Remove unused parameter.
[chromium-blink-merge.git] / ui / keyboard / keyboard_controller.h
blobd81bedaf6c2b996cf8f659aeaf59b4f80afd3a81
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
8 #include "base/basictypes.h"
9 #include "base/event_types.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/observer_list.h"
12 #include "ui/aura/window_observer.h"
13 #include "ui/base/ime/input_method_observer.h"
14 #include "ui/base/ime/text_input_type.h"
15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/keyboard/keyboard_export.h"
17 #include "url/gurl.h"
19 namespace aura {
20 class Window;
22 namespace ui {
23 class InputMethod;
24 class TextInputClient;
27 namespace keyboard {
29 class CallbackAnimationObserver;
30 class WindowBoundsChangeObserver;
31 class KeyboardControllerObserver;
32 class KeyboardControllerProxy;
34 // Animation distance.
35 const int kAnimationDistance = 30;
37 enum KeyboardMode {
38 // Invalid mode.
39 NONE,
40 // Full width virtual keyboard. The virtual keyboard window has the same width
41 // as the display.
42 FULL_WIDTH,
43 // Floating virtual keyboard. The virtual keyboard window has customizable
44 // width and is draggable.
45 FLOATING,
48 // Provides control of the virtual keyboard, including providing a container
49 // and controlling visibility.
50 class KEYBOARD_EXPORT KeyboardController : public ui::InputMethodObserver,
51 public aura::WindowObserver {
52 public:
53 // Different ways to hide the keyboard.
54 enum HideReason {
55 // System initiated.
56 HIDE_REASON_AUTOMATIC,
57 // User initiated.
58 HIDE_REASON_MANUAL,
61 // Takes ownership of |proxy|.
62 explicit KeyboardController(KeyboardControllerProxy* proxy);
63 ~KeyboardController() override;
65 // Returns the container for the keyboard, which is owned by
66 // KeyboardController.
67 aura::Window* GetContainerWindow();
69 // Whether the container window for the keyboard has been initialized.
70 bool keyboard_container_initialized() const {
71 return container_.get() != NULL;
74 // Reloads the content of the keyboard. No-op if the keyboard content is not
75 // loaded yet.
76 void Reload();
78 // Hides virtual keyboard and notifies observer bounds change.
79 // This function should be called with a delay to avoid layout flicker
80 // when the focus of input field quickly change. |automatic| is true when the
81 // call is made by the system rather than initiated by the user.
82 void HideKeyboard(HideReason reason);
84 // Notifies the keyboard observer for keyboard bounds changed.
85 void NotifyKeyboardBoundsChanging(const gfx::Rect& new_bounds);
87 // Management of the observer list.
88 virtual void AddObserver(KeyboardControllerObserver* observer);
89 virtual void RemoveObserver(KeyboardControllerObserver* observer);
91 KeyboardControllerProxy* proxy() { return proxy_.get(); }
93 void set_lock_keyboard(bool lock) { lock_keyboard_ = lock; }
95 void SetKeyboardMode(KeyboardMode mode);
97 // Force the keyboard to show up if not showing and lock the keyboard if
98 // |lock| is true.
99 void ShowKeyboard(bool lock);
101 // Sets the active keyboard controller. KeyboardController takes ownership of
102 // the instance. Calling ResetIntance with a new instance destroys the
103 // previous one. May be called with NULL to clear the instance.
104 static void ResetInstance(KeyboardController* controller);
106 // Retrieve the active keyboard controller.
107 static KeyboardController* GetInstance();
109 // Returns true if keyboard is currently visible.
110 bool keyboard_visible() { return keyboard_visible_; }
112 bool show_on_resize() { return show_on_resize_; }
114 // Returns the current keyboard bounds. When the keyboard is not shown,
115 // an empty rectangle will get returned.
116 const gfx::Rect& current_keyboard_bounds() {
117 return current_keyboard_bounds_;
120 // Determines whether a particular window should have insets for overscroll.
121 bool ShouldEnableInsets(aura::Window* window);
123 // Updates insets on web content window
124 void UpdateWindowInsets(aura::Window* window);
126 private:
127 // For access to Observer methods for simulation.
128 friend class KeyboardControllerTest;
130 // aura::WindowObserver overrides
131 void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override;
133 // InputMethodObserver overrides
134 void OnTextInputTypeChanged(const ui::TextInputClient* client) override {}
135 void OnFocus() override {}
136 void OnBlur() override {}
137 void OnCaretBoundsChanged(const ui::TextInputClient* client) override {}
138 void OnTextInputStateChanged(const ui::TextInputClient* client) override;
139 void OnInputMethodDestroyed(const ui::InputMethod* input_method) override;
140 void OnShowImeIfNeeded() override;
142 // Show virtual keyboard immediately with animation.
143 void ShowKeyboardInternal();
145 // Clears any insets on web content windows.
146 void ResetWindowInsets();
148 // Returns true if keyboard is scheduled to hide.
149 bool WillHideKeyboard() const;
151 // Called when show and hide animation finished successfully. If the animation
152 // is aborted, it won't be called.
153 void ShowAnimationFinished();
154 void HideAnimationFinished();
156 // Adds an observer for tracking changes to a window size or
157 // position while the keyboard is displayed. Any window repositioning
158 // invalidates insets for overscrolling.
159 void AddBoundsChangedObserver(aura::Window* window);
161 scoped_ptr<KeyboardControllerProxy> proxy_;
162 scoped_ptr<aura::Window> container_;
163 // CallbackAnimationObserver should destructed before container_ because it
164 // uses container_'s animator.
165 scoped_ptr<CallbackAnimationObserver> animation_observer_;
167 scoped_ptr<WindowBoundsChangeObserver> window_bounds_observer_;
169 ui::InputMethod* input_method_;
170 bool keyboard_visible_;
171 bool show_on_resize_;
172 bool lock_keyboard_;
173 KeyboardMode keyboard_mode_;
174 ui::TextInputType type_;
176 ObserverList<KeyboardControllerObserver> observer_list_;
178 // The currently used keyboard position.
179 gfx::Rect current_keyboard_bounds_;
181 static KeyboardController* instance_;
183 base::WeakPtrFactory<KeyboardController> weak_factory_;
185 DISALLOW_COPY_AND_ASSIGN(KeyboardController);
188 } // namespace keyboard
190 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_