < 4; ++i) {
293 plane_resources[i] = resource_provider->CreateResource(
294 gfx::Size(20, 12), GL_CLAMP_TO_EDGE,
295 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
296 resource_provider->best_texture_format());
297 resource_provider->AllocateForTesting(plane_resources[i]);
299 YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
300 YUVVideoDrawQuad* yuv_quad =
301 to_pass->CreateAndAppendDrawQuad<YUVVideoDrawQuad>();
302 yuv_quad->SetNew(shared_state2, rect, opaque_rect, visible_rect,
303 gfx::RectF(.0f, .0f, 100.0f, 100.0f),
304 gfx::RectF(.0f, .0f, 50.0f, 50.0f), gfx::Size(100, 100),
305 gfx::Size(50, 50), plane_resources[0], plane_resources[1],
306 plane_resources[2], plane_resources[3], color_space);
309 } // namespace cc