1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window.h"
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"
13 #include "base/strings/string_number_conversions.h"
14 #include "base/strings/string_util.h"
15 #include "base/strings/stringprintf.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "ui/aura/client/capture_client.h"
18 #include "ui/aura/client/focus_change_observer.h"
19 #include "ui/aura/client/visibility_client.h"
20 #include "ui/aura/client/window_tree_client.h"
21 #include "ui/aura/test/aura_test_base.h"
22 #include "ui/aura/test/aura_test_utils.h"
23 #include "ui/aura/test/test_window_delegate.h"
24 #include "ui/aura/test/test_windows.h"
25 #include "ui/aura/test/window_test_api.h"
26 #include "ui/aura/window_delegate.h"
27 #include "ui/aura/window_event_dispatcher.h"
28 #include "ui/aura/window_observer.h"
29 #include "ui/aura/window_property.h"
30 #include "ui/aura/window_tree_host.h"
31 #include "ui/base/hit_test.h"
32 #include "ui/compositor/layer.h"
33 #include "ui/compositor/layer_animation_observer.h"
34 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
35 #include "ui/compositor/scoped_layer_animation_settings.h"
36 #include "ui/compositor/test/test_layers.h"
37 #include "ui/events/event.h"
38 #include "ui/events/event_utils.h"
39 #include "ui/events/gesture_detection/gesture_configuration.h"
40 #include "ui/events/keycodes/keyboard_codes.h"
41 #include "ui/events/test/event_generator.h"
42 #include "ui/gfx/canvas.h"
43 #include "ui/gfx/geometry/vector2d.h"
44 #include "ui/gfx/screen.h"
45 #include "ui/gfx/skia_util.h"
47 DECLARE_WINDOW_PROPERTY_TYPE(const char*)
57 static TestProperty
* last_deleted() { return last_deleted_
; }
60 static TestProperty
* last_deleted_
;
61 DISALLOW_COPY_AND_ASSIGN(TestProperty
);
64 TestProperty
* TestProperty::last_deleted_
= nullptr;
66 DEFINE_OWNED_WINDOW_PROPERTY_KEY(TestProperty
, kOwnedKey
, NULL
);
70 DECLARE_WINDOW_PROPERTY_TYPE(TestProperty
*);
75 class WindowTest
: public AuraTestBase
{
77 WindowTest() : max_separation_(0) {
80 void SetUp() override
{
81 AuraTestBase::SetUp();
82 // TODO: there needs to be an easier way to do this.
83 max_separation_
= ui::GestureConfiguration::GetInstance()
84 ->max_separation_for_gesture_touches_in_pixels();
85 ui::GestureConfiguration::GetInstance()
86 ->set_max_separation_for_gesture_touches_in_pixels(0);
89 void TearDown() override
{
90 AuraTestBase::TearDown();
91 ui::GestureConfiguration::GetInstance()
92 ->set_max_separation_for_gesture_touches_in_pixels(max_separation_
);
96 float max_separation_
;
98 DISALLOW_COPY_AND_ASSIGN(WindowTest
);
103 // Used for verifying destruction methods are invoked.
104 class DestroyTrackingDelegateImpl
: public TestWindowDelegate
{
106 DestroyTrackingDelegateImpl()
107 : destroying_count_(0),
109 in_destroying_(false) {}
111 void clear_destroying_count() { destroying_count_
= 0; }
112 int destroying_count() const { return destroying_count_
; }
114 void clear_destroyed_count() { destroyed_count_
= 0; }
115 int destroyed_count() const { return destroyed_count_
; }
117 bool in_destroying() const { return in_destroying_
; }
119 void OnWindowDestroying(Window
* window
) override
{
120 EXPECT_FALSE(in_destroying_
);
121 in_destroying_
= true;
125 void OnWindowDestroyed(Window
* window
) override
{
126 EXPECT_TRUE(in_destroying_
);
127 in_destroying_
= false;
132 int destroying_count_
;
133 int destroyed_count_
;
136 DISALLOW_COPY_AND_ASSIGN(DestroyTrackingDelegateImpl
);
139 // Used to verify that when OnWindowDestroying is invoked the parent is also
140 // is in the process of being destroyed.
141 class ChildWindowDelegateImpl
: public DestroyTrackingDelegateImpl
{
143 explicit ChildWindowDelegateImpl(
144 DestroyTrackingDelegateImpl
* parent_delegate
)
145 : parent_delegate_(parent_delegate
) {
148 void OnWindowDestroying(Window
* window
) override
{
149 EXPECT_TRUE(parent_delegate_
->in_destroying());
150 DestroyTrackingDelegateImpl::OnWindowDestroying(window
);
154 DestroyTrackingDelegateImpl
* parent_delegate_
;
156 DISALLOW_COPY_AND_ASSIGN(ChildWindowDelegateImpl
);
159 // Used to verify that a Window is removed from its parent when
160 // OnWindowDestroyed is called.
161 class DestroyOrphanDelegate
: public TestWindowDelegate
{
163 DestroyOrphanDelegate() : window_(NULL
) {
166 void set_window(Window
* window
) { window_
= window
; }
168 void OnWindowDestroyed(Window
* window
) override
{
169 EXPECT_FALSE(window_
->parent());
174 DISALLOW_COPY_AND_ASSIGN(DestroyOrphanDelegate
);
177 // Used in verifying mouse capture.
178 class CaptureWindowDelegateImpl
: public TestWindowDelegate
{
180 CaptureWindowDelegateImpl() {
185 capture_changed_event_count_
= 0;
186 capture_lost_count_
= 0;
187 mouse_event_count_
= 0;
188 touch_event_count_
= 0;
189 gesture_event_count_
= 0;
192 int capture_changed_event_count() const {
193 return capture_changed_event_count_
;
195 int capture_lost_count() const { return capture_lost_count_
; }
196 int mouse_event_count() const { return mouse_event_count_
; }
197 int touch_event_count() const { return touch_event_count_
; }
198 int gesture_event_count() const { return gesture_event_count_
; }
200 void OnMouseEvent(ui::MouseEvent
* event
) override
{
201 if (event
->type() == ui::ET_MOUSE_CAPTURE_CHANGED
)
202 capture_changed_event_count_
++;
203 mouse_event_count_
++;
205 void OnTouchEvent(ui::TouchEvent
* event
) override
{ touch_event_count_
++; }
206 void OnGestureEvent(ui::GestureEvent
* event
) override
{
207 gesture_event_count_
++;
209 void OnCaptureLost() override
{ capture_lost_count_
++; }
212 int capture_changed_event_count_
;
213 int capture_lost_count_
;
214 int mouse_event_count_
;
215 int touch_event_count_
;
216 int gesture_event_count_
;
218 DISALLOW_COPY_AND_ASSIGN(CaptureWindowDelegateImpl
);
221 // Keeps track of the location of the gesture.
222 class GestureTrackPositionDelegate
: public TestWindowDelegate
{
224 GestureTrackPositionDelegate() {}
226 void OnGestureEvent(ui::GestureEvent
* event
) override
{
227 position_
= event
->location();
228 event
->StopPropagation();
231 const gfx::Point
& position() const { return position_
; }
234 gfx::Point position_
;
236 DISALLOW_COPY_AND_ASSIGN(GestureTrackPositionDelegate
);
239 base::TimeDelta
getTime() {
240 return ui::EventTimeForNow();
243 class SelfEventHandlingWindowDelegate
: public TestWindowDelegate
{
245 SelfEventHandlingWindowDelegate() {}
247 bool ShouldDescendIntoChildForEventHandling(
249 const gfx::Point
& location
) override
{
254 DISALLOW_COPY_AND_ASSIGN(SelfEventHandlingWindowDelegate
);
257 // The delegate deletes itself when the window is being destroyed.
258 class DestroyWindowDelegate
: public TestWindowDelegate
{
260 DestroyWindowDelegate() {}
263 ~DestroyWindowDelegate() override
{}
265 // Overridden from WindowDelegate.
266 void OnWindowDestroyed(Window
* window
) override
{ delete this; }
268 DISALLOW_COPY_AND_ASSIGN(DestroyWindowDelegate
);
271 void OffsetBounds(Window
* window
, int horizontal
, int vertical
) {
272 gfx::Rect bounds
= window
->bounds();
273 bounds
.Offset(horizontal
, vertical
);
274 window
->SetBounds(bounds
);
279 TEST_F(WindowTest
, GetChildById
) {
280 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
281 scoped_ptr
<Window
> w11(CreateTestWindowWithId(11, w1
.get()));
282 scoped_ptr
<Window
> w111(CreateTestWindowWithId(111, w11
.get()));
283 scoped_ptr
<Window
> w12(CreateTestWindowWithId(12, w1
.get()));
285 EXPECT_EQ(NULL
, w1
->GetChildById(57));
286 EXPECT_EQ(w12
.get(), w1
->GetChildById(12));
287 EXPECT_EQ(w111
.get(), w1
->GetChildById(111));
290 // Make sure that Window::Contains correctly handles children, grandchildren,
291 // and not containing NULL or parents.
292 TEST_F(WindowTest
, Contains
) {
294 parent
.Init(ui::LAYER_NOT_DRAWN
);
296 child1
.Init(ui::LAYER_NOT_DRAWN
);
298 child2
.Init(ui::LAYER_NOT_DRAWN
);
300 parent
.AddChild(&child1
);
301 child1
.AddChild(&child2
);
303 EXPECT_TRUE(parent
.Contains(&parent
));
304 EXPECT_TRUE(parent
.Contains(&child1
));
305 EXPECT_TRUE(parent
.Contains(&child2
));
307 EXPECT_FALSE(parent
.Contains(NULL
));
308 EXPECT_FALSE(child1
.Contains(&parent
));
309 EXPECT_FALSE(child2
.Contains(&child1
));
312 TEST_F(WindowTest
, ContainsPointInRoot
) {
313 scoped_ptr
<Window
> w(
314 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 5, 5),
316 EXPECT_FALSE(w
->ContainsPointInRoot(gfx::Point(9, 9)));
317 EXPECT_TRUE(w
->ContainsPointInRoot(gfx::Point(10, 10)));
318 EXPECT_TRUE(w
->ContainsPointInRoot(gfx::Point(14, 14)));
319 EXPECT_FALSE(w
->ContainsPointInRoot(gfx::Point(15, 15)));
320 EXPECT_FALSE(w
->ContainsPointInRoot(gfx::Point(20, 20)));
323 TEST_F(WindowTest
, ContainsPoint
) {
324 scoped_ptr
<Window
> w(
325 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 5, 5),
327 EXPECT_TRUE(w
->ContainsPoint(gfx::Point(0, 0)));
328 EXPECT_TRUE(w
->ContainsPoint(gfx::Point(4, 4)));
329 EXPECT_FALSE(w
->ContainsPoint(gfx::Point(5, 5)));
330 EXPECT_FALSE(w
->ContainsPoint(gfx::Point(10, 10)));
333 TEST_F(WindowTest
, ConvertPointToWindow
) {
334 // Window::ConvertPointToWindow is mostly identical to
335 // Layer::ConvertPointToLayer, except NULL values for |source| are permitted,
336 // in which case the function just returns.
337 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
338 gfx::Point
reference_point(100, 100);
339 gfx::Point test_point
= reference_point
;
340 Window::ConvertPointToTarget(NULL
, w1
.get(), &test_point
);
341 EXPECT_EQ(reference_point
, test_point
);
344 TEST_F(WindowTest
, MoveCursorTo
) {
345 scoped_ptr
<Window
> w1(
346 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 500, 500),
348 scoped_ptr
<Window
> w11(
349 CreateTestWindow(SK_ColorGREEN
, 11, gfx::Rect(5, 5, 100, 100), w1
.get()));
350 scoped_ptr
<Window
> w111(
351 CreateTestWindow(SK_ColorCYAN
, 111, gfx::Rect(5, 5, 75, 75), w11
.get()));
352 scoped_ptr
<Window
> w1111(
353 CreateTestWindow(SK_ColorRED
, 1111, gfx::Rect(5, 5, 50, 50), w111
.get()));
355 Window
* root
= root_window();
356 root
->MoveCursorTo(gfx::Point(10, 10));
358 gfx::Screen::GetScreenFor(root
)->GetCursorScreenPoint().ToString());
359 w1
->MoveCursorTo(gfx::Point(10, 10));
361 gfx::Screen::GetScreenFor(root
)->GetCursorScreenPoint().ToString());
362 w11
->MoveCursorTo(gfx::Point(10, 10));
364 gfx::Screen::GetScreenFor(root
)->GetCursorScreenPoint().ToString());
365 w111
->MoveCursorTo(gfx::Point(10, 10));
367 gfx::Screen::GetScreenFor(root
)->GetCursorScreenPoint().ToString());
368 w1111
->MoveCursorTo(gfx::Point(10, 10));
370 gfx::Screen::GetScreenFor(root
)->GetCursorScreenPoint().ToString());
373 TEST_F(WindowTest
, ContainsMouse
) {
374 scoped_ptr
<Window
> w(
375 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 500, 500),
378 WindowTestApi
w_test_api(w
.get());
379 Window
* root
= root_window();
380 root
->MoveCursorTo(gfx::Point(10, 10));
381 EXPECT_TRUE(w_test_api
.ContainsMouse());
382 root
->MoveCursorTo(gfx::Point(9, 10));
383 EXPECT_FALSE(w_test_api
.ContainsMouse());
386 // Test Window::ConvertPointToWindow() with transform to root_window.
387 TEST_F(WindowTest
, MoveCursorToWithTransformRootWindow
) {
388 gfx::Transform transform
;
389 transform
.Translate(100.0, 100.0);
390 transform
.Rotate(90.0);
391 transform
.Scale(2.0, 5.0);
392 host()->SetRootTransform(transform
);
393 host()->MoveCursorTo(gfx::Point(10, 10));
395 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.OD
396 EXPECT_EQ("50,120", QueryLatestMousePositionRequestInHost(host()).ToString());
398 EXPECT_EQ("10,10", gfx::Screen::GetScreenFor(
399 root_window())->GetCursorScreenPoint().ToString());
402 // Tests Window::ConvertPointToWindow() with transform to non-root windows.
403 TEST_F(WindowTest
, MoveCursorToWithTransformWindow
) {
404 scoped_ptr
<Window
> w1(
405 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 500, 500),
408 gfx::Transform transform1
;
409 transform1
.Scale(2, 2);
410 w1
->SetTransform(transform1
);
411 w1
->MoveCursorTo(gfx::Point(10, 10));
413 gfx::Screen::GetScreenFor(w1
.get())->GetCursorScreenPoint().ToString());
415 gfx::Transform transform2
;
416 transform2
.Translate(-10, 20);
417 w1
->SetTransform(transform2
);
418 w1
->MoveCursorTo(gfx::Point(10, 10));
420 gfx::Screen::GetScreenFor(w1
.get())->GetCursorScreenPoint().ToString());
422 gfx::Transform transform3
;
423 transform3
.Rotate(90.0);
424 w1
->SetTransform(transform3
);
425 w1
->MoveCursorTo(gfx::Point(5, 5));
427 gfx::Screen::GetScreenFor(w1
.get())->GetCursorScreenPoint().ToString());
429 gfx::Transform transform4
;
430 transform4
.Translate(100.0, 100.0);
431 transform4
.Rotate(90.0);
432 transform4
.Scale(2.0, 5.0);
433 w1
->SetTransform(transform4
);
434 w1
->MoveCursorTo(gfx::Point(10, 10));
436 gfx::Screen::GetScreenFor(w1
.get())->GetCursorScreenPoint().ToString());
439 // Test Window::ConvertPointToWindow() with complex transforms to both root and
441 // Test Window::ConvertPointToWindow() with transform to root_window.
442 TEST_F(WindowTest
, MoveCursorToWithComplexTransform
) {
443 scoped_ptr
<Window
> w1(
444 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 500, 500),
446 scoped_ptr
<Window
> w11(
447 CreateTestWindow(SK_ColorGREEN
, 11, gfx::Rect(5, 5, 100, 100), w1
.get()));
448 scoped_ptr
<Window
> w111(
449 CreateTestWindow(SK_ColorCYAN
, 111, gfx::Rect(5, 5, 75, 75), w11
.get()));
450 scoped_ptr
<Window
> w1111(
451 CreateTestWindow(SK_ColorRED
, 1111, gfx::Rect(5, 5, 50, 50), w111
.get()));
453 Window
* root
= root_window();
455 // The root window expects transforms that produce integer rects.
456 gfx::Transform root_transform
;
457 root_transform
.Translate(60.0, 70.0);
458 root_transform
.Rotate(-90.0);
459 root_transform
.Translate(-50.0, -50.0);
460 root_transform
.Scale(2.0, 3.0);
462 gfx::Transform transform
;
463 transform
.Translate(10.0, 20.0);
464 transform
.Rotate(10.0);
465 transform
.Scale(0.3f
, 0.5f
);
466 host()->SetRootTransform(root_transform
);
467 w1
->SetTransform(transform
);
468 w11
->SetTransform(transform
);
469 w111
->SetTransform(transform
);
470 w1111
->SetTransform(transform
);
472 w1111
->MoveCursorTo(gfx::Point(10, 10));
475 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.
476 EXPECT_EQ("169,80", QueryLatestMousePositionRequestInHost(host()).ToString());
479 gfx::Screen::GetScreenFor(root
)->GetCursorScreenPoint().ToString());
482 // Tests that we do not crash when a Window is destroyed by going out of
483 // scope (as opposed to being explicitly deleted by its WindowDelegate).
484 TEST_F(WindowTest
, NoCrashOnWindowDelete
) {
485 CaptureWindowDelegateImpl delegate
;
486 scoped_ptr
<Window
> window(CreateTestWindowWithDelegate(
487 &delegate
, 0, gfx::Rect(0, 0, 20, 20), root_window()));
490 TEST_F(WindowTest
, GetEventHandlerForPoint
) {
491 scoped_ptr
<Window
> w1(
492 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 500, 500),
494 scoped_ptr
<Window
> w11(
495 CreateTestWindow(SK_ColorGREEN
, 11, gfx::Rect(5, 5, 100, 100), w1
.get()));
496 scoped_ptr
<Window
> w111(
497 CreateTestWindow(SK_ColorCYAN
, 111, gfx::Rect(5, 5, 75, 75), w11
.get()));
498 scoped_ptr
<Window
> w1111(
499 CreateTestWindow(SK_ColorRED
, 1111, gfx::Rect(5, 5, 50, 50), w111
.get()));
500 scoped_ptr
<Window
> w12(
501 CreateTestWindow(SK_ColorMAGENTA
, 12, gfx::Rect(10, 420, 25, 25),
503 scoped_ptr
<Window
> w121(
504 CreateTestWindow(SK_ColorYELLOW
, 121, gfx::Rect(5, 5, 5, 5), w12
.get()));
505 scoped_ptr
<Window
> w13(
506 CreateTestWindow(SK_ColorGRAY
, 13, gfx::Rect(5, 470, 50, 50), w1
.get()));
508 Window
* root
= root_window();
509 w1
->parent()->SetBounds(gfx::Rect(500, 500));
510 EXPECT_EQ(NULL
, root
->GetEventHandlerForPoint(gfx::Point(5, 5)));
511 EXPECT_EQ(w1
.get(), root
->GetEventHandlerForPoint(gfx::Point(11, 11)));
512 EXPECT_EQ(w11
.get(), root
->GetEventHandlerForPoint(gfx::Point(16, 16)));
513 EXPECT_EQ(w111
.get(), root
->GetEventHandlerForPoint(gfx::Point(21, 21)));
514 EXPECT_EQ(w1111
.get(), root
->GetEventHandlerForPoint(gfx::Point(26, 26)));
515 EXPECT_EQ(w12
.get(), root
->GetEventHandlerForPoint(gfx::Point(21, 431)));
516 EXPECT_EQ(w121
.get(), root
->GetEventHandlerForPoint(gfx::Point(26, 436)));
517 EXPECT_EQ(w13
.get(), root
->GetEventHandlerForPoint(gfx::Point(26, 481)));
520 TEST_F(WindowTest
, GetEventHandlerForPointWithOverride
) {
521 // If our child is flush to our top-left corner he gets events just inside the
523 scoped_ptr
<Window
> parent(
524 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 20, 400, 500),
526 scoped_ptr
<Window
> child(
527 CreateTestWindow(SK_ColorRED
, 2, gfx::Rect(0, 0, 60, 70), parent
.get()));
528 EXPECT_EQ(child
.get(), parent
->GetEventHandlerForPoint(gfx::Point(0, 0)));
529 EXPECT_EQ(child
.get(), parent
->GetEventHandlerForPoint(gfx::Point(1, 1)));
531 // We can override the hit test bounds of the parent to make the parent grab
532 // events along that edge.
533 parent
->set_hit_test_bounds_override_inner(gfx::Insets(1, 1, 1, 1));
534 EXPECT_EQ(parent
.get(), parent
->GetEventHandlerForPoint(gfx::Point(0, 0)));
535 EXPECT_EQ(child
.get(), parent
->GetEventHandlerForPoint(gfx::Point(1, 1)));
538 TEST_F(WindowTest
, GetEventHandlerForPointWithOverrideDescendingOrder
) {
539 scoped_ptr
<SelfEventHandlingWindowDelegate
> parent_delegate(
540 new SelfEventHandlingWindowDelegate
);
541 scoped_ptr
<Window
> parent(CreateTestWindowWithDelegate(
542 parent_delegate
.get(), 1, gfx::Rect(10, 20, 400, 500), root_window()));
543 scoped_ptr
<Window
> child(
544 CreateTestWindow(SK_ColorRED
, 2, gfx::Rect(0, 0, 390, 480),
547 // We can override ShouldDescendIntoChildForEventHandling to make the parent
549 EXPECT_EQ(parent
.get(), parent
->GetEventHandlerForPoint(gfx::Point(0, 0)));
550 EXPECT_EQ(parent
.get(), parent
->GetEventHandlerForPoint(gfx::Point(50, 50)));
553 TEST_F(WindowTest
, GetTopWindowContainingPoint
) {
554 Window
* root
= root_window();
555 root
->SetBounds(gfx::Rect(0, 0, 300, 300));
557 scoped_ptr
<Window
> w1(
558 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(10, 10, 100, 100),
560 scoped_ptr
<Window
> w11(
561 CreateTestWindow(SK_ColorGREEN
, 11, gfx::Rect(0, 0, 120, 120), w1
.get()));
563 scoped_ptr
<Window
> w2(
564 CreateTestWindow(SK_ColorRED
, 2, gfx::Rect(5, 5, 55, 55),
567 scoped_ptr
<Window
> w3(
568 CreateTestWindowWithDelegate(
569 NULL
, 3, gfx::Rect(200, 200, 100, 100), root_window()));
570 scoped_ptr
<Window
> w31(
571 CreateTestWindow(SK_ColorCYAN
, 31, gfx::Rect(0, 0, 50, 50), w3
.get()));
572 scoped_ptr
<Window
> w311(
573 CreateTestWindow(SK_ColorBLUE
, 311, gfx::Rect(0, 0, 10, 10), w31
.get()));
575 EXPECT_EQ(NULL
, root
->GetTopWindowContainingPoint(gfx::Point(0, 0)));
576 EXPECT_EQ(w2
.get(), root
->GetTopWindowContainingPoint(gfx::Point(5, 5)));
577 EXPECT_EQ(w2
.get(), root
->GetTopWindowContainingPoint(gfx::Point(10, 10)));
578 EXPECT_EQ(w2
.get(), root
->GetTopWindowContainingPoint(gfx::Point(59, 59)));
579 EXPECT_EQ(w1
.get(), root
->GetTopWindowContainingPoint(gfx::Point(60, 60)));
580 EXPECT_EQ(w1
.get(), root
->GetTopWindowContainingPoint(gfx::Point(109, 109)));
581 EXPECT_EQ(NULL
, root
->GetTopWindowContainingPoint(gfx::Point(110, 110)));
582 EXPECT_EQ(w31
.get(), root
->GetTopWindowContainingPoint(gfx::Point(200, 200)));
583 EXPECT_EQ(w31
.get(), root
->GetTopWindowContainingPoint(gfx::Point(220, 220)));
584 EXPECT_EQ(NULL
, root
->GetTopWindowContainingPoint(gfx::Point(260, 260)));
587 TEST_F(WindowTest
, GetToplevelWindow
) {
588 const gfx::Rect
kBounds(0, 0, 10, 10);
589 TestWindowDelegate delegate
;
591 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
592 scoped_ptr
<Window
> w11(
593 CreateTestWindowWithDelegate(&delegate
, 11, kBounds
, w1
.get()));
594 scoped_ptr
<Window
> w111(CreateTestWindowWithId(111, w11
.get()));
595 scoped_ptr
<Window
> w1111(
596 CreateTestWindowWithDelegate(&delegate
, 1111, kBounds
, w111
.get()));
598 EXPECT_TRUE(root_window()->GetToplevelWindow() == NULL
);
599 EXPECT_TRUE(w1
->GetToplevelWindow() == NULL
);
600 EXPECT_EQ(w11
.get(), w11
->GetToplevelWindow());
601 EXPECT_EQ(w11
.get(), w111
->GetToplevelWindow());
602 EXPECT_EQ(w11
.get(), w1111
->GetToplevelWindow());
605 class AddedToRootWindowObserver
: public WindowObserver
{
607 AddedToRootWindowObserver() : called_(false) {}
609 void OnWindowAddedToRootWindow(Window
* window
) override
{ called_
= true; }
611 bool called() const { return called_
; }
616 DISALLOW_COPY_AND_ASSIGN(AddedToRootWindowObserver
);
619 TEST_F(WindowTest
, WindowAddedToRootWindowShouldNotifyChildAndNotParent
) {
620 AddedToRootWindowObserver parent_observer
;
621 AddedToRootWindowObserver child_observer
;
622 scoped_ptr
<Window
> parent_window(CreateTestWindowWithId(1, root_window()));
623 scoped_ptr
<Window
> child_window(new Window(NULL
));
624 child_window
->Init(ui::LAYER_TEXTURED
);
625 child_window
->Show();
627 parent_window
->AddObserver(&parent_observer
);
628 child_window
->AddObserver(&child_observer
);
630 parent_window
->AddChild(child_window
.get());
632 EXPECT_FALSE(parent_observer
.called());
633 EXPECT_TRUE(child_observer
.called());
635 parent_window
->RemoveObserver(&parent_observer
);
636 child_window
->RemoveObserver(&child_observer
);
639 // Various destruction assertions.
640 TEST_F(WindowTest
, DestroyTest
) {
641 DestroyTrackingDelegateImpl parent_delegate
;
642 ChildWindowDelegateImpl
child_delegate(&parent_delegate
);
644 scoped_ptr
<Window
> parent(
645 CreateTestWindowWithDelegate(&parent_delegate
, 0, gfx::Rect(),
647 CreateTestWindowWithDelegate(&child_delegate
, 0, gfx::Rect(), parent
.get());
649 // Both the parent and child should have been destroyed.
650 EXPECT_EQ(1, parent_delegate
.destroying_count());
651 EXPECT_EQ(1, parent_delegate
.destroyed_count());
652 EXPECT_EQ(1, child_delegate
.destroying_count());
653 EXPECT_EQ(1, child_delegate
.destroyed_count());
656 // Tests that a window is orphaned before OnWindowDestroyed is called.
657 TEST_F(WindowTest
, OrphanedBeforeOnDestroyed
) {
658 TestWindowDelegate parent_delegate
;
659 DestroyOrphanDelegate child_delegate
;
661 scoped_ptr
<Window
> parent(
662 CreateTestWindowWithDelegate(&parent_delegate
, 0, gfx::Rect(),
664 scoped_ptr
<Window
> child(CreateTestWindowWithDelegate(&child_delegate
, 0,
665 gfx::Rect(), parent
.get()));
666 child_delegate
.set_window(child
.get());
670 // Make sure StackChildAtTop moves both the window and layer to the front.
671 TEST_F(WindowTest
, StackChildAtTop
) {
673 parent
.Init(ui::LAYER_NOT_DRAWN
);
675 child1
.Init(ui::LAYER_NOT_DRAWN
);
677 child2
.Init(ui::LAYER_NOT_DRAWN
);
679 parent
.AddChild(&child1
);
680 parent
.AddChild(&child2
);
681 ASSERT_EQ(2u, parent
.children().size());
682 EXPECT_EQ(&child1
, parent
.children()[0]);
683 EXPECT_EQ(&child2
, parent
.children()[1]);
684 ASSERT_EQ(2u, parent
.layer()->children().size());
685 EXPECT_EQ(child1
.layer(), parent
.layer()->children()[0]);
686 EXPECT_EQ(child2
.layer(), parent
.layer()->children()[1]);
688 parent
.StackChildAtTop(&child1
);
689 ASSERT_EQ(2u, parent
.children().size());
690 EXPECT_EQ(&child1
, parent
.children()[1]);
691 EXPECT_EQ(&child2
, parent
.children()[0]);
692 ASSERT_EQ(2u, parent
.layer()->children().size());
693 EXPECT_EQ(child1
.layer(), parent
.layer()->children()[1]);
694 EXPECT_EQ(child2
.layer(), parent
.layer()->children()[0]);
697 // Make sure StackChildBelow works.
698 TEST_F(WindowTest
, StackChildBelow
) {
700 parent
.Init(ui::LAYER_NOT_DRAWN
);
702 child1
.Init(ui::LAYER_NOT_DRAWN
);
705 child2
.Init(ui::LAYER_NOT_DRAWN
);
708 child3
.Init(ui::LAYER_NOT_DRAWN
);
711 parent
.AddChild(&child1
);
712 parent
.AddChild(&child2
);
713 parent
.AddChild(&child3
);
714 EXPECT_EQ("1 2 3", ChildWindowIDsAsString(&parent
));
716 parent
.StackChildBelow(&child1
, &child2
);
717 EXPECT_EQ("1 2 3", ChildWindowIDsAsString(&parent
));
719 parent
.StackChildBelow(&child2
, &child1
);
720 EXPECT_EQ("2 1 3", ChildWindowIDsAsString(&parent
));
722 parent
.StackChildBelow(&child3
, &child2
);
723 EXPECT_EQ("3 2 1", ChildWindowIDsAsString(&parent
));
725 parent
.StackChildBelow(&child3
, &child1
);
726 EXPECT_EQ("2 3 1", ChildWindowIDsAsString(&parent
));
729 // Various assertions for StackChildAbove.
730 TEST_F(WindowTest
, StackChildAbove
) {
732 parent
.Init(ui::LAYER_NOT_DRAWN
);
734 child1
.Init(ui::LAYER_NOT_DRAWN
);
736 child2
.Init(ui::LAYER_NOT_DRAWN
);
738 child3
.Init(ui::LAYER_NOT_DRAWN
);
740 parent
.AddChild(&child1
);
741 parent
.AddChild(&child2
);
743 // Move 1 in front of 2.
744 parent
.StackChildAbove(&child1
, &child2
);
745 ASSERT_EQ(2u, parent
.children().size());
746 EXPECT_EQ(&child2
, parent
.children()[0]);
747 EXPECT_EQ(&child1
, parent
.children()[1]);
748 ASSERT_EQ(2u, parent
.layer()->children().size());
749 EXPECT_EQ(child2
.layer(), parent
.layer()->children()[0]);
750 EXPECT_EQ(child1
.layer(), parent
.layer()->children()[1]);
752 // Add 3, resulting in order [2, 1, 3], then move 2 in front of 1, resulting
754 parent
.AddChild(&child3
);
755 parent
.StackChildAbove(&child2
, &child1
);
756 ASSERT_EQ(3u, parent
.children().size());
757 EXPECT_EQ(&child1
, parent
.children()[0]);
758 EXPECT_EQ(&child2
, parent
.children()[1]);
759 EXPECT_EQ(&child3
, parent
.children()[2]);
760 ASSERT_EQ(3u, parent
.layer()->children().size());
761 EXPECT_EQ(child1
.layer(), parent
.layer()->children()[0]);
762 EXPECT_EQ(child2
.layer(), parent
.layer()->children()[1]);
763 EXPECT_EQ(child3
.layer(), parent
.layer()->children()[2]);
765 // Move 1 in front of 3, resulting in [2, 3, 1].
766 parent
.StackChildAbove(&child1
, &child3
);
767 ASSERT_EQ(3u, parent
.children().size());
768 EXPECT_EQ(&child2
, parent
.children()[0]);
769 EXPECT_EQ(&child3
, parent
.children()[1]);
770 EXPECT_EQ(&child1
, parent
.children()[2]);
771 ASSERT_EQ(3u, parent
.layer()->children().size());
772 EXPECT_EQ(child2
.layer(), parent
.layer()->children()[0]);
773 EXPECT_EQ(child3
.layer(), parent
.layer()->children()[1]);
774 EXPECT_EQ(child1
.layer(), parent
.layer()->children()[2]);
776 // Moving 1 in front of 2 should lower it, resulting in [2, 1, 3].
777 parent
.StackChildAbove(&child1
, &child2
);
778 ASSERT_EQ(3u, parent
.children().size());
779 EXPECT_EQ(&child2
, parent
.children()[0]);
780 EXPECT_EQ(&child1
, parent
.children()[1]);
781 EXPECT_EQ(&child3
, parent
.children()[2]);
782 ASSERT_EQ(3u, parent
.layer()->children().size());
783 EXPECT_EQ(child2
.layer(), parent
.layer()->children()[0]);
784 EXPECT_EQ(child1
.layer(), parent
.layer()->children()[1]);
785 EXPECT_EQ(child3
.layer(), parent
.layer()->children()[2]);
788 // Various capture assertions.
789 TEST_F(WindowTest
, CaptureTests
) {
790 CaptureWindowDelegateImpl delegate
;
791 scoped_ptr
<Window
> window(CreateTestWindowWithDelegate(
792 &delegate
, 0, gfx::Rect(0, 0, 20, 20), root_window()));
793 EXPECT_FALSE(window
->HasCapture());
795 delegate
.ResetCounts();
798 window
->SetCapture();
799 EXPECT_TRUE(window
->HasCapture());
800 EXPECT_EQ(0, delegate
.capture_lost_count());
801 EXPECT_EQ(0, delegate
.capture_changed_event_count());
802 ui::test::EventGenerator
generator(root_window(), gfx::Point(50, 50));
803 generator
.PressLeftButton();
804 EXPECT_EQ(1, delegate
.mouse_event_count());
805 generator
.ReleaseLeftButton();
807 EXPECT_EQ(2, delegate
.mouse_event_count());
808 delegate
.ResetCounts();
810 ui::TouchEvent
touchev(
811 ui::ET_TOUCH_PRESSED
, gfx::Point(50, 50), 0, getTime());
812 DispatchEventUsingWindowDispatcher(&touchev
);
813 EXPECT_EQ(1, delegate
.touch_event_count());
814 delegate
.ResetCounts();
816 window
->ReleaseCapture();
817 EXPECT_FALSE(window
->HasCapture());
818 EXPECT_EQ(1, delegate
.capture_lost_count());
819 EXPECT_EQ(1, delegate
.capture_changed_event_count());
820 EXPECT_EQ(1, delegate
.mouse_event_count());
821 EXPECT_EQ(0, delegate
.touch_event_count());
823 generator
.PressLeftButton();
824 EXPECT_EQ(1, delegate
.mouse_event_count());
826 ui::TouchEvent
touchev2(
827 ui::ET_TOUCH_PRESSED
, gfx::Point(250, 250), 1, getTime());
828 DispatchEventUsingWindowDispatcher(&touchev2
);
829 EXPECT_EQ(0, delegate
.touch_event_count());
831 // Removing the capture window from parent should reset the capture window
832 // in the root window.
833 window
->SetCapture();
834 EXPECT_EQ(window
.get(), aura::client::GetCaptureWindow(root_window()));
835 window
->parent()->RemoveChild(window
.get());
836 EXPECT_FALSE(window
->HasCapture());
837 EXPECT_EQ(NULL
, aura::client::GetCaptureWindow(root_window()));
840 TEST_F(WindowTest
, TouchCaptureCancelsOtherTouches
) {
841 CaptureWindowDelegateImpl delegate1
;
842 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(
843 &delegate1
, 0, gfx::Rect(0, 0, 50, 50), root_window()));
844 CaptureWindowDelegateImpl delegate2
;
845 scoped_ptr
<Window
> w2(CreateTestWindowWithDelegate(
846 &delegate2
, 0, gfx::Rect(50, 50, 50, 50), root_window()));
849 ui::TouchEvent
press1(
850 ui::ET_TOUCH_PRESSED
, gfx::Point(10, 10), 0, getTime());
851 DispatchEventUsingWindowDispatcher(&press1
);
852 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
853 EXPECT_EQ(2, delegate1
.gesture_event_count());
854 delegate1
.ResetCounts();
856 // Capturing to w2 should cause the touch to be canceled.
858 EXPECT_EQ(1, delegate1
.touch_event_count());
859 EXPECT_EQ(0, delegate2
.touch_event_count());
860 delegate1
.ResetCounts();
861 delegate2
.ResetCounts();
863 // Events are now untargetted.
864 ui::TouchEvent
move(ui::ET_TOUCH_MOVED
, gfx::Point(10, 20), 0, getTime());
865 DispatchEventUsingWindowDispatcher(&move
);
866 EXPECT_EQ(0, delegate1
.gesture_event_count());
867 EXPECT_EQ(0, delegate1
.touch_event_count());
868 EXPECT_EQ(0, delegate2
.gesture_event_count());
869 EXPECT_EQ(0, delegate2
.touch_event_count());
871 ui::TouchEvent
release(
872 ui::ET_TOUCH_RELEASED
, gfx::Point(10, 20), 0, getTime());
873 DispatchEventUsingWindowDispatcher(&release
);
874 EXPECT_EQ(0, delegate1
.gesture_event_count());
875 EXPECT_EQ(0, delegate2
.gesture_event_count());
877 // A new press is captured by w2.
878 ui::TouchEvent
press2(
879 ui::ET_TOUCH_PRESSED
, gfx::Point(10, 10), 0, getTime());
880 DispatchEventUsingWindowDispatcher(&press2
);
881 EXPECT_EQ(0, delegate1
.gesture_event_count());
882 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
883 EXPECT_EQ(2, delegate2
.gesture_event_count());
884 delegate1
.ResetCounts();
885 delegate2
.ResetCounts();
887 // And releasing capture changes nothing.
888 w2
->ReleaseCapture();
889 EXPECT_EQ(0, delegate1
.gesture_event_count());
890 EXPECT_EQ(0, delegate1
.touch_event_count());
891 EXPECT_EQ(0, delegate2
.gesture_event_count());
892 EXPECT_EQ(0, delegate2
.touch_event_count());
895 TEST_F(WindowTest
, TouchCaptureDoesntCancelCapturedTouches
) {
896 CaptureWindowDelegateImpl delegate
;
897 scoped_ptr
<Window
> window(CreateTestWindowWithDelegate(
898 &delegate
, 0, gfx::Rect(0, 0, 50, 50), root_window()));
899 base::TimeDelta time
= getTime();
900 const int kTimeDelta
= 100;
902 ui::TouchEvent
press(
903 ui::ET_TOUCH_PRESSED
, gfx::Point(10, 10), 0, time
);
904 DispatchEventUsingWindowDispatcher(&press
);
906 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
907 EXPECT_EQ(2, delegate
.gesture_event_count());
908 EXPECT_EQ(1, delegate
.touch_event_count());
909 delegate
.ResetCounts();
911 window
->SetCapture();
912 EXPECT_EQ(0, delegate
.gesture_event_count());
913 EXPECT_EQ(0, delegate
.touch_event_count());
914 delegate
.ResetCounts();
916 // On move We will get TOUCH_MOVED, GESTURE_TAP_CANCEL,
917 // GESTURE_SCROLL_START and GESTURE_SCROLL_UPDATE.
918 time
+= base::TimeDelta::FromMilliseconds(kTimeDelta
);
919 ui::TouchEvent
move(ui::ET_TOUCH_MOVED
, gfx::Point(10, 20), 0, time
);
920 DispatchEventUsingWindowDispatcher(&move
);
921 EXPECT_EQ(1, delegate
.touch_event_count());
922 EXPECT_EQ(3, delegate
.gesture_event_count());
923 delegate
.ResetCounts();
925 // Release capture shouldn't change anything.
926 window
->ReleaseCapture();
927 EXPECT_EQ(0, delegate
.touch_event_count());
928 EXPECT_EQ(0, delegate
.gesture_event_count());
929 delegate
.ResetCounts();
931 // On move we still get TOUCH_MOVED and GESTURE_SCROLL_UPDATE.
932 time
+= base::TimeDelta::FromMilliseconds(kTimeDelta
);
933 ui::TouchEvent
move2(ui::ET_TOUCH_MOVED
, gfx::Point(10, 30), 0, time
);
934 DispatchEventUsingWindowDispatcher(&move2
);
935 EXPECT_EQ(1, delegate
.touch_event_count());
936 EXPECT_EQ(1, delegate
.gesture_event_count());
937 delegate
.ResetCounts();
939 // And on release we get TOUCH_RELEASED, GESTURE_SCROLL_END, GESTURE_END
940 time
+= base::TimeDelta::FromMilliseconds(kTimeDelta
);
941 ui::TouchEvent
release(
942 ui::ET_TOUCH_RELEASED
, gfx::Point(10, 20), 0, time
);
943 DispatchEventUsingWindowDispatcher(&release
);
944 EXPECT_EQ(1, delegate
.touch_event_count());
945 EXPECT_EQ(2, delegate
.gesture_event_count());
949 // Assertions around SetCapture() and touch/gestures.
950 TEST_F(WindowTest
, TransferCaptureTouchEvents
) {
952 CaptureWindowDelegateImpl d1
;
953 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(
954 &d1
, 0, gfx::Rect(0, 0, 20, 20), root_window()));
955 ui::TouchEvent
p1(ui::ET_TOUCH_PRESSED
, gfx::Point(10, 10), 0, getTime());
956 DispatchEventUsingWindowDispatcher(&p1
);
957 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
958 EXPECT_EQ(1, d1
.touch_event_count());
959 EXPECT_EQ(2, d1
.gesture_event_count());
962 // Touch on |w2| with a different id.
963 CaptureWindowDelegateImpl d2
;
964 scoped_ptr
<Window
> w2(CreateTestWindowWithDelegate(
965 &d2
, 0, gfx::Rect(40, 0, 40, 20), root_window()));
966 ui::TouchEvent
p2(ui::ET_TOUCH_PRESSED
, gfx::Point(41, 10), 1, getTime());
967 DispatchEventUsingWindowDispatcher(&p2
);
968 EXPECT_EQ(0, d1
.touch_event_count());
969 EXPECT_EQ(0, d1
.gesture_event_count());
970 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN for new target window.
971 EXPECT_EQ(1, d2
.touch_event_count());
972 EXPECT_EQ(2, d2
.gesture_event_count());
976 // Set capture on |w2|, this should send a cancel (TAP_CANCEL, END) to |w1|
979 EXPECT_EQ(1, d1
.touch_event_count());
980 EXPECT_EQ(2, d1
.gesture_event_count());
981 EXPECT_EQ(0, d2
.touch_event_count());
982 EXPECT_EQ(0, d2
.gesture_event_count());
986 CaptureWindowDelegateImpl d3
;
987 scoped_ptr
<Window
> w3(CreateTestWindowWithDelegate(
988 &d3
, 0, gfx::Rect(0, 0, 100, 101), root_window()));
989 // Set capture on |w3|. All touches have already been cancelled.
991 EXPECT_EQ(0, d1
.touch_event_count());
992 EXPECT_EQ(0, d1
.gesture_event_count());
993 EXPECT_EQ(1, d2
.touch_event_count());
994 EXPECT_EQ(2, d2
.gesture_event_count());
995 EXPECT_EQ(0, d3
.touch_event_count());
996 EXPECT_EQ(0, d3
.gesture_event_count());
999 // Move touch id originally associated with |w2|. The touch has been
1000 // cancelled, so no events should be dispatched.
1001 ui::TouchEvent
m3(ui::ET_TOUCH_MOVED
, gfx::Point(110, 105), 1, getTime());
1002 DispatchEventUsingWindowDispatcher(&m3
);
1003 EXPECT_EQ(0, d1
.touch_event_count());
1004 EXPECT_EQ(0, d1
.gesture_event_count());
1005 EXPECT_EQ(0, d2
.touch_event_count());
1006 EXPECT_EQ(0, d2
.gesture_event_count());
1007 EXPECT_EQ(0, d3
.touch_event_count());
1008 EXPECT_EQ(0, d3
.gesture_event_count());
1010 // When we release capture, no touches are canceled.
1011 w3
->ReleaseCapture();
1012 EXPECT_EQ(0, d1
.touch_event_count());
1013 EXPECT_EQ(0, d1
.gesture_event_count());
1014 EXPECT_EQ(0, d2
.touch_event_count());
1015 EXPECT_EQ(0, d2
.gesture_event_count());
1016 EXPECT_EQ(0, d3
.touch_event_count());
1017 EXPECT_EQ(0, d3
.gesture_event_count());
1019 // The touch has been cancelled, so no events are dispatched.
1020 ui::TouchEvent
m4(ui::ET_TOUCH_MOVED
, gfx::Point(120, 105), 1, getTime());
1021 DispatchEventUsingWindowDispatcher(&m4
);
1022 EXPECT_EQ(0, d1
.touch_event_count());
1023 EXPECT_EQ(0, d1
.gesture_event_count());
1024 EXPECT_EQ(0, d2
.touch_event_count());
1025 EXPECT_EQ(0, d2
.gesture_event_count());
1026 EXPECT_EQ(0, d3
.touch_event_count());
1027 EXPECT_EQ(0, d3
.gesture_event_count());
1030 // Changes capture while capture is already ongoing.
1031 TEST_F(WindowTest
, ChangeCaptureWhileMouseDown
) {
1032 CaptureWindowDelegateImpl delegate
;
1033 scoped_ptr
<Window
> window(CreateTestWindowWithDelegate(
1034 &delegate
, 0, gfx::Rect(0, 0, 20, 20), root_window()));
1035 CaptureWindowDelegateImpl delegate2
;
1036 scoped_ptr
<Window
> w2(CreateTestWindowWithDelegate(
1037 &delegate2
, 0, gfx::Rect(20, 20, 20, 20), root_window()));
1039 // Execute the scheduled draws so that mouse events are not
1041 RunAllPendingInMessageLoop();
1043 EXPECT_FALSE(window
->HasCapture());
1046 delegate
.ResetCounts();
1047 window
->SetCapture();
1048 EXPECT_TRUE(window
->HasCapture());
1049 EXPECT_EQ(0, delegate
.capture_lost_count());
1050 EXPECT_EQ(0, delegate
.capture_changed_event_count());
1051 ui::test::EventGenerator
generator(root_window(), gfx::Point(50, 50));
1052 generator
.PressLeftButton();
1053 EXPECT_EQ(0, delegate
.capture_lost_count());
1054 EXPECT_EQ(0, delegate
.capture_changed_event_count());
1055 EXPECT_EQ(1, delegate
.mouse_event_count());
1057 // Set capture to |w2|, should implicitly unset capture for |window|.
1058 delegate
.ResetCounts();
1059 delegate2
.ResetCounts();
1062 generator
.MoveMouseTo(gfx::Point(40, 40), 2);
1063 EXPECT_EQ(1, delegate
.capture_lost_count());
1064 EXPECT_EQ(1, delegate
.capture_changed_event_count());
1065 EXPECT_EQ(1, delegate
.mouse_event_count());
1066 EXPECT_EQ(2, delegate2
.mouse_event_count());
1069 // Verifies capture is reset when a window is destroyed.
1070 TEST_F(WindowTest
, ReleaseCaptureOnDestroy
) {
1071 CaptureWindowDelegateImpl delegate
;
1072 scoped_ptr
<Window
> window(CreateTestWindowWithDelegate(
1073 &delegate
, 0, gfx::Rect(0, 0, 20, 20), root_window()));
1074 EXPECT_FALSE(window
->HasCapture());
1077 window
->SetCapture();
1078 EXPECT_TRUE(window
->HasCapture());
1080 // Destroy the window.
1083 // Make sure the root window doesn't reference the window anymore.
1084 EXPECT_EQ(NULL
, host()->dispatcher()->mouse_pressed_handler());
1085 EXPECT_EQ(NULL
, aura::client::GetCaptureWindow(root_window()));
1088 TEST_F(WindowTest
, GetBoundsInRootWindow
) {
1089 scoped_ptr
<Window
> viewport(CreateTestWindowWithBounds(
1090 gfx::Rect(0, 0, 300, 300), root_window()));
1091 scoped_ptr
<Window
> child(CreateTestWindowWithBounds(
1092 gfx::Rect(0, 0, 100, 100), viewport
.get()));
1094 EXPECT_EQ("0,0 100x100", child
->GetBoundsInRootWindow().ToString());
1096 // The |child| window's screen bounds should move along with the |viewport|.
1097 viewport
->SetBounds(gfx::Rect(-100, -100, 300, 300));
1098 EXPECT_EQ("-100,-100 100x100", child
->GetBoundsInRootWindow().ToString());
1100 // The |child| window is moved to the 0,0 in screen coordinates.
1101 // |GetBoundsInRootWindow()| should return 0,0.
1102 child
->SetBounds(gfx::Rect(100, 100, 100, 100));
1103 EXPECT_EQ("0,0 100x100", child
->GetBoundsInRootWindow().ToString());
1106 TEST_F(WindowTest
, GetBoundsInRootWindowWithLayers
) {
1107 scoped_ptr
<Window
> viewport(
1108 CreateTestWindowWithBounds(gfx::Rect(0, 0, 300, 300), root_window()));
1110 scoped_ptr
<Window
> widget(
1111 CreateTestWindowWithBounds(gfx::Rect(0, 0, 200, 200), viewport
.get()));
1113 scoped_ptr
<Window
> child(
1114 CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), widget
.get()));
1117 EXPECT_EQ("0,0 100x100", child
->GetBoundsInRootWindow().ToString());
1119 // The |child| window's screen bounds should move along with the |viewport|.
1120 OffsetBounds(viewport
.get(), -100, -100);
1121 EXPECT_EQ("-100,-100 100x100", child
->GetBoundsInRootWindow().ToString());
1123 OffsetBounds(widget
.get(), 50, 50);
1124 EXPECT_EQ("-50,-50 100x100", child
->GetBoundsInRootWindow().ToString());
1126 // The |child| window is moved to the 0,0 in screen coordinates.
1127 // |GetBoundsInRootWindow()| should return 0,0.
1128 OffsetBounds(child
.get(), 50, 50);
1129 EXPECT_EQ("0,0 100x100", child
->GetBoundsInRootWindow().ToString());
1132 TEST_F(WindowTest
, GetBoundsInRootWindowWithLayersAndTranslations
) {
1133 scoped_ptr
<Window
> viewport(
1134 CreateTestWindowWithBounds(gfx::Rect(0, 0, 300, 300), root_window()));
1136 scoped_ptr
<Window
> widget(
1137 CreateTestWindowWithBounds(gfx::Rect(0, 0, 200, 200), viewport
.get()));
1139 scoped_ptr
<Window
> child(
1140 CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), widget
.get()));
1143 EXPECT_EQ("0,0 100x100", child
->GetBoundsInRootWindow().ToString());
1145 // The |child| window's screen bounds should move along with the |viewport|.
1146 viewport
->SetBounds(gfx::Rect(-100, -100, 300, 300));
1147 EXPECT_EQ("-100,-100 100x100", child
->GetBoundsInRootWindow().ToString());
1149 widget
->SetBounds(gfx::Rect(50, 50, 200, 200));
1150 EXPECT_EQ("-50,-50 100x100", child
->GetBoundsInRootWindow().ToString());
1152 // The |child| window is moved to the 0,0 in screen coordinates.
1153 // |GetBoundsInRootWindow()| should return 0,0.
1154 child
->SetBounds(gfx::Rect(50, 50, 100, 100));
1155 EXPECT_EQ("0,0 100x100", child
->GetBoundsInRootWindow().ToString());
1157 gfx::Transform transform1
;
1158 transform1
.Translate(-10, 20);
1159 viewport
->SetTransform(transform1
);
1160 EXPECT_EQ("-10,20 100x100", child
->GetBoundsInRootWindow().ToString());
1162 gfx::Transform transform2
;
1163 transform2
.Translate(40, 100);
1164 widget
->SetTransform(transform2
);
1165 EXPECT_EQ("30,120 100x100", child
->GetBoundsInRootWindow().ToString());
1167 // Testing potentially buggy place
1168 gfx::Transform transform3
;
1169 transform3
.Translate(-30, -120);
1170 child
->SetTransform(transform3
);
1171 EXPECT_EQ("0,0 100x100", child
->GetBoundsInRootWindow().ToString());
1174 // TODO(tdanderson): Remove this class and use
1175 // test::EventCountDelegate in its place.
1176 class MouseEnterExitWindowDelegate
: public TestWindowDelegate
{
1178 MouseEnterExitWindowDelegate() : entered_(false), exited_(false) {}
1180 void OnMouseEvent(ui::MouseEvent
* event
) override
{
1181 switch (event
->type()) {
1182 case ui::ET_MOUSE_ENTERED
:
1183 EXPECT_TRUE(event
->flags() & ui::EF_IS_SYNTHESIZED
);
1186 case ui::ET_MOUSE_EXITED
:
1187 EXPECT_TRUE(event
->flags() & ui::EF_IS_SYNTHESIZED
);
1195 bool entered() const { return entered_
; }
1196 bool exited() const { return exited_
; }
1198 // Clear the entered / exited states.
1199 void ResetExpectations() {
1208 DISALLOW_COPY_AND_ASSIGN(MouseEnterExitWindowDelegate
);
1211 // Verifies that the WindowDelegate receives MouseExit and MouseEnter events for
1212 // mouse transitions from window to window.
1213 TEST_F(WindowTest
, MouseEnterExit
) {
1214 MouseEnterExitWindowDelegate d1
;
1215 scoped_ptr
<Window
> w1(
1216 CreateTestWindowWithDelegate(&d1
, 1, gfx::Rect(10, 10, 50, 50),
1218 MouseEnterExitWindowDelegate d2
;
1219 scoped_ptr
<Window
> w2(
1220 CreateTestWindowWithDelegate(&d2
, 2, gfx::Rect(70, 70, 50, 50),
1223 ui::test::EventGenerator
generator(root_window());
1224 generator
.MoveMouseToCenterOf(w1
.get());
1225 EXPECT_TRUE(d1
.entered());
1226 EXPECT_FALSE(d1
.exited());
1227 EXPECT_FALSE(d2
.entered());
1228 EXPECT_FALSE(d2
.exited());
1230 generator
.MoveMouseToCenterOf(w2
.get());
1231 EXPECT_TRUE(d1
.entered());
1232 EXPECT_TRUE(d1
.exited());
1233 EXPECT_TRUE(d2
.entered());
1234 EXPECT_FALSE(d2
.exited());
1237 // Verifies that the WindowDelegate receives MouseExit from ET_MOUSE_EXITED.
1238 TEST_F(WindowTest
, WindowTreeHostExit
) {
1239 MouseEnterExitWindowDelegate d1
;
1240 scoped_ptr
<Window
> w1(
1241 CreateTestWindowWithDelegate(&d1
, 1, gfx::Rect(10, 10, 50, 50),
1244 ui::test::EventGenerator
generator(root_window());
1245 generator
.MoveMouseToCenterOf(w1
.get());
1246 EXPECT_TRUE(d1
.entered());
1247 EXPECT_FALSE(d1
.exited());
1248 d1
.ResetExpectations();
1250 ui::MouseEvent
exit_event(ui::ET_MOUSE_EXITED
, gfx::Point(), gfx::Point(),
1251 ui::EventTimeForNow(), 0, 0);
1252 DispatchEventUsingWindowDispatcher(&exit_event
);
1253 EXPECT_FALSE(d1
.entered());
1254 EXPECT_TRUE(d1
.exited());
1257 // Verifies that the WindowDelegate receives MouseExit and MouseEnter events for
1258 // mouse transitions from window to window, even if the entered window sets
1259 // and releases capture.
1260 TEST_F(WindowTest
, MouseEnterExitWithClick
) {
1261 MouseEnterExitWindowDelegate d1
;
1262 scoped_ptr
<Window
> w1(
1263 CreateTestWindowWithDelegate(&d1
, 1, gfx::Rect(10, 10, 50, 50),
1265 MouseEnterExitWindowDelegate d2
;
1266 scoped_ptr
<Window
> w2(
1267 CreateTestWindowWithDelegate(&d2
, 2, gfx::Rect(70, 70, 50, 50),
1270 ui::test::EventGenerator
generator(root_window());
1271 generator
.MoveMouseToCenterOf(w1
.get());
1272 EXPECT_TRUE(d1
.entered());
1273 EXPECT_FALSE(d1
.exited());
1274 EXPECT_FALSE(d2
.entered());
1275 EXPECT_FALSE(d2
.exited());
1277 // Emmulate what Views does on a click by grabbing and releasing capture.
1278 generator
.PressLeftButton();
1280 w1
->ReleaseCapture();
1281 generator
.ReleaseLeftButton();
1283 generator
.MoveMouseToCenterOf(w2
.get());
1284 EXPECT_TRUE(d1
.entered());
1285 EXPECT_TRUE(d1
.exited());
1286 EXPECT_TRUE(d2
.entered());
1287 EXPECT_FALSE(d2
.exited());
1290 TEST_F(WindowTest
, MouseEnterExitWhenDeleteWithCapture
) {
1291 MouseEnterExitWindowDelegate delegate
;
1292 scoped_ptr
<Window
> window(
1293 CreateTestWindowWithDelegate(&delegate
, 1, gfx::Rect(10, 10, 50, 50),
1296 ui::test::EventGenerator
generator(root_window());
1297 generator
.MoveMouseToCenterOf(window
.get());
1298 EXPECT_TRUE(delegate
.entered());
1299 EXPECT_FALSE(delegate
.exited());
1301 // Emmulate what Views does on a click by grabbing and releasing capture.
1302 generator
.PressLeftButton();
1303 window
->SetCapture();
1305 delegate
.ResetExpectations();
1306 generator
.MoveMouseTo(0, 0);
1307 EXPECT_FALSE(delegate
.entered());
1308 EXPECT_FALSE(delegate
.exited());
1310 delegate
.ResetExpectations();
1312 EXPECT_FALSE(delegate
.entered());
1313 EXPECT_FALSE(delegate
.exited());
1316 // Verifies that the correct enter / exits are sent if windows appear and are
1317 // deleted under the current mouse position.
1318 TEST_F(WindowTest
, MouseEnterExitWithWindowAppearAndDelete
) {
1319 MouseEnterExitWindowDelegate d1
;
1320 scoped_ptr
<Window
> w1(
1321 CreateTestWindowWithDelegate(&d1
, 1, gfx::Rect(10, 10, 50, 50),
1324 // The cursor is moved into the bounds of |w1|. We expect the delegate
1325 // of |w1| to see an ET_MOUSE_ENTERED event.
1326 ui::test::EventGenerator
generator(root_window());
1327 generator
.MoveMouseToCenterOf(w1
.get());
1328 EXPECT_TRUE(d1
.entered());
1329 EXPECT_FALSE(d1
.exited());
1330 d1
.ResetExpectations();
1332 MouseEnterExitWindowDelegate d2
;
1334 scoped_ptr
<Window
> w2(
1335 CreateTestWindowWithDelegate(&d2
, 2, gfx::Rect(10, 10, 50, 50),
1337 // Enters / exits can be sent asynchronously.
1338 RunAllPendingInMessageLoop();
1340 // |w2| appears over top of |w1|. We expect the delegate of |w1| to see
1341 // an ET_MOUSE_EXITED and the delegate of |w2| to see an ET_MOUSE_ENTERED.
1342 EXPECT_FALSE(d1
.entered());
1343 EXPECT_TRUE(d1
.exited());
1344 EXPECT_TRUE(d2
.entered());
1345 EXPECT_FALSE(d2
.exited());
1346 d1
.ResetExpectations();
1347 d2
.ResetExpectations();
1350 // Enters / exits can be sent asynchronously.
1351 RunAllPendingInMessageLoop();
1353 // |w2| has been destroyed, so its delegate should see no further events.
1354 // The delegate of |w1| should see an ET_MOUSE_ENTERED event.
1355 EXPECT_TRUE(d1
.entered());
1356 EXPECT_FALSE(d1
.exited());
1357 EXPECT_FALSE(d2
.entered());
1358 EXPECT_FALSE(d2
.exited());
1361 // Verifies that enter / exits are sent if windows appear and are hidden
1362 // under the current mouse position..
1363 TEST_F(WindowTest
, MouseEnterExitWithHide
) {
1364 MouseEnterExitWindowDelegate d1
;
1365 scoped_ptr
<Window
> w1(
1366 CreateTestWindowWithDelegate(&d1
, 1, gfx::Rect(10, 10, 50, 50),
1369 ui::test::EventGenerator
generator(root_window());
1370 generator
.MoveMouseToCenterOf(w1
.get());
1371 EXPECT_TRUE(d1
.entered());
1372 EXPECT_FALSE(d1
.exited());
1374 MouseEnterExitWindowDelegate d2
;
1375 scoped_ptr
<Window
> w2(
1376 CreateTestWindowWithDelegate(&d2
, 2, gfx::Rect(10, 10, 50, 50),
1378 // Enters / exits can be send asynchronously.
1379 RunAllPendingInMessageLoop();
1380 EXPECT_TRUE(d1
.entered());
1381 EXPECT_TRUE(d1
.exited());
1382 EXPECT_TRUE(d2
.entered());
1383 EXPECT_FALSE(d2
.exited());
1385 d1
.ResetExpectations();
1387 // Enters / exits can be send asynchronously.
1388 RunAllPendingInMessageLoop();
1389 EXPECT_TRUE(d2
.exited());
1390 EXPECT_TRUE(d1
.entered());
1393 TEST_F(WindowTest
, MouseEnterExitWithParentHide
) {
1394 MouseEnterExitWindowDelegate d1
;
1395 scoped_ptr
<Window
> w1(
1396 CreateTestWindowWithDelegate(&d1
, 1, gfx::Rect(10, 10, 50, 50),
1398 MouseEnterExitWindowDelegate d2
;
1399 Window
* w2
= CreateTestWindowWithDelegate(&d2
, 2, gfx::Rect(10, 10, 50, 50),
1401 ui::test::EventGenerator
generator(root_window());
1402 generator
.MoveMouseToCenterOf(w2
);
1403 // Enters / exits can be send asynchronously.
1404 RunAllPendingInMessageLoop();
1405 EXPECT_TRUE(d2
.entered());
1406 EXPECT_FALSE(d2
.exited());
1408 d2
.ResetExpectations();
1410 RunAllPendingInMessageLoop();
1411 EXPECT_FALSE(d2
.entered());
1412 EXPECT_TRUE(d2
.exited());
1417 TEST_F(WindowTest
, MouseEnterExitWithParentDelete
) {
1418 MouseEnterExitWindowDelegate d1
;
1419 scoped_ptr
<Window
> w1(
1420 CreateTestWindowWithDelegate(&d1
, 1, gfx::Rect(10, 10, 50, 50),
1422 MouseEnterExitWindowDelegate d2
;
1423 Window
* w2
= CreateTestWindowWithDelegate(&d2
, 2, gfx::Rect(10, 10, 50, 50),
1425 ui::test::EventGenerator
generator(root_window());
1426 generator
.MoveMouseToCenterOf(w2
);
1428 // Enters / exits can be send asynchronously.
1429 RunAllPendingInMessageLoop();
1430 EXPECT_TRUE(d2
.entered());
1431 EXPECT_FALSE(d2
.exited());
1433 d2
.ResetExpectations();
1435 RunAllPendingInMessageLoop();
1437 // Both windows are in the process of destroying, so their delegates should
1438 // not see any mouse events.
1439 EXPECT_FALSE(d1
.entered());
1440 EXPECT_FALSE(d1
.exited());
1441 EXPECT_FALSE(d2
.entered());
1442 EXPECT_FALSE(d2
.exited());
1445 // Creates a window with a delegate (w111) that can handle events at a lower
1446 // z-index than a window without a delegate (w12). w12 is sized to fill the
1447 // entire bounds of the container. This test verifies that
1448 // GetEventHandlerForPoint() skips w12 even though its bounds contain the event,
1449 // because it has no children that can handle the event and it has no delegate
1450 // allowing it to handle the event itself.
1451 TEST_F(WindowTest
, GetEventHandlerForPoint_NoDelegate
) {
1452 TestWindowDelegate d111
;
1453 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(NULL
, 1,
1454 gfx::Rect(0, 0, 500, 500), root_window()));
1455 scoped_ptr
<Window
> w11(CreateTestWindowWithDelegate(NULL
, 11,
1456 gfx::Rect(0, 0, 500, 500), w1
.get()));
1457 scoped_ptr
<Window
> w111(CreateTestWindowWithDelegate(&d111
, 111,
1458 gfx::Rect(50, 50, 450, 450), w11
.get()));
1459 scoped_ptr
<Window
> w12(CreateTestWindowWithDelegate(NULL
, 12,
1460 gfx::Rect(0, 0, 500, 500), w1
.get()));
1462 gfx::Point target_point
= w111
->bounds().CenterPoint();
1463 EXPECT_EQ(w111
.get(), w1
->GetEventHandlerForPoint(target_point
));
1466 class VisibilityWindowDelegate
: public TestWindowDelegate
{
1468 VisibilityWindowDelegate()
1473 int shown() const { return shown_
; }
1474 int hidden() const { return hidden_
; }
1480 void OnWindowTargetVisibilityChanged(bool visible
) override
{
1491 DISALLOW_COPY_AND_ASSIGN(VisibilityWindowDelegate
);
1494 // Verifies show/hide propagate correctly to children and the layer.
1495 TEST_F(WindowTest
, Visibility
) {
1496 VisibilityWindowDelegate d
;
1497 VisibilityWindowDelegate d2
;
1498 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(&d
, 1, gfx::Rect(),
1500 scoped_ptr
<Window
> w2(
1501 CreateTestWindowWithDelegate(&d2
, 2, gfx::Rect(), w1
.get()));
1502 scoped_ptr
<Window
> w3(CreateTestWindowWithId(3, w2
.get()));
1504 // Create shows all the windows.
1505 EXPECT_TRUE(w1
->IsVisible());
1506 EXPECT_TRUE(w2
->IsVisible());
1507 EXPECT_TRUE(w3
->IsVisible());
1508 EXPECT_EQ(1, d
.shown());
1512 EXPECT_FALSE(w1
->IsVisible());
1513 EXPECT_FALSE(w2
->IsVisible());
1514 EXPECT_FALSE(w3
->IsVisible());
1515 EXPECT_EQ(1, d
.hidden());
1516 EXPECT_EQ(0, d
.shown());
1519 EXPECT_FALSE(w1
->IsVisible());
1520 EXPECT_FALSE(w2
->IsVisible());
1521 EXPECT_FALSE(w3
->IsVisible());
1524 EXPECT_FALSE(w1
->IsVisible());
1525 EXPECT_FALSE(w2
->IsVisible());
1526 EXPECT_FALSE(w3
->IsVisible());
1530 EXPECT_TRUE(w1
->IsVisible());
1531 EXPECT_TRUE(w2
->IsVisible());
1532 EXPECT_FALSE(w3
->IsVisible());
1533 EXPECT_EQ(0, d
.hidden());
1534 EXPECT_EQ(1, d
.shown());
1537 EXPECT_TRUE(w1
->IsVisible());
1538 EXPECT_TRUE(w2
->IsVisible());
1539 EXPECT_TRUE(w3
->IsVisible());
1541 // Verify that if an ancestor isn't visible and we change the visibility of a
1542 // child window that OnChildWindowVisibilityChanged() is still invoked.
1546 EXPECT_EQ(1, d2
.hidden());
1547 EXPECT_EQ(0, d2
.shown());
1550 EXPECT_EQ(0, d2
.hidden());
1551 EXPECT_EQ(1, d2
.shown());
1554 TEST_F(WindowTest
, IgnoreEventsTest
) {
1555 TestWindowDelegate d11
;
1556 TestWindowDelegate d12
;
1557 TestWindowDelegate d111
;
1558 TestWindowDelegate d121
;
1559 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(NULL
, 1,
1560 gfx::Rect(0, 0, 500, 500), root_window()));
1561 scoped_ptr
<Window
> w11(CreateTestWindowWithDelegate(&d11
, 11,
1562 gfx::Rect(0, 0, 500, 500), w1
.get()));
1563 scoped_ptr
<Window
> w111(CreateTestWindowWithDelegate(&d111
, 111,
1564 gfx::Rect(50, 50, 450, 450), w11
.get()));
1565 scoped_ptr
<Window
> w12(CreateTestWindowWithDelegate(&d12
, 12,
1566 gfx::Rect(0, 0, 500, 500), w1
.get()));
1567 scoped_ptr
<Window
> w121(CreateTestWindowWithDelegate(&d121
, 121,
1568 gfx::Rect(150, 150, 50, 50), w12
.get()));
1570 EXPECT_EQ(w12
.get(), w1
->GetEventHandlerForPoint(gfx::Point(10, 10)));
1571 w12
->set_ignore_events(true);
1572 EXPECT_EQ(w11
.get(), w1
->GetEventHandlerForPoint(gfx::Point(10, 10)));
1573 w12
->set_ignore_events(false);
1575 EXPECT_EQ(w121
.get(), w1
->GetEventHandlerForPoint(gfx::Point(160, 160)));
1576 w121
->set_ignore_events(true);
1577 EXPECT_EQ(w12
.get(), w1
->GetEventHandlerForPoint(gfx::Point(160, 160)));
1578 w12
->set_ignore_events(true);
1579 EXPECT_EQ(w111
.get(), w1
->GetEventHandlerForPoint(gfx::Point(160, 160)));
1580 w111
->set_ignore_events(true);
1581 EXPECT_EQ(w11
.get(), w1
->GetEventHandlerForPoint(gfx::Point(160, 160)));
1584 // Tests transformation on the root window.
1585 TEST_F(WindowTest
, Transform
) {
1586 gfx::Size size
= host()->GetBounds().size();
1587 EXPECT_EQ(gfx::Rect(size
),
1588 gfx::Screen::GetScreenFor(root_window())->GetDisplayNearestPoint(
1589 gfx::Point()).bounds());
1591 // Rotate it clock-wise 90 degrees.
1592 gfx::Transform transform
;
1593 transform
.Translate(size
.height(), 0);
1594 transform
.Rotate(90.0);
1595 host()->SetRootTransform(transform
);
1597 // The size should be the transformed size.
1598 gfx::Size
transformed_size(size
.height(), size
.width());
1599 EXPECT_EQ(transformed_size
.ToString(),
1600 root_window()->bounds().size().ToString());
1602 gfx::Rect(transformed_size
).ToString(),
1603 gfx::Screen::GetScreenFor(root_window())->GetDisplayNearestPoint(
1604 gfx::Point()).bounds().ToString());
1606 // Host size shouldn't change.
1607 EXPECT_EQ(size
.ToString(), host()->GetBounds().size().ToString());
1610 TEST_F(WindowTest
, TransformGesture
) {
1611 gfx::Size size
= host()->GetBounds().size();
1613 scoped_ptr
<GestureTrackPositionDelegate
> delegate(
1614 new GestureTrackPositionDelegate
);
1615 scoped_ptr
<Window
> window(CreateTestWindowWithDelegate(delegate
.get(), -1234,
1616 gfx::Rect(0, 0, 20, 20), root_window()));
1618 // Rotate the root-window clock-wise 90 degrees.
1619 gfx::Transform transform
;
1620 transform
.Translate(size
.height(), 0.0);
1621 transform
.Rotate(90.0);
1622 host()->SetRootTransform(transform
);
1624 ui::TouchEvent
press(
1625 ui::ET_TOUCH_PRESSED
, gfx::Point(size
.height() - 10, 10), 0, getTime());
1626 DispatchEventUsingWindowDispatcher(&press
);
1627 EXPECT_EQ(gfx::Point(10, 10).ToString(), delegate
->position().ToString());
1631 DEFINE_WINDOW_PROPERTY_KEY(int, kIntKey
, -2);
1632 DEFINE_WINDOW_PROPERTY_KEY(const char*, kStringKey
, "squeamish");
1635 TEST_F(WindowTest
, Property
) {
1636 scoped_ptr
<Window
> w(CreateTestWindowWithId(0, root_window()));
1638 static const char native_prop_key
[] = "fnord";
1640 // Non-existent properties should return the default values.
1641 EXPECT_EQ(-2, w
->GetProperty(kIntKey
));
1642 EXPECT_EQ(std::string("squeamish"), w
->GetProperty(kStringKey
));
1643 EXPECT_EQ(NULL
, w
->GetNativeWindowProperty(native_prop_key
));
1645 // A set property value should be returned again (even if it's the default
1647 w
->SetProperty(kIntKey
, INT_MAX
);
1648 EXPECT_EQ(INT_MAX
, w
->GetProperty(kIntKey
));
1649 w
->SetProperty(kIntKey
, -2);
1650 EXPECT_EQ(-2, w
->GetProperty(kIntKey
));
1651 w
->SetProperty(kIntKey
, INT_MIN
);
1652 EXPECT_EQ(INT_MIN
, w
->GetProperty(kIntKey
));
1654 w
->SetProperty(kStringKey
, static_cast<const char*>(NULL
));
1655 EXPECT_EQ(NULL
, w
->GetProperty(kStringKey
));
1656 w
->SetProperty(kStringKey
, "squeamish");
1657 EXPECT_EQ(std::string("squeamish"), w
->GetProperty(kStringKey
));
1658 w
->SetProperty(kStringKey
, "ossifrage");
1659 EXPECT_EQ(std::string("ossifrage"), w
->GetProperty(kStringKey
));
1661 w
->SetNativeWindowProperty(native_prop_key
, &*w
);
1662 EXPECT_EQ(&*w
, w
->GetNativeWindowProperty(native_prop_key
));
1663 w
->SetNativeWindowProperty(native_prop_key
, NULL
);
1664 EXPECT_EQ(NULL
, w
->GetNativeWindowProperty(native_prop_key
));
1666 // ClearProperty should restore the default value.
1667 w
->ClearProperty(kIntKey
);
1668 EXPECT_EQ(-2, w
->GetProperty(kIntKey
));
1669 w
->ClearProperty(kStringKey
);
1670 EXPECT_EQ(std::string("squeamish"), w
->GetProperty(kStringKey
));
1673 TEST_F(WindowTest
, OwnedProperty
) {
1674 scoped_ptr
<Window
> w(CreateTestWindowWithId(0, root_window()));
1675 EXPECT_EQ(NULL
, w
->GetProperty(kOwnedKey
));
1676 TestProperty
* p1
= new TestProperty();
1677 w
->SetProperty(kOwnedKey
, p1
);
1678 EXPECT_EQ(p1
, w
->GetProperty(kOwnedKey
));
1679 EXPECT_EQ(NULL
, TestProperty::last_deleted());
1681 TestProperty
* p2
= new TestProperty();
1682 w
->SetProperty(kOwnedKey
, p2
);
1683 EXPECT_EQ(p2
, w
->GetProperty(kOwnedKey
));
1684 EXPECT_EQ(p1
, TestProperty::last_deleted());
1686 w
->ClearProperty(kOwnedKey
);
1687 EXPECT_EQ(NULL
, w
->GetProperty(kOwnedKey
));
1688 EXPECT_EQ(p2
, TestProperty::last_deleted());
1690 TestProperty
* p3
= new TestProperty();
1691 w
->SetProperty(kOwnedKey
, p3
);
1692 EXPECT_EQ(p3
, w
->GetProperty(kOwnedKey
));
1693 EXPECT_EQ(p2
, TestProperty::last_deleted());
1695 EXPECT_EQ(p3
, TestProperty::last_deleted());
1698 TEST_F(WindowTest
, SetBoundsInternalShouldCheckTargetBounds
) {
1699 // We cannot short-circuit animations in this test.
1700 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
1701 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
1703 scoped_ptr
<Window
> w1(
1704 CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), root_window()));
1706 EXPECT_FALSE(!w1
->layer());
1707 w1
->layer()->GetAnimator()->set_disable_timer_for_test(true);
1708 ui::LayerAnimator
* animator
= w1
->layer()->GetAnimator();
1710 EXPECT_EQ("0,0 100x100", w1
->bounds().ToString());
1711 EXPECT_EQ("0,0 100x100", w1
->layer()->GetTargetBounds().ToString());
1713 // Animate to a different position.
1715 ui::ScopedLayerAnimationSettings
settings(w1
->layer()->GetAnimator());
1716 w1
->SetBounds(gfx::Rect(100, 100, 100, 100));
1719 EXPECT_EQ("0,0 100x100", w1
->bounds().ToString());
1720 EXPECT_EQ("100,100 100x100", w1
->layer()->GetTargetBounds().ToString());
1722 // Animate back to the first position. The animation hasn't started yet, so
1723 // the current bounds are still (0, 0, 100, 100), but the target bounds are
1724 // (100, 100, 100, 100). If we step the animator ahead, we should find that
1725 // we're at (0, 0, 100, 100). That is, the second animation should be applied.
1727 ui::ScopedLayerAnimationSettings
settings(w1
->layer()->GetAnimator());
1728 w1
->SetBounds(gfx::Rect(0, 0, 100, 100));
1731 EXPECT_EQ("0,0 100x100", w1
->bounds().ToString());
1732 EXPECT_EQ("0,0 100x100", w1
->layer()->GetTargetBounds().ToString());
1734 // Confirm that the target bounds are reached.
1735 base::TimeTicks start_time
=
1736 w1
->layer()->GetAnimator()->last_step_time();
1738 animator
->Step(start_time
+ base::TimeDelta::FromMilliseconds(1000));
1740 EXPECT_EQ("0,0 100x100", w1
->bounds().ToString());
1744 typedef std::pair
<const void*, intptr_t> PropertyChangeInfo
;
1746 class WindowObserverTest
: public WindowTest
,
1747 public WindowObserver
{
1749 struct VisibilityInfo
{
1750 bool window_visible
;
1755 WindowObserverTest()
1758 destroyed_count_(0),
1759 old_property_value_(-3) {
1762 ~WindowObserverTest() override
{}
1764 const VisibilityInfo
* GetVisibilityInfo() const {
1765 return visibility_info_
.get();
1768 void ResetVisibilityInfo() {
1769 visibility_info_
.reset();
1772 // Returns a description of the WindowObserver methods that have been invoked.
1773 std::string
WindowObserverCountStateAndClear() {
1775 base::StringPrintf("added=%d removed=%d",
1776 added_count_
, removed_count_
));
1777 added_count_
= removed_count_
= 0;
1781 int DestroyedCountAndClear() {
1782 int result
= destroyed_count_
;
1783 destroyed_count_
= 0;
1787 // Return a tuple of the arguments passed in OnPropertyChanged callback.
1788 PropertyChangeInfo
PropertyChangeInfoAndClear() {
1789 PropertyChangeInfo
result(property_key_
, old_property_value_
);
1790 property_key_
= NULL
;
1791 old_property_value_
= -3;
1795 std::string
TransformNotificationsAndClear() {
1797 for (std::vector
<std::pair
<int, int> >::iterator it
=
1798 transform_notifications_
.begin();
1799 it
!= transform_notifications_
.end();
1801 base::StringAppendF(&result
, "(%d,%d)", it
->first
, it
->second
);
1803 transform_notifications_
.clear();
1808 void OnWindowAdded(Window
* new_window
) override
{ added_count_
++; }
1810 void OnWillRemoveWindow(Window
* window
) override
{ removed_count_
++; }
1812 void OnWindowVisibilityChanged(Window
* window
, bool visible
) override
{
1813 if (!visibility_info_
) {
1814 visibility_info_
.reset(new VisibilityInfo
);
1815 visibility_info_
->changed_count
= 0;
1817 visibility_info_
->window_visible
= window
->IsVisible();
1818 visibility_info_
->visible_param
= visible
;
1819 visibility_info_
->changed_count
++;
1822 void OnWindowDestroyed(Window
* window
) override
{
1823 EXPECT_FALSE(window
->parent());
1827 void OnWindowPropertyChanged(Window
* window
,
1829 intptr_t old
) override
{
1830 property_key_
= key
;
1831 old_property_value_
= old
;
1834 void OnAncestorWindowTransformed(Window
* source
, Window
* window
) override
{
1835 transform_notifications_
.push_back(
1836 std::make_pair(source
->id(), window
->id()));
1841 int destroyed_count_
;
1842 scoped_ptr
<VisibilityInfo
> visibility_info_
;
1843 const void* property_key_
;
1844 intptr_t old_property_value_
;
1845 std::vector
<std::pair
<int, int> > transform_notifications_
;
1847 DISALLOW_COPY_AND_ASSIGN(WindowObserverTest
);
1850 // Various assertions for WindowObserver.
1851 TEST_F(WindowObserverTest
, WindowObserver
) {
1852 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
1853 w1
->AddObserver(this);
1855 // Create a new window as a child of w1, our observer should be notified.
1856 scoped_ptr
<Window
> w2(CreateTestWindowWithId(2, w1
.get()));
1857 EXPECT_EQ("added=1 removed=0", WindowObserverCountStateAndClear());
1859 // Delete w2, which should result in the remove notification.
1861 EXPECT_EQ("added=0 removed=1", WindowObserverCountStateAndClear());
1863 // Create a window that isn't parented to w1, we shouldn't get any
1865 scoped_ptr
<Window
> w3(CreateTestWindowWithId(3, root_window()));
1866 EXPECT_EQ("added=0 removed=0", WindowObserverCountStateAndClear());
1868 // Similarly destroying w3 shouldn't notify us either.
1870 EXPECT_EQ("added=0 removed=0", WindowObserverCountStateAndClear());
1871 w1
->RemoveObserver(this);
1874 // Test if OnWindowVisibilityChagned is invoked with expected
1876 TEST_F(WindowObserverTest
, WindowVisibility
) {
1877 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
1878 scoped_ptr
<Window
> w2(CreateTestWindowWithId(1, w1
.get()));
1879 w2
->AddObserver(this);
1881 // Hide should make the window invisible and the passed visible
1882 // parameter is false.
1884 EXPECT_FALSE(!GetVisibilityInfo());
1885 EXPECT_FALSE(!GetVisibilityInfo());
1886 if (!GetVisibilityInfo())
1888 EXPECT_FALSE(GetVisibilityInfo()->window_visible
);
1889 EXPECT_FALSE(GetVisibilityInfo()->visible_param
);
1890 EXPECT_EQ(1, GetVisibilityInfo()->changed_count
);
1892 // If parent isn't visible, showing window won't make the window visible, but
1893 // passed visible value must be true.
1895 ResetVisibilityInfo();
1896 EXPECT_TRUE(!GetVisibilityInfo());
1898 EXPECT_FALSE(!GetVisibilityInfo());
1899 if (!GetVisibilityInfo())
1901 EXPECT_FALSE(GetVisibilityInfo()->window_visible
);
1902 EXPECT_TRUE(GetVisibilityInfo()->visible_param
);
1903 EXPECT_EQ(1, GetVisibilityInfo()->changed_count
);
1905 // If parent is visible, showing window will make the window
1906 // visible and the passed visible value is true.
1909 ResetVisibilityInfo();
1911 EXPECT_FALSE(!GetVisibilityInfo());
1912 if (!GetVisibilityInfo())
1914 EXPECT_TRUE(GetVisibilityInfo()->window_visible
);
1915 EXPECT_TRUE(GetVisibilityInfo()->visible_param
);
1916 EXPECT_EQ(1, GetVisibilityInfo()->changed_count
);
1918 // Verify that the OnWindowVisibilityChanged only once
1919 // per visibility change.
1921 EXPECT_EQ(2, GetVisibilityInfo()->changed_count
);
1924 EXPECT_EQ(2, GetVisibilityInfo()->changed_count
);
1927 // Test if OnWindowDestroyed is invoked as expected.
1928 TEST_F(WindowObserverTest
, WindowDestroyed
) {
1929 // Delete a window should fire a destroyed notification.
1930 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
1931 w1
->AddObserver(this);
1933 EXPECT_EQ(1, DestroyedCountAndClear());
1935 // Observe on child and delete parent window should fire a notification.
1936 scoped_ptr
<Window
> parent(CreateTestWindowWithId(1, root_window()));
1937 Window
* child
= CreateTestWindowWithId(1, parent
.get()); // owned by parent
1938 child
->AddObserver(this);
1940 EXPECT_EQ(1, DestroyedCountAndClear());
1943 TEST_F(WindowObserverTest
, PropertyChanged
) {
1944 // Setting property should fire a property change notification.
1945 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
1946 w1
->AddObserver(this);
1948 static const WindowProperty
<int> prop
= {-2};
1949 static const char native_prop_key
[] = "fnord";
1951 w1
->SetProperty(&prop
, 1);
1952 EXPECT_EQ(PropertyChangeInfo(&prop
, -2), PropertyChangeInfoAndClear());
1953 w1
->SetProperty(&prop
, -2);
1954 EXPECT_EQ(PropertyChangeInfo(&prop
, 1), PropertyChangeInfoAndClear());
1955 w1
->SetProperty(&prop
, 3);
1956 EXPECT_EQ(PropertyChangeInfo(&prop
, -2), PropertyChangeInfoAndClear());
1957 w1
->ClearProperty(&prop
);
1958 EXPECT_EQ(PropertyChangeInfo(&prop
, 3), PropertyChangeInfoAndClear());
1960 w1
->SetNativeWindowProperty(native_prop_key
, &*w1
);
1961 EXPECT_EQ(PropertyChangeInfo(native_prop_key
, 0),
1962 PropertyChangeInfoAndClear());
1963 w1
->SetNativeWindowProperty(native_prop_key
, NULL
);
1964 EXPECT_EQ(PropertyChangeInfo(native_prop_key
,
1965 reinterpret_cast<intptr_t>(&*w1
)),
1966 PropertyChangeInfoAndClear());
1968 // Sanity check to see if |PropertyChangeInfoAndClear| really clears.
1969 EXPECT_EQ(PropertyChangeInfo(
1970 reinterpret_cast<const void*>(NULL
), -3), PropertyChangeInfoAndClear());
1973 TEST_F(WindowObserverTest
, AncestorTransformed
) {
1974 // Create following window hierarchy:
1980 // Then, apply a transform to |w1| and ensure all its descendants are
1982 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
1983 w1
->AddObserver(this);
1984 scoped_ptr
<Window
> w2(CreateTestWindowWithId(2, w1
.get()));
1985 w2
->AddObserver(this);
1986 scoped_ptr
<Window
> w3(CreateTestWindowWithId(3, w1
.get()));
1987 w3
->AddObserver(this);
1988 scoped_ptr
<Window
> w4(CreateTestWindowWithId(4, w3
.get()));
1989 w4
->AddObserver(this);
1991 EXPECT_EQ(std::string(), TransformNotificationsAndClear());
1993 gfx::Transform transform
;
1994 transform
.Translate(10, 10);
1995 w1
->SetTransform(transform
);
1997 EXPECT_EQ("(1,1)(1,2)(1,3)(1,4)", TransformNotificationsAndClear());
2000 TEST_F(WindowTest
, AcquireLayer
) {
2001 scoped_ptr
<Window
> window1(CreateTestWindowWithId(1, root_window()));
2002 scoped_ptr
<Window
> window2(CreateTestWindowWithId(2, root_window()));
2003 ui::Layer
* parent
= window1
->parent()->layer();
2004 EXPECT_EQ(2U, parent
->children().size());
2006 WindowTestApi
window1_test_api(window1
.get());
2007 WindowTestApi
window2_test_api(window2
.get());
2009 EXPECT_TRUE(window1_test_api
.OwnsLayer());
2010 EXPECT_TRUE(window2_test_api
.OwnsLayer());
2012 // After acquisition, window1 should not own its layer, but it should still
2013 // be available to the window.
2014 scoped_ptr
<ui::Layer
> window1_layer(window1
->AcquireLayer());
2015 EXPECT_FALSE(window1_test_api
.OwnsLayer());
2016 EXPECT_TRUE(window1_layer
.get() == window1
->layer());
2018 // The acquired layer's owner should be set NULL and re-acquring
2019 // should return NULL.
2020 EXPECT_FALSE(window1_layer
->owner());
2021 scoped_ptr
<ui::Layer
> window1_layer_reacquired(window1
->AcquireLayer());
2022 EXPECT_FALSE(window1_layer_reacquired
.get());
2024 // Upon destruction, window1's layer should still be valid, and in the layer
2025 // hierarchy, but window2's should be gone, and no longer in the hierarchy.
2029 // This should be set by the window's destructor.
2030 EXPECT_TRUE(window1_layer
->delegate() == NULL
);
2031 EXPECT_EQ(1U, parent
->children().size());
2034 // Make sure that properties which should persist from the old layer to the new
2035 // layer actually do.
2036 TEST_F(WindowTest
, RecreateLayer
) {
2037 // Set properties to non default values.
2038 Window
w(new ColorTestWindowDelegate(SK_ColorWHITE
));
2040 w
.Init(ui::LAYER_SOLID_COLOR
);
2041 w
.SetBounds(gfx::Rect(0, 0, 100, 100));
2043 ui::Layer
* layer
= w
.layer();
2044 layer
->SetVisible(false);
2045 layer
->SetMasksToBounds(true);
2047 ui::Layer child_layer
;
2048 layer
->Add(&child_layer
);
2050 scoped_ptr
<ui::Layer
> old_layer(w
.RecreateLayer());
2052 EXPECT_EQ(ui::LAYER_SOLID_COLOR
, layer
->type());
2053 EXPECT_FALSE(layer
->visible());
2054 EXPECT_EQ(1u, layer
->children().size());
2055 EXPECT_TRUE(layer
->GetMasksToBounds());
2056 EXPECT_EQ("0,0 100x100", w
.bounds().ToString());
2057 EXPECT_EQ("0,0 100x100", layer
->bounds().ToString());
2060 // Verify that RecreateLayer() stacks the old layer above the newly creatd
2062 TEST_F(WindowTest
, RecreateLayerZOrder
) {
2063 scoped_ptr
<Window
> w(
2064 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(0, 0, 100, 100),
2066 scoped_ptr
<ui::Layer
> old_layer(w
->RecreateLayer());
2068 const std::vector
<ui::Layer
*>& child_layers
=
2069 root_window()->layer()->children();
2070 ASSERT_EQ(2u, child_layers
.size());
2071 EXPECT_EQ(w
->layer(), child_layers
[0]);
2072 EXPECT_EQ(old_layer
.get(), child_layers
[1]);
2075 // Ensure that acquiring a layer then recreating a layer does not crash
2076 // and that RecreateLayer returns null.
2077 TEST_F(WindowTest
, AcquireThenRecreateLayer
) {
2078 scoped_ptr
<Window
> w(
2079 CreateTestWindow(SK_ColorWHITE
, 1, gfx::Rect(0, 0, 100, 100),
2081 scoped_ptr
<ui::Layer
> acquired_layer(w
->AcquireLayer());
2082 scoped_ptr
<ui::Layer
> doubly_acquired_layer(w
->RecreateLayer());
2083 EXPECT_EQ(NULL
, doubly_acquired_layer
.get());
2085 // Destroy window before layer gets destroyed.
2089 class TestVisibilityClient
: public client::VisibilityClient
{
2091 explicit TestVisibilityClient(Window
* root_window
)
2092 : ignore_visibility_changes_(false) {
2093 client::SetVisibilityClient(root_window
, this);
2095 ~TestVisibilityClient() override
{}
2097 void set_ignore_visibility_changes(bool ignore_visibility_changes
) {
2098 ignore_visibility_changes_
= ignore_visibility_changes
;
2101 // Overridden from client::VisibilityClient:
2102 void UpdateLayerVisibility(aura::Window
* window
, bool visible
) override
{
2103 if (!ignore_visibility_changes_
)
2104 window
->layer()->SetVisible(visible
);
2108 bool ignore_visibility_changes_
;
2109 DISALLOW_COPY_AND_ASSIGN(TestVisibilityClient
);
2112 TEST_F(WindowTest
, VisibilityClientIsVisible
) {
2113 TestVisibilityClient
client(root_window());
2115 scoped_ptr
<Window
> window(CreateTestWindowWithId(1, root_window()));
2116 EXPECT_TRUE(window
->IsVisible());
2117 EXPECT_TRUE(window
->layer()->visible());
2120 EXPECT_FALSE(window
->IsVisible());
2121 EXPECT_FALSE(window
->layer()->visible());
2124 client
.set_ignore_visibility_changes(true);
2126 EXPECT_FALSE(window
->IsVisible());
2127 EXPECT_TRUE(window
->layer()->visible());
2130 // Tests the mouse events seen by WindowDelegates in a Window hierarchy when
2131 // changing the properties of a leaf Window.
2132 TEST_F(WindowTest
, MouseEventsOnLeafWindowChange
) {
2133 gfx::Size size
= host()->GetBounds().size();
2135 ui::test::EventGenerator
generator(root_window());
2136 generator
.MoveMouseTo(50, 50);
2138 EventCountDelegate d1
;
2139 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(&d1
, 1,
2140 gfx::Rect(0, 0, 100, 100), root_window()));
2141 RunAllPendingInMessageLoop();
2142 // The format of result is "Enter/Move/Leave".
2143 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2145 // Add new window |w11| on top of |w1| which contains the cursor.
2146 EventCountDelegate d11
;
2147 scoped_ptr
<Window
> w11(CreateTestWindowWithDelegate(
2148 &d11
, 1, gfx::Rect(0, 0, 100, 100), w1
.get()));
2149 RunAllPendingInMessageLoop();
2150 EXPECT_EQ("0 0 1", d1
.GetMouseMotionCountsAndReset());
2151 EXPECT_EQ("1 1 0", d11
.GetMouseMotionCountsAndReset());
2153 // Resize |w11| so that it does not contain the cursor.
2154 w11
->SetBounds(gfx::Rect(0, 0, 10, 10));
2155 RunAllPendingInMessageLoop();
2156 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2157 EXPECT_EQ("0 0 1", d11
.GetMouseMotionCountsAndReset());
2159 // Resize |w11| so that it does contain the cursor.
2160 w11
->SetBounds(gfx::Rect(0, 0, 60, 60));
2161 RunAllPendingInMessageLoop();
2162 EXPECT_EQ("0 0 1", d1
.GetMouseMotionCountsAndReset());
2163 EXPECT_EQ("1 1 0", d11
.GetMouseMotionCountsAndReset());
2165 // Detach |w11| from |w1|.
2166 w1
->RemoveChild(w11
.get());
2167 RunAllPendingInMessageLoop();
2168 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2169 EXPECT_EQ("0 0 1", d11
.GetMouseMotionCountsAndReset());
2171 // Re-attach |w11| to |w1|.
2172 w1
->AddChild(w11
.get());
2173 RunAllPendingInMessageLoop();
2174 EXPECT_EQ("0 0 1", d1
.GetMouseMotionCountsAndReset());
2175 EXPECT_EQ("1 1 0", d11
.GetMouseMotionCountsAndReset());
2179 RunAllPendingInMessageLoop();
2180 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2181 EXPECT_EQ("0 0 1", d11
.GetMouseMotionCountsAndReset());
2185 RunAllPendingInMessageLoop();
2186 EXPECT_EQ("0 0 1", d1
.GetMouseMotionCountsAndReset());
2187 EXPECT_EQ("1 1 0", d11
.GetMouseMotionCountsAndReset());
2189 // Translate |w11| so that it does not contain the mouse cursor.
2190 gfx::Transform transform
;
2191 transform
.Translate(100, 100);
2192 w11
->SetTransform(transform
);
2193 RunAllPendingInMessageLoop();
2194 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2195 EXPECT_EQ("0 0 1", d11
.GetMouseMotionCountsAndReset());
2197 // Clear the transform on |w11| so that it does contain the cursor.
2198 w11
->SetTransform(gfx::Transform());
2199 RunAllPendingInMessageLoop();
2200 EXPECT_EQ("0 0 1", d1
.GetMouseMotionCountsAndReset());
2201 EXPECT_EQ("1 1 0", d11
.GetMouseMotionCountsAndReset());
2203 // Close |w11|. Note that since |w11| is being destroyed, its delegate should
2204 // not see any further events.
2206 RunAllPendingInMessageLoop();
2207 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2208 EXPECT_EQ("0 0 0", d11
.GetMouseMotionCountsAndReset());
2210 // Move the mouse outside the bounds of the root window. Since the mouse
2211 // cursor is no longer within their bounds, the delegates of the child
2212 // windows should not see any mouse events.
2213 generator
.MoveMouseTo(-10, -10);
2214 EXPECT_EQ("0 0 1", d1
.GetMouseMotionCountsAndReset());
2215 EXPECT_EQ("0 0 0", d11
.GetMouseMotionCountsAndReset());
2218 w11
.reset(CreateTestWindowWithDelegate(
2219 &d11
, 1, gfx::Rect(0, 0, 100, 100), w1
.get()));
2220 RunAllPendingInMessageLoop();
2221 EXPECT_EQ("0 0 0", d1
.GetMouseMotionCountsAndReset());
2222 EXPECT_EQ("0 0 0", d11
.GetMouseMotionCountsAndReset());
2226 RunAllPendingInMessageLoop();
2227 EXPECT_EQ("0 0 0", d1
.GetMouseMotionCountsAndReset());
2228 EXPECT_EQ("0 0 0", d11
.GetMouseMotionCountsAndReset());
2231 // Tests the mouse events seen by WindowDelegates in a Window hierarchy when
2232 // deleting a non-leaf Window.
2233 TEST_F(WindowTest
, MouseEventsOnNonLeafWindowDelete
) {
2234 gfx::Size size
= host()->GetBounds().size();
2236 ui::test::EventGenerator
generator(root_window());
2237 generator
.MoveMouseTo(50, 50);
2239 EventCountDelegate d1
;
2240 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(&d1
, 1,
2241 gfx::Rect(0, 0, 100, 100), root_window()));
2242 RunAllPendingInMessageLoop();
2243 // The format of result is "Enter/Move/Leave".
2244 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2246 // Add new window |w2| on top of |w1| which contains the cursor.
2247 EventCountDelegate d2
;
2248 scoped_ptr
<Window
> w2(CreateTestWindowWithDelegate(
2249 &d2
, 1, gfx::Rect(0, 0, 100, 100), w1
.get()));
2250 RunAllPendingInMessageLoop();
2251 EXPECT_EQ("0 0 1", d1
.GetMouseMotionCountsAndReset());
2252 EXPECT_EQ("1 1 0", d2
.GetMouseMotionCountsAndReset());
2254 // Add new window on top of |w2| which contains the cursor.
2255 EventCountDelegate d3
;
2256 CreateTestWindowWithDelegate(
2257 &d3
, 1, gfx::Rect(0, 0, 100, 100), w2
.get());
2258 RunAllPendingInMessageLoop();
2259 EXPECT_EQ("0 0 0", d1
.GetMouseMotionCountsAndReset());
2260 EXPECT_EQ("0 0 1", d2
.GetMouseMotionCountsAndReset());
2261 EXPECT_EQ("1 1 0", d3
.GetMouseMotionCountsAndReset());
2263 // Delete |w2|, which will also delete its owned child window. Since |w2| and
2264 // its child are in the process of being destroyed, their delegates should
2265 // not see any further events.
2267 RunAllPendingInMessageLoop();
2268 EXPECT_EQ("1 1 0", d1
.GetMouseMotionCountsAndReset());
2269 EXPECT_EQ("0 0 0", d2
.GetMouseMotionCountsAndReset());
2270 EXPECT_EQ("0 0 0", d3
.GetMouseMotionCountsAndReset());
2273 class RootWindowAttachmentObserver
: public WindowObserver
{
2275 RootWindowAttachmentObserver() : added_count_(0), removed_count_(0) {}
2276 ~RootWindowAttachmentObserver() override
{}
2278 int added_count() const { return added_count_
; }
2279 int removed_count() const { return removed_count_
; }
2286 // Overridden from WindowObserver:
2287 void OnWindowAddedToRootWindow(Window
* window
) override
{ ++added_count_
; }
2288 void OnWindowRemovingFromRootWindow(Window
* window
,
2289 Window
* new_root
) override
{
2297 DISALLOW_COPY_AND_ASSIGN(RootWindowAttachmentObserver
);
2300 TEST_F(WindowTest
, RootWindowAttachment
) {
2301 RootWindowAttachmentObserver observer
;
2303 // Test a direct add/remove from the RootWindow.
2304 scoped_ptr
<Window
> w1(new Window(NULL
));
2305 w1
->Init(ui::LAYER_NOT_DRAWN
);
2306 w1
->AddObserver(&observer
);
2308 ParentWindow(w1
.get());
2309 EXPECT_EQ(1, observer
.added_count());
2310 EXPECT_EQ(0, observer
.removed_count());
2313 EXPECT_EQ(1, observer
.added_count());
2314 EXPECT_EQ(1, observer
.removed_count());
2318 // Test an indirect add/remove from the RootWindow.
2319 w1
.reset(new Window(NULL
));
2320 w1
->Init(ui::LAYER_NOT_DRAWN
);
2321 Window
* w11
= new Window(NULL
);
2322 w11
->Init(ui::LAYER_NOT_DRAWN
);
2323 w11
->AddObserver(&observer
);
2325 EXPECT_EQ(0, observer
.added_count());
2326 EXPECT_EQ(0, observer
.removed_count());
2328 ParentWindow(w1
.get());
2329 EXPECT_EQ(1, observer
.added_count());
2330 EXPECT_EQ(0, observer
.removed_count());
2332 w1
.reset(); // Deletes w11.
2334 EXPECT_EQ(1, observer
.added_count());
2335 EXPECT_EQ(1, observer
.removed_count());
2339 // Test an indirect add/remove with nested observers.
2340 w1
.reset(new Window(NULL
));
2341 w1
->Init(ui::LAYER_NOT_DRAWN
);
2342 w11
= new Window(NULL
);
2343 w11
->Init(ui::LAYER_NOT_DRAWN
);
2344 w11
->AddObserver(&observer
);
2346 Window
* w111
= new Window(NULL
);
2347 w111
->Init(ui::LAYER_NOT_DRAWN
);
2348 w111
->AddObserver(&observer
);
2349 w11
->AddChild(w111
);
2351 EXPECT_EQ(0, observer
.added_count());
2352 EXPECT_EQ(0, observer
.removed_count());
2354 ParentWindow(w1
.get());
2355 EXPECT_EQ(2, observer
.added_count());
2356 EXPECT_EQ(0, observer
.removed_count());
2358 w1
.reset(); // Deletes w11 and w111.
2361 EXPECT_EQ(2, observer
.added_count());
2362 EXPECT_EQ(2, observer
.removed_count());
2365 class BoundsChangedWindowObserver
: public WindowObserver
{
2367 BoundsChangedWindowObserver() : root_set_(false) {}
2369 void OnWindowBoundsChanged(Window
* window
,
2370 const gfx::Rect
& old_bounds
,
2371 const gfx::Rect
& new_bounds
) override
{
2372 root_set_
= window
->GetRootWindow() != NULL
;
2375 bool root_set() const { return root_set_
; }
2380 DISALLOW_COPY_AND_ASSIGN(BoundsChangedWindowObserver
);
2383 TEST_F(WindowTest
, RootWindowSetWhenReparenting
) {
2384 Window
parent1(NULL
);
2385 parent1
.Init(ui::LAYER_NOT_DRAWN
);
2386 Window
parent2(NULL
);
2387 parent2
.Init(ui::LAYER_NOT_DRAWN
);
2388 ParentWindow(&parent1
);
2389 ParentWindow(&parent2
);
2390 parent1
.SetBounds(gfx::Rect(10, 10, 300, 300));
2391 parent2
.SetBounds(gfx::Rect(20, 20, 300, 300));
2393 BoundsChangedWindowObserver observer
;
2395 child
.Init(ui::LAYER_NOT_DRAWN
);
2396 child
.SetBounds(gfx::Rect(5, 5, 100, 100));
2397 parent1
.AddChild(&child
);
2399 // We need animations to start in order to observe the bounds changes.
2400 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
2401 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
2402 ui::ScopedLayerAnimationSettings
settings1(child
.layer()->GetAnimator());
2403 settings1
.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100));
2404 gfx::Rect
new_bounds(gfx::Rect(35, 35, 50, 50));
2405 child
.SetBounds(new_bounds
);
2407 child
.AddObserver(&observer
);
2409 // Reparenting the |child| will cause it to get moved. During this move
2410 // the window should still have root window set.
2411 parent2
.AddChild(&child
);
2412 EXPECT_TRUE(observer
.root_set());
2414 // Animations should stop and the bounds should be as set before the |child|
2416 EXPECT_EQ(new_bounds
.ToString(), child
.GetTargetBounds().ToString());
2417 EXPECT_EQ(new_bounds
.ToString(), child
.bounds().ToString());
2418 EXPECT_EQ("55,55 50x50", child
.GetBoundsInRootWindow().ToString());
2421 TEST_F(WindowTest
, OwnedByParentFalse
) {
2422 // By default, a window is owned by its parent. If this is set to false, the
2423 // window will not be destroyed when its parent is.
2425 scoped_ptr
<Window
> w1(new Window(NULL
));
2426 w1
->Init(ui::LAYER_NOT_DRAWN
);
2427 scoped_ptr
<Window
> w2(new Window(NULL
));
2428 w2
->set_owned_by_parent(false);
2429 w2
->Init(ui::LAYER_NOT_DRAWN
);
2430 w1
->AddChild(w2
.get());
2434 // We should be able to deref w2 still, but its parent should now be NULL.
2435 EXPECT_EQ(NULL
, w2
->parent());
2440 // Used By DeleteWindowFromOnWindowDestroyed. Destroys a Window from
2441 // OnWindowDestroyed().
2442 class OwningWindowDelegate
: public TestWindowDelegate
{
2444 OwningWindowDelegate() {}
2446 void SetOwnedWindow(Window
* window
) {
2447 owned_window_
.reset(window
);
2450 void OnWindowDestroyed(Window
* window
) override
{ owned_window_
.reset(NULL
); }
2453 scoped_ptr
<Window
> owned_window_
;
2455 DISALLOW_COPY_AND_ASSIGN(OwningWindowDelegate
);
2460 // Creates a window with two child windows. When the first child window is
2461 // destroyed (WindowDelegate::OnWindowDestroyed) it deletes the second child.
2462 // This synthesizes BrowserView and the status bubble. Both are children of the
2463 // same parent and destroying BrowserView triggers it destroying the status
2465 TEST_F(WindowTest
, DeleteWindowFromOnWindowDestroyed
) {
2466 scoped_ptr
<Window
> parent(new Window(NULL
));
2467 parent
->Init(ui::LAYER_NOT_DRAWN
);
2468 OwningWindowDelegate delegate
;
2469 Window
* c1
= new Window(&delegate
);
2470 c1
->Init(ui::LAYER_NOT_DRAWN
);
2471 parent
->AddChild(c1
);
2472 Window
* c2
= new Window(NULL
);
2473 c2
->Init(ui::LAYER_NOT_DRAWN
);
2474 parent
->AddChild(c2
);
2475 delegate
.SetOwnedWindow(c2
);
2481 // Used by DelegateNotifiedAsBoundsChange to verify OnBoundsChanged() is
2483 class BoundsChangeDelegate
: public TestWindowDelegate
{
2485 BoundsChangeDelegate() : bounds_changed_(false) {}
2487 void clear_bounds_changed() { bounds_changed_
= false; }
2488 bool bounds_changed() const {
2489 return bounds_changed_
;
2493 void OnBoundsChanged(const gfx::Rect
& old_bounds
,
2494 const gfx::Rect
& new_bounds
) override
{
2495 bounds_changed_
= true;
2499 // Was OnBoundsChanged() invoked?
2500 bool bounds_changed_
;
2502 DISALLOW_COPY_AND_ASSIGN(BoundsChangeDelegate
);
2507 // Verifies the delegate is notified when the actual bounds of the layer
2509 TEST_F(WindowTest
, DelegateNotifiedAsBoundsChange
) {
2510 BoundsChangeDelegate delegate
;
2512 // We cannot short-circuit animations in this test.
2513 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
2514 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
2516 scoped_ptr
<Window
> window(
2517 CreateTestWindowWithDelegate(&delegate
, 1,
2518 gfx::Rect(0, 0, 100, 100), root_window()));
2519 window
->layer()->GetAnimator()->set_disable_timer_for_test(true);
2521 delegate
.clear_bounds_changed();
2523 // Animate to a different position.
2525 ui::ScopedLayerAnimationSettings
settings(window
->layer()->GetAnimator());
2526 window
->SetBounds(gfx::Rect(100, 100, 100, 100));
2529 // Bounds shouldn't immediately have changed.
2530 EXPECT_EQ("0,0 100x100", window
->bounds().ToString());
2531 EXPECT_FALSE(delegate
.bounds_changed());
2533 // Animate to the end, which should notify of the change.
2534 base::TimeTicks start_time
=
2535 window
->layer()->GetAnimator()->last_step_time();
2536 ui::LayerAnimator
* animator
= window
->layer()->GetAnimator();
2537 animator
->Step(start_time
+ base::TimeDelta::FromMilliseconds(1000));
2538 EXPECT_TRUE(delegate
.bounds_changed());
2539 EXPECT_NE("0,0 100x100", window
->bounds().ToString());
2542 // Verifies the delegate is notified when the actual bounds of the layer
2543 // change even when the window is not the layer's delegate
2544 TEST_F(WindowTest
, DelegateNotifiedAsBoundsChangeInHiddenLayer
) {
2545 BoundsChangeDelegate delegate
;
2547 // We cannot short-circuit animations in this test.
2548 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
2549 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
2551 scoped_ptr
<Window
> window(
2552 CreateTestWindowWithDelegate(&delegate
, 1,
2553 gfx::Rect(0, 0, 100, 100), root_window()));
2554 window
->layer()->GetAnimator()->set_disable_timer_for_test(true);
2556 delegate
.clear_bounds_changed();
2558 // Suppress paint on the window since it is hidden (should reset the layer's
2559 // delegate to NULL)
2560 window
->SuppressPaint();
2561 EXPECT_EQ(NULL
, window
->layer()->delegate());
2563 // Animate to a different position.
2565 ui::ScopedLayerAnimationSettings
settings(window
->layer()->GetAnimator());
2566 window
->SetBounds(gfx::Rect(100, 100, 110, 100));
2569 // Layer delegate is NULL but we should still get bounds changed notification.
2570 EXPECT_EQ("100,100 110x100", window
->GetTargetBounds().ToString());
2571 EXPECT_TRUE(delegate
.bounds_changed());
2573 delegate
.clear_bounds_changed();
2575 // Animate to the end: will *not* notify of the change since we are hidden.
2576 base::TimeTicks start_time
=
2577 window
->layer()->GetAnimator()->last_step_time();
2578 ui::LayerAnimator
* animator
= window
->layer()->GetAnimator();
2579 animator
->Step(start_time
+ base::TimeDelta::FromMilliseconds(1000));
2581 // No bounds changed notification at the end of animation since layer
2582 // delegate is NULL.
2583 EXPECT_FALSE(delegate
.bounds_changed());
2584 EXPECT_NE("0,0 100x100", window
->layer()->bounds().ToString());
2589 // Used by AddChildNotifications to track notification counts.
2590 class AddChildNotificationsObserver
: public WindowObserver
{
2592 AddChildNotificationsObserver() : added_count_(0), removed_count_(0) {}
2594 std::string
CountStringAndReset() {
2595 std::string result
= base::IntToString(added_count_
) + " " +
2596 base::IntToString(removed_count_
);
2597 added_count_
= removed_count_
= 0;
2601 // WindowObserver overrides:
2602 void OnWindowAddedToRootWindow(Window
* window
) override
{ added_count_
++; }
2603 void OnWindowRemovingFromRootWindow(Window
* window
,
2604 Window
* new_root
) override
{
2612 DISALLOW_COPY_AND_ASSIGN(AddChildNotificationsObserver
);
2617 // Assertions around when root window notifications are sent.
2618 TEST_F(WindowTest
, AddChildNotifications
) {
2619 AddChildNotificationsObserver observer
;
2620 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
2621 scoped_ptr
<Window
> w2(CreateTestWindowWithId(1, root_window()));
2622 w2
->AddObserver(&observer
);
2624 EXPECT_TRUE(w2
->HasFocus());
2626 // Move |w2| to be a child of |w1|.
2627 w1
->AddChild(w2
.get());
2628 // Sine we moved in the same root, observer shouldn't be notified.
2629 EXPECT_EQ("0 0", observer
.CountStringAndReset());
2630 // |w2| should still have focus after moving.
2631 EXPECT_TRUE(w2
->HasFocus());
2634 // Tests that a delegate that destroys itself when the window is destroyed does
2636 TEST_F(WindowTest
, DelegateDestroysSelfOnWindowDestroy
) {
2637 scoped_ptr
<Window
> w1(CreateTestWindowWithDelegate(
2638 new DestroyWindowDelegate(),
2640 gfx::Rect(10, 20, 30, 40),
2644 class HierarchyObserver
: public WindowObserver
{
2646 HierarchyObserver(Window
* target
) : target_(target
) {
2647 target_
->AddObserver(this);
2649 ~HierarchyObserver() override
{ target_
->RemoveObserver(this); }
2653 const WindowObserver::HierarchyChangeParams
& params
) const {
2654 ParamsMatch(params_
[index
], params
);
2662 // Overridden from WindowObserver:
2663 void OnWindowHierarchyChanging(const HierarchyChangeParams
& params
) override
{
2664 params_
.push_back(params
);
2666 void OnWindowHierarchyChanged(const HierarchyChangeParams
& params
) override
{
2667 params_
.push_back(params
);
2670 void ParamsMatch(const WindowObserver::HierarchyChangeParams
& p1
,
2671 const WindowObserver::HierarchyChangeParams
& p2
) const {
2672 EXPECT_EQ(p1
.phase
, p2
.phase
);
2673 EXPECT_EQ(p1
.target
, p2
.target
);
2674 EXPECT_EQ(p1
.new_parent
, p2
.new_parent
);
2675 EXPECT_EQ(p1
.old_parent
, p2
.old_parent
);
2676 EXPECT_EQ(p1
.receiver
, p2
.receiver
);
2680 std::vector
<WindowObserver::HierarchyChangeParams
> params_
;
2682 DISALLOW_COPY_AND_ASSIGN(HierarchyObserver
);
2685 // Tests hierarchy change notifications.
2686 TEST_F(WindowTest
, OnWindowHierarchyChange
) {
2688 // Simple add & remove.
2689 HierarchyObserver
oroot(root_window());
2691 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, NULL
));
2692 HierarchyObserver
o1(w1
.get());
2695 root_window()->AddChild(w1
.get());
2697 WindowObserver::HierarchyChangeParams params
;
2698 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING
;
2699 params
.target
= w1
.get();
2700 params
.old_parent
= NULL
;
2701 params
.new_parent
= root_window();
2702 params
.receiver
= w1
.get();
2703 o1
.ValidateState(0, params
);
2705 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED
;
2706 params
.receiver
= w1
.get();
2707 o1
.ValidateState(1, params
);
2709 params
.receiver
= root_window();
2710 oroot
.ValidateState(0, params
);
2716 root_window()->RemoveChild(w1
.get());
2718 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING
;
2719 params
.old_parent
= root_window();
2720 params
.new_parent
= NULL
;
2721 params
.receiver
= w1
.get();
2723 o1
.ValidateState(0, params
);
2725 params
.receiver
= root_window();
2726 oroot
.ValidateState(0, params
);
2728 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED
;
2729 params
.receiver
= w1
.get();
2730 o1
.ValidateState(1, params
);
2734 // Add & remove of hierarchy. Tests notification order per documentation in
2736 HierarchyObserver
o(root_window());
2737 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, NULL
));
2738 Window
* w11
= CreateTestWindowWithId(11, w1
.get());
2739 w1
->AddObserver(&o
);
2740 w11
->AddObserver(&o
);
2743 root_window()->AddChild(w1
.get());
2745 // Dispatched to target first.
2747 WindowObserver::HierarchyChangeParams params
;
2748 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING
;
2749 params
.target
= w1
.get();
2750 params
.old_parent
= NULL
;
2751 params
.new_parent
= root_window();
2752 params
.receiver
= w1
.get();
2753 o
.ValidateState(index
++, params
);
2755 // Dispatched to target's children.
2756 params
.receiver
= w11
;
2757 o
.ValidateState(index
++, params
);
2759 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED
;
2761 // Now process the "changed" phase.
2762 params
.receiver
= w1
.get();
2763 o
.ValidateState(index
++, params
);
2764 params
.receiver
= w11
;
2765 o
.ValidateState(index
++, params
);
2766 params
.receiver
= root_window();
2767 o
.ValidateState(index
++, params
);
2770 root_window()->RemoveChild(w1
.get());
2771 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING
;
2772 params
.old_parent
= root_window();
2773 params
.new_parent
= NULL
;
2774 params
.receiver
= w1
.get();
2775 o
.ValidateState(index
++, params
);
2776 params
.receiver
= w11
;
2777 o
.ValidateState(index
++, params
);
2778 params
.receiver
= root_window();
2779 o
.ValidateState(index
++, params
);
2780 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED
;
2781 params
.receiver
= w1
.get();
2782 o
.ValidateState(index
++, params
);
2783 params
.receiver
= w11
;
2784 o
.ValidateState(index
++, params
);
2790 // Reparent. Tests notification order per documentation in WindowObserver.
2791 scoped_ptr
<Window
> w1(CreateTestWindowWithId(1, root_window()));
2792 Window
* w11
= CreateTestWindowWithId(11, w1
.get());
2793 Window
* w111
= CreateTestWindowWithId(111, w11
);
2794 scoped_ptr
<Window
> w2(CreateTestWindowWithId(2, root_window()));
2796 HierarchyObserver
o(root_window());
2797 w1
->AddObserver(&o
);
2798 w11
->AddObserver(&o
);
2799 w111
->AddObserver(&o
);
2800 w2
->AddObserver(&o
);
2804 // Dispatched to target first.
2806 WindowObserver::HierarchyChangeParams params
;
2807 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING
;
2808 params
.target
= w11
;
2809 params
.old_parent
= w1
.get();
2810 params
.new_parent
= w2
.get();
2811 params
.receiver
= w11
;
2812 o
.ValidateState(index
++, params
);
2814 // Then to target's children.
2815 params
.receiver
= w111
;
2816 o
.ValidateState(index
++, params
);
2818 // Then to target's old parent chain.
2819 params
.receiver
= w1
.get();
2820 o
.ValidateState(index
++, params
);
2821 params
.receiver
= root_window();
2822 o
.ValidateState(index
++, params
);
2825 params
.phase
= WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED
;
2826 params
.receiver
= w11
;
2827 o
.ValidateState(index
++, params
);
2828 params
.receiver
= w111
;
2829 o
.ValidateState(index
++, params
);
2830 params
.receiver
= w2
.get();
2831 o
.ValidateState(index
++, params
);
2832 params
.receiver
= root_window();
2833 o
.ValidateState(index
++, params
);
2843 class TestLayerAnimationObserver
: public ui::LayerAnimationObserver
{
2845 TestLayerAnimationObserver()
2846 : animation_completed_(false),
2847 animation_aborted_(false) {}
2848 ~TestLayerAnimationObserver() override
{}
2850 bool animation_completed() const { return animation_completed_
; }
2851 bool animation_aborted() const { return animation_aborted_
; }
2854 animation_completed_
= false;
2855 animation_aborted_
= false;
2859 // ui::LayerAnimationObserver:
2860 void OnLayerAnimationEnded(ui::LayerAnimationSequence
* sequence
) override
{
2861 animation_completed_
= true;
2864 void OnLayerAnimationAborted(ui::LayerAnimationSequence
* sequence
) override
{
2865 animation_aborted_
= true;
2868 void OnLayerAnimationScheduled(
2869 ui::LayerAnimationSequence
* sequence
) override
{}
2871 bool animation_completed_
;
2872 bool animation_aborted_
;
2874 DISALLOW_COPY_AND_ASSIGN(TestLayerAnimationObserver
);
2879 TEST_F(WindowTest
, WindowDestroyCompletesAnimations
) {
2880 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
2881 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
2882 scoped_refptr
<ui::LayerAnimator
> animator
=
2883 ui::LayerAnimator::CreateImplicitAnimator();
2884 TestLayerAnimationObserver observer
;
2885 animator
->AddObserver(&observer
);
2886 // Make sure destroying a Window completes the animation.
2888 scoped_ptr
<Window
> window(CreateTestWindowWithId(1, root_window()));
2889 window
->layer()->SetAnimator(animator
.get());
2891 gfx::Transform transform
;
2892 transform
.Scale(0.5f
, 0.5f
);
2893 window
->SetTransform(transform
);
2895 EXPECT_TRUE(animator
->is_animating());
2896 EXPECT_FALSE(observer
.animation_completed());
2898 EXPECT_TRUE(animator
.get());
2899 EXPECT_FALSE(animator
->is_animating());
2900 EXPECT_TRUE(observer
.animation_completed());
2901 EXPECT_FALSE(observer
.animation_aborted());
2902 animator
->RemoveObserver(&observer
);
2905 animator
= ui::LayerAnimator::CreateImplicitAnimator();
2906 animator
->AddObserver(&observer
);
2908 layer
.SetAnimator(animator
.get());
2910 scoped_ptr
<Window
> window(CreateTestWindowWithId(1, root_window()));
2911 window
->layer()->Add(&layer
);
2913 gfx::Transform transform
;
2914 transform
.Scale(0.5f
, 0.5f
);
2915 layer
.SetTransform(transform
);
2917 EXPECT_TRUE(animator
->is_animating());
2918 EXPECT_FALSE(observer
.animation_completed());
2921 EXPECT_TRUE(animator
.get());
2922 EXPECT_FALSE(animator
->is_animating());
2923 EXPECT_TRUE(observer
.animation_completed());
2924 EXPECT_FALSE(observer
.animation_aborted());
2925 animator
->RemoveObserver(&observer
);