Remove unused parameter.
[chromium-blink-merge.git] / ui / keyboard / keyboard_controller_unittest.cc
blob38094cebddd706ca9ccd7c90c40656fef62a5f9b
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/keyboard/keyboard_controller.h"
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/focus_client.h"
13 #include "ui/aura/layout_manager.h"
14 #include "ui/aura/test/aura_test_helper.h"
15 #include "ui/aura/test/test_window_delegate.h"
16 #include "ui/aura/window.h"
17 #include "ui/aura/window_event_dispatcher.h"
18 #include "ui/base/ime/dummy_text_input_client.h"
19 #include "ui/base/ime/input_method.h"
20 #include "ui/base/ime/input_method_factory.h"
21 #include "ui/base/ime/text_input_client.h"
22 #include "ui/base/ime/text_input_focus_manager.h"
23 #include "ui/base/ui_base_switches_util.h"
24 #include "ui/compositor/compositor.h"
25 #include "ui/compositor/layer_type.h"
26 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
27 #include "ui/compositor/test/context_factories_for_test.h"
28 #include "ui/compositor/test/layer_animator_test_controller.h"
29 #include "ui/events/event_utils.h"
30 #include "ui/events/test/event_generator.h"
31 #include "ui/gfx/geometry/rect.h"
32 #include "ui/keyboard/keyboard_controller_observer.h"
33 #include "ui/keyboard/keyboard_controller_proxy.h"
34 #include "ui/keyboard/keyboard_util.h"
35 #include "ui/wm/core/default_activation_client.h"
37 namespace keyboard {
38 namespace {
40 // Steps a layer animation until it is completed. Animations must be enabled.
41 void RunAnimationForLayer(ui::Layer* layer) {
42 // Animations must be enabled for stepping to work.
43 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
44 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
46 ui::LayerAnimatorTestController controller(layer->GetAnimator());
47 // Multiple steps are required to complete complex animations.
48 // TODO(vollick): This should not be necessary. crbug.com/154017
49 while (controller.animator()->is_animating()) {
50 controller.StartThreadedAnimationsIfNeeded();
51 base::TimeTicks step_time = controller.animator()->last_step_time();
52 controller.animator()->Step(step_time +
53 base::TimeDelta::FromMilliseconds(1000));
57 // An event handler that focuses a window when it is clicked/touched on. This is
58 // used to match the focus manger behaviour in ash and views.
59 class TestFocusController : public ui::EventHandler {
60 public:
61 explicit TestFocusController(aura::Window* root)
62 : root_(root) {
63 root_->AddPreTargetHandler(this);
66 ~TestFocusController() override { root_->RemovePreTargetHandler(this); }
68 private:
69 // Overridden from ui::EventHandler:
70 void OnEvent(ui::Event* event) override {
71 aura::Window* target = static_cast<aura::Window*>(event->target());
72 if (event->type() == ui::ET_MOUSE_PRESSED ||
73 event->type() == ui::ET_TOUCH_PRESSED) {
74 aura::client::GetFocusClient(target)->FocusWindow(target);
78 aura::Window* root_;
79 DISALLOW_COPY_AND_ASSIGN(TestFocusController);
82 class TestKeyboardControllerProxy : public KeyboardControllerProxy {
83 public:
84 TestKeyboardControllerProxy()
85 : KeyboardControllerProxy(nullptr),
86 input_method_(
87 ui::CreateInputMethod(nullptr, gfx::kNullAcceleratedWidget)) {}
89 ~TestKeyboardControllerProxy() override {
90 // Destroy the window before the delegate.
91 window_.reset();
94 // Overridden from KeyboardControllerProxy:
95 bool HasKeyboardWindow() const override { return window_; }
96 aura::Window* GetKeyboardWindow() override {
97 if (!window_) {
98 window_.reset(new aura::Window(&delegate_));
99 window_->Init(ui::LAYER_NOT_DRAWN);
100 window_->set_owned_by_parent(false);
102 return window_.get();
104 ui::InputMethod* GetInputMethod() override { return input_method_.get(); }
105 void RequestAudioInput(
106 content::WebContents* web_contents,
107 const content::MediaStreamRequest& request,
108 const content::MediaResponseCallback& callback) override {
109 return;
111 void LoadSystemKeyboard() override{};
112 void ReloadKeyboardIfNeeded() override{};
114 private:
115 scoped_ptr<aura::Window> window_;
116 aura::test::TestWindowDelegate delegate_;
117 scoped_ptr<ui::InputMethod> input_method_;
119 DISALLOW_COPY_AND_ASSIGN(TestKeyboardControllerProxy);
122 // Keeps a count of all the events a window receives.
123 class EventObserver : public ui::EventHandler {
124 public:
125 EventObserver() {}
126 ~EventObserver() override {}
128 int GetEventCount(ui::EventType type) {
129 return event_counts_[type];
132 private:
133 // Overridden from ui::EventHandler:
134 void OnEvent(ui::Event* event) override {
135 ui::EventHandler::OnEvent(event);
136 event_counts_[event->type()]++;
139 std::map<ui::EventType, int> event_counts_;
140 DISALLOW_COPY_AND_ASSIGN(EventObserver);
143 class KeyboardContainerObserver : public aura::WindowObserver {
144 public:
145 explicit KeyboardContainerObserver(aura::Window* window) : window_(window) {
146 window_->AddObserver(this);
148 ~KeyboardContainerObserver() override { window_->RemoveObserver(this); }
150 private:
151 void OnWindowVisibilityChanged(aura::Window* window, bool visible) override {
152 if (!visible)
153 base::MessageLoop::current()->Quit();
156 aura::Window* window_;
158 DISALLOW_COPY_AND_ASSIGN(KeyboardContainerObserver);
161 } // namespace
163 class KeyboardControllerTest : public testing::Test {
164 public:
165 KeyboardControllerTest() {}
166 ~KeyboardControllerTest() override {}
168 void SetUp() override {
169 // The ContextFactory must exist before any Compositors are created.
170 bool enable_pixel_output = false;
171 ui::ContextFactory* context_factory =
172 ui::InitializeContextFactoryForTests(enable_pixel_output);
174 aura_test_helper_.reset(new aura::test::AuraTestHelper(&message_loop_));
175 aura_test_helper_->SetUp(context_factory);
176 new wm::DefaultActivationClient(aura_test_helper_->root_window());
177 ui::SetUpInputMethodFactoryForTesting();
178 if (::switches::IsTextInputFocusManagerEnabled())
179 ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(NULL);
180 focus_controller_.reset(new TestFocusController(root_window()));
181 proxy_ = new TestKeyboardControllerProxy();
182 controller_.reset(new KeyboardController(proxy_));
185 void TearDown() override {
186 controller_.reset();
187 focus_controller_.reset();
188 if (::switches::IsTextInputFocusManagerEnabled())
189 ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(NULL);
190 aura_test_helper_->TearDown();
191 ui::TerminateContextFactoryForTests();
194 aura::Window* root_window() { return aura_test_helper_->root_window(); }
195 KeyboardControllerProxy* proxy() { return proxy_; }
196 KeyboardController* controller() { return controller_.get(); }
198 void ShowKeyboard() {
199 test_text_input_client_.reset(
200 new ui::DummyTextInputClient(ui::TEXT_INPUT_TYPE_TEXT));
201 SetFocus(test_text_input_client_.get());
204 protected:
205 void SetFocus(ui::TextInputClient* client) {
206 ui::InputMethod* input_method = proxy()->GetInputMethod();
207 if (::switches::IsTextInputFocusManagerEnabled()) {
208 ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(client);
209 input_method->OnTextInputTypeChanged(client);
210 } else {
211 input_method->SetFocusedTextInputClient(client);
213 if (client && client->GetTextInputType() != ui::TEXT_INPUT_TYPE_NONE) {
214 input_method->ShowImeIfNeeded();
215 if (proxy_->GetKeyboardWindow()->bounds().height() == 0) {
216 // Set initial bounds for test keyboard window.
217 proxy_->GetKeyboardWindow()->SetBounds(
218 KeyboardBoundsFromWindowBounds(
219 controller()->GetContainerWindow()->bounds(), 100));
224 bool WillHideKeyboard() {
225 return controller_->WillHideKeyboard();
228 bool ShouldEnableInsets(aura::Window* window) {
229 return controller_->ShouldEnableInsets(window);
232 base::MessageLoopForUI message_loop_;
233 scoped_ptr<aura::test::AuraTestHelper> aura_test_helper_;
234 scoped_ptr<TestFocusController> focus_controller_;
236 private:
237 KeyboardControllerProxy* proxy_;
238 scoped_ptr<KeyboardController> controller_;
239 scoped_ptr<ui::TextInputClient> test_text_input_client_;
240 DISALLOW_COPY_AND_ASSIGN(KeyboardControllerTest);
243 TEST_F(KeyboardControllerTest, KeyboardSize) {
244 aura::Window* container(controller()->GetContainerWindow());
245 aura::Window* keyboard(proxy()->GetKeyboardWindow());
246 container->SetBounds(gfx::Rect(0, 0, 200, 100));
248 container->AddChild(keyboard);
249 const gfx::Rect& before_bounds = keyboard->bounds();
250 // The initial keyboard should be positioned at the bottom of container and
251 // has 0 height.
252 ASSERT_EQ(gfx::Rect(0, 100, 200, 0), before_bounds);
254 gfx::Rect new_bounds(
255 before_bounds.x(), before_bounds.y() - 50,
256 before_bounds.width(), 50);
258 keyboard->SetBounds(new_bounds);
259 ASSERT_EQ(new_bounds, keyboard->bounds());
261 // Mock a screen rotation.
262 container->SetBounds(gfx::Rect(0, 0, 100, 200));
263 // The above call should resize keyboard to new width while keeping the old
264 // height.
265 ASSERT_EQ(gfx::Rect(0, 150, 100, 50), keyboard->bounds());
268 // Tests that tapping/clicking inside the keyboard does not give it focus.
269 TEST_F(KeyboardControllerTest, ClickDoesNotFocusKeyboard) {
270 const gfx::Rect& root_bounds = root_window()->bounds();
271 aura::test::EventCountDelegate delegate;
272 scoped_ptr<aura::Window> window(new aura::Window(&delegate));
273 window->Init(ui::LAYER_NOT_DRAWN);
274 window->SetBounds(root_bounds);
275 root_window()->AddChild(window.get());
276 window->Show();
277 window->Focus();
279 aura::Window* keyboard_container(controller()->GetContainerWindow());
280 keyboard_container->SetBounds(root_bounds);
282 root_window()->AddChild(keyboard_container);
283 keyboard_container->Show();
285 ShowKeyboard();
287 EXPECT_TRUE(window->IsVisible());
288 EXPECT_TRUE(keyboard_container->IsVisible());
289 EXPECT_TRUE(window->HasFocus());
290 EXPECT_FALSE(keyboard_container->HasFocus());
292 // Click on the keyboard. Make sure the keyboard receives the event, but does
293 // not get focus.
294 EventObserver observer;
295 keyboard_container->AddPreTargetHandler(&observer);
297 ui::test::EventGenerator generator(root_window());
298 generator.MoveMouseTo(proxy()->GetKeyboardWindow()->bounds().CenterPoint());
299 generator.ClickLeftButton();
300 EXPECT_TRUE(window->HasFocus());
301 EXPECT_FALSE(keyboard_container->HasFocus());
302 EXPECT_EQ("0 0", delegate.GetMouseButtonCountsAndReset());
303 EXPECT_EQ(1, observer.GetEventCount(ui::ET_MOUSE_PRESSED));
304 EXPECT_EQ(1, observer.GetEventCount(ui::ET_MOUSE_RELEASED));
306 // Click outside of the keyboard. It should reach the window behind.
307 generator.MoveMouseTo(gfx::Point());
308 generator.ClickLeftButton();
309 EXPECT_EQ("1 1", delegate.GetMouseButtonCountsAndReset());
310 keyboard_container->RemovePreTargetHandler(&observer);
313 TEST_F(KeyboardControllerTest, EventHitTestingInContainer) {
314 const gfx::Rect& root_bounds = root_window()->bounds();
315 aura::test::EventCountDelegate delegate;
316 scoped_ptr<aura::Window> window(new aura::Window(&delegate));
317 window->Init(ui::LAYER_NOT_DRAWN);
318 window->SetBounds(root_bounds);
319 root_window()->AddChild(window.get());
320 window->Show();
321 window->Focus();
323 aura::Window* keyboard_container(controller()->GetContainerWindow());
324 keyboard_container->SetBounds(root_bounds);
326 root_window()->AddChild(keyboard_container);
327 keyboard_container->Show();
329 ShowKeyboard();
331 EXPECT_TRUE(window->IsVisible());
332 EXPECT_TRUE(keyboard_container->IsVisible());
333 EXPECT_TRUE(window->HasFocus());
334 EXPECT_FALSE(keyboard_container->HasFocus());
336 // Make sure hit testing works correctly while the keyboard is visible.
337 aura::Window* keyboard_window = proxy()->GetKeyboardWindow();
338 ui::EventTarget* root = root_window();
339 ui::EventTargeter* targeter = root->GetEventTargeter();
340 gfx::Point location = keyboard_window->bounds().CenterPoint();
341 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, location, location,
342 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
343 EXPECT_EQ(keyboard_window, targeter->FindTargetForEvent(root, &mouse1));
345 location.set_y(keyboard_window->bounds().y() - 5);
346 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, location, location,
347 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
348 EXPECT_EQ(window.get(), targeter->FindTargetForEvent(root, &mouse2));
351 TEST_F(KeyboardControllerTest, KeyboardWindowCreation) {
352 const gfx::Rect& root_bounds = root_window()->bounds();
353 aura::test::EventCountDelegate delegate;
354 scoped_ptr<aura::Window> window(new aura::Window(&delegate));
355 window->Init(ui::LAYER_NOT_DRAWN);
356 window->SetBounds(root_bounds);
357 root_window()->AddChild(window.get());
358 window->Show();
359 window->Focus();
361 aura::Window* keyboard_container(controller()->GetContainerWindow());
362 keyboard_container->SetBounds(root_bounds);
364 root_window()->AddChild(keyboard_container);
365 keyboard_container->Show();
367 EXPECT_FALSE(proxy()->HasKeyboardWindow());
369 ui::EventTarget* root = root_window();
370 ui::EventTargeter* targeter = root->GetEventTargeter();
371 gfx::Point location(root_window()->bounds().width() / 2,
372 root_window()->bounds().height() - 10);
373 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, location, location,
374 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
375 EXPECT_EQ(window.get(), targeter->FindTargetForEvent(root, &mouse));
376 EXPECT_FALSE(proxy()->HasKeyboardWindow());
378 EXPECT_EQ(
379 controller()->GetContainerWindow(),
380 controller()->GetContainerWindow()->GetEventHandlerForPoint(location));
381 EXPECT_FALSE(proxy()->HasKeyboardWindow());
384 TEST_F(KeyboardControllerTest, VisibilityChangeWithTextInputTypeChange) {
385 const gfx::Rect& root_bounds = root_window()->bounds();
387 ui::DummyTextInputClient input_client_0(ui::TEXT_INPUT_TYPE_TEXT);
388 ui::DummyTextInputClient input_client_1(ui::TEXT_INPUT_TYPE_TEXT);
389 ui::DummyTextInputClient input_client_2(ui::TEXT_INPUT_TYPE_TEXT);
390 ui::DummyTextInputClient no_input_client_0(ui::TEXT_INPUT_TYPE_NONE);
391 ui::DummyTextInputClient no_input_client_1(ui::TEXT_INPUT_TYPE_NONE);
393 aura::Window* keyboard_container(controller()->GetContainerWindow());
394 scoped_ptr<KeyboardContainerObserver> keyboard_container_observer(
395 new KeyboardContainerObserver(keyboard_container));
396 keyboard_container->SetBounds(root_bounds);
397 root_window()->AddChild(keyboard_container);
399 SetFocus(&input_client_0);
401 EXPECT_TRUE(keyboard_container->IsVisible());
403 SetFocus(&no_input_client_0);
404 // Keyboard should not immediately hide itself. It is delayed to avoid layout
405 // flicker when the focus of input field quickly change.
406 EXPECT_TRUE(keyboard_container->IsVisible());
407 EXPECT_TRUE(WillHideKeyboard());
408 // Wait for hide keyboard to finish.
409 base::MessageLoop::current()->Run();
410 EXPECT_FALSE(keyboard_container->IsVisible());
412 SetFocus(&input_client_1);
413 EXPECT_TRUE(keyboard_container->IsVisible());
415 // Schedule to hide keyboard.
416 SetFocus(&no_input_client_1);
417 EXPECT_TRUE(WillHideKeyboard());
418 // Cancel keyboard hide.
419 SetFocus(&input_client_2);
421 EXPECT_FALSE(WillHideKeyboard());
422 EXPECT_TRUE(keyboard_container->IsVisible());
425 // Test to prevent spurious overscroll boxes when changing tabs during keyboard
426 // hide. Refer to crbug.com/401670 for more context.
427 TEST_F(KeyboardControllerTest, CheckOverscrollInsetDuringVisibilityChange) {
428 const gfx::Rect& root_bounds = root_window()->bounds();
430 ui::DummyTextInputClient input_client(ui::TEXT_INPUT_TYPE_TEXT);
431 ui::DummyTextInputClient no_input_client(ui::TEXT_INPUT_TYPE_NONE);
433 aura::Window* keyboard_container(controller()->GetContainerWindow());
434 keyboard_container->SetBounds(root_bounds);
435 root_window()->AddChild(keyboard_container);
437 // Enable touch keyboard / overscroll mode to test insets.
438 keyboard::SetTouchKeyboardEnabled(true);
439 EXPECT_TRUE(keyboard::IsKeyboardOverscrollEnabled());
441 SetFocus(&input_client);
442 SetFocus(&no_input_client);
443 // Insets should not be enabled for new windows while keyboard is in the
444 // process of hiding when overscroll is enabled.
445 EXPECT_FALSE(ShouldEnableInsets(proxy()->GetKeyboardWindow()));
446 // Cancel keyboard hide.
447 SetFocus(&input_client);
448 // Insets should be enabled for new windows as hide was cancelled.
449 EXPECT_TRUE(ShouldEnableInsets(proxy()->GetKeyboardWindow()));
452 TEST_F(KeyboardControllerTest, AlwaysVisibleWhenLocked) {
453 const gfx::Rect& root_bounds = root_window()->bounds();
455 ui::DummyTextInputClient input_client_0(ui::TEXT_INPUT_TYPE_TEXT);
456 ui::DummyTextInputClient input_client_1(ui::TEXT_INPUT_TYPE_TEXT);
457 ui::DummyTextInputClient no_input_client_0(ui::TEXT_INPUT_TYPE_NONE);
458 ui::DummyTextInputClient no_input_client_1(ui::TEXT_INPUT_TYPE_NONE);
460 aura::Window* keyboard_container(controller()->GetContainerWindow());
461 scoped_ptr<KeyboardContainerObserver> keyboard_container_observer(
462 new KeyboardContainerObserver(keyboard_container));
463 keyboard_container->SetBounds(root_bounds);
464 root_window()->AddChild(keyboard_container);
466 SetFocus(&input_client_0);
468 EXPECT_TRUE(keyboard_container->IsVisible());
470 // Lock keyboard.
471 controller()->set_lock_keyboard(true);
473 SetFocus(&no_input_client_0);
474 // Keyboard should not try to hide itself as it is locked.
475 EXPECT_TRUE(keyboard_container->IsVisible());
476 EXPECT_FALSE(WillHideKeyboard());
478 SetFocus(&input_client_1);
479 EXPECT_TRUE(keyboard_container->IsVisible());
481 // Unlock keyboard.
482 controller()->set_lock_keyboard(false);
484 // Keyboard should hide when focus on no input client.
485 SetFocus(&no_input_client_1);
486 EXPECT_TRUE(WillHideKeyboard());
488 // Wait for hide keyboard to finish.
489 base::MessageLoop::current()->Run();
490 EXPECT_FALSE(keyboard_container->IsVisible());
493 class KeyboardControllerAnimationTest : public KeyboardControllerTest,
494 public KeyboardControllerObserver {
495 public:
496 KeyboardControllerAnimationTest() {}
497 ~KeyboardControllerAnimationTest() override {}
499 void SetUp() override {
500 // We cannot short-circuit animations for this test.
501 ui::ScopedAnimationDurationScaleMode test_duration_mode(
502 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
504 KeyboardControllerTest::SetUp();
506 const gfx::Rect& root_bounds = root_window()->bounds();
507 keyboard_container()->SetBounds(root_bounds);
508 root_window()->AddChild(keyboard_container());
509 controller()->AddObserver(this);
512 void TearDown() override {
513 controller()->RemoveObserver(this);
514 KeyboardControllerTest::TearDown();
517 protected:
518 // KeyboardControllerObserver overrides
519 void OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) override {
520 notified_bounds_ = new_bounds;
523 const gfx::Rect& notified_bounds() { return notified_bounds_; }
525 aura::Window* keyboard_container() {
526 return controller()->GetContainerWindow();
529 aura::Window* keyboard_window() {
530 return proxy()->GetKeyboardWindow();
533 private:
534 gfx::Rect notified_bounds_;
536 DISALLOW_COPY_AND_ASSIGN(KeyboardControllerAnimationTest);
539 // Tests virtual keyboard has correct show and hide animation.
540 TEST_F(KeyboardControllerAnimationTest, ContainerAnimation) {
541 ui::Layer* layer = keyboard_container()->layer();
542 ShowKeyboard();
544 // Keyboard container and window should immediately become visible before
545 // animation starts.
546 EXPECT_TRUE(keyboard_container()->IsVisible());
547 EXPECT_TRUE(keyboard_window()->IsVisible());
548 float show_start_opacity = layer->opacity();
549 gfx::Transform transform;
550 transform.Translate(0, kAnimationDistance);
551 EXPECT_EQ(transform, layer->transform());
552 EXPECT_EQ(gfx::Rect(), notified_bounds());
554 RunAnimationForLayer(layer);
555 EXPECT_TRUE(keyboard_container()->IsVisible());
556 EXPECT_TRUE(keyboard_window()->IsVisible());
557 float show_end_opacity = layer->opacity();
558 EXPECT_LT(show_start_opacity, show_end_opacity);
559 EXPECT_EQ(gfx::Transform(), layer->transform());
560 // KeyboardController should notify the bounds of keyboard window to its
561 // observers after show animation finished.
562 EXPECT_EQ(keyboard_window()->bounds(), notified_bounds());
564 // Directly hide keyboard without delay.
565 controller()->HideKeyboard(KeyboardController::HIDE_REASON_AUTOMATIC);
566 EXPECT_TRUE(keyboard_container()->IsVisible());
567 EXPECT_TRUE(keyboard_container()->layer()->visible());
568 EXPECT_TRUE(keyboard_window()->IsVisible());
569 float hide_start_opacity = layer->opacity();
570 // KeyboardController should notify the bounds of keyboard window to its
571 // observers before hide animation starts.
572 EXPECT_EQ(gfx::Rect(), notified_bounds());
574 RunAnimationForLayer(layer);
575 EXPECT_FALSE(keyboard_container()->IsVisible());
576 EXPECT_FALSE(keyboard_container()->layer()->visible());
577 EXPECT_FALSE(keyboard_window()->IsVisible());
578 float hide_end_opacity = layer->opacity();
579 EXPECT_GT(hide_start_opacity, hide_end_opacity);
580 EXPECT_EQ(transform, layer->transform());
581 EXPECT_EQ(gfx::Rect(), notified_bounds());
584 // Show keyboard during keyboard hide animation should abort the hide animation
585 // and the keyboard should animate in.
586 // Test for crbug.com/333284.
587 TEST_F(KeyboardControllerAnimationTest, ContainerShowWhileHide) {
588 ui::Layer* layer = keyboard_container()->layer();
589 ShowKeyboard();
590 RunAnimationForLayer(layer);
592 controller()->HideKeyboard(KeyboardController::HIDE_REASON_AUTOMATIC);
593 // Before hide animation finishes, show keyboard again.
594 ShowKeyboard();
595 RunAnimationForLayer(layer);
596 EXPECT_TRUE(keyboard_container()->IsVisible());
597 EXPECT_TRUE(keyboard_window()->IsVisible());
598 EXPECT_EQ(1.0, layer->opacity());
599 EXPECT_EQ(gfx::Transform(), layer->transform());
602 } // namespace keyboard