1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_AUDIO_MODEM_TEST_RANDOM_SAMPLES_H_
6 #define COMPONENTS_AUDIO_MODEM_TEST_RANDOM_SAMPLES_H_
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
15 class AudioBusRefCounted
;
18 namespace audio_modem
{
20 // Populate random samples given a random seed into the samples array.
21 void PopulateSamples(unsigned int random_seed
, size_t size
, float* samples
);
23 // Create an ref counted audio bus populated with random samples.
24 scoped_refptr
<media::AudioBusRefCounted
>
25 CreateRandomAudioRefCounted(int random_seed
, int channels
, int samples
);
27 } // namespace audio_modem
29 #endif // COMPONENTS_AUDIO_MODEM_TEST_RANDOM_SAMPLES_H_